Board Thread:Off Topic/@comment-27144409-20191121195701/@comment-39948834-20200206022907

1) Basic Info

Name: Hydra Larkspur

CNR Explanation: Name came from the plants called Hydrangea and Larkspur.

Species: Human

Age: 19

Gender: Male

Emblem:



Handedness: Right

Nicknames: None

Occupation: Student (formerly)

2) Appearance:

Aura Color: Purple

Height: 5'6"

Weight: 129 lbs

Eyes: Red

Skin Color: Tanned

Face Shape: Diamond

Hair: Black spiky hair

Physical Traits: None

Physique: Slightly muscular and lean

Outfit: He wears a gray T-shirt and black pants with pockets. He wears a pair of black shoes with blue soles.

Accessories: None

Gadgets: None

3) Characteristics:

Background:

Hydra is the only child of Sturns and Martina Larkspur. They lived in a small wooden house in Vale. In his youth, Hydra was always playing with his friends in dangerous places, even though his mother told him not to. One day, he and his friends went to play tag out in the woods. Three hours since they started playing, Hydra was still having a hard time catching his friends and ended up hitting one of them with a stone as soon as they started slapping his head every time he took a break. As the other kids went to Hydra's parents to explain what happened, Hydra started feeling guilty for what he did and received a painful punishment from his father. He was told many times before that "violence is a sinful act unless it's for the greater good". Hydra remembered what his father told him and was tormented by the experience.

Ever since that day, Hydra was not allowed to go outside his house until he learns to behave. His strict parents changed his ways as he began following and doing their orders. After spending years doing house chores and learning basic swordsmanship skills, Hydra became a well-disciplined, kind, loyal and loving boy. When he turned fifteen, his father enrolled him in Signal Academy so he can improve his skills to wield the two artifacts, the "Royal Storm" and the "Karyoku's Yasha", and protect it with his life.

After graduating, he was then enrolled in Beacon Academy and became the leader of team HCKR with fellow students Caroline Reaper, Kobe Vulpex, and Rocky Roadster. Hydra didn't expect to be the leader of the group because he cannot be one. During combat fights, he always hesitates to order his teammates to do something, which ruined their focus completely and lead the whole team to failure. Even after getting encouragement from his team, he still hesitates because he's no good at it and does not have the strength to order anyone around.

During the fall of Beacon, Hydra and his team were fighting against a group of griffons. Carolina suggested Hydra that they should all retreat to recover and come up with a plan together. Hydra started to hesitate again while a griffon grimm was approaching behind him. Unfortunately, his teammate, Kobe, sacrificed his life only to save his defenseless leader. After the battle, Hydra apologized for his mistake, Carolina slapped him and left shortly after, and Rocky walked away with a disappointed look on his face. After the team broke up, Hydra went home, feeling depressed, while shedding tears.

Before he reached his destination, Hydra witnessed his house from a distance, burning. He quickly rushed back to his house to find out why it was burning. Making his way to the center of the house, Hydra attempted to save his mother, but was unable to reach her in time and was forced to watch as she is killed right in front of his eyes by a mysterious armored samurai holding "Karyoku's Yasha", one of the two family heirlooms Hydra's clan is tasked to protect. The two engaged in combat but Hydra was quickly defeated and slowly collapsed. Hours later, he woke up and witnessed his father, fully injured but still had the strength to talk. Before his death, he reminded Hydra that violence was a sinful act, but only if it's for the greater good and was then told to recover the other artifact, even if it means killing the person who stole it. After hours of thinking, Hydra had no other choice but to accept the sinful and dangerous task. However, he might seek help throughout his journey or someone to keep him company and help him with his mission.

Personality:

In his youth, Hydra was a reckless, short-tempered and irresponsible child, showing no respect to his parents and his friends. Because of his reckless nature, one of his friends was injured. But after receiving punishment from his parents and following their orders, Hydra became a well-disciplined, kind, loyal and loving boy. He acts and treats anyone he meets in a very good manner. He loves helping out anyone who is in desperate need of help.

However, he developed a peaceful nature after he changed his ways and vowed to never use violence against any living creature except the creatures of Grimm, which he considered to be lifeless creatures. He only uses his skills to defend himself or protect his allies and the two artifacts.

He also lacks superiority over his teammates and anyone else. During a fight, he hesitates to order anyone around, leading all of them to failure. Even after his teammates tried to comfort him, he's still doesn't have the strength to order them around or do something for him.

Despite his peaceful nature, he might use violence to solve a problem. His father reminded him that violence is only used for the greater good. Which means he'll use it against the person who stole the other weapon to recover it.

Misc Traits: Speaks softly very often and always has a sad or worried look on his face.

Likes: Parents, helping others

Dislikes: Violence or killing living creatures, Grimm

4) Trivia

Notable Relationships: Sturns Larkspur (Father) †, Martina Larkspur (Mother) †

Skills: chores, house cleaning

Allusion: Desmond Doss

Notes: None

Hunter Extension

A) Weapon

Name: Royal Storm

Classification: Dust Emitting Gun Sword (DEGS)

Short Description: A sword that has a straight blade with a desert eagle between the blade and the hilt. The blade has a compartment for the dust to emit.

B) Semblance

Name: NONE

Short Description:

Activation Cue:

Reflection of Personality:

C) Combat Info

Preferred Range: Close, Long (sometimes)

Landing Strategy: Propel via wind dust

Fighting Style: Acrobatic

Civilian Extension

A) Day to Day Life

Expanded Occupation/Business Details: None

Certifications: None

Optional Statistics:

Levels are from 0 to 5, with 0 being nonexistent, 1 being low, 2 being below average, 3 being average, 4 being above average and 5 being high.

First year students should not have more than 3 stats at level 5, and no more than 45 points spread over the statistics.

@) Physical Statistics

Strength: 1

Speed: 3

Agility: 3

Stamina: 3

&) Aural Statistics

Aura Reserve: 3

Aura Manipulation: 3

Semblance Manipulation: 0

Dust Manipulation: 1

$) Technical Statistics

Weapon Skill (Primary): 2

Weapon Skill (Unarmed): 1

Weapon Skill (Close Combat): 2

Weapon Skill (Mid Range Combat): 0

Weapon Skill (Ranged Combat): 2

Total: 24