Board Thread:Off Topic/@comment-25396609-20160207042716/@comment-5.71.132.143-20160317011901

Sorry for the long "short explanation" lol. I'll attempt to improve it below and then I'll answer your question.

-Short description:  Considerably  improves user's thinking speed, reaction speed and coordination and quick aiming. Also allowing him to focus on a specific detail to analyse it better.

-Passive ability: Tier One: By considerably improving the user's thinking speed and  reaction speed the user is able to  make complex strategies and plan multiple steps ahead within fractions of a second. By improving his coordination and quick aiming the user is able to move more efficiently in order to avoid and counter-attack opponents and aim a strike at the correct pressure point to gain a strategical advantage.

-Active ability: Tier Two: User focuses on a specific detail, such as opponent's movement and is accuratetly able to predict it, thus preparing himself to counter-attack, Or accurately aim long distance targets.



The vision improvement can be broken into three parts: Reaction speed (how fast he is able to react after seeing something), Visual speed (The ability to follow fast moving objects, even though his own body will be unable to keep up with it), and observance of detail. He is able to pick up on really small cues such as muscle twitches, opponent's eye movements, slight colour changes, etc...

Since the prediction is based on calculation, it is by default probability based, rather than seeing the future type of prediction. It works by analyzing the momentum of the opponent, his fighting style, emotion, intelligence, physical attributes etc... in order to predict what is most likely to be the next movement of the opponent.

Up until here most "tactical" fighters should be able to perform the same, but while using this semblance the improved "sight" will allow him to see things which are moving much faster or smaller detail that would often go unnoticed, thus giving him more data to add to the movement calculation. Such things, as mentioned earlier, as eye movement could indicate opponent wants to move toward a certain place, muscle twitches may indicate the opponent is preparing to move etc... Once the user of such a semblance sees the beginning of a movement, he may be able to mentally draw a path of the movement, predicting where it will be in each stage of time. By understanding the opponent's fighting style and how he prepares for each technique will allow a near 100% prediction capability.

But to predict doesn't mean he is able to stop...he may just be seeing his inevitable defeat.