Board Thread:General Discussion/@comment-23790511-20151001164129/@comment-410526-20151001172127

This question got me thinking.

I have a theory that semblances gradually progress beyond their original form with experience. To relate this to your examples, Double-Jump would simply be a step in a sort of ascending ladder of (in this case) movement-based abilities, and might eventually progress to something more useful, like being able to walk on air or fly, or something. Nullification might progress from something less useful like low-level interference of an opponent's aura, before ultimately progressing to something OP like completely disabling someone's semblance, but only with training.

I don't see semblances as moving between discrete abilities, the way I see it it's like a sort of continuum that a user's semblance moves through as they get better at it. Of course there probably would be breakthroughs and such, when things progress at a faster rate than others.

There's a little evidence for this in canon, like when Pyrrha comments that they'd "discover" Jaune's semblance as they practice. I doubt that his ability would remain static once discovered, rather I imagine it would become more pronounced as time went on, and more uses might become apparent.

The main thing is, I shy away from viewing semblances as pre-defined superpowers which Huntsmen and Huntresses are born with and stuck with permanently. I'd rather look at them as innate abilities that can be honed and refined like any other skill. In-born talent plays a part but training does too.