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Creeps[1] are subterranean Creatures of Grimm that resemble both lizards and birds. They were first encountered in "No Brakes".

Mutant Creeps are special Grimm, mutated by Doctor Merlot.

Quick Answers

What animal characteristics do Creeps resemble? toggle section
Creeps, a type of Grimm, exhibit characteristics of both reptiles and birds. Their design features a dark black color, white external bone, or 'bone creep', across their bodies, and deep red eyes. Alpha Creeps are distinguished by larger back spikes and additional bone plating. Mutant Creeps have bone plating covering their entire upper jaw.
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What are the unique features of Mutant Creeps? toggle section
Mutant Creeps, a unique Grimm variant, are the creation of Doctor Merlot. Their distinguishing features include a dark black hue, white bone-like covering, and deep red eyes. They differ from regular Creeps by having bone plating that fully covers their upper jaw, erasing any red markings. They also exhibit green spikes on their bodies and possess three pairs of white eyes. These creatures are larger, emit a green glow, and explode violently upon death or when in proximity to an enemy. Their combat abilities encompass lunging, clawing, tail swinging, headbutting, and burrowing.
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How do Creeps use their tails in combat? toggle section
In combat, Creeps utilize their tails as a weapon. They exhibit high speed, capable of pursuing a fast-moving train. In the game Grimm Eclipse, Creeps demonstrate the ability to burrow underground briefly and use their tails offensively. A certain mutated Creep variant has the capacity to self-destruct.
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What is the color of Creeps? toggle section
Creeps are characterized by a dark black hue, adorned with white external bone structures throughout their body. They possess deep red eyes and accents. Alpha Creeps, a variant, are distinguished by larger spikes and increased bone plating. Mutant Creeps, another variant, exhibit green spikes and three pairs of white eyes.
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How are Creeps different from other Grimm creatures? toggle section
Creeps are distinct Grimm creatures, resembling a blend of lizards and birds, with no clear animal equivalent. They are subterranean, possessing only hindlimbs that are dual-clawed and inverted at the knee joints. Their stubby skulls have four eye sockets. They are characterized by a dark black hue, white external bone covering, and deep red eyes. Creeps also have tails for combat. Mutant Creeps, a special variant mutated by Doctor Merlot, exhibit additional features like green spikes.
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Appearance[]

Creeps lack any animal equivalent. These Grimm have no forelimbs, only hindlimbs. Said hindlimbs are dual-clawed and are inverted at the knee joints. They also possess tails, which are used for combat.

Their skulls are rather stubby and have four eye sockets. Like all Grimm, they feature a dark black color, with white external bone all over the body, alongside deep red eyes and accents.

Alpha Creeps appear almost identical to normal Creeps, only with larger spikes coming out of their back and more bone plating over their bodies.

Mutant Creeps' bone plating on their faces covered the entirety of their upper jaw, showing no red makings. They grew green spikes in their bodies and gained three pairs of white eyes.

While usually fairly short, Creeps are capable of dwarfing Ursai in size.

History[]

RWBY[]

In "No Brakes", several Creeps are seen alongside the various other species of Grimm that have made their way into Mountain Glenn's subway systems, following the White Fang's detonation of cargo train cars inside. In "Breach", Creeps are seen rampaging through Vale, accompanied by their various brethren. Team RWBY ends up killing the attacking Creeps with the assistance of Team JNPR, the Atlesian military, Emerald Sustrai, Mercury Black, Bartholomew Oobleck, Peter Port, Team CFVY and Glynda Goodwitch.

Creeps are among the Grimm that are attracted by the negativity from the Amity Colosseum in "Fall". Later, Creeps are among the Grimm that attack Vale in "PvP". A group of Creeps are later seen overrunning Beacon Academy in "End of the Beginning".

RWBY: Grimm Eclipse[]

In Grimm Eclipse, Creeps are among the Creatures of Grimm encountered by Team RWBY in the Emerald Forest, Forever Fall and Mountain Glenn.

In the subterranean ruins of Mountain Glenn, beneath the abandoned Merlot Industries facility, Team RWBY encountered a mysterious new explosive variety of Creep. These Creeps were larger, glowed with a green color and exploded violently after death or when near to an enemy, making them incredibly dangerous. Doctor Oobleck speculated that these Creeps were mutants or modified, though who "modified" these Creeps, and to what end was not known. It was later revealed that Merlot was modifying the Grimm, using a mutating serum made using a mysterious substance found on his island.

Powers and Abilities[]

Due to the Creep's limited combat appearances, it is unknown as to what specific abilities, if any at all, these Grimm possess. They are shown to be very fast in their movements however and can chase a speeding train with ease. Within the game Grimm Eclipse, they are shown to be able to dive underground for a short distance as well as swing their tails as means of attack. Whereas the mutated variant of the Creep from the aforementioned game is able to self-destruct.

Trivia[]

  • Creeps are not based on any single type of animal. Instead, their design is inspired by aspects of both reptiles and birds to show that some Grimm lack an animal equivalent.[1]

References[]

  1. 1.0 1.1 RWBY Volume 2 Director's Commentary
Minor Combatants