Board Thread:Off Topic/@comment-27144409-20180622162042/@comment-26397825-20180627084026

So....what I'm seeing is a berserker mana bar, where you go berserk and spam as many aura techniques (like aura shields or those aura blades) as you like in as short amount a time as possible. And a 5 second invincibility from damage (but not pain).

Here's the first scenario I thought of: Semblance activates, user instantly goes straight on the offensive with no care for defense. Who cares how many times he gets hit while it's active, the aura generated during the duration doesn't go down.

On top of his complete lack of regard for defense, he also has the ability to literally rain blade slashes or create aura shields as he pleases, since he has unlimited aura for 5 seconds. He overwhelms the enemy entirely.

What I would do is treat it like a Barbarian's Temporary HP gained from Rage; a set amount of bonus aura that can be used up or whittled down by the enemy like normal, lasting for a set amount of time. So basically ditch " Replenished aura does not go down within Semblance effect duration " and use to " Regains a full aura bar upon activation, replenished aura disappears after 5 seconds. 10 second cooldown on both semblance and standard aura regen afterwards. Replenished aura can be taken out normally. "

I would also ditch the mention of automatically being left with no aura aferwards. The 10 second cooldown on both semblance use and aura regeneration is enough of a limitation that I don't think he needs to autobreak his aura open his semblance ending. With this limitaion, I'd also allow the user to learn how to consciously use it eventually, to allow for more a tactical fighting style with character growth.