Board Thread:General Discussion/@comment-25266931-20161228230634/@comment-26397825-20161229023744

KNN005 wrote: Well answered!

Next issue, how much freedom do full-blown Hunters gain? I know they get to travel to kill off Grimm. But are they like US Marshals and allowed to kill human/faunus criminals if they see them adding to problems in towns? Like say adding to animosity that calls Grimm? Hmm. We have been told that they are autonomous, and can take shady deals from the mission boards if they want. And there are multiple Huntsmen who have 'fallen from their righteous path' as Adam puts it when Cinder wants his help.

I think that in the case of humans/faunus though, they'd probably have to take them into custody and hand them over to the authorities (police and such) like when Roman was captured during Breach. He caused mass panic, let the Grimm loose into the city, and caused 'a lot of people to be injured', and yet all he got was solitary confinement in the brig.