Board Thread:Off Topic/@comment-26397825-20181027021942/@comment-35455126-20190424065748

Name: Immovable.

User: N/A.

Introduction: User can resist knockback.

Description: By absorbing the kinetic energy from oncoming attacks, the user can resist against knockback.

Range: Short.

Type: Absorption.

Purpose: Defensive.

Visual Cue: Aura will flash purple and the ground beneath the user will have a ripple effect.

Audial Cue: A pulsing sound accompanied by a metallic clang.

Tier N:

1: User can resist the knockback from strong punches and kicks.

2: User can resist the knockback from large projectiles.

3: User not only resists knockback, but becomes immune to it, and their Aura will take less damage.

General Limitations:


 * Does not lower Aura damage. (except in Tier 3)


 * There is a limit to how much kinetic energy the user can absorb.


 * Absorbing too much energy too quickly will begin to slow the user down.


 * Has a cooldown of 3 seconds after each absorption.

Dust Interaction: None.

Thoughts?