Board Thread:Off Topic/@comment-25936766-20170930010515/@comment-26397825-20171024132857

Aaaaand done. Now to make sure the formatting is okay.

1) Basic Info:

Names: Jonquil Bones and Celadon Finch

CNR Explanations:
 * A) Jonquil are a type of flower related to the daffodil, with white outer petals and yellow inner petal.
 * B) Celadon is a colour very similar to jade green.

Race: Jonquil is Human, Celadon is a Blunt Nosed Viper Faunus, trait is viper fangs in place of outer incisor teeth which fold back to lay flat along the roof of the mouth when mouth is closed or speaking normally, giving the illusion the fangs are much shorter than the other teeth in her mouth.

Ages: Both are 17, though Jonquil is older than Celadon by 7 months.

Genders: Jonquil is Male, Celadon is Female

Emblem: Handedness: Both are right handed, Jonquil is ambidextrous with his weapons.
 * A) Jonquil: Just a rather fancy J
 * B) Celadon: Side view of a snake with lower half looped once, a simple pair of bird wings flared around head

Nicknames: Occupation: Jonquil and Celadon are both Atlas students in their first year.
 * Jonquil) Jon
 * Celadon) Cell,
 * Jonquil is a member of Team BEIJ (Beige, a pale yellow)
 * Celadon is a member of Team ACJO (Acajou, a shade of dark brown).

2) Appearance:

Aura Color: Jonquil: Bone white, Celadon: Teal blue

Height and Weight: Skin Color: Jonquil: Pale White, Celadon: Light Brown
 * Jonquil Height: 6’5’’ Weight: 176lbs (BMI 20.9)
 * Celadon Height: 6’ Weight: 178lbs (BMI 24.1)

Face: Physique: Outfits:
 * Jonquil): Triangular face with slanted golden eyes and thin lips. Hair is ivory coloured, a few inches long and spiky cut, sweeping towards the back of his head from a cowlick above his right eye.
 * Celadon) Round face with a wide nose and blue-green eyes. Hair is chocolate brown and straight with no fringe, brushing across her shoulders and held back from her face with a small celadon green hair clamp.
 * Jonquil) Thin and lanky, flexible and very slight muscles.
 * Celadon) Somewhat stocky in the shoulders and arms, curvaceous with wide hips.
 * Jonquil)
 * Combat: Black and white, vertically striped pants that become fitted around calves, has a single back pocket on the left side which is black with his emblem embroidered on it in yelllow. Fitted black long sleeve shirt with horizontal texture (texture is same colour as shirt), hem sits on a slight angle over hips. Black high top sneakers over pants, with white soles and yellow laces. Yellow belt.
 * Wears his school uniform in the standard way, with no extra touches.
 * Celadon)
 * Combat: Black tank top tucked into a teal, waist high, box pleat, hi-lo skirt. Black, block heeled princess shoes with scalloped edges, black strap around ankle, teal bow on toes and front of ankle, and teal strap up the top of the foot. Silver shoulder harness and magnetic clip on the back of her skirt for weapons. Silver drop earrings. Does not wear stockings.
 * Wears her school uniform with knee high socks and her celadon green hair clamp.

3) Background and Personality

Backstory: Jonquil and Celadon were both born in the city of Mantle.

Jonquil’s parents run a wholesale store that cater to anyone trying to get by in the lower classes of Mantle; while not rich they weren’t poor either. Despite pressure from his grandparents to uproot the family and follow his aunts, uncles and cousins to Atlas in the years just before his birth, his parents refused and stubbornly eked out their living in the stagnating city.

Jonquil was always an odd child growing up, his attitude was rather off-putting for his agemates and many didn’t appreciate his like of sharing scary things with them or performing frightening practical jokes. Consequently he didn’t have much in the way of actual friends, but he was sociable and enough of a joker to insert himself into any group at least temporarily so he never felt lonely.

While also an only child, Celadon was born to a Greenfinch Faunus (her father) and a Panda Faunus (her mother). Her childhood was stressful for her parents, as her mother worked any job she could within Mantle itself while her father worked in the mines. Due to this stress, her parents often encouraged her to follow more intellectual pursuits in an attempt to have her land a good paying job elsewhere in the world when she grew up. Celadon was an active child however, more suited to physical activities than intellectual pursuits, and she often acted out against her parents attempts to make her study more.

It was on one of these occasions at the age of 9 when Celadon met Jonquil, as she wandered away from her parents while they were grocery shopping in the Bones’s store. They met a few more times, Celadon often ditching her parents to hang out with the slightly older boy. She decided that she actually liked the odd boy enough to call him her friend not long after he gave her a gift for her 10th birthday, while Jonquil had long since decided that he enjoyed her company.

When Jonquil was 11 he was introduced to the idea of becoming a Huntsmen. A minor skirmish involving a pack of beowolves happened near the walls of Mantle, but rather than hiding with the other civilians in the area just in case - as was the normal response - he squeezed himself into a high location and watched the fight. After it was over a Huntsman spotted him exiting the little hidey-hole, and upon being barraged by the enthusiastic child he suggested Jonquil go enrol himself in an academy to learn to do it for himself. Upon regaling the tale to Celadon, she was both scandalised at the thought of him being so close to Grimm and impressed that he hadn’t been scared, and determined to be brave like him.

Both children followed the advice of the Huntsmen, much to their parents dismay at pursuing a dangerous career. In an attempt to distract the children when they turned 13 and started making very serious steps towards enrollment in a Combat Academy, Jonquil’s parents bought a puppy to fill Jonquil’s time, purposefully picking a breed that they thought would not be very useful in a fight. Jonquil and Celadon didn’t care, however, and worked together to train the dog - who was quickly named Spook - as a tracker instead. They pushed forward with their goal and enrolled in Onus Academy.

After they had done so, both sets of parents resigned themselves to their children’s goals. While Jonquil’s parents placed their full support behind them, Celadon’s instead decided to adopt a hands off approach, leading to Celadon spending a lot more time around Jonquil and his parents in the following years.

At Onus Academy they worked together to become stronger, and graduated with fairly decent scores. They planned to attend Atlas Academy together and be on the same team, however they were split at the start of Initiation and didn’t find each other until after the teams had been created.

Personality: Jonquil: A bit of a joker, finding humour in most situations but tending towards the morbid side when expressing it. Enjoys picking on people in ‘harmless’ ways and sharing scary things to see their reactions.

A minor touch of a sociopath, he’s more interested in finding out what will make a person stand up for themselves or run away than actually supporting them or being their friend, but he understands social cues and what counts as acceptable behaviour.

Not actually a particularly brave person, but lacks proper fear responses so it can look like bravery to others.

Personality: Celadon: Stubborn and a bit bullheaded, she sticks to an idea for as long as possible once it enters her mind. This can make her slow to adapt to change, though she attempts to be accepting of new ideas and ways of doing things wherever possible.

Quite immature, she often overreacts to people’s suggestions of what she could do, which can lead to her specifically going against it in order to spite them. Hates the thought of not being in control of her own life.

Misc. Traits: Likes: Dislikes:
 * Jonquil) Clicks his right fingers when concentrating or thinking hard on a subject
 * Celadon) Pushes her hair behind her ear when nervous, even when it hasn’t fallen out of place
 * Jonquil) Epic poetry (real world examples include Beowulf and the Epic of Gilgamesh), Huntsmen and Grimm Collectable Trading Cards
 * Celadon) Live dance performances, Climbing Trees
 * Jonquil) Hypocrites, seafood
 * Celadon) Coffee flavoured things, stockings

4) Trivia:

Notable Relationships:

Jonquil)
 * Paternal Grandmother - A clingy old woman who wants her children close and her grandchildren closer. She’s doting but pushes for things to b the way she wants it, and sticks her nose into everyone’s business, especially since her husband passed away.
 * Jonquil is somewhat awkward around her, not quite certain on where he stands as the only grandchild to have grown up away from her clutches in Atlas. She has offered him a place to visit and relax on his weekends off so he can get to know the extended family, but he’s uncertain if he’s going to follow her up on that.
 * Team BEIJ
 * Blodwen Hughes- Jonquil’s partner, controlling and a perfectionist hidden under a veneer of pleasantry, she is undoubtedly clever and a great strategist. Jonquil has plans for getting under her skin and seeing what it takes to crack the professional politeness she maintains at all times, and is curious about what kind of person she is when all her perfectly laid plans go awry.
 * Edom Luzatto - A flirt and fame-seeker, he cares more about personal glory and going down in the history books as important than actually doing well at school or making friends. Jonquil honestly doesn’t care about him in any way, though he is willing to at least work with Edom for the sake of a mission. He only ever offers sardonic comments on Edom’s stories.
 * Indigo Mavis - A perky, small thing with abundant curiosity and energy. She’s nosy and can’t hold a secret. Jonquil thinks she is annoying and childish, and gets easily irritated with her. He often takes this irritation out on her with scary pranks.

Celadon)
 * Mother - A stressed woman, the years of working multiple jobs have been hard on her. She has a constant air of exhaustion around her.
 * Celadon finds it awkward to be around her now, as she feels like she disappointed her mother by pursuing a more dangerous career instead of going for a cushy paperwork job somewhere in Atlas or Mistral. Their relationship is distant, with her mother offering vague positive statements when she learns of Celadon’s achievements but not actively engaging in her daughter’s lifestyle.
 * Father - Hard working and a tough nut to crack, he is very deadline focused and doesn’t believe in stopping until you’ve completed a job. He is also of the opinion that if you’re going to do something, do it right the first time.
 * Celadon has a fairly good relationship with him, if only due to him realising that she learnt the core lesson he wanted to teach her very well - don’t give up on what you want to do. He doesn’t like her job choice but loves her enough to accept it and offer what advice he can when he’s around, even if he’s not actively engaged in her life.
 * Team ACJO
 * Akane Hinomoto - Calm and serene, she is a quiet person by nature who only speaks when necessary. Often her comments are misconstrued as hurtful but they’re actually purely truthful, with no sugar coating or cushioning of words. Celadon is pretty accepting of her, due to already having a fast friendship with Jonquil which has prepared her for the more blunt types of people who can hurt you unintentionally with their words or actions, and Akane appreciates Celadon’s efforts to work with her instead of taking offence.
 * Jasper Hill - Celadon’s partner, very friendly and he has a tendency to let his mouth run when he get’s nervous. Also bad at holding secrets because of this. Celadon thinks he’s sweet and kind of cute, in a childish sort of way. She plans on many joint adventures between herself, Jasper and Jonquil.
 * Orla Keegan - Overdramatic and sensitive when it comes to how others view her, she often takes things the worst way possible rather than the logical way. A true pessimist at heart. Celadon gets irritated by her astounding leaps of logic and how she can twist a simple statement into a personal attack against her somehow, and often simply refuses to even talk to her.

In Common)

Jonquil’s Parents
 * Mother - An outgoing person, she is rather forceful in her beliefs and doesn’t take crap from anyone.
 * Jonquil listens to her, as she has good advice when it comes to navigating social situations and finds a lot of her common sense can be applied to many different situations if you think about it hard enough. She is the one he turns to when he has a problem, as he feels that she is actually going to help him get through the issue and resolve it.
 * Celadon finds her somewhat intimidating in an inspirational way, and when faced with a situation she doesn’t know how to handle tends to think of her advice first.
 * Father - A friendly sort, the type to offer words of encouragement and tell you to never give up but unsure on how to give proper advice - though he’ll try his hardest and talk in circles until you end up confused as to the original question.
 * Jonquil enjoys spending time with him, as they always have a good laugh together, though sometimes their senses of humour cross hairs and the situation ends up somewhat awkward as his dad tries to backpedal.
 * Celadon finds him easy to get along with for short periods of time, but extended periods start to feel like a pair of strangers trying too hard to get along and finding they have nothing in common beyond superficial things.
 * Spook: Despite being Jonquil’s dog on paper, he belongs to both of them equally in heart. While Celadon is the one more likely to play with him and be silly with him, Jonquil is the one more likely to take him for long walks and spend relaxing afternoons with him. They both had a hand in raising him from a puppy. Spook himself naturally gravitates towards Jonquil more than Celadon, and sleeps in his dorm room.

Skills: Allusions: Jonquil and Celadon allude to Jack Skellington and Sally from Nightmare Before Christmas respectively, just as a bit of Halloween fun.
 * Jonquil) Strong math skills, good knowledge of various types of knots from performing pranks and tricks on people over the years
 * Celadon) A rather good cook, especially when it comes to cooking over an open fire.

Notes: Onus Academy: Onus means “one’s responsibility or duty”, fitting with one of the meanings of Mantle which is “an important role or responsibility that is passed from one person to another”.

5) Weapon (Jonquil)

Name: Canlan

Maker:Jonquil Bones

Classification: Dust Enhanced Scissor Blades

Inspiration: This picture

Form 1 Design: Heavy Sword. Dual edged stiletto blade broadsword, 26 inches (66cm) long and 3.5 inches (9cm) across at base. Standard double quillon, a double width single handed hilt, and the pommel is a pair of ovals side by side. Ovals are large enough to place a hand through comfortably, and centre is the thickness of a standard hilt, allowing the pommel to be used as a hilt instead and a stabilising hand to be placed on the normal hilt.

Form 1 Aesthetics: Engraved silver hilt and quillons with ivory inlay and a topaz set in tip of each quillon. Silver blades with ivory circle on both sides, denoting where blades clip together. Single black scabbard with silver locket and chape covered in matching elaborate engravings and ivory inlay, and emblem embossed on locket in gold.

Form 1 Features: Blades can be drawn separately despite sharing a sheath.

Form 2 Design: Dual Swords. Hilt of each is set to one side of the blade, with only one quillon. Sword splits in half lengthways similar to a pair of scissors, with the hilt splitting in half to become the grip for each sword. Each sword has one quillon on opposite sides, and the hilt is now the standard size with a single large, ovular pommel.

Dust Usage: Blades are infused with dust; fire in one, ice in the other.

Notes: Name uses the characters 灿烂 which is Chinese for Resplendent, meaning ‘attractive and impressive through being richly colourful or sumptuous.’

Weapon (Celadon) Name: Forior

Maker: Celadon Finch

Classification: Pump Action Shotgun Shield (PASS)

Form 1 Design: Shotgun. 29.5 inches (75cm) barrel length, single barrel, pump action.

Form 1 Aesthetics: Pale blue barrel with emblem wrapping around the barrel in black. Dark grey pump over the barrel, covering part of her emblem. Stock and both ends of the barrel are dark grey.-

Form 2: Round shield. Pump unfolds from around barrel, splitting from the top and flattening out to reveal curved edges, and the barrel splits from underneath, flattening to further separate the two halves of the pump. Stock changes form slightly to become the handle of the shield and moves to the centre of the shield. Firing mechanism, ammunition storage, and bullet chamber are inside the shield handle.

Form 2 Aesthetics: Pale blue shield with emblem revealed in full, trim around the shield is dark grey.

Form 1 Features: Shotgun can be reloaded when in shield form, though it is somewhat awkward to do so.

Ammunition: 12 gauge shotgun shells, can hold up to four at a time.

Notes: Name is Latin for Stronger

6) Semblance (Jonquil)

Name: Shriek

User: Jonquil Bones

Introduction: The user emits a terrifying shriek.

Description: The user emits a high pitched shriek that strikes fear into those who hear it, including Grimm. Effect lasts for 5 seconds.

Range: Medium

Type: Psychic

Purpose: Utility

Auditive Cue: A high pitched shriek.

Tier 1: User elicits either the fight or flight response of those around him, prompting those affected to either fight recklessly but aggressively or flee from him as quickly as possible in the time they are affected.

Tier 2: User can now paralyse those around him with fear instead of inciting fight or flight. Those who would naturally fight are paralysed for half the time of those who would naturally flee.

Tier 3: User can now specifically target opponents, inciting either their fight or flight response but not paralyse them.

General Limitations: Only affects those who hear it and are within a 25ft radius of him. Early tiers do not discriminate between friend and foe.

Applications: By making his opponents flee, he can take pot shots at their retreating forms or retreat himself to recover. By making them fight, he can take advantage of the recklessness the increased aggression gives them to target weak points. By paralysing his opponents, he can get a few free attacks in or escape from a nasty situation.

Notes: The Grimm-affecting aspect of it is inspired by the Grimm being stated to fear the Silver Eyed Warriors, meaning fear is an emotion they can feel. Also vaguely inspired by the Fear spell from various media and the fearful aspect of a Banshee’s shriek.

Semblance (Celadon)

Name: Marionette

User: Celadon Finch

Introduction: The user attains control of something, puppeteering it.

Description: The user takes control of an object or willing person and can control it as though it was an extension of their own body. Does not require direct touch to control the item, only to activate the semblance, allowing the user to use weapons from a distance. There is no time limit on the user’s control.

Range: Short

Type: Aural

Purpose: Utility

Visual Cue: Teal threads enter the object being controlled and give it a ‘stitched’ appearance on any joints.

Tier 2: Can control unwilling living beings, but this requires intense concentration. Unwilling marionettes can overpower the user’s control with pure strength, and movements are jerky and unrefined.

General Limitations: Must physically touch the object or person they wish to control. Cannot force something to bend the wrong direction or force it to break. Control over an object is only as effective as the user’s ability to multitask. The aura of others interferes with her ability to control their weapon, treating an opponent’s weapon as an unwilling marionette.

Applications: The user can utilise more weapons than they have hands when using their semblance, and if they activate it when they start a fight they can never truly be disarmed. Activating it on an opponent or their weapon can disrupt an attack somewhat, throwing the opponent off balance and creating openings for the user, and taking control of an enemy can remove them from a battlefield temporarily or even force them to attack their own friends.

Notes: Similar to the Puppet Techniques from Naruto, only it doesn’t require fancy finger movements to control.

7) Combat Info

Gadgets: Preferred Range: Jonquil prefers pure close range, while Celadon prefers close-mid range.
 * Celadon) A non-transforming flanged mace. A revolving chamber for Dust sits inline with the shaft just above the handle, Dust types are visible while spinning. A trigger built into the handle releases the Dust. Uses Fire, Lightning and Ice dust, which are released via the minute holes in the head of the mace. Dark grey head and shaft, pale blue wrap around the handle. She calls it Velocius.

Landing Strategy: Fighting Style: Okay. I am fairly certain I am done. Now Imma sleep so I can wake up early tomorrow to work.
 * Jonquil) Try to slow his fall by stabbing nearby objects, or create an ice path to slide down and around obstacles. If push comes to shove and he’s desperate, he can always try to use the fire blade of Canlan like a jetpack.
 * Celadon) Fire shotgun blasts in front of her to slow her descent, then switch Fortior to shield form to protect her from anything she might hit on the way down.
 * Jonquil) Acrobatic, filled with dodges and sneak attacks. Uses his semblance to put the enemy off balance and take advantage of any openings it creates. Prefers to dual wield his swords, but will place them together for heavier strike. Has in the past used them similar to scissors after stabbing an opponent, opening blades inside the Grimm he was fighting to cut off limbs.
 * Celadon) Front on, blocking with her shield and swinging with her mace. She prefers power over speed, and mixes her mace attacks with Dust for elemental affects. Uses her semblance to keep Velocius swinging while both her hands are occupied with Fortior’s shotgun form, allowing her to play close range crowd control.
 * Together):
 * 1) Celadon launches Jonquil into a fight similar to the way Pyrrha launched Nora into the air against the Deathstalker, making sure to stay back out of range. He activates his semblance as he goes in, and Celadon picks off the ones who flee in her direction before joining up with Jonquil again to take down the ones who stayed to fight in a pincer move.
 * 2) Jonquil plays cat and mouse while Celadon plays tank, with Jonquil darting out and around Celadon to harass an enemy before retreating behind Celadon’s shield again.