Board Thread:Off Topic/@comment-26173711-20190509052121/@comment-32270120-20190623030245

Name: Seedtrap

User: None

Introduction: Create a plant trap for grimm.

Description: User can create a plant trap that emits an eerie distress signal detectable to grimm, luring them towards the plant only to be consumed temporarily.

Range: Short to Long

Type: Conjuration

Purpose: Defensive

Visual Cue: None

Auditive Cue: None

Tier N:

1. Create a plant trap for small grimm.

2. Create a plant trap for large grimm.

3. Create an aquatic plant trap for small sea grimm.

General limitations: Appilcations: Dust Interactions: 
 * Tier 1: can only consume boarbatusk, geist, and a creep.
 * Tier 2: can only consume apathy, beowolf, and a beringel.
 * Cannot consume a grimm bigger than an apathy, a beowolf or a beringel.
 * Can only create one plant trap.
 * Can only consume one grimm at a time.
 * Consuming a small grimm takes 5 minutes, and a large grimm is 10 minutes before it can consume another.
 * Cannot consume anything other than grimm.
 * Lure all grimm towards the plant while escaping.
 * With earth dust, plant trap becomes more durable.
 * With lightning dust, plant trap electrocutes grimm while trying to consume it.
 * With water dust, plant trap becomes larger.