Board Thread:Off Topic/@comment-25396609-20151012154515/@comment-27122289-20151029041810

A few things have been brought up which I actually did think of before, but had little room to elaborate on. I agree with the issue on the transformation. The act itself is really awkward and hard to explain without becoming long winded, but I wanted to elaborate it as a "locking/unlocking" system. Like in some plated armor if not all, a series of belts or buckles holds them in place so they do not slip or fall off. Rather than that, it would be an intricate latch locking system that, when activated say by controls on the gauntlet, it would unlock those set pieces from the body while simulantiously prepping the frame for the added parts. This would allow for quick removal and reapplication even in battle without having to contort into Samus Aran...and break all your bones. So the transforming part being awkward or weird...I understand, I'll find a place to elaborate, though briefly.

As for the other issue, like being "too Iron Man", that too I agree with and I have avoided a full suit for that reason. The repulsor system was scrapped for the Impact system instead, meaning melee only range. Instead of Repulsor Beams, he channels dust that varies in effect on impact. I've taken elements from Iron Man, yes but I tried to intergrate them into a style that is remincisent of medieval plate armor. It acts more like an exoskeleton then it does anything else, only weaponized to be more offensive to compliment a certain style. So this I will defend for the sheer fact he isn't Iron Man nor is the weapon even close to the Iron Man suits...even the Mark one flies, has some ranged capabilities and protects the entire body. But trust me, I know where you are coming from and I do appreciate the feedback.

BUT! Phantom and Spirited, you both gave me great insight to other things that I can fix and will fix. As you mentioned before Spirited, the future plan to create a single mode is something I have planned for the character, though it requires more planning in design so I don't rip off Iron Man. I wanted to use Iron Man as a basis for understanding the design as it is easier that way but I don't want it to BE Iron Man either and trying to actively avoid doing. And while it may seem I'm coming off strong or dickish on some things, I don't mean to.