Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-20830817-20131209095554

I've started doing some models for a RWBY game. It's difficult for me to decide what exactly to do and not try to do with them, because although I could simulate cloth, hair, and all the other physics effects from the show... a game model would run better if it were a little simpler. It's a bit of a struggle to find the right balance, but once I do they shouldn't be too slow to produce.

Starting with Ruby, of course, cause she's the titular character.