Board Thread:Off Topic/@comment-24993958-20161230201819/@comment-26328778-20170121020423

Thanks for the feedback!

@Spirited: Hmm, so I'll leave the range as short, but change the use to utility. The thing about this Semblance is I was planning to have the Semblance only increase the user's physical strength, allowing him/her to hit harder, run faster, and jump higher. I could add the defensive boost, but I think that might make the Semblance a little too versatile.

@SYUTK:

2) Piscean is correct in assuming that the "%" refers to the percent of the maximum amount of energy stored. I'll edit the post to explain this. The "boost to objects" increases the force behind the attacks. To give an example, let's say the user is at Tier 2 and hits something with x J of force. The boost would increase the force to 1.5 times its original output, making the same attack hit with 1.5x J of force. This is assumng I remember my physics class enough to not be speaking nonsense.

3) Hmmm. That is true, but I was thinking about enhancing the dust beyond the user's current maximum, if you get what I'm saying. I guess it would make more sense to say that you can power up dust bullets to make them do more damage/give them greater penetrating power. I can remove this part if you don't like it. (The dust part I mean.)