Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-25555436-20150612043610

Maki Kuronami wrote: The what on the what? DMC3 and DMC4? Instead of telling you, I can just show the difference. Surana is way too Murican for his own good. He needs to be japanified, for his own sake. Also:

-DMC1 plotwise? I guess it's better than DMC2 plotwise, with blatant, radical and unexpected character personality and tone switches, but I would have prefered for it to be more along the lines of DMC3, which knew what kind of game it was, knew what characters it had, and knew how to use them for the public's entertainment.

-You say DmC focused too much on the plot it janked the gameplay, huh? I say bullshit, Maki. You see, DmC's gameplay is actually not too different at all from the original DMC. The only real, significant thing that makes any difference, is that it was slower paced. Combat in general felt slower compared to DMC1234's, but in most other areas it's pretty much the same thing.

And their focus on the plot actually ended up for good in that regard. Anyone that isn't a blind moron that bashes NewDante for his new look (nevermind the different personality, most people hated him only because he looked more american emoish. Then they saw the personality) and actually bothered to play the damn game, can and likely will tell you that yes, believe it or not, DmC had a superior, better plot than the actual DMC1 despite some differences.

The only thing that "killed" that game was NewDante himself. If he was more like OldDante design or personality wise, DmC would have been considered as good, if not better than DMC1. If one judged only the game's plot, then it is indeed better.

Having a plot depends on the type of game one is making. A lack of plot could actually be bad for a game. No one is asking for AAA levels of writing like Bioware or Telltale's or even Netherealm Studios-level of writing. But not everyone wants to see a RWBY game that could be used effectively to expand on the show's lore and universe like with the Witcher games to be plotless. It doesn't even need to be long or complex, it can be short and simple like Metal Gear Rising.