Board Thread:Speculation House/@comment-4830106-20130810030606/@comment-24891101-20140607015552

My general impression is that while mankind has gained the upper hand in their existential conflict, there are still many, many wild places. Based on the opening narration, I get the impression that most of Remnant's population has, historically, been quasi-urban (How does farming work on Remnant?). Civilization centered around fortresses, where in the event of Grimm incursion, the people could find refuge. Based on the Roman's map, the City of Vale seems to terminate quite abruptly; with the fortress imagery in the opening narration (is there a better term for that?) makes me think that even in modernity, major cities are walled, and traveling from city to city occurs either by air, or, when applicable, by sea. No urban sprawl, here, methinks. What smaller towns and such exist probably are built around a fortress, with a local garrison of Hunters. There may be transit corridors, where there are highways, which are likely elevated, as the railway in "Black" was. These would have something in the way of defences (maybe the AK-130s and Spider on the train are to protect principally against Grimm?) If you venture out into the wilds, I think you'll quickly face Creatures of Grimm.

The Dumbledore comparisons for Ozpin are apt, and we don't even know if he has any political clout, though I meant really that if he does, it's as an expert in his field, not as a politician, who may advise on policy and may even be well-known for it, but lacks governmental standing per se outside of however he interacts as Hunter and trainer thereof.