Board Thread:Off Topic/@comment-24993958-20151027072937/@comment-27137720-20151030071135

 -Name: Parry

 -User(s): To be decided

 -Type: Not quite sure... it's between aural and physical but I'd say it's more physical.

 -Purpose: Defensive

 -Short description: For a split second (1/60th of a second to be precise), the user's aura will not deplete at all. If nothing makes contact with the user in the 1/60th of a second, the semblance can't be used for another two seconds. If an attack is parried successfully, it can be used again straight away.

 -Visual effect: User flashes a bright blue

 -Range: Personal

 -General limitations: Extremely tight timeframe to block attacks with, limited to parrying things that would directly damage aura, getting hit during the cooldown results in double aura depletion.

 -Passive ability(s) (if any):  User has naturally sharp reflexes, though sometimes their eyes and mind move faster than their body.

 -Active ability(s) (if any): Offensive power of aura increases with every hit parried in succession (similar to Yang's, but power scaling is not as high and the extra power lasts only one attack)

 -Dust interaction (insert dust type here):

 Fire dust =  Small explosion upon a successful block

(can't think of anything for the other types)

 -Notes: If you couldn't tell, this was inspired by Daigo Umehara's full perfect parry. I always thought it was awesome, so why not make it into a semblance? :D