Board Thread:Off Topic/@comment-25396609-20180128214516/@comment-26397825-20180219025416

I am here. Huzzah.

Core Info

1)Basic Info 2)Appearance: 3)Characteristics: 4)Trivia Huntsman Extension
 * Name: Chloe Prisca
 * CNR Explanation: Greek name meaning green shoot (as in plants), Roman name meaning Ancient
 * Species: Human
 * Age: 29
 * Gender: Female
 * Emblem: A sprout shaped like a C, with the top leaf being the top of the letter and the second leaf springing from the back, typically appears in gold
 * Handedness: Ambidextrous, right dominant
 * Occupation: Huntress, Archaeologist
 * Aura Colour: Silver
 * Height: 5’11” 1.8m
 * Weight: 163lbs 74kgs
 * Eyes: Spring green
 * Skin Colour: Olive
 * Face Shape: Square, strong features
 * Hair: chocolate brown, French braid reaching to mid shoulders with a few strands escaping the front
 * Physical Traits: wears light mascara, bronze eyeshadow and clear lipgloss
 * Physique: Toned, flexible, curvy
 * Combat Outfit: Fitted slate blue, wide necked knitted sweater over black singlet. Sweater and singlet fall slightly short of hips, leaving an inch of skin visible. Fitted olive green jeans tucked into black knee high biker boots with multiple buckles.
 * Accessories: black heavy duty hip and leg holster with extra ammo attached to legs, large gold clip around hair band. Gold brooch attached to holster in shape of her emblem.
 * Gadgets: Buckle on holster has retractable grappling hook and stores up to 20 metres of high tensile wire.
 * Impractical Formal Outfit: Fitted black singlet dress reaching to ankles with split up right leg to mid thigh. Slate blue pump heel with rose gold soles and leaf designs around heel.
 * Accessories: Rose gold choker with blue gemstone and slate blue clutch with emblem in rose gold acting as clasp. Wears her hair loose, with fringe pulled back from her face with a rose gold clasp in a leaf design.
 * Practical Formal/Smart Combat Outfit: Black pantsuit with white button up shirt and slate blue tie. Pants are tucked into combat outfit boots.
 * Accessories: Black parade gloves and gold tie pin shaped like emblem. Wears holster from combat outfit. Hair is pulled back in a ponytail with gold clip from combat outfit.
 * Background: Born in Atlas to aging parents, her father was an archeologist who enjoyed going off to ‘unexplored’ parts of the world and discovering the history there. He installed a love of the past in her from a young age. Her mother was indulging but more interested in her antiques collection than actual history, and ran an art gallery where they were often put on display. Chloe grew up with an appreciation of fine culture and art, and real passion for historical objects and places. She dreamed of accompanying her father out on digs and discovering new old places.
 * When Chloe was 11 her father died to a Grimm attack while exploring a site, despite the Huntsman he had hired to protect him. Realising that Chloe held the same desire to see the world that her father did, her mother enrolled her in a Combat School in Atlas so she’d at least be able to protect herself when she went exploring for herself.
 * This sort of backfired on her mother, as Chloe developed a cocky attitude and believed that she was strong enough to do anything now, and wouldn’t fall prey to the same pitfalls as her father - that of being unable to protect herself in case of attack. Pulling Chloe out of the Combat School for private tutors didn’t help either, as she seemed determined that it was a sign of her skill level that she was too good to be given a general education with everyone else.
 * She started developing a real sense of elitism that her mother despaired ever removing. She also took to exploring around the city of Atlas, getting into places she wasn’t supposed to and somehow not being noticed until much later, often by the way of security cameras. When questioned, Chloe asked the rhetorical question “How can I explore the world if I haven’t even explored my own hometown?” Punishments didn’t seem to stick to Chloe, as she never learnt her lesson during her early teenage years.
 * When she was 17, she continued her training as a Huntress in Atlas Academy as a part of Team APCT (Apricot) - and summarily got her elitism kicked out of her by less cocky and more studious kids. The wake up call was just what she needed, and Chloe managed to reign herself in after hard a year of working to break bad habits. She worked hard to reach the top of the class, somewhat ignoring her team in pursuit of her personal goals, and eventually beat out those kids who had originally given her the kick she needed. She graduated with honours, and despite pressure from the Headmaster of Atlas for her to join the Atlas Military, Chloe left to pursue her real passion and the reason for her combat training in the first place - history.
 * She enrolled in an online University where she could take a Bachelor in History between missions, and started minor forays into the archaeological world while also performing standard Huntsmen missions. After her mother died from a combination of age and pneumonia one particularly cold winter when she was 23, Chloe packed up most of the house, dismissed all but the bare minimum of the staff keeping the grounds, handed the running of her mother’s art museum to a trusted employee, and left to go on lengthy trips to wild lands after obtaining her Bachelor.
 * Somehow managing to piss off most of the archaeological community in a way that they couldn’t censure her for, she made a name as an ameteur purveyor - and sometimes a destroyer - of ancient sites. Her destructive tendencies were offset by the hidden treasures she found after the doorway/floor/roof of whatever she had been studying had been destroyed somehow, and she soon had a mixed reputation.
 * She didn’t care however, as the pure enjoyment she got from being the first in a new location or being the one to solve a puzzle others had stressed over before far outweighed any impacts her reputation took. She received her Masters a few years into her personal exploration efforts, and immediately signed up to obtain a Doctorate, which she has been working on for almost a year now.
 * Personality: Confident and self assured, with only the barest sense of self preservation when faced with reward. A bit of a history buff, though she’s more interested in learning it than preserving it. Subscribes to the belief that sometimes to move forward you have to break what you’re leaving behind. Selfish but driven, always pushing herself to be better. Can be loud and sarcastic, and teases others as her way of showing affection. Can seem like a flippant person, but she simply doesn’t believe in being grim all the time, and prefers to make sarcastic remarks and witty statements instead of succumb to tense situations.
 * Likes: Ancient civilizations, logic puzzles, snow, outdoors
 * Dislikes: Stuffy politicians and university professors, people afraid of trying something new
 * Notable Relationships:
 * Glaucio Prisca (Portuguese from of a Roman name meaning blueish-gray): Father, loved him dearly, misses him but has moved on with her life. Has fond memories of the man.
 * Whitney Prisca (English name meaning White Island): Mother, loved her as well, but doesn’t have as many fond memories of her due to their differing interests. Keeps her antique collection because of sentiment, though has obviously delved further into the past around them.
 * Team APCT, Aoi Kobayashi (Japanese names meaning green-blue and green forest), Prunella Garcia (Name of a purple flower, Spanish surname of unknown meaning), and Tawny Zimmerman (Light brown colour, German occupational surname meaning carpenter) - Honestly not very close to any of them, as she ignored her team in pursuit of her own goals during school. She would count them as acquaintances, and knows their birthdays and favourite colours. She also knows that Aoi and Tawny had a pretty disastrous love affair that ended in Tawny sleeping with as many of their classmates as she could in some form of revenge, which Chloe ignored in an attempt to avoid any drama. Aoi and Tawny did eventually make up and get back together, and now have a relationship that seems toxic on the outside but is actually pretty supportive.
 * Skills: Knows various waltzes due to her mother
 * Allusion: Lara Croft
 * Notes: Drew from a lot of sources on Lara Croft, but the biggest thing about her has always been that she’s a history buff, dual wields pistols/handguns, and leaves a trail of destruction behind in any tomb she visits.
 * In some versions her mother dies when she’s a baby and her father when she’s a teen, in others her father dies when she’s young and her mother when she’s a teen. They all agree she was an orphan before she really got started as a tomb raider, however.

Weapon B)Semblance C)Combat Info Civilian Extension
 * Name: Dioskouroi
 * Classification: Semi-Automatic Cleaver Handguns (SACH)
 * Weapon Derivation: The Para Bellum, Desert Eagle Handgun
 * Form 1: Cleaver. A pair of straight backed cleavers measuring 18.5 inches (47cm) in total length. 12 inch (30.5cm) single edged blade with a 10 inch (25.5cm) barrel running up the blunt side, 6.5 inch (16.5cm)handle. Trigger is located on the underside of the handle, but does nothing in this form. Sharp edge of both blades is infused with Ice Dust.
 * Design: Dark grey blade and barrel with a dark blue edge, and a spring green handle.
 * Form 2: Handguns. Handle cocks forward to 45 degrees, becoming the grip of the handgun. Trigger engages in this form. Can still be used as cleavers.
 * Holstered: Sheathed across the small of the back, blades parallel and handles on opposite sides of the body
 * Ammunition: .50AE bullets, custom 5.5 inch magazines hold 10 each instead of typical 7
 * Notes: Name comes from the collective term for Castor and Pollux, twins that feature in a lot of different mythologies.
 * Name: Infiltrator
 * Introduction: The user appears to be an unimportant background detail.
 * Description: Creates a perception filter around the user which tricks the minds of those who look at her into believing she is supposed to be there and dismissing her as a background detail. People unaware of her presence will naturally dismiss her as not-important and part ways around her in a crowd
 * Range: Personal
 * Type: Psychic
 * Purpose: Utility
 * Visual Cue: A reflective silver circle around the pupils of her eyes.
 * General Limitations: Cannot pass it on to other people, does not work on cameras or digital viewing devices. People specifically looking for the user can still see them. Aggressive actions automatically cancel the semblance effects, unless the attack is expected of the user, Ie if the user infiltrates a bandit camp and helps defend the camp from attackers.
 * Dust Interaction: Wind: Bends the air around Chloe, giving her camouflage. Not perfect, can still be seen if she moves too fast or the viewer is particularly perceptive or looking for her.
 * Dust interaction: Cyan: Leaves a 3D hologram of the user on a loop doing a single action such as reading a book or rummaging through a box which acts as a decoy for anyone looking for her. Hologram has a lesser effect of the perception filter on it, tricking minds as normal but being easier to see through and therefore drawing more attention than Chloe herself.
 * Reflection of Character: A play on Chloe’s natural confidence, where she exudes such confidence in what she’s doing and where she’s going that nothing seems to be out of the ordinary and she naturally seems to supposed to be there.
 * Preferred Range: Close-Mid
 * Landing Strategy: Uses the grappling hook on her belt to swing to safety. If that option is unavailable, loads Gravity dust into her handgun and uses the recoil to slow her fall.
 * Fighting Style: A bit of a dirty fighter, she mixes kicks with handgun blasts and cleaver attacks. Uses her environment to her advantage wherever possible, including utilising her grappling hook to pull environmental hazards down on her enemies. Fast, acrobatic, and always on the move. She never attacks head on unless she has no choice, and often ducks behind cover and uses her semblance to attack from another direction before her enemies notice her.

I) Day to Day Life
 * Expanded Occupation/Business Details: Writes books to earn money in her downtime, mostly fictional novels based around what life could have been like in various historical stages, and occasionally short excerpts for magazines and text books.
 * Certifications: Masters in History, currently working on her Doctorate which requires a full length nonfiction book on a single subject.