Board Thread:General Discussion/@comment-6863431-20150103062825/@comment-25555436-20150218134949

50.37.24.192 wrote: I get that. I totally do. I've tried to make OCs, but I seem to run into that problem. Then... one day, I created an OC villain. I love creating OC villains. And that problem-- making them extremely overpowered and godlike, becomes justifiable. Because making them so extremely over-powered makes them a credible threat and it presents a genuine obstacle for the heros to overcome.

I'm actually working on a story right now. It focused on Ozpin, Glynda, and Ironwood facing a foe from their past (my OC villain... and setting the story in the present gives the villain a revenge motivation). Do note that making them a Villain OC won't save you entirely from making a Mary Sue. There's something called a Villain Sue, you know.

Besides, the stronger you make him/her, the harder it is to justify how they were defeated, if they are. If you make a Villain OC that can manipulate Time+Space+Reality, then really the only way the heroes defeated him, is if he was a complete and utter retard to conveniently forget about his powers, instead of using them to insta-kill the heroes.

If you make them too strong, then the "solution" may end up feeling like a Deus Ex Machina, even if there's no other way to win. Example: The Crucible and the Reapers in Mass Effect 3.

In other words, the stronger the Villain OC, the harder it is to write it's defeats and sometimes even their small feats in an understandable, good-looking way, without resorting to Deus Ex Machinas, Idiot Balls, Very Convenient Macguffins and other stuff.