Board Thread:Off Topic/@comment-26064215-20150127201253/@comment-74.194.230.101-20150223023711

Hmmmm... I think my semblence would be the ability to see the energy flows of the world around, and alter them with "packets" of projected aura, and by manipulating them into different shapes, create varied effects, within reason of course. I'd call it "Akashic Sight" and to maximize its use, I'd probably carry a grimoire containing drawn diagrams of different patters that created desired effects, and use them to keep a record of the different possible effects I'd learned. For example, I could be able to generate fire, or drain heat and create ice. Obviously limitations would include being unable to control energy others already have control over, such as another's aura, and if an energy flow is too massive it would be nearly impossible to manipulate with my meager aura, and any attempt could be disastrous, as well it is a dangerous ability to tinker with as if I were to create an flow of unknown nature it could A) do nothing, B) do something totally unpredictable or C) quite literally blow up in my face.

This or perhaps "Magic Eater" an ability that allows me to internalize the elemental properties of dust and project them outwards. For example internalizing water-based dust would give me the ability to create flowing, steady movements with little interruption and move with extreme flexibility. Obviously it would require the usage of dust to have an effect, and one must use enough dust to have the apropriate effect, but would not be able to consume infinite dust. As well the user would have to use actual dust, and not just the effects of dust. So no eating Weiss' ice needles or anything, need to consume actual dust. In this way however one's style could be easily switched up, allowing one to meet each enemy with a fighting style suited to beating them. For example, an enemy is too fast for you? lighting based dust to move at imeasurable speed for a quick lethal strike. Finding it difficult to fight this enemy because they keep distrupting your movements? Consume water-based dust to move with a nearly unstoppable flow. Enemy is just too damn stubborn and you can beat them down? Fire based dust will give you a furious, passionate assault that just won't seem to stop. But remember kids, overdosing on dust will f*ck you up.

Lastly, and this is definitely not one for me, Aura manipulation. While this semblence is 100% useless against Grimm and most machines (with the obvious exception of Penny), it would be a very powerful addition to the team. As shown by Pyrha it is completely possible affect another's aura with your own. Using this ability one can expend some of their aura to A) weaken their oponent (although obviously this will be less effective than the opposite effect because from here it becomes a battle of wills over who will have stronger command over their aura, and they have home-field advantage) C) strengthen their allies, which is where the primary usage of this semblence will come in, creating a useful support-type character whose purpose is to stand back and keep the party going, and C) heal their allies. While obviously, they can not restore a person from the dead, and they can not regrow and arm, they could use this ability to fix a broken arm. Because they will likely be kept in the back and protected from harm, they can use their own aura to supplement their allies, allowing them to heal an ally without draining the ally's aura nearly as much as if the ally were to heal themselves 100% with their own. Primarily this will be an emergency measure however, as the allies will typically protect themselves with their own aura. This character's job is mostly supplementary, but is a literal lifesaver.

In all honesty I more see myself using the former of these three possible semblences however, I think all would provide a balanced addition to the RWBY universe, with enough versatility to build a unique fighting style on, but without being so overpowered as to be unstoppable.