Board Thread:General Discussion/@comment-5023546-20130910031001/@comment-5567085-20140129031158

Mostly, I couldn't make enough sense of them for my liking. I tweaks some of LP's other suggestions so you can affect people's stats through standard Status effects.

New note, Combat is functional and put through a short test.

I learned I needed to buff Health a lot, as wimpy swarm monsters could deal enough to OHKO players. Also, the boss ended up being too easy.

Movement was also an issue, so that has also been buffed.