Board Thread:Off Topic/@comment-24534644-20170213012304/@comment-25936766-20170409125501

7thSalamander wrote:

-Name: Menace

-Short description: Allows user to see the threat of death.

-Passive ability: heightens users natural danger insticts.

-Active ability: Tier One: User is capable of seeing the threat of death as a white aura where an attack would land or if an attck would kill them. The aura shows up 5 seconds before the attack would land.

-Active ability: Tier Two: User can tell if anything has died in the area recently, and how that thing died.

-Active ability: Tier Three: User can see black aura around others who are near death.

1-The effects seem.......unnecesary, since Aura blocks damage and thus prevents death from quite a lot of things that would normally kill someone.

For T2, the ability to tell if anything died is useless because for the most part one can tell that just by looking. It would only be useful with Grimm or disintegrated people. T3 is useless for about the same reason, if someone is near death you can tell just by looking.

And the entire T2 effects don't feel connected to the Semblance. The Semblance "detects the threat of death", which is present in the T1 and T3 effects. Meanwhile, "telling if something died recently and how they died" feels like something different with no real connection. Like it was just thrown in for the sake of it.

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2-How would the Aura show where the attack would hit, 5 seconds before it does? Given how fast fights in Remnant generally seem to be, it basically tells the user where they will get hit miles before the enemy even begins the attack.