Board Thread:Off Topic/@comment-26173711-20190509052121/@comment-35455126-20190530182135

Gonna keep bumping this one until I get feedback.

Glitchee123z wrote: Dudes

Glitchee123z wrote:

Name: Seer’s Wrath.

User: Tes Cerulean.

Introduction: Tes can summon a sentry that shoots people.

Description: Tes can summon a large floating eye that can fire energy bullets at any nearby enemy.

Range: Medium.

Type: Conjuration.

Purpose: Defense.

Visual Cue: Tes will be enveloped in a sphere of light before the sentry phases out of it.

Audial Cue: A humming whoosh.

Tier N:

1: Sentry can fire large slow-moving orbs with high damage.

2: Sentry can fire small bullets with low damage but with a much higher rate of fire.

3: Sentry can fire thin energy beams.

4: Sentry will explode upon despawning/breaking.

General Limitations:


 * Sentry will disintegrate in one or a few hits.


 * Lasts about 10-20 seconds before automatically despawning.


 * Sentry has decreased accuracy in Tier 2.


 * Has a limited detection range. (This range increases in Tier 3)


 * Is completely stationary, only limited to turning to fire.


 * While the Tier 3 energy beams may be very powerful, it takes some time to fire again.


 * Allies and user may be caught in the Tier 4 explosion.


 * If the user does not focus while summoning the sentry, it may fire indiscriminately on both allies and enemies.


 * Cannot summon more than one sentry.

Dust Interaction: Changes elemental type/effect of projectile.

Fire Dust: Turns projectiles into fireballs/beams and causes them to explode on impact.

Ice Dust: Makes projectiles freeze things upon impact.

Earth Dust: Makes projectiles generate rock spikes upon impacts.

Lightning Dust: Electrifies projectiles.

^^^

Need help balancing this one.