Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-20830817-20131209102558

Hot d*** that's great. I know how to do a lot of Cel-shading stuff, but theres a lot of variability to it (surprisingly :P). Even a little help narrowing down a good replication of theirs is excellent, and if they actually taught it... *clicks link*

I'm all for simplicity, too. Especially when its a cel-shaded game to START with. It's just a matter of how much attention to detail you want. Monty and them are simplistic, but they're also quite detailed when you really pay attention to the physics and stuff (or well, from a gaming perspective its detailed enough, when you take the style into account).