User blog comment:The Trumpet player of/Is this relevant ?/@comment-5999656-20150805185658/@comment-25555436-20150807140443

Depends on the Silent Hill, because YMMV.

It focuses more on psychological horror, screwing with your head, and tormenting you or the MC in some way (for example, SH4's MC. His appartment progressively gets haunted, and even before that he can't get out in any way, and no one can hear him or even see him outside, even though he can see them).

Other "Horror" games are just jumpscares and ugly monsters, or just ugly monsters, exceptions are rare and mostly recent. Silent Hill depends less on jumpscares, and more on the horror, the creepyness, and gives the monsters a twist by making them all be symbolic in some way. Each has something to do, represents something about the protagonist, or someone else.

Gameplay-wise, most are similar to the first 3 Resident Evil with less guns available. It does exist since those days.