Board Thread:Off Topic/@comment-24993958-20150605221100/@comment-10380701-20150614145611

I'm bored again so I'd lke to get some feedback on an old OC I made in fanon. Be warned, minor-level Mary Sue incoming.

1) Basic info:

2) Appearance:
 * Name: Suika Natsuko (Suika is japanese for watermelon, Natsuko means summer child)
 * Team/occupation: SLMN (Salmon)
 * Species: Human
 * Age: 17
 * Sex: Female
 * Handedness: Right-Handed
 * Aura/Effects: Pink, with cherry blossom petals
 * Symbol: A collection of sakura petals forming a seven-petaled flower
 * Physical traits: Rather thin and short
 * Misc traits: Has her symbol tatooed on her left leg
 * Nickname(s): Melonhead, Lazy Hardworker

3) Characteristics:
 * Height: 158.5 cm
 * Weight: 54 kg
 * Eyes: Red
 * Face: Young-looking. Notable for her perpetually bored expression
 * Hair: Pink, hastily tied into a ponytail, making her general appearance look lazy
 * Physique: Frail-looking, and fairly short
 * Combat Outfit: A short pink kimono that covers her arms. Its general design is riddled with watermelons alongside what appears to be multiple animals. Wave-like designs can be seen as it reaches the lower end.
 * Casual Outfit: Her normal attire consists of a simple gray hood and short shorts. She wears headphones at times.


 * Background: For as long as Suika remembers, she and her sister, Sakura, were part of a travelling caravan of circus actors.

Her sister, Sakura was known for her acrobatic feats that rivals that of what the Hunters can do, but without making use of any abilities whatsoever.

Suika herself was not known for much. She worked behind the stages as a musician alongside a few others who knew how to play an instrument. She managed to learn a few acrobatic moves from her sister, but that wasn't noteworthy enough for her to be noticed.

While her sister basked in the limelight, Suika was striving hard to earn money to enroll herself in a combat school, to get out of the circus. It's not like anyone will remember her, right?

As a form of self defense, she sought tutelage from Huntsmen martial artists who came to their circus. Learning briefly from them, she combined her collected knowledge and formed a fighting style focused on using a pair of rods to defend and counter against her opponents.

Her weapons then evolved into her current weapon of choice: A pair of metal rods with a gun mechanism at the bottom.

Sure enough, several years later, Suika left the circus, enrolling in a combat school in Atlas. Though she strived to be the best she can, she still fell short, always being the second best in her classes. As a result, she lost her drive in proving herself, and decided to just be who she should be.

Though she still excelled in class, she didn't study hard as much anymore, trying to overcome her envy of those above her. She coped by trying to put on a fun-loving mischievous front. It partially worked.

By the time she came to Beacon, she didn't realize she would be invaluable to a particular group of people, who already heard of her skills in her previous school.

At the Initiation, she came into contact with Nuss Kracher, a burly moose faunus, wherein they picked up the White Pawn piece. Their future teammates, Lime Prime and Mint Sparrow picked up the same piece.

Thus creating Team SLMN, led by Nuss Kracher. In theory.

''"Really... If you put all of your best, you'll just feel tired. Just go with the flow, like I do." ''


 * Personality: Suika, is summed up by her general apathy. She's not heavily concerned of the world at large and just goes with the flow.

She's clever, and notably a prankster as it eases her boredom. In everything she does, she doesn't use her full effort since it feels bothersome.

This results in her very strange quirk of being lazy, yet finding clever ways to finish whatever work she needed to do faster. This earned Suika the nickname of Lazy Hardworker from her teammates.

Her major flaw is that she has the potential to be better than she is. But after a string of being second banana in her early school days, she's no longer trying her best in anything. This makes her envy people better than her, even though she's fairly skilled herself. Suika doesn't see it.

4) Combat info:
 * Likes: Cherry, Biscuits, Watermelon
 * Dislikes: Bugs, Monkeys, Pie


 * Position/Class: Strategist/Vanguard
 * Landing strategy: She lands by stopping her fall with her weapon, by firing it rapidly. Which bodes ill for anyone below her.
 * Weapon: Her weapon of choice is a pair of Short-Range Impact Rods (SRIR) called Fireworks. They are modified rods with a break-open mechanism at the bottom. Red Dust is loaded at the bottom and a total of 20 shots can be made before they run out of juice. It apparently works with different Dust types, but Suika prefers Red Dust.


 * Semblance: Ricochet: Glyph-type Semblance - A glyph-type semblance that specializes in the "push" aspect of glyphs. Suika can deploy at least a hundred glyphs at once and utilize them in a way to make her shots hit her mark, regardless of her position.

She doesn't know how to utilize it to deflect enemy projectiles.
 * Fighting style: Suika never fights seriously.

Her fighting style utilizes a way for her to use her aura in a way that conserves, and makes it more efficient. Being knowledgeable in a martial arts that follows the "Angle of Attack" principle that allows her to know where a strike will hit, just by where the opponent swings their weapon. This way, she can block efficiently, or if impossible, concentrate all of her aura into the area where the opponent's attack will land, causing minimal damage.

In terms of combat, she intentionally acts incompetent, making her guns 'misfire' and allowing herself to get hit. She uses this time to observe how her opponent fights. Once she gains an understanding, she then unveils her true fighting style.

This time, she utilizes her Angle of Attack principle as a way to counter her opponents, where she often strikes at pressure points, crippling their movement and defenses. She concentrates her aura in her weapons while on the offensive to maximize the damage she deals.

The efficiency in how she fights often gets her in trouble, as even when she doesn't go all-out, she often doesn't gauge how much aura she's utilizing against her opponent, and has been known to injure students that she spar with.

The only other time she skips into fighting seriously is against the Grimm, where she spares no quarters and unleashes a beatdown on the hapless monster.

With her teammates, she takes on a different role, being the strategist. With her general combat knowledge, she often calls out the best way to strike and the most effortless method to handle a situation. This just allows her to not do anything, as she can let her teammate work out her plans while she just rests.

Some question if she's really the leader of SLMN.

5) Trivia:


 * Relationships:
 * Sakura Natsuko - Her older sister. She doesn't keep in contact with her. But the love between siblings is fairly strong.

Though Sakura is the key reason for Suika's initial drive to become better, as Sakura was better than her in every way.
 * Notes:
 * Suika's personality, is in a way, takes inspiration from Suika Ibuki from Touhou Project. She's lazy, but when she takes action, it tends to end well. The only exception is her second-banana flaw.
 * She sounds Mary-Sueish. I'm aware. Her non-RWBY version is OP as fuck. (Though she's an antagonist in that one)
 * Tropes:
 * Brilliant, but Lazy
 * Obfuscating Stupidity
 * Always Second Best
 * Circus Brat