Talk:James Ironwood/@comment-27064454-20180620043958/@comment-5430952-20180704000702

Very funny, 73. :p

Besides that, considering how RT rushed to make the new models of the characters when they switched to Maya, giving Ironwood stubby arms was probably a consequence of that. Maybe now, that they've had more time to work with Maya, they can make a more realistic version of Ironwood, like he did during the Beacon Arc. We'll most likely find out this fall.