Board Thread:Off Topic/@comment-27082610-20170729051211/@comment-24534644-20170802032527

Alright, so I'm not even sure if this still qualifies as a "time" Semblance after how much workshopping I did to it, but here it is.

-Name: Turnback/Rewinder (Which one you guys like more?)

-User: Hikari Laoshu

-Introduction: The user is able target objects imbued with her Aura and cause them to fully reverse their movement within a short time period.

-Description: Prior to activating the Semblance, the user must imbue/coat an object or target of some sort with her Aura, which must be done through physical contact, and can take longer depending on the size of the object, the user’s familiarity with the object, and most notably, whether the object is alive or not. Then, upon the activation of the Semblance, the targeted object in question will quickly and completely reverse any physical motions or movement it made over a maximum span of 12 seconds. For example, if a rock is imbued with the user’s Aura, thrown across a courtyard, and then the Semblance is activated, that rock will cease any ongoing movement and proceed to fly back along the exact same trajectory and speed it was originally going in, except in reverse. The Semblance effect can even be applied to oneself, seeing as the user is naturally coated in their own Aura.

-Range: Personal/Short

-Type: Aural/Psychic (not really sure which one applies here)

-Purpose: Utility

-Visual Cue: The affected object glows prominently in the color of the user’s Aura.

-Auditory Cue: Possibly something akin to a rewind sound effect.

-Tier 1: The user is able to target inorganic objects she has imbued with her Aura and make them reverse their movements to any point within 12 seconds prior to activation.

-Tier 2: The user is able to target multiple objects simultaneously with their Semblance, causing all targets to reverse their movement at the same speed and up to the same point. Aura drain in cumulative to the number of objects targeted.

-Tier 3: The user is able to target herself with the Semblance, enabling her to reverse herself to a previous point in a pinch. Aura drain for this ability on herself is significantly greater compared to using it on separate inorganic objects.

-Tier 4: User is able to target other living creatures and people with her Semblance. Doing so is more difficult depending on whether the target has their own Aura to cancel out her’s. (Extremely draining, should only be used in life-or-death instances.)

-General Limitations:

>Just as it takes more effort to imbue Aura into something that is larger, or alive (particularly if it already has its own Aura), using the Semblance on such objects is more difficult as well.

>The Semblance is extremely Aura-intensive if used multiple times in rapid succession, and can drain stamina very quickly.

>The absolute limit on how far back an object can go is measured in time, not in distance. That being said, objects that are significantly farther away require more effort to reach with the Semblance in the first place.

>The Semblance can only send a target a maximum of 12 seconds back along its path of movement/motion, but the effect can be cut off at any point before this limit is reached (at any point from 1-12 seconds).

>Objects that are moved via the Semblance will go exactly to where they were at a specific point within the previous 12 seconds. Trajectory cannot be altered in any way until the Semblance’s effect wears off.

>Once the effect of the Semblance wears off, physics and momentum will immediately begin acting upon the object once more, meaning that it will continue to travel in the direction of its reversed motion. For example, if the affected object was traveling at a high velocity during the reversal process, in will continue to do so upon the Semblance wearing off, unless its movement is physically stopped.

>The Semblance does NOT repair or erase damage in any way, or fix objects that have been broken seconds prior to its activation. Such objects may appear to fix themselves during the course of the Semblance’s effect, but will remain broken once the reversal effect wears off.

-Applications: The user tends to employ this ability for small things, such as replacing things that she drops or accidentally knocks over. In combat, it is frequently employed in tandem with the user’s weapons, which are frequently thrown like chakrams and then brought back via the time reversal effect. She also uses the Semblance to get herself out of dangerous spots, which, admittedly, she gets herself into quite often. The Semblance is quite draining on Aura reserves however, and the user doesn’t have the most impressive stamina and Aura strength to begin with. As a result, she frequently burns herself out very quickly through repeated use of the Semblance.

-Dust Interaction: N/A

-Notes: Hikari is known for being something of a overexcitable clutz, frequently falling, knocking things over, and dropping things. A trait that she is aware of, and despite her efforts to fix, hasn’t gone away. As a result, the manifestation of her Semblance essentially allowed her to fix her own mistakes by literally reversing them.