Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-17727644-20131019041225

They don't really Kaitaryu, sure there is the dedicated fan-base but we wouldn't be seeing Eve-online, guild wars 2, SWTOR opening numbers to begin with.

If it's definitely your first time setting foot into a industry, you have to make sure your product is a success and the surest way is to not tackle something you cannot do properly. Despite the fact that I hate this aspect of the business (seeking a series of short-term gains rather than long-term gains), the short-term in this case is the better overall strategy.

It's why I made the case for those three types of games. They are indeed complicated, especially if it's for the PC, but it's not out of the realm of feasiblity for rooster-teeth to do once they have the man-power. I would argue that a smash brawler game would last just as long as a RWBY MMORPG would. As I recall, people still play the crap out of those types of Wii games, which is why I suggested it in the first place.