Board Thread:Off Topic/@comment-26397825-20150713052232/@comment-25396609-20150714050435

Animal Basis:dhampir (mythological creature) dover demon (cryptid/folklore) hominids

Grimm Title: Dhampir

Threat Level: medium to very high, varies with age and environment.

Appearance: While their shape resembles that of a humans, everything is slightly off, as though they had been stretched too thin. Featureless faces stare back from bulbous grimm masks, a malevolent cunning shining from behind their soulless eyes. a thin slit on ther mask betrays the location of a small mouth, when opened their razorlike teeth are revealed

Primary Attack:approch from behind and strangle the enemy

Secondary Attack:ambush a single opponent and attempt to bite them, latching on and draining them of blood

Tertiary Attack:swarm the target as a group, working together to disarm them.

Armoring:heavy mask covers th entire head, with a small seperation for its mouth. hands and feet covered in thin, barbed plates for climbing and holding onto prey

Strength: more intelligent than most Grimm, small and unassuming, able to coordinate group efforts and formulate simple strategies.

Weakness: not as strong as its more comon brethren, the Dhampir lack the heavy armor of laregr species and thus are vulnerable to a wider range of weaponry. lack of armor means they are easily dispatched by a trained hunstman.

Additional Notes:prefer to stalk weak individuals or wait in ambus.,Known to gather in crevices and caves for days or weeks before attacking villages. a swarm of Dhampir can make entire settlements dissappear overnight with no trace.