Board Thread:Off Topic/@comment-25396609-20190908002326/@comment-36040278-20191127075028

-Name: Dread

-User:

-Introduction: Unleash pure negative emotions to attract and affect Grimm

-Description: User unleashes waves of pure fear and hopelessness which acts as a beacon for the Grimm, attracting them like moths to a flame. This unnatural Dread affects them on an instinctual level, overriding normal behaviour and instincts -Range Medium to Long Range

-Type: Psychic

-Purpose: Attack or Utility

-Visual Cue: Purple flames roil of the user

-Audible Cue: Faint scream of anguish

-Tier N:

-Tier 1: Creates a Beacon of Negative Emotions, attracting Grimm within 500 meters.

Tier 2: Range for Beacon now at about 1 kilometer, and can unleash a blast that will affect all Grimm within medium range, causing them to attack each other in a frenzy as the negative emotions affect and infuse the area.

-General Limitations: This Semblance is extremely dangerous; villages and towns have been destroyed by untrained users accidentally attracting grimm. Even to well seasoned, highly trained huntsmen this semblance can be deadly, as there is no limit to the type, or number, of grimm attracted, so can find themselves overwhelmed. Another ussie with this semblance is the residual energy left, which may attract grimm to the area for days, or even weeks afterwards.

There is also the negative effect on the psyche from unleashing those negative emotions. -Applications: This semblance is predominantly used for battlefield control against the grimm, leading them away from civilians and into prepared ambushes. It is, for the most part, considered useless against other foes.

-Dust Interaction: Dust use has not effect on this semblance

-Notes: This is my first try, tell me what you think. I do have other ideas for new semblances too