Board Thread:Off Topic/@comment-25147527-20140707175635/@comment-25399914-20141230141555

DiegoAnime3000 wrote: No one said it's impossible. Obviously, injuries are possible. We saw Jaune get cut remember? The point is if healing can make it on time or not. If someone is injured, it would make them slower which would make it harder to reach Jaune so that he can heal them. Not to mention that they would first have to run away from their enemies so they don't finish the job. Or other members of the team cover the injured individual and help get them out.

When Jaune healed it was instant but we haven't seen anyone else healing merely prevent damage to themselves. Which means we don't know there recovery rates. This means that they could be injured, especially if it were a broken limb of internal bleeding and they get healed

I agree that the few fights we've seen so far don't make this a great necessity but a lot of people don't have unlocked auras and I still think it's useful to have the ability to increase a recovery rate.

DiegoAnime3000 wrote: Cardin's punch never made it through Jaune's aura. The reason why he was able to leave an injury like that was because Jaune never had his aura activated. It wouldn't make sense to think that after Jaune showed to be capable of surviving fatal blows with his aura activated, now it turns out that something as little as a punch can defeat his aura. Jaune was already bruised an his bruises healed

DiegoAnime3000 wrote: Jaune gives boosts to other peoples healing this would mean they are able to put more effort into conducting more powerful attacks.

Can you explain this further? As far as I know, healing is healing, not a boost. Healing someone means their injuries will be healed, not that their abilities will grow to allow them to deliver more powerful attacks. This is all about if healing is useful or not and it's not because the characters we've seen can survive fatal blows thanks to their auras. Most of the attacks we've seen were killing blows. It wouldn't be an injury, it would kill them so unless his healing semblance brings the death back then there is not point in having one. This was badly explained but if people are able to concentrate more on offence they can put more aura into there attacks and make them more powerful.

DiegoAnime3000 wrote: My issue is if it would really be necessary in a show like RWBY where no one gets injured like never. And if it happens, the creators would have to take the time to write an excuse to explain how the character was injured and bring Jaune into the picture so that he can show his semblance is useful. And most important, we already saw what his semblance is. What happened in the forest was Jaune completely rejecting the attack. How is that healing? I guess I like the idea because I'd like to see someone work differently and have to use more tactical thinking.

Whist the fights in Ruby are cool I'd like to see more variation in styles and tactics caused by people having different semblances which are unusual or maybe not combat orientated.

Another thing I'd like to see which I mentioned in another thread maybe someone with an ability that is week but because they use it well they can match even the most powerful opponents.

187.175.71.53 wrote: His character page says it's protective not healing. Jaune ad a conversation with Pyrrah about the fact that he still didn't know so the character page is possibly wrong.