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The Branwen Tribe is a group of bandits that operate in Anima, led by Raven Branwen.


It is unknown when the tribe was formed. Twin siblings, Raven and Qrow Branwen, were raised in the tribe which consisted, according to Qrow, of murderers and thieves. The tribe sent the twins to enroll in combat school to learn how to counter the Huntsmen, the only major threat toward the tribe other than Grimm. The two ended up attending Beacon Academy and comprised half of Team STRQ. Raven eventually returned to the tribe and became its leader, but Qrow did not, having grown to dislike their previous lifestyle.


The tribe survives by raiding villages and stealing their resources. Their attacks attract Grimm that then kill everyone in the village leaving behind nothing but bodies and destroyed remains.

Its been implied by the Tribe's current leader, Raven Branwen that the Bandit Tribe follows her philosophy of survival of the fittest and only respects those who have what it takes to survive.


The bandits live in a simple, but lived-in cobbled-together camp. The camp is a temporary settlement as the tribe migrates through Anima. The camp has a wooden log wall with a single gate. A path leads through the camp to the main open area in front of a large tent of the tribal leader. The camp is comprised out of different tents, created out of scavenged resources. Cut down tree stumps and campfires are scattered throughout the campsite.


Present DayEdit

The tribe prioritizes its own survival, holding a Darwinistic view. They are responsible for multiple raids on villages, such as Shion.

The tribe normally does not deal in trafficking people, but Weiss Schnee was a notable exception.

After the camp is discovered by members of Salem's Faction, Raven ordered the tribe to move.


Notable MembersEdit

Raven V5 Thumb

Former MembersEdit

Vernal V5 Thumb

Other Bandit MembersEdit


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