Board Thread:Off Topic/@comment-27082610-20170729051211/@comment-26397825-20170813101804

It's got multiple things going on, which don't really seem tied together. First, she can see heat signatures. Then she can generate heat to act as a turbo booster, burn people with heat blasts, and set her sword on fire. Then she creates full on fireballs and a fire dome. Plus she has to stay hydrated to an extreme degree or risk burns and severe exhaustion, when we haven't actually seen semblances hurt the user except when you push them beyond their limits, but it's just a standard thing for her.

Plus the heat shimmer is constantly on, meaning it would burn through her aura faster than an opponent could actually attack. She's basically her own worst enemy, as anyone fighting her simply has to stay out of range and let her wear herself out.

The dehydration thing doesn't really have a place here. Running a higher temperature than normal people brings with it its own series of problems - such as being hit by lower temperatures harder, as the body is simply not used to it. Actively bringing in harmful effects that are only mitigated by drinking so much water that you'd drown normally is not a good way of balancing a semblance.

There is also a difference between heat vision, heat manipulation, and fire manipulation. Heat vision is a sensory ability, to do with the senses. Heat and fire manipulation are similar, but you can have heat without fire and simply upping the heat does not naturally lead to fire without external stimulation.

So, my suggestion is drop the natural fire creation and manipulation and make it only a Fire Dust effect. Drop the heat vision, because it's a completely different ability that feels shoehorned in for the sake of having it rather than an actual aspect of the semblance. The heat manipulation is fine, but drop the passive effect of a constant shimmer and have it as only happening when the user is actively using their semblance. Otherwise, have the body run at a higher temperature to normal but not high enough to melt plastic just by proximity.

Also, how hot is the heat? A limit would be good to have, something that isn't insanely high that would blast your skin off with just a wave.