Board Thread:Off Topic/@comment-3965075-20170602225213/@comment-30530552-20170604005235

Just gonna casually post this here so that I can guarantee an earlier slot (this of course, assuming that people don't edit their posts, which sometimes happens.

Core Info 1)Basic Info 2)Appearance: 3)Characteristics: 4)Trivia Hunter Extension
 * Name: Merlo Torres
 * CNR Explanation: Merlo is derived from the Latin merula, meaning "blackbird." Torres comes from the Latin word turris, referring to someone who lives in or near a tower.
 * Species: Human
 * Age: 20
 * Gender: Male
 * Emblem:
 * Handedness: Right (has learned ambidexterity)
 * Nicknames: Blackbird (earned by his name origin and his general look from his teammates), Ravenhair (he earned this because it refers to his hair color and his bird association, and because it was the first thing his partner saw to call him by before receiving his real name)
 * Occupation: 3rd Year Huntsman-in-Training at Shade Academy
 * Aura Colour: Bright Red
 * Height: 6'-2"
 * Weight: 145 lbs. (very slightly underweight)
 * Eyes: Honey yellow
 * Skin Colour: Fair, with a light tan
 * Face Shape:
 * Hair: (Colour and style)
 * Physical Traits: (Faunus features go here, as well as scars,tattoos, basically parts of the characters body that standout)
 * Physique:
 * Outfit: (Add more as necessary)
 * Accessories: (watches, necklaces, earrings)
 * Gadgets: (such as extra non-transforming weapons with utility purposes, grappling devices or a backpack similar to Penny’s)
 * Background:
 * Personality:
 * Misc Traits: (a verbal tick or personality quirk)
 * Likes:
 * Dislikes:
 * Notable Relationships:
 * Skills: (Non-combat related activities the character has some degree of mastery over, such as Weiss’s singing and piano skills)
 * Allusion:
 * Notes:

Weapon B)Semblance C)Combat Info Civilian Extension
 * Name: (include translation if applicable)
 * Maker/Smith: (If made by someone other than the OC)
 * Classification: (weapon classification and four letter abbreviation, such as High Caliber Sniper Scythe or HCSS)
 * Weapon Derivation: (what inspired the weapon)
 * Design: (handle, blade, etc colors, as well as any patterns or decoration)
 * Holstered/Inactive Form: (How it looks when stored)
 * Form 1:
 * Form 2: (if applicable)
 * Form 3: (if applicable)
 * Features: (secondary features or hidden components which do not involve transforming)
 * Dust Capacity: (dust types used/stored. optional)
 * Ammunition: (caliber, rounds per magazine, and element if applicable. optional)
 * Planned/Possible Upgrades:
 * Notes: (trivia, name meaning, etc)
 * Name:
 * Type: Aural (adds properties to aura)/ Conjuration (anything created from aura, whether it be physical, mental, or abstract such as an illusion)/ Conversion (transforms an element into aura or aura into an element)/ Symbol(semblance manifests as symbols)/Physical(enhances/adds/alters physical capabilities at the cost of aura)/Psychic(enhances/adds/alters mental capabilities with aura)
 * Purpose: Offensive (The effect is either directly offensive, or boosts offense) / Defensive (The effect either boosts defense or protects the user. Aura/Body Recovery also counts) / Utility (The effect is neutral, neither offensive nor defensive. However, with enough creativity they can be used as such)
 * Short description: (summarize the semblance in a few words.)
 * Activation Cue: (how would you be able to tell the semblance is being used if it appeared on the show)
 * Range: (Personal if it works only on you; Short for stuff your aura comes in contact with; Medium for about throwing distance; Long range anything else but try not to make it farther than you can see)
 * General limitations: (if a limitation is applied on most abilities, put it here as long as it isn't just the aura cost)
 * Passive ability(s) (if any): (and specific limitations, if any)
 * Active ability(s) (if any): Tier One: (and specific limitations, if any)
 * Active ability(s) (if any): Tier Two+: (and specific limitations, if any)
 * Dust interaction (insert dust type here): (describe what changes here)
 * Notes: (for trivia you might want to add about the user of the semblance)
 * Reflection of Personality:
 * Preferred Range: (close, mid, long)
 * Landing Strategy:
 * Fighting Style: (acrobatic, head on, sneak attacks, etc)

I) Day to Day Life
 * Expanded Occupation/Business Details: (What the business does, how successful it is, who it sells to)
 * Certifications: (certificates, doctorates, licenses or the like that the character has received)