Overview
Kilg%re (pronounced "Killgore") is an electro-mechano-organic intelligence based on his DC Comics counterpart Kilg%re. He serves as the main antagonist of the film Justice League x RWBY: Super Heroes and Huntsmen, Part One and the secondary antagonist of Justice League x RWBY: Super Heroes and Huntsmen, Part Two.
He worked with Arthur Watts from Remnant to trap his enemies, the Justice League, in a simulation as teenagers. However, he was unknowingly betrayed by Watts, leading him to also be trapped in the simulation, after which he possessed The Flash to try to take down the Justice League from inside. In Part Two, he resumes working with digital copy of Watts to remake the Earth with an army of Grimm. Though the two are defeated and imprisoned in a Holo-Trap, ruining their plans.
Appearance[]
Kilg%re’s original body from Earth took the form of a giant robotic machine with navy metal plate armor and glowing red eyes.
When he was transported to simulation of Remnant, he possessed his nemesis, The Flash, he has bright pink hair and glowing blue eyes due not have a physical body of his own. After he is forced out of the Flash’s body, he appears as a cyan digital ghost of his former self.
In Part Two, Kilg%re possesses the body of a Goliath, a Beringel, then Wonder Woman, Yang, Green Lantern, and finally Watts.
Personality[]
He appears as a very intelligent and malicious villain. Desiring the destruction of the Justice League no matter what needs to be done. He is willing to working with Arthur Watts from another world to trap his enemies and doesn’t care he gets trapped as well. He purposely de-aged the Justice League in the simulation of Remnant in order to resurface their old trauma, depression and insecurities.
Kilg%re is also very prideful, believing himself to be superior. As such, despite willing to work with Watts, he finds himself frustrated with working with him and dislikes Watt's cautious approach, believing they should be bolder while arguing that Watts treats him like a child. Weiss hinting that he may have considered betraying Watts in the future, as he secretly revealed who the true Mastermind of the invasion on Earth was. Even so, he aided Watts in making a trap for the Justice League, but was infuriated when he discovered Watts had indeed purposelessly trapped him in the virtual world and possessed him in anger.
Also, Kilg%re was very taunting towards Flash when they met again, knowing how he traumatized the hero of possessing his body and hurting his friends. Doing the same with anybody else he possesses showing his more cruel and sadistic nature.
When he was about to get imprisoned in the Holo-trap, he still remained prideful, claiming that as long as he’s in the Virtual World, he will only become stronger.
Powers and Abilities[]
Kilg%re is a powerful AI, who holds many abilities suited in the cyber world. He is very intelligent and capable, and was able to make a plan to trap the Justice League. Having even been the one to provide and suggest the idea of having the Grimm hold counter abilities to shift in the Justice League's own weaknesses. When Watts gives Kilg%re a Beringel body, the former gains the Beringel's strengths but also the new abilities such as mimicking Superman's Kryptonite weakness, a silencing scream to Black Canary; claiming anything the Grimm creations can do, he can as well. He also wields many different powers in the virtual world, admitting he's more powerful in it than the real world, which includes:
- Body possession: He can possesses a person or creature only in the digital simulation. So far, he manages to took control his nemesis’ body and a Wyvern. Thanks to Watts in Part 2, he can now possess the Variant Grimm on Earth. Also, whenever Kilg%re controls someone, he can utilize their abilities for himself such as Flash's speed or the Grimm's own unique abilities.
- Reality Alteration: He has an ability to warp reality within the simulation by manipulating its data, similar to Jessica Cruz's amplified semblance. He had used this ability to create boulders as well as spikes and platforms made of raw data. When Cyborg attempts to use a Holo-Trap against him and Watts, Kilg%re easily manipulates the entire trap against the Justice League on his whim. Changing the scenery multiple times to confuse his foes and for his advantage.
- Dimension Travel: Kilg%re managed to discover a way to travel through other dimensions by utilizing Cyber Safe as a medium. Though this method is implied to be dangerous as Watts claims Kilg%re managed to get himself lost in Remnant's own Cyber Space when travelling.
Weaknesses[]
If any of the Virtual Grimm gets destroyed, he can feel the pain and gets weaker. Also, despite being capable of possessing people, depending on their will they can stop him from moving or free themselves with outside help. Not to mention that despite being a powerful AI, more intelligent people can trap him in a virtual world such as Watts or Cyborg.
History[]
Origins[]
Kilg%re came to Earth to expand the dominion of mechanical perfection by destroying humanity. He learnt that he could control the primitive mechanical and electrical devices of Earth. Kilg%re spent so long on Earth that he was eventually able to speak every human language fluently. He fought members of the Justice League multiple times.
The Perfect Plan[]
At some point, Kilg%re allied himself with an unknown man from Remnant and colluded with him to construct a virtual reality simulation and trap the Justice League in it, on the condition that Kilg%re would assist his partner in trapping his own enemies in the simulation as well. Afterwards, Kilg%re battled the Justice League and was able to transport them into the simulation through unknown means, only for his partner to betray him and trap him in the simulation along with his enemies. As a result, Kilg%re was able to take over The Flash's simulated body and impersonate him.
Betrayal and Exposure[]
Following the Justice League, Team RWBY and Team JNR, Kilg%re's deception was undetected until Batman was able to deduce his presence in the simulation with his Semblance and discover he was possessing Flash by seeing him sending concealed morse code messages by twitching his finger. Initially attempting to flee, Team RWBY assisted the Justice League in battling Kilg%re with Weiss using her Glyphs to disrupt his control enough for Flash to remove Kilg%re from his body, after which he took over the body of a Wyvern and battled Team RWBY, JNR and the Justice League with his Grimm hordes. He was defeated when Green Lantern used her new Semblance, which allowed her to control the simulation's data, along with Jaune's Aura Amp to remove Kilg%re's data from the digital simulation of Remnant.
Gallery[]
- Main article: Kilgore/Image Gallery
Trivia[]
- In the comics, Kilg%re was originally an enemy of the Flash before becoming a recurring enemy of the entire Justice League, which is reflected in the movie by him taking over Flash's body in the simulation.
- Kilg%re and Joker are currently the only DC Villains to take possession of a Grimm.