Board Thread:Off Topic/@comment-25857155-20150111054847/@comment-24993958-20150113221854

LiveandSound wrote: Well, if we're going to review each other's Semblances, I guess I'll put here one of my ideas for one.

I call it, Suplication. If any of you got better names, I would appreciate it. How about attrition? That’s what yours seems to do, and I honestly think it could use a buff, while I mentioned I don’t like powers without a weakness your opponent can’t exploit…yours goes 180 and is a power that you can’t exploit. As it is now it’s an easy to use torture device (amplify someone’s hunger while you beat him up)…and not much else.

Why not allow it to amplify elemental feelings? Like burns or frostbites…or indeed electric shock? Gives you a reason to use dust and a way to get some consistent use out of it.

Ahpolki Inika wrote: Welp, here goes: "Biomechanics" Not sure about the science on how it works, but it could make for a cool puppeteer styled character…like make a mechanical snake with a manual flamethrower installed, or a creppy puppet with blades in all the right places, OR A FLYING CHAINSAW CONTRAPTION!!!not to mention it could potentially troll half our current cast and cripple their fighting ability.

Overall I like it but…i think you need to set its limits better. For instance can I make a gun shoot without the users wish or jam it? Can I control a wooden puppet with joints? If I have a pulley you can’t affect it but if I attach it to an axle you can make it spin?