Board Thread:Off Topic/@comment-25396609-20190908002326/@comment-37136195-20191103105523

Name: Distortion

User: "Blue" (OC, nickname)

Introduction: Distorts opponents vision and disorients them

Description: Causes heavy distortion of the target's vision; my idea has changed a lot, but what I've got right now is a combination of double vision, something like the nausea effect from Minecraft, and those black spots you get in your vision when you've sat down for too long. Focused mostly around Blue himself, gets less intense in other parts of your FOV. Audio is also distorted, but to a lesser degree (think 25 to 50%).

Range: Medium I guess

Type: Conjuration or psychic (unsure)

Purpose: Not really sure. He uses it to disorientate his opponents in fights, so is it Defensive or Utility?

Visual cue: His eyes burn bright blue (by which I mean they glow a lot), and the edges of his model seem to waver slightly (for anyone not affected by it)

Auditive cue: N/A

Tiers:

Tier 1: can use it on one person

Tier 2: can use it on multiple people, with a reduction in effectiveness (1 person would feel 100% of max distortion, 2 people would both feel 2/3 of max distortion, can someone make a formula with this?)

General limitations: Doesn't work well on large groups, people who can fight well without relying on their vision are also at an advantage, or ambush attackers (he has to focus on someone to use his semblance on them)

Applications: Disorienting opponents (obviously)

Dust interactions: no

Notes: He uses it in conjunction with his weapon, which I might add to the weapon foundry soon. If I don't bother with that, you should know it's mainly based on a falchion, and in fights he swings it around a lot to further distract/disorient opponents with the gleaming blade