Board Thread:General Discussion/@comment-5023546-20130910031001/@comment-19448006-20130920133736

Yay, progress! Thanks for the input eeryone.

The idea I had so far for the weapon customisation and gun, was that you would start with a basic melee weapon chassis and then build the rest of the wepon from that. Another alternative would be to start with the gun mode instead.

As you can imagine, I am yet to write any of the upgrade lists and so will have to do that very soon. I was thinking that at this point, in order to start playing games, the players would come to the G/DM's with an idea and worl together to see how it could be implemented.

An example could be:

Player: I want a ump pack!

GM: Okay, what do you want to power it? Dust or Tech?

P: Umm... Maybe Dust?

GM: Okay, each jump using the pack will need a difficult test as it is difficult for your character to use Dust.

P: Actually, I want Tech.

GM: In that case, the test will be easier because your character already has Tech training

Something like that.