For other uses of "Amity", see Amity.
Amity was built to bring the nations together, and it will serve that purpose once again.

Overview Image Gallery

Amity Colosseum was the location of the Vytal Festival tournament. It was an enormous levitating arena that was capable of moving vast distances, making the journey to the host Kingdom every time the festival is held in one of the four Kingdoms. When not in use, the Colosseum remained parked near Atlas.

As the Vytal Festival and its combat tournament grew in size, it was decided the tournament would need a grand stage. The colosseum was a technological marvel built from the resources and contributions of all four Kingdoms, designed to match the increase in skill for the competing Huntsmen, and as a symbol of harmony between the four Kingdoms.

After the Fall of Beacon, James Ironwood re-purposed Amity Colosseum into Amity Communications Tower, a communications satellite made to replace the Cross Continental Transmit System.

In "Amity", one of its added stabilizers was destroyed by Cinder Fall, causing it to fall back down to the tundra of Solitas. Its current status is unknown.


The docking area of the colosseum

Amity Colosseum is an enormous airborne colosseum with an inverted cone shape. The base of the structure is a very large Dust crystal that tapers to a point.

Located above the main Dust crystal are two levels of docking bays for Air Buses to offload passengers. Large archways lead passengers to the seating area.

The seating area of the colosseum

The seating area has an incredibly large capacity, able to accommodate the large crowds of spectators. The red seats closest to the arena itself are apparently reserved for contestants in the Vytal Festival and other VIPs.

Above the seating area are huge holographic screens, which display the Aura monitors for tournament matches, as well as videos of the matches in progress, including action replays. The tournament presenters sit in a small booth above the top level of the seating area.

The forcefield protecting spectators

The audience are protected by an invisible forcefield which prevents projectiles and other objects from leaving the fighting area. This forcefield is most likely made of Hard-Light Dust. When hit, the forcefield pulses a light blue color and ripples around the impacts. It is capable of preventing flying contestants from being flung into the spectator stands and is also able to absorb stray bullets. In addition, the forcefield also acts as a shield, protecting the stadium from external impacts, such as Grimm attacking from the outside.

Main article: Amity Communications Tower

After the Fall of Beacon Amity Colosseum was re-purposed into a communications satellite called Amity Communications Tower. It was developed by James Ironwood and Pietro Polendina as a replacement for the Cross Continental Transmit System.

It was used to send out Ruby Rose's message about Salem across all of Remnant before Amity floated back down because of the damage from Cinder Fall. Its current whereabouts are unknown.


Amity Colosseum was built as the migrating location for the Vytal Festival tournament. As the Vytal Festival and its combat tournament grew in size, it was decided the tournament would need a grand stage. The colosseum is a technological marvel built from the resources and contributions of all four Kingdoms, designed to match the increase in skill for the competing Huntsmen, and as a symbol of harmony between the four Kingdoms.

It is an enormous levitating arena that is capable of moving vast distances, making the journey to the host Kingdom every time the festival is held in one of the four Kingdoms. The order of the host Kingdom seems to be Atlas, Vacuo[1], Mistral[2], and Vale.

When not in use, the colosseum remained parked near Atlas.

At some point, Arthur Watts helped create the environmental Dust controls for the different biomes of Amity Arena.[3]

The battles fought during the 40th Vytal Festival occurred in Amity Colosseum. While the majority of them ended with no incident, two notable ones, where Yang Xiao Long was framed for assaulting Mercury Black and Pyrrha Nikos accidentally destroying Penny Polendina, were used by Cinder Fall as a means of attracting Grimm, by sending a message across Remnant to instill fear into the public with the people in the colosseum.

During the Fall of Beacon the colosseum was left abandoned above Vale. When it returned to Atlas, James Ironwood and Pietro Polendina started working on the Amity Communications Tower, the communications satellite built on top of the colosseum that would be sent into the atmosphere and could work as a replacement for the Cross Continental Transmit System.

The launch site was Schnee Dust Company Mine 2. Once it had been secured, Ironwood decided to give Team RWBY and Team JNPR their Huntsmen licenses as thanks for their hard work. During the celebration party, the Ace Operatives decided to help them find their first mission to do as well.

Later, Ironwood sent some of his best scientists to convert the colosseum into a communications tower with Robyn Hill becoming suspicious as to why. During the Battle of Mantle, Ironwood revealed the reason that he sent the colosseum above the mine and his plan for it.

After learning about the colosseum, Arthur Watts went with the intent to sabotage it. However, upon arriving and noticing that it didn't look very complete, Ironwood revealed himself to Watts and stated that this was all a trap for him. Once he realized this, he activated the colosseum's anti-gravity biome and fought Ironwood with him trapping one of his arms in the process. Before he could sabotage the colosseum however, Ironwood willingly flayed his arm and captured Watts in the process.

After Ironwood abandoned his original plan due to Salem's impending arrival, Ruby's Group decided to continue it and warn the rest of the world. In order to finish it however, they needed the launch codes for Amity kept in the Atlas Command Center and infiltrated the complex. Before they could leave, the Ace-Ops managed to steal on of Penny's blades to bring back.

Once Penny detonated multiple bombs in the launch site, Amity began raising into the atmosphere with Maria Calavera, Pietro and Penny all onboard. Before they could finish, Cinder, Emerald and Neopolitan reached Amity and fought against them in order to acquire Penny's Maiden powers.

After Cinder is knocked out, her forces retreat, but not before the damage to one of Amity's thrusters causes it to descend. Penny manages to keep it in the atmosphere long enough for the message to be received by the rest of Remnant. After Watts manages to hack her, she falls from the atmosphere and the broadcast ends while Maria and Pietro are stranded in the colosseum as it drifts to the ground.


The center section floats

The tournament matches themselves take place in a large octagonal arena. The arena is capable of changing its environment into several different "biomes", including grasslands, forest, fire, ice, geyser fields, stormy mountains, desert, an ocean and beach with a wooden ship, city ruins, gravity arenas, and a swamp. The arena also has artificial weather effects, such as thunderstorms and an artificial sun. The environmental Dust controls for the arena were created by Arthur Watts when he still worked for Atlas. In all matches, the central octagonal part remains the same regardless of the biome. The biomes can be made to take either a fraction of the arena or the entirety of it, as seen in Ironwood's fight against Arthur Watts.

During the team round, the arena is split evenly into two biomes, which are chosen randomly at the beginning of every fight for each half of the arena. During the doubles round, four biomes are chosen for each fight. In certain biomes, Dust crystals are also scattered around for combatants to use. In the singles round, no biomes are chosen, and only the center platform is in bounds. During matches at night, a ring of stage lights is present to allow light for the event.


V3e1 92.png The default appearance of the arena, before the biomes are chosen. Before the match starts, biomes are randomly chosen for each of the segments. Once a biome is selected, the superstructure retracts, the terrain rises up from below the ground and the match begins.
V3 01 Biomes.png The Ice and Lava biomes are seen during the match between Team RWBY and Team ABRN. Crystals of ice Dust are scattered throughout the icy area, while the lava field contains orange Dust. The icy area also appears to be very slippery, which factors into the battle.
V3 02 Biomes 0.png The Forest and Mountain biomes are seen for the match between Team JNPR and Team BRNZ. Most of the melee occurs in the central octagonal area, while May Zedong takes cover in the trees of the forest terrain. Thunderstorms form above the mountain biome, which Nora Valkyrie is able to take advantage of.
V3 02 Biomes.png Desert and Ocean biomes are seen during the match between Team SSSN and Team NDGO. The ocean biome contains an artificial shipwreck, as well as small sandy islands and coconut trees. The sun-baked desert area also includes an artificial sun, and spectators are provided with sunglasses to watch the action. Nebula Violette comments that the desert area is reminiscent of Vacuo, giving her team (and Vacuo native Sun Wukong) a "home-field advantage".
V3 0400004.png Urban, Geyser, Savanna and Forest biomes are seen in the doubles round match of Emerald Sustrai and Mercury Black against Coco Adel and Yatsuhashi Daichi. Mercury and Emerald initially take cover in the tall grass, but Coco destroys their concealment. Later, Yatsuhashi and Mercury have a one-on-one fight in the geyser field as Emerald ambushes Coco in the forest biome.
Tron biome.png Ocean, Geyser, Mountain and Anti-Gravity[4] biomes are seen in the doubles round match of Penny Polendina and Ciel Soleil against Russel Thrush and Sky Lark. Only the end of the fight is shown. Various patches of the arena appear to have weak fires burning, and rocks can be used for cover in the mountain biome. The Anti-Gravity biome is later used in the Volume 8 episode "Gravity" in the fight between Arthur Watts and James Ironwood. The floating platforms are able to change the direction of gravity for whoever is on them.
V3e5 00042.png

Lava, Desert, Geyser and Urban biomes are seen in the doubles round match of Weiss Schnee and Yang Xiao Long against Flynt Coal and Neon Katt. Neon makes heavy use of the urban biome, using structures as ramps and grinding along edges. When she accidentally lands in the geyser biome, one of her skates gets tripped up on the uneven surface, leading to her defeat. In this round, the lava biome now spews geysers of lava, which Flynt uses to melt Weiss' first barrage of ice crystals. The lava is later used against him when Weiss tackles him into a lava geyser, which reduces his Aura to sixteen percent.

RWBY Amity 9.png No biomes are present for singles round matches. Instead, the center platform is raised and is the only playable field for the fight. The out-of-bounds area has the emblems of the four kingdoms instead of the default appearance.


  • Amity means "a friendly relationship", signifying that the arena represents the bond between all of the four Kingdoms.

The different components of the Colosseum color-coded to their Kingdom of origin

  • During the World of Remnant episode in which it appears, the four kingdoms are assigned colors to represent them. These could possibly be used to deduce which parts were built by which kingdom: white - Atlas, blue - Mistral, orange - Vacuo, green - Vale.
    • These colors also appear on large banners above the stadium spectator stands.[5][6]
    • These colors also appear behind the contestants' images when the aura monitor display is seen.[7][8]
  • Many of the biomes were designed by production artist Erin Winn and modelled by environment artist César Altagracia.[9]
  • In an AfterBuzz Interview, Miles and Kerry mentioned there were also biomes for anti-gravity and swamp, but they weren't used.
    • The anti-gravity biome was later used in the Volume 8 episode "Gravity".
  • Some of Miles Luna and Kerry Shawcross' favorite shows and games were used as sources of inspiration for the arena.[10] In particular, they attributed Super Smash Brothers as a source of inspiration for the use of biomes due to the game's use of environmental hazards in its stages.


Minor Locations