Talk:Gianduja/@comment-74.141.192.162-20150326192436/@comment-26018514-20150420203511

yep... 99% of the games combat:

1. Pick up bad guy/item

2. toss at other bad guy/wall(or off a cliff)

3. repeat

barely any deviation from that formula other than forced boss fight mechanics, story was kind of fun... but there wasn't much of it... and the world is built in such a way that your character(wielder of gravity) can generally only get place to place using his abilities... yet somehow other characters with no powers consistently are shown getting to impossible places faster than you can... the game is irritating, pretty and interesting at first glance, yet extremely underwhelming in the end.