- For the score named after the farms, see Brunswick Farms (score).
Overview Image Gallery
Brunswick Farms was a farming village located in the mountains of northern Anima that first appeared in "So That's How It Is". The settlement was named after the Brunswick family that founded it along with at least two more families.
Brunswick Farms consisted of a large two-story farmhouse, several greenhouses flanking a cobblestone drive that led to the house, and a red metal gate with an arch with the farm name over it. There were also at least two barns and several other smaller homes for farm workers. The well was fed by a network of water tunnels running under the farm. The farm was accessible by a trail leading up from near the railway line traveled by the Argus Limited, as well as a road that leads to Argus.
The farmhouse had a large front hall with a staircase leading to the second floor on the left. A ground floor library with a fireplace was to the left. Straight ahead was a bar and a large storage room for food and alcohol with a cellar door that was chained shut. There were several bedrooms upstairs.
After having defeated the Grimm attack on the Argus Limited and encountering Jinn, Team RWBY, Qrow Branwen, Oscar Pine, and Maria Calavera follow the trail and find the farm. They enter the grounds seeking shelter from a snowstorm. Searching the grounds, they find the former occupants dead in their beds. In the library, Maria discovers the journals of Bartleby, the owner.
After spending the night at the farm, Team RWBY discovers a pack of Apathy living in the water tunnels underneath the farm. Escaping from the Apathy by breaking through the chained shut cellar door, Weiss uses the alcohol from the bar to light a fire to stop the remaining Apathy. The fire spreads and destroys the main farmhouse with the pack of Apathy inside it.
As the group drives down the road on a trailer pulled by Bumblebee, Maria read the last entries in the journal. Bartleby had tried to save expenses by reducing the need for Huntsmen, so he captured two Apathy in the belief that they would reduce any strong emotions of the farm residents without doing any serious injury. However, the rest of the pack of Apathy followed Bartleby and made their way into the water tunnels. The remaining farm Huntsman was killed attempting to stop the Apathy, and the rest of the farm residents died in their sleep from the apathy-inducing abilities of the Grimm rendering them too tired and weakened to even leave their beds to eat or work. After reading the journal's final entry, Maria threw the journal into the snow.
- Brunswick is a German city related to the "The Wild Huntsman", a Headless Horseman-like legend. It fits the Color Naming Rule by being partially named for Bruno, Duke of Saxony, which derives from the Germanic braun, meaning "brown" or "armor".
- Miles Luna has stated the idea for the story with the Apathy pack in Brunswick Farms existed before Volume 1 was even written and the Apathy is his favorite Grimm.
- Bartleby was named after the Herman Melville short story "Bartleby the Scrivener", about an apathetic clerk who refuses to do anything because he would "prefer not to". It was one of Miles Luna's inspirations for the Apathy Grimm.
- A conscious effort was made to try and make every single room seen in the farm feel different and unique as a way of avoiding similar problems with the House from Volume 5.