Board Thread:Off Topic/@comment-24993958-20160317004723/@comment-26397825-20160320032417

Aural Damage Mitigiation is the base function of aura; it stops the person from actually taking damage from a strike, but doesn't stop the pain or knockback effect of said strike. This means you can take a mace to your unprotected head on full aura and not have your head caved in instantly - but you'll have a splitting headache to work through as you try to either run away or defeat your opponent.