Board Thread:Off Topic/@comment-27447621-20180622162015

Welcome, welcome. This is the Semblance Care Center.

Managed by SpiritedDreaming, VedranTheII and Phantomlink959, this is a place where you can post Semblance ideas for others to look them over, ask questions and offer suggestions for improvement. The goal is to help original Semblance ideas fit into the established canon of RWBY, as well as rebalancing Semblances as need be through group discussion.

If it's deemed that a Semblance is balanced, clear and fits into the RWBY Canon, it will be added to a list that will be posted on the next iteration of the thread. If not, then it won't be.

Please check the list in the next post to make sure that you're not using a name for your Semblance that has already been used. It helps us avoid confusion when it comes time for the next list to be posted after this thread fills up.

Previous Thread

Note: Please be sure to use the template provided below, it really helps us out.

Semblance template:

-Name:

-User: Name of the user. Ignore if you don't have any planned users.

-Introduction: A small, non-detailed explanation of the Semblance, 3 lines long at most.

-Description: Describe the Semblance's effect, in detail. Skip if the Introduction itself describes it more than enough.

-Range: Personal if it only affects the user. Short means "everything the user touches". Medium means "around throwing range". Long means "Roughly as far as the eye can see, but nothing too ridiculous".

-Type: The kind of Semblance it is: Aural (Adds properties to aura) ; Conjuration (Creating something, whether it be material like a Construct, or mental like Ilusions and Hallucinations) ; Conversion (transforms an element into aura or aura into an element) ; Physical (enhances/adds/alters physical capabilities) ; Psychic (enhances/adds/alters mental capabilities). If your Semblance appears from glyphs, they are a visual cue and not a type.

-Purpose: Whether the effect is Offensive, Defensive, or a mix of both, by nature. If neither naturally offensive or defensive, it's Utility. (Note: This doesn't count improvised applications of the Semblance, like Ruby using her Speed to cause a tornado by spinning).

-Visual Cue: Optional; some visual effect that appears, indicating the use of the Semblance. (Ex: Yang's eyes becoming red and flames appearing around her. Pyrrha glowing black very slightly). Every semblance requires either a visual or auditive cue, but both are not mandatory.

-Auditive Cue: Optional; a sound effect that appears when the Semblance is used (Ex: That metallic sound that appears when Emerald causes hallucinations). Every semblance requires either a visual or auditive cue, but both are not mandatory.

-Tier N: (Start at 1, add one for every tier. Ignore if it only has 1 tier. ) Describe specific details and limitations of the Semblance at the mentioned Tier. Treat each tier like a "stage"; Each higher tier = how the Semblance improved as the user's expertise with it increased over time.

-General Limitations: Limitations of the Semblance present in at least most Tiers. "Costs Aura" doesn't count since it's an universal limitation.

-Applications: Optional; How the user uses the Semblance, besides the obvious (Ex: If the Semblance creates a gale of wind, and the user uses it to fly, instead of just to create a gale of wind).

-Dust Interaction: Optional; If the Semblance is combined with Dust, what changes does X element cause on the Semblance (Ex: Blake's shadow clones being replaced by exploding fire clones when using Fire Dust).

-Notes: Anything else you might want to add, like trivia. 