Talk:RWBY: Amity Arena/@comment-35455126-20180505223046/@comment-24032889-20180506075144

The only difference between a lootbox game and a non-lootbox game for anyone who's responsible is "Do I stop playing when it gets boring, or do I stop playing when I get a lootbox?" If there's no gameplay benefit to lootboxes, there shouldn't be any hullaballoo. If people wanna spend money them, that's them. There's no argument for gambling because there's no monetary reward for it.