Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-14138255-20130907191834

109.76.147.185 wrote: MakiKuronami wrote: Teravor wrote: I feel like a RWBY fighting game would have a STEEP learning curve, with the amount of acrobatics and combos into other combos the characters do. So... Guilty Gear?

Actually, I sorta have a system in mind already.

Six buttons. Weak attack, Strong attack, Weapon attack, Strong weapon attack, Switch Weapon mode and an assist button.

Combos won't be that complicated, since I think RWBY works well as a button-mashing friendly game. You'd have to include some sort of Aura defence aswell.

I think a fighting game would be a nice spn-off, but for the first video game a bout RWBY, I don't want it to be as cheesy as Soulcaliber and Mortal Kombat were (Injustice I heard really melded story and gameplay together). While all great games, I think if people want story and true to the book style content, It must be something else.