Board Thread:Off Topic/@comment-26397825-20160424135023/@comment-27425734-20160503015710

ShadowFiend1000 wrote: ACWeapons wrote: ShadowFiend1000 wrote: ACWeapons wrote: That's it? Just a pair of Desert Eagles? Why? And curving bullets? Did you take that idea from Wanted? There's no such thing as a 100% hit rate against all combatants. They know how to dodge, block, and deflect bullets. The curving bullets here works quite differently from Wanted. The user of this technique in Wanted need to swing the pistol to pull this off. Whereas the user here can use his Semblance which causes all projectiles used by him to seek out marked targets, he can intentionally aim away from the target, the bullet will just go right at the target anyway. Don't care. That essentially makes them heat seekers. Overpowered heat seekers. That still makes them avoidable against some opponents. You can't possibly guarantee a 100% hit rate against human opponents. Grimm maybe yes. And why is this only a gun? Yes, they can be blocked. But if you count those being blocked, they can be considered as hit, not missed. And the user has a primary weapon which is a sword. I will put that up later. Just because they can be blocked doesn't lessen the fact he's got a 100% hit rate. I mean, the badass dual-wielding gunslinger archetype is cool and all, but even badasses need to be toned down sometimes for the sake of realism. He could claim that he has a 100% hit rate, but actually have something like an 80% hit rate in actuality.