Board Thread:Off Topic/@comment-26397825-20150712053515/@comment-25555436-20150722172356

Let's see.....

Name: Terrafirma (Firm Earth)

Wielder: Whoever.

Maker/Smith: Wielder.

Type: Dust-Powered Buckler Gauntlet.

Weapon Derivation: Rekaigan's Juggernaut.

Description: The weapon looks like a pair of metal gauntlets that cover both of the user's entire hands and wrists. The finger sections have a pointy end , however it isn't designed to be used as claws. There is a small, sligh bump in the center of the upper section of the hand area, with a + form, and some O like bumps at the first half of each finger except the thumb.

The weapon works like any other gauntlet, just punch people with it. However, there are 2 cartdridges on the left and right side of each wrist. When Dust is equipped on the weapon, the user can activate at will both a Dust Shield and Dust spikes.

The shield is made entirely of Dust, and it's size depends on how much energy it's used, ranging from Buckler size to having the same lenght as a Tower Shield, although being more round. It comes out from the + section, and drains energy just by being active and when blocking attacks. While it can be broken, as it constantly receives energy from the Dust, it regenerates.

The spikes come out from the O bumps in each finger. They are about as long as the user's little finger, more or less. The spikes drain energy constantly by being active, and the user can use a bit more of the Dust's energy to fire the spikes forward, like small javelins. However, they are rather imprecise, and fade after hitting a hard surface or reaching a certain length.

Holstered/Sheathed Appearance: The Dust shield and spikes vanish, and the finger section retracts into itself, until it reaches the upper section at the hand, before each finger. The result makes it look like a slightly longer wristguard, not covering the fingers.

Usage: Due to the weapon's spikes's rather imprecise ranged capabilities, it's best to use the weapon like a normal pair of gauntlets, using the Dust shield for easier defense and the Dust spikes for extra damage. To make it easier to land the spikes while in combat, it's best to fire them right before or right after a punch.

Planned/Possible Upgrades: Notes: Replace the Dust spikes with a simpler, longer Dust blade of about the same lenght as the user's hand counting the fingers, adding slashing capability to the weapon while retaining the piercing capability granted by the spikes.