Board Thread:Off Topic/@comment-24993958-20161230201819/@comment-26397825-20170112120628

Sentry: I don't know of any issues I had with it, and I can't remember anyone else saying anything bad. Maybe it just got missed.

Piscean: Eh, Elemental semblances aren't my favourite thing, but that's limited entirely to 'creating the elements' semblances. Interacting with them in various ways (such as absorbing and reflecting/redirecting into a different attack) is a different thing that I don't have a problem with.

And here's another condensed semblance from me. On a side note, I have the next three days off work at this stage, so expect some character judging to happen.


 * Name: Lyrebird
 * Type: Conjuration
 * Purpose: Utility
 * Short description: User can create sounds and control the soundwaves of their voice.
 * Activation Cue: The air around the user’s mouth shimmers.
 * Range: Medium
 * General limitations: Can only affect the sound waves emanating from user’s own voice, however user can still manipulate it if they are transmitted through external devices. Has to recognize that it is their own voice, or they can not manipulate it. More practise will allow the user to manipulate old recordings of their voice; for now they can only manipulate live sound waves. Can only manipulate sound waves within 20m of the user, will increase with practise.
 * Passive ability: User is able to create any sound with their voice, including ones like the dial-up screech.
 * Active ability: Tier One: Allows user to manipulate the pitch of known sounds from high to low and low to high, allowing sounds to be muted or pitch level increased to be deafening.
 * Active ability: Tier Two: Creates a knockback effect, pushing themself or their opponents around. Can affect the inner ears of people, disorientating them, and shatter fragile objects. Targeted conical area of effect only.
 * Dust interaction (Wind): Tier Two: Increases the knockback effect, pushing themself or their opponents around with more force.
 * Dust Interaction (Fire): Tier Two: A blast of fire, dramatically increasing the knockback effect and acting as a turbo engine for themself. Harder to change direction when using it.
 * Dust Interaction (Lightning): Tier Two: Directional EMP
 * Dust Interaction (Shield): Tier Two: Creates a wall of white noise around them, preventing anyone from listening in on conversations taking place inside the area of effect.
 * Notes: This semblance combines my Banshee and Lyrebird semblances together.