Board Thread:Off Topic/@comment-24993958-20160429075004/@comment-24993958-20160429075041

1)Basic info


 * Name:


 * CNR explanation:


 * Species:(Human/Faunus)


 * Age:


 * Gender:


 * Symbol:


 * Handedness:


 * Physical traits: (Faunus features go here, as well as scars,tattoos, basically parts of the characters body that standout)


 * Misc traits:(A distinct item or clothing the character carries on them and in what context, a preference to a color on their outfits, a verbal tick, basically something distinctive not located on their body)


 * Nicknames:


 * Occupation:

2)Appearance


 * Aura Colour:


 * Aura Effects: (Effects are things like Ruby’s rose petals or Yang’s red eyes.)


 * Height:


 * Weight:


 * Eyes:


 * Skin color:


 * Face:


 * Hair:


 * Physique:


 * (Type of) Outfit: (add more than one if exists: Combat, Casual, Job, Formal, Informal, Sport, etc)


 * Gadgets (if any): (describe gadget and functions here)

3)Characteristics


 * Background:


 * Personality:


 * Likes:


 * Dislikes:

4) Trivia:


 * Notable relationships:


 * Notes:


 * Character Basis:

Hunter Extension

I) Weapons


 * Name: (include translation if applicable)


 * Wielder:


 * Maker/Smith:


 * Type: (weapon type and four letter abbreviation, such as High Caliber Sniper Scythe or HCSS)


 * Weapon Derivation: (what inspired the weapon)


 * Design: (handle, blade, etc colors, as well as any patterns or decoration)


 * Holstered/Inactive Form: (How it looks when stored)


 * Form 1:


 * Form 2: (if applicable)


 * Form 3: (if applicable)


 * Features: (secondary features or hidden components which do not involve transforming)


 * Dust Capacity: (dust types used/stored. optional)


 * Ammunition: (caliber, rounds per magazine, and element if applicable. optional)


 * Usage: (how the wielder uses it in combat; i.e. summary of fighting style)


 * Planned/Possible Upgrades:


 * Notes: (trivia, name meaning, etc)

II) Semblance


 * Name:


 * User(s):


 * Type: Aural (adds properties to aura)/ Conjuration (anything created from aura, whether it be physical, mental, or abstract such as an illusion)/ Conversion (transforms an element into aura or aura into an element)/ Glyph(semblance manifests as glyphs)/Physical(enhances/adds/alters physical capabilities at the cost of aura)/Psychic(enhances/adds/alters mental capabilities with aura)


 * Purpose: Offensive (The effect is either directly offensive, or boosts offense) / Defensive (The effect either boosts defense or protects the user. Aura/Body Recovery also counts) / Utility (The effect is neutral, neither offensive nor defensive. However, with enough creativity they can be used as such)


 * Short description: (summarize the semblance in a few words.)


 * Activation cue: (how would you be able to tell the semblance is being used if it appeared on the show)


 * Range: (Personal if it works only on you; Short for stuff your aura comes in contact with; Medium for about throwing distance; Long range anything else but try not to make it farther than you can see)


 * General limitations: (if a limitation is applied on most abilities, put it here as long as it isn't just the aura cost)


 * Passive ability(s) (if any): (and specific limitations, if any)


 * Active ability: Tier One: (and specific limitations, if any)


 * Active ability: Tier Two (if applicable, add more as necessary):


 * Dust interaction (insert dust type here): (describe what changes here)


 * Notes: (for trivia you might want to add about the user of the semblance)

III) Combat Info


 * Class/Position


 * Landing strategy:


 * Fighting Style:

Civilian Extension (Optional)

A) Day to Day Life


 * Expanded Occupation/Business Details: (What the business does, how successful it is, who it sells to)


 * Skills: (Activities the character has some degree of mastery over)


 * Certifications: (certificates, doctorates or the like that the character has received)


 * Expanded Relationships/Family Life: (Do not write the backstory for relations here, just how they interact with the character)

Grading System:

1) Basic Info - 10 points I really don't expect anyone to lose points here.

2) Appearance - 30 points Each part is worth 2 points, outfit is worth 10 overall but only giving one outfit can impact your score (unless it's super fancy.

3) Characteristics - 30 points Backstory is worth 20 points, Personality is worth 10 points, Likes/Dislikes are worth 0 but can lose a person up to 2 points each if they really don't fit.

4) Trivia - 5 points Relationships are worth 5 points, Notes can be used to boost your score in other sections, Character Basis is just to let me know who it is based off

5) Weapon - 10 points

6) Semblance - 10 points

7) Combat Info - 5 points Landing strategy is worth 2 points, Fighting Style is worth 3 points. Class/Position is worth 0 but can lose a person up to 3 points if it doesn't fit.

Civilian Extension is not worth any points but can be used to boost points in other sections. Up to 10 bonus points from the civilian section.

A reminder that first time entrants are given 10 bonus points if their score is 70 or below, to give them a chance against the veterans. Another reminder that using a fairytale a canon character is confirmed to be based on will lose you 10 points automatically.