Overview Image Gallery
Thief's Respite is a pair of firearms with jungle-green grips, each stored inside their own separate leather casings on a belt wrapped around Emerald's waist. In the Volume 2 Opening, they are shown to be revolvers with long, curved blades, presumably with both melee and ranged functions, similar to Crescent Rose.
"Breach" finally reveals that they are revolver sickles. By default, they are a pair of revolvers that fire incredibly fast, enough to clear out large numbers of Grimm before any of them can move. Emerald can then deploy blades to fight in melee combat, or instead extend them using chains attached to her respective handles like kusarigamas to fight from mid-range. Her skill allows her to easily dispatch an Ursa Major. When folded up against the revolvers, the blades telescope into themselves.
In "Beginning of the End", it was revealed that Thief's Respite used to have different colors. The majority of the gun was leather brown color, and the blades were dark-gray, resembling unpainted metal.
- The weapons bear a resemblance to the falx, a forward-curved sickle sword with the blade on the inside edge that was known to have cut through Roman shields in battle.
- A respite is usually a short period of rest or relief. It can also be the temporary suspension of the execution of a sentence.
- In Amity Arena, Emerald's Shamrock Emerald outfit attaches gold 6-leaf clovers with green edges to the pistol hilts, as well as painting the trigger and blades gold.