Board Thread:Off Topic/@comment-27144409-20181126150808/@comment-3391158-20190210124900

Is it okay if i post the weapon i made yesterday?:



- Name:  Hornshil

- Wielder: Gael Smuide

- Maker/Smith: Gael Smuide

- Classification: Steam Dust Horn Club (SDHC)

- Weapon Derivation: Scottish Horn, Shillelagh

- Form 1 Design: It is based on the Scottish Horn with some more modern modifications. It is usually stored at the user’s side. Unlike most Scottish Horns it requires a press of a trigger in order to activate it. - its function is also different - unlike the Scottish Horn which produces sound - this weapon instead produces steam.This steam/mist is produced using steam dust which is stored in the weapon along with other types of dust- steam will come out of the Horn when the user presses his finger on the trigger and blows into the horn. This steam is used in various ways which i will explain in the usage.

- Form 1 Aesthetics: In terms of the weapon’s aethstrics - it uses a blue and black design for itself along with some greys with the steam dust and some whites and light blues - which are the glowing objects on the weapon. In terms of patterns it mostly uses simple v pattern as well as triangle patterns. A lot of the objects on the Horn glow though the user can turn it off if the user wants to be sneaky, speaking of which, the user sometimes coats the weapon in dark blue/black when on a stealth mission.

- Form 2: When it transforms - certain parts like the end extent out in order to form a handle for the user to grip his hands on. Also when the weapon transforms - the lid closes. When it transforms it turns into an Irish Club called a Shillealgh. It is a mid ranged weapon which is mostly used to hit opponents at a mid range distance and not really designed for fast,closed ranged combat. It also utilizes dust which i will explain more in the Dust Usage.

- Form 2 Aesthetics: The Aesthetics for the head are the same as the previous form though the hit extends out as well as the colours and the design of the head. The main added feature in Form 2 is the handle and it does have patterns on the handle though the patterns are simplistic. Overwise - the aesthetics are pretty much the same.

- Dust Usage: The weapon uses similar types of dust in both forms but Horn form does have one extra dust that it utilizes. In the Horn Form - it mostly uses Steam Dust in order to produce Steam in order to prevent enemies from seeing. But the horn can also use Ice and Fire Dust in order to modify the Steam. Using the Steam and Ice Dust - the user is able to create some icy mist - anything that trapped within that icy mist will receive frostbite and slowly freeze while Fire Dust will heat up the steam - disorientating the heavily - causing them to feel sleepy. The user is also looking for a way to use Steam and Wind Dust together. In Shillelagh form - it utilizes fire and ice dust mostly - the lid with glow a certain colour depending on what type of dust is utilized. When the opponents is hit by the head with the ice dust for example it will freeze that particular area - like Neon’s Nunchucks. Fire Dust on the other hand will increase the power of the strike and could potentially burn things that it comes into contact with

- Usage: While this weapon is quite good, in order to be at it’s most effective - it requires help from the user’s teammates.

Horn Form: This form is more of a support weapon. In terms of it’s usage - using the Steam Technique i mentioned in the Dust Usage - the user can create an impressive amount of steam. This steam is used usually in sneaking missions as it can be used to blind enemies and allow the user and his allies to take them out without the enemy seeing them (the user carries specialised goggles as well as an outfit designed to be resistant to heat as well as frose bite). The Steam doesn’t really work on Grimm but is very effective as a tool against humans but it’s big weaknesses is that it doesn’t work nearly as effect outdoors then indoors due to the fact there is a high risk of winds blowing the steam away. Ice Dust is more of an offensive method to the Steam and the user’s main source of attack with this mode - as it can be used to freeze enemies if enough ice dust is used or at least certainly slow them down. Then the user and his allies can come in and finish them off when they are unable to move. Fire Dust with Steam also works effective as it can be used to disorientate enemies and then knock them out swifty without much change of them fighting back. Currently these are the three main usages of the Horn Form  but the user might end up doing more with form in the future.

Club Form - This is the user’s main melee and combat method. While the Club can be used to support his allies - the Horn is more effective for this purpose. In terms of the user’s fighting style - it often keeps a mid range from his enemy - using the club’s impressive reach to the user’s advantage. The user will often hold the club two handed in order to make the swings from the club more impactful. Usually when fighting the user will wait for the opportunity for the opponent to mess up and then capable on it by disabling them with the ice dust - freezing them in place before giving them one powerful blow with the fire dust - knocking them out. While this is the user’s main attack method - freezing them and then knocking them out with one massive blow. The user can also fight in prolonged fights though the user prefers ending fights quickly. Sometimes he will also swing the weapon in a circle in order to block bullets and  The form’s greatest weakness is that the swings are fairly slow and faster Hunters/Huntresses can capitalize on that weaknesses.

'''Overall it is an effective weapon though it has some significant shortcomings. '''

- Planned/Possible Upgrades: The user wants to experiment with different types of dust in order to alter the steam. The user also considering making a more stealth oriented design for the weapon rather then the normal one since a lot of the user’s missions are stealth focused.

- Notes: The Name is a Combination of Horn and Shillegagh. The weapon was inspired by the Hunter X Hunter Character Morel Mackensy as well as the research into Scotland.