Board Thread:Off Topic/@comment-24993958-20160711184711/@comment-26397825-20160808131841

Well, you could keep the stillness limitation on the user; say, the less he moves the denser the blades. So if he's moving at high speeds, the blades are sparsely spaced and an agile victim can dodge them, but if he's still the blades are much more closely packed and even the most agile user can't dodge them all. Would that give the user incentive to stay still and limit it more like you want?