Board Thread:Off Topic/@comment-25555436-20150613000756/@comment-10380701-20150613015921

Since Touhou 15. It's the "gimmick" of that game.

Atlus is a great company. Likewise, their parent company, SEGA, tends to be revolutionary. Except Sonic. Sonic is special.

But their other games tend to not be fitting with the norm. Like the Yakuza series. Phantasy Star Online as well. While they kept the basic combat system the same throughout its lifetime, it also upgrades it everytime.

By PSO2, it became an action MMO, in contrast to the simplistic state it had in PSO.

You know, you say that as a jest, but it's actually how all of Japan functions. Even the animation company works on the same principle.

This is why all Japanese games tend to show you the way forward instead of being open world. Japanese people like to be guided on what to do next. And that's why GTA isn't very strong on Japan, because it's so huge.

To change that is to change a culture that has been established. It's impossible.