Board Thread:Off Topic/@comment-25396609-20160825171839/@comment-25936766-20161120041729

1) Basic info

-Name: Jameson Chemtrail.

-CNR explanation: 1) Jameson > Jameson Irish Whiskey (Whiskey is Amber-colored. Never seen any that wasn't).

2) Chemtrail = Contrail / Vapor Trail + Conspiracy Theory

-Species: Human.

-Age: 17

-Gender: Male.

-Symbol: A heart with circuits in one half.

-Handedness: Right.

-Physical traits: (Initially-)Painted prosthetics in different parts of his body, and some burn scars here and there.

-Misc traits: Often seen wearing the Atlas Academy uniform.

-Occupation: Hunter in Training.

-Team Acronym: JCYH (Jacinth. An orange-red variation of a Zircon/Hyacinth).

2) Appearance

-Aura Colour: Green.

-Aura Effects: Small sparks ocasionally appear on his body when using Aura actively.

-Height: 6,4 ft

-Weight: 192 lbs

-Eyes: Brown.

-Skin color: Dark Brown.

-Face: Round.

-Hair: Butch cut, black.

-Physique: Tall, strong, mesomorph.

-Outfit: 1) Often seen wearing the Atlas Academy uniform in orderly fashion, as it's meant to be wore. When not wearing it, he wears either a green field jacket or with a white, plain T-shirt underneat, along with dark green pants and brown boots.

2) Post-Fall of Beacon, he wears a white field jacket, unbuttoned so it shows the forest-green shirt underneath, which has a silver V-like pattern that extends from the collar to the lower end. Changes the pants and boots for grey-colored ones.

3) Characteristics

-Background: 1) The Chemtrail family has, since many generations, been in the Atlesian military. Many were soldiers of different kinds and ranks, and those who weren't still worked in other fields, as engineers or field medics. Even the few Chemtrail members who didn't join the Atlesian military didn't end up too far away, becoming gun merchants, mercenaries, and in a few cases even Hunters.

Jameson's father and mother in particular, Scotch Chemtrail and Aqua Vitale, were an engineer and sniper respectively. Aqua often told Jameson about the military and Scotch told him about the different things he helped design and create. Sometimes they also brought home some friends in the military. It overall helped inspire Jameson to follow with the family tradition.

With a clear goal in mind, Jameson often trained by himself in his free-time, and sometimes asked his mom to teach him how to handle guns, though she always told him to wait until he got older. She did teach him hand-to-hand however, which he complemented on his own by learning some Boxing, trying out a Counter-Punching style that he developed over the years.

2) Things changed some time after he reached 10 however. One day, he was cooking his meal alone while his parents were away working, until a small group of 3 WF mooks assaulted his home all of a sudden, radicals wanting to kill some humans. They attacked him and forced him to fight back, and while he gave them a good fight, even managing to KO one of them, one of them started to burn down the building. Distracted by this, Jameson was then sucker punched by the remaining mook and beaten up to unconsciousness before the mooks left.

Firefighters arrived and managed to get him into an ambulance, but he was injured and suffered 3rd and 4th degree burns. Jameson survived, but the damage he suffered meant he wouldn't be able to join the military....or that's what he thought, until his father proposed to him an idea that would allow him to achieve his dream: Prosthetics. Using advanced Atlesian tech to make then, they would replace the most gravely affected areas, those being his hands and forearms, his right arm up to just after the elbow, his right leg up to his knee, and parts of his chest. While not hyper about becoming a cyborg, Jameson accepted the idea and his father started working day and night in said prosthetics.

3) Once they got installed (or whatevers the correct term), he took a few weeks to rest, but shortly after he returned to his daily routine, training as hard as before while getting used to the prosthetics, sometimes harder than before. Everyone who knew him was either amazed, proud, or both.

Scotch and Aqua felt that, with his determination and given the results he showed from his constant training, making him a soldier would be a waste of potential. Eventually, Scotch told Jameson about him, and asked him about the idea of, instead of becoming a regular soldier, he went to Atlas Academy and became a Hunter and eventualy a Specialist. He gave Jameson some time to think about it, and after a while, he decided to do it.

Once he became 13, he went to the Combat School, where he learned about Aura and how to use it, along with how to use Dust effectively. He didn't bother much at trying to make his own weapon however, as he felt his fist were all he needed. Afterwards, he entered Atlas Academy as an official Hunter-In-Training, becoming the 2nd member of Team JCYH / Jacinth.

After the Fall of Beacon, he has a bit of a "crisis of faith" given the news of AKs attacking Valesian citizens during the attack. [And the rest shall be written once we get to see more of what happens.]

-Personality: 1) Jameson is pretty much a gentle giant. He's nice, patient, tolerant, and friendly to most people he meets. However, he does get annoyed when people ask him too much about his prosthetics, leading him to paint them in order to hide them and avoid the questions (though he grows out of it post-FoB, painting them silver and making them stand out).

2) He's very persistent and shows much determination, though his teammates at times feel it borders on foolishness.

3) Due to their jobs, both of his parents were often unable to spend time with Jameson, though instead of being resentful of this, it instead pushed him to be self-dependant, something that still shows these days.

4) He knows he isn't the smartest fighter on the team, lacking good-enough strategic skill, which he feels is one of the reasons he wasn't made the leader. So, he decides to leave it up to the others and go with what the team decides.

-Likes: Chicken Burgers. The Atlesian Military. Training.

-Dislikes: Fire. White Fang. Being asked too much about his prosthetics.

4) Trivia:

-Notable relationships: 1) Scotch Chemtrail (Scotch > Scotch Whiskey. Whiskey is amber-colored): His father and an Atlesian Military Engineer. Like Jameson, he's a friendly person. He personally designed and made Jameson's prosthetics, and from time to time Jameson meets with him again to chat and for him to check and possibly improve his prosthetics.

2) Aqua Vitale (Means "Vital Water/Water of Life"): His mother and an Atlesian Sniper. While harsher on Jameson than Scotch at times, comparatively, she does want him to achieve his dream, perhaps even more than her husband. She taught him hand-to-hand combat when he was young, and once he started attending a Combat School, taught him how to use handguns and light rifles to the point he's at least competent enough in their use.

3) Yatagarasu Tsukuyomi (Yatagarasu is a mythical raven from Japanese Mythology): A girl from a semi-nomad clan hailing from Anima, trained since young as a "Yurei" (Faint Soul), and his partner. A nice girl, though awkward, eccentric and not used to Atlas yet. She doesn't like talking about her clan however, and whenever Jameson asks her about it she often deflects the question by asking him about his "stonehands".

4) Daffodil Hawthorne (Daffodil is an alt. name for the Narcissus): An egotistic, boisterous, assertive and cheerful yet cynical girl. Though he sees her as a good fighter, her personality at times tests his patience, though he still tries to avoid unnecesary fights.

5) Judicium "Jude" Arcana (Judicium=Justice. Not supposed to fit CNR, but I read somewhere that the Black Rider is at times called Justice. Still need to confirm that though): The leader of JCYH. Bitter, asocial, cynical, and doesn't even show any liking of being a Hunter. He and Jameson don't get along much most of the time, and he often wonders how he even got to Atlas, or why he's even here. (He gets better).

6) (Note: this one is years after the FoB) Avalon Arferol: Jude's first cousin once removed. Idealistic, perseverant, equalitarian and optimistic, though at times naive. Jameson gets along well with him thanks to shared traits, and shows support of him and his goals, though he wishes he thought things through more often.

-Notes: 1) Yes, I know the name is similar to James (Ironwood), and yes, I know they are both cyborgs.....but Jameson (Original, Non-RWBY version) was actually made over time even before Vol.2 started. In fact, he was based more on my idea of Sage based on the opening. I just kept "Jameson" because it's a cool name.

2) If I had to choose a Theme Song, a lyricless one, at the moment I would pick Synthestitch, from VA-11 HALL-A.

3) Regarding JHCY, they enter Atlas around 2 years before RWBY begins. The Fall of Beacon happens shortly after they become 3rd years.

I) Weapons

-Name: Revolving Driver

-Type: Dust-Channeler Revolver Attachments.

-Description: A pair of ring-like devices, resembling handcuffs (minus the chain), each with 4 small cylinders in the outer side, where Dust is stored. The rings are designed to be attached and connected to Jameson's arm prosthetics at the wrists (with the cylinders ending up located at the top, bottom and sides of the wrists), allowing the Dust at the top cylinder to be channeled through them. The rings can be spinned to switch the active cylinder.

-Upgrades: Gun barrels attached to the rings, located in front of where the top cylinder should be. The Dust's energy can be charged up and fired in a single blast. Very short ranged, but powerful.

II) Semblance:

-Name: Neverending Volt (Name up to Change)

-Short Description: Being hit causes Jameson to produce electricity on his body and around him for a few seconds, proportional to the force of the hit.

-Activation Cue: Besides the usual sound of electricity, Jameson's body darkens while lines gradually appear in his body, which, along with his eyes, turn and shine blue.

-Reflection of Character: His perseverance and determination, unwilling to give up even after being hurt badly. It's not over until it's over, after all.

III) Combat Info

-Class/Position: Monk

-Landing strategy: Grab the nearest solid object. If not, use Dust and fire shots to slow his fall as much as possible.

-Fighting Style: He runs and gets close to the oponent, and then he plays defensively, focusing not so much on blindly beating up the enemy, but rather on waiting and blocking, if not evading, their attacks, before launching quick and painful counters. When evading, he prefers short hops to the sides, maintaining a close distance.

He's skilled at the use of Aura Blasts/Charges (Ren's "Force Palm" technique) and knows how to create and throw Aura Balls. He uses the latter for range when needed, though he doesn't use Aura Blasts much as he prefers not leaving any openings for enemy attacks.

He also carries a light automatic rifle with him on missions as a backup weapon just in case.

IV) Statistics

@) Physical Statistics

-Strength: 5

-Speed: 2

-Agility: 2

-Stamina: 5

Total: 14

&) Aural Statistics

-Aura Reserve: 4

-Aura Manipulation: 3

-Semblance Manipulation: 3

-Dust Manipulation: 1

Total: 11

$) Technical Statistics

-Dust use: 1 and 2 (Total: 2)

-Fighting Skill: 5

-Weapon Skill (Unarmed): 5

-Weapon Skill (Close Combat): 2

-Weapon Skill (Mid Range Combat): 0

-Weapon Skill (Ranged Combat): 3

Total: 17

-Overall Total: 14 + 11 + 17 = 42