User blog comment:Rebinreburst/10 commandments of weapons, and why I'm not posting in the forums./@comment-25110963-20190831205908/@comment-36926079-20190901011837

orry if I sound blunt, but the wiki just ate my post three times.

First form-

1) Shield needs to be slightly convex in order to deflect blows

2) Club is too light while the shield is too heavy if you imagine literally cutting the weapon where it splits. If you reflavor her as a riot control character with the baton, then that's okay, but regardless, lighten the shield with gravity dust.

Second form-

1) The knife looks too wide for effective close combat, almost like a kunai. It needs to look more like a KABAR or a dagger. As it is, it will be too wide for stabbing or cutting, but excellent at digging.

2) The machine gun needs to be stored somewhere while she is using the knife. She will be unbalanced when fighting if she holds it on the opposite side. If she carries it regardless, she will be weighed down unless she uses a combination of magnetism and anti gravity.

Boomerang form-

1) It will kill a teammate. It will kill you. Forget Crescent Rose, this buzzsaw is the most deadly weapon ever. This is why flails weren't real weapons- they would easily bounce off shields and hit allies.

2) It could easily get stuck in a position where you can't retrieve it for a bit, and then both you and it are stuck between a rock and a hard place.

3) Launching it requires an additional mechanism you likely won't have room for in the weapon, as most of the cylindrical portion is taken up by both the gun portion and the retractible blades.

Third form-

1) Buzzsaws are good against trees, concrete, etc., but bad against moving Grimm because you won't have enough time to get a good groove going. Think about it like a weapon that scales damage with time attacked.

2) Might be to heavy to strike effectively. Use grav dust again.

3) Incredibly deadly to use for sparring, and intimidating too. Expect no one to train with you if you use this.

TLDR- Besides some readjusting of weight the main issues I see with the weapon are the coolest and dorkiest parts- the circular saw that reminds me of Roy's saws.

Nearly everyone who frequents the weapons board could tell you that boomeranging saws are an incredibly bad idea. As for the actual melee form itself, it probably isn't that effective compared to more realistic weapons.

I'm trying to be more lenient on weapons, but I think this weapon's circular saw feature endangers the safety of both them and whoever they work with in more ways than one.