Board Thread:Off Topic/@comment-24993958-20150501024240/@comment-4945981-20151215204845

Phantomlink959 wrote: Those are ALL broken as hell and violate literally everything we know about semblance functionality.

If you want something random or related to your rapid mood shifts maybe a stat buff based on current mood would be better.

I suppose you're right, after I read a lot more clearly what a semblance is.

I wanted to see if any kind of mixing was possible, which even though it never stated it wasn't possible, would probably go against what a semblance is anyways, despite the principal of the semblance.

I also considered a core semblance (IE something like speed, or a shadow), but it would be something different according to said mood?

I'm just trying to avoid the whole simple 'stat-buffing' way, but if that's the only thing that doesn't sound utterly broken in the eyes of the internet, then I guess I'll settle for that =/