Talk:Yang Xiao Long/@comment-25518589-20150324232354/@comment-173.58.100.7-20150325022301

Combat in ME1, for me at least, consisted of Get Spectre Guns, Predator H X armor, max out talents and level, and be invincible. It got to the point where I started doing Insanity runs because there was no challenge until then. Taking out a pair of Geth Colossi on foot with Liara and Tali became normal.

Combat in ME2 was better. Adrenaline Rush was at it's strongest there. I could activate it and outrun missiles and explosions like in an action movie. And it was awesome. And then the M-98 Widow just tore through things. I'd point, shoot and that's the end of ol' Harbinger. Assuming Dir-- BLAM! So satisfying.

ME3's combat was the absolute best of the series. Dodging, heavy melees, the M-8 Avenger being more powerful, the Black Widow Sniper Rifle, new armor and color options, if only it had been in the second and first games. And real hand-to-hand combat! It wasn't as flashy as press this to grab and block like in Street Fighter or whatever, but still satisfying. Adrenaline Rush was weaker though, but it still remains my default go-to ability. Even today, I still have issues playing other games, I'll be lining up a headshot and instinctively press Y to activate Adrenaline Rush and then I've switched weapons and lost the target.

But that's just my piece on what combat felt like.

- Scout