User blog comment:Imouto-tan/Summer Role Play/@comment-4023909-20160427041912/@comment-4867780-20160518224244

I agree with Demonics, without some kind of reliable rules as to who wins and why, you can be sure both sides will push it further and further until the situation gets out of hands ^ ^, Nobody likes losing after all, especially not before an audience. On the other, it's rather difficult to pull in such an open and multi-reference context.

Best would probably be to require a relatively clear assessment of each character's capabilities on their respective sheets (what they can/can't do and approximately how much) like on Marvel and DC wikis, and from there officially appoint a sufficiently knowledgeable "arbiter" that will play a role similar to that of a Game Master in classical RPs, resolving uncertain outcomes (fairly and firmly) and keeping the emotional craziness at bay.