Board Thread:Off Topic/@comment-25857155-20150111054847/@comment-25857155-20150208003442

For charged bullets, you could use hollow-point rounds that fracture inside the enemy. The drawbacks to this... well, it would cause a spread, so rather than guarantee a hit in the same spot, it would only vastly increase the chances of hitting the same spot, depending on the spread of the bullet fragments. Also, would the semblance have enough power to keep pulling the second projectile until it hit the other? If so, you could use it to set up skill shots similar to certain League of Legends characters - hit the wall to the side and dodge in the other direction, then shoot, ya know?

Now, the Paladin "Smite" thing. Yeah, that could be a bit overkill against Grimm in Remnant, making them pretty much helpless. Yes, most paladins are like that. Besides, that is kind of how Dust works to begin with, isn't it? Grimm would be devastated by Dust-based attacks, since they have no Aura. People, on the other hand, would be better suited to defend against Dust attacks thanks to their Aura (not that it wouldn't still deal damage, but you get the gist).