Board Thread:Off Topic/@comment-25396609-20150530162910/@comment-10380701-20150602050724

1) Basic info:
 * Name: Isolde Goldstein (Isolde is a Germanic name that originates from the name Ishild, meaning "ice battle". Goldstein is German for "Gold stone")
 * Team/occupation: Aristocrat
 * Species: Human
 * Age: 32
 * Sex: Female
 * Handedness: Left-handed
 * Aura/Effects: Golden runes emanating from her body.
 * Symbol: A golden cross
 * Physical traits: Notable for her height and curvaceous build, fair skinned.
 * Misc traits: Has great interest in literature.
 * Nickname(s): The Eternal Strife(Self-proclaimed title), That Troublesome Fox(Everyone else), The Traitor of Humanity(White Fang Members)

2) Appearance:
 * Height: 194 cm
 * Weight: 70 kg
 * Eyes: Purple
 * Face: Notable for her sharp eyes.
 * Hair: Blonde, hip-length with the left-most tip of her back hair tied with a ribbon. It obscures most of her face.
 * Physique: Well-built and slender.
 * Combat Outfit: Her combat attire is composed of a dark purple renaissance-era dress adorned with gold greek symbols made from Dust. Additionally, she wears black gloves and thigh-high socks to complement her dress. Contrasting her dark attire, are some gold decorations on her outfit, notably two crosses, one on her neck, and another just above her ankle-length skirt. There's also a golden flower badge in her chest. She wears a pair of white earrings, resembling bird wings. Strips of cloth hanging from her shoulders can be seen as well, with additional greek symbols.

In full, the greek symbols in her dress form the sentence:

(Από την αρμονία έρχεται διχόνοια, από τη ζωή ο θάνατος έρχεται, από τη δημιουργία έρχεται καταστροφή.) "From harmony comes discord, from life comes death, from creation comes destruction."


 * Casual Outfit: Same as her combat outfit, without the additional accessories to save time.

3) Characteristics:


 * Personality: Isolde is rather prideful in how she speaks, though she means no ill intent. She speaks in a rather refined manner, fitting for an aristocrat of her stature. She is a nice person at heart, and are rather friendly with children.

Her only problem is that she views everything as under her control.

Below her kindness is a face of deception. Isolde views everyone as a tool she can use for her purposes, through her sweet words, she can convince and deceive many individuals, all while maintaining a smile. She enjoys causing a rift in the bonds of others.

Most of all, Isolde will stop at nothing to get what she wants, even if it kills millions. The process is irrelevant.

Once something doesn't go her way, her elegance falls and she becomes less composed, giving less thought into her actions.


 * Background: Born in a rich family from Atlas, as a child, Isolde was spoiled, always receiving what she wanted. As such, she considered that everything was in her control at such an early age. She was easily proven wrong during her early years of education. That did not deter her in any way. After some time, she graduated and had taken some interest in war stories from the past. Becoming a huntress didn't interest her, though she still practiced some combat training as self-defense. During that time, Isolde had unlocked her aura and learned her affinity for Dust sorcery. Per her request, her father commissioned three Huntsmen to train her. This puts her in a level of competency on par with young Huntsmen in her adult years.

As she grew, she began to find the books she's reading as rather boring, for the events that occur within it are set in stone. At some point during her teens, Isolde began to hear about the White Fang becoming violent. This picqued her curiosity, and without her father's consent, she began sneaking out of their manor to look into what was going on. She came into contact with the resident police force and asked for information regarding the White Fang, but was denied.

Annoyed that she didn't gain what she wanted, Isolde bribed a small gang to cause some trouble for the police force just to spite them. But instead, she got a more cruel idea and instead sold out the small gang she bribed to gain the police force's trust. She eventually obtained the information that she needed, but the method she used to obtain it entertained her more than the goal.

The idea of a real war to befall the world sparked an ambition within her. Biding her time, Isolde idly continued her daily life until the day she became eligible to inherit the position of family head.

Once she inherited her family's legacy, she began funding the White Fang to give them the push they need to become a threat to the Huntsmen. In the sidelines, she began a hobby of writing books for children to read, and be motivated to become Huntsmen to bolster their ranks in preparation for a war of her making.

All she really wants to see is the tragedy of war to happen before her eyes. Because sometimes, reading about it is nothing in comparison to the real thing.

4) Combat info:
 * Position/Class: Spellblade
 * Landing strategy: Utilizing her family's personal airship, she lands on a nearby airport and steps out of her plane.


 * Weapon: She fancies a rapier as a secondary weapon. But only for entertainment.

Her true weapon are Dust-Enchanted Arcane Daggers (DEAD o,o) called Tela Volante, a set of five daggers that are empowered by various Dust: fire, ice, lightning, wind and gravity.

Additionally, the Dust in her clothing acts as conductors of Dust for her daggers, so she can create some high-level Dust spells per dagger. This uses up a lot of Dust, however.


 * Semblance: Refraction - Manipulation of Light: A utility-type semblance that allows Isolde to control light and concentrate them into lasers. Its capabilities are stronger in darker places as there are no interfering source of lights to impede her.


 * Fighting style: Isolde is better suited as a tactitian, rather than a fighter. As such, her fighting style utilizes evasive techniques. Her semblance forms the basis of her fighting style, as she uses it to both blind and misdirect her opponents. Once the situation gets rough, she starts utilizing her dagger as a parrying weapon. Her main tactic is to riposte her foe once she manages to parry them.

In a distant range, she'll use her daggers to cast powerful elemental Dust spells of the five variants she has. Large fireballs with the fire dust, icicles that trail towards the opponent with the ice dust, a chain of lighting around her with the lightning dust, a defensive tornado around herself with the wind dust, and a ground-disruption attack with the gravity dust.

This leaves a major flaw in her fighting style: As she casts powerful Dust spells, she consumes Dust far faster than normal Dust sorcerers, giving her a minimal amount of time to rely on her sorcery. The same can be said for her semblance usage, which rapidly drains her aura. So the best way to defeat her is to wear her out.

She fares well in one-on-one, but anything beyond that will give her some trouble.

Outside of real combat, she utilizes a dagger and rapier fighting style for entertainment purposes.

5) Trivia:
 * Relationships: n/a. She mostly lives alone after becoming the family head. However, children appear to like her for the books she wrote.
 * Notes:
 * Inspired mostly by Eris, Goddess of Discord and Strife. The rest is based on a prominent OC of mine.
 * Tela Volante is a latin phrase that means "Flying Weapon", but apparently also translates to "The Missiles Are Coming" >.>

That's a rough draft from me. I'll update it whenever I feel like it.