User blog comment:DE-Note/RWBY Game idea/@comment-32598036-20150804014542/@comment-10380701-20150805161833

I think RWBY is suited for a more floaty physics, if that's what you mean. Because aerial comboes won't be fun if you can't temporarily be in the air. That said, physics in-engine would probably be easy to modify.

Unity is literally just a few variables and poof, you're now in space.

Is the FOX engine even publicly available? In fact, is it even alive at this point, considering the shitstorm within Konami?