User blog comment:Maki Kuronami/ATTENTION ALL RT SPONSORS - Grimm Eclipse hype!/@comment-11188061-20141225235832

Okay, tried it. It's a MASSIVE improvement from the original game, although there are some kinks to work out (the gameplay is like, totally there though! Coolest shit ever!).

So for one, these Beowolves are NASTY. Like holy shit if you start getting hit you better start spamming Right Click buttons ASAP to force cancel your state and counter attack immediately.

As for two, like HOLY SHIT that white Beowolf I actually wrote about it since forever (but never posted because that particular Ruby Arc was lacking something), it's unfortunate that in my fan fiction it's depicted the other way around (in fact, exactly like the 'current' Beowolves but with extra armor and spikes) though. And it's hard. Like in addition to be able to block (the moment you're in range and attacking it just... blocks) it will take reduced damage until you can break it's guard.

And then they can dash to your back. And then strike you with just 1 combo to no Aura. And they will 100% 'dodge' backwards if you strike them face on, although your right click is there to mitigate that. Semblance is actually pretty lousy (the whirlwind of death can't even kill a Beowolf). I'm pretty sure I can do more with the 'Hook Your Neck' Semblance move, but usually you're too panic to try. It's just SO FAST, and like - so HARD. Unfortunately it doesn't feel like the smart kind of hard for now, but there is definite potential right there.

The camera angles are mostly fine until you reach the walls. Then it gets awkward as you try to kill the enemy as fast as possible while having half of your screen filled with blue sky (the truth of Remnant... THE WHOLE PLACE IS FLOATING ON THE SKIES! If this is true I won't actually be surprised though?).

There may be more moves that you can try, but the lack of immediate response makes it seriously hard to predict how your next combo will be. Like, I tried a normal Right Click, Right Click, Left Click and it took 0.5 seconds or more to load in because, well, for realistic reasons (if the action loads as fast as the mouse clicks, I think Ruby will be a mangled mess of meat and bones lol).

But it was more controllable for the original version. This one is much faster than the previous game, and doing a combo is usually just mashing dem buttons really, really fast.

And... it's almost time to work. I'll type in Part 2 of my reviews later.