Board Thread:Off Topic/@comment-24993958-20151020211700/@comment-27091515-20151021161314

SpiritedDreaming wrote: @PyromaniacWolf

I for one will tell you outright: That semblance is a no.

First, it is too 'game breaking' by having him able to become intangible suddenly, and avoid all damage. Remember that enemy you fight in games who can do that, and how it always frustrates you because he always does it? Yeah. It's annoying for everyone around him and it means he skips out on any damage he takes which makes him nigh unbeatable.

Second, it's two abilities in one which is a general rule of no. Semblances are single power only, for the sake of creating believable characters who can't just blitz everything. My suggestion, which ties into the first point; scrap the 'he becomes a cloud of fog', and keep just the disease emmiting. Also, specify that he doesn't actually give the oponent the disease, because that's overpowered, and just say he gives them the symptons of a random, short term disease as long as they are in contact with the fog (and up to five minutes after they leave contact of the fog). I made a semblance similar, if you want an example: Sickening.

I'm...not sure how the corruption would work, though I'm inclined to say no. However, I am willing to listen to yours, or anyone elses, arguments for such a thing. Since a Semblance is a permanent manifestation of their personality at the time of when they unlocked their aura, it's can't go through big changes that change major points about it. However, I do know that personalities change, and so do people, and so I can kind of see how a Semblance may change with the person. But it would be smaller, stylistic things, in my opinion, rather than major shifts in how the powers works and what it does.

Also, this is a nitpick: You've put the Abilities in the Short Description and the Short Description in the Abilities section, the Limiitations in the Passive Abilities section. First off thanks for being blunt, I like it when people are up front with their critiques.Anyway moving on...

I think I worded the fog transformation wrong but I think I'll scrap it anyway. Also I need to move the disease emition to the active abilities and give him a passive of "more resistant to disease and poison" or something...

I think I'm going to have to disagree with you on the semblance thing. Mainly because a childs persomality is still developing in my opinion until they reach about 15, late 14 prehaps? Naturally in my eyes this means semblances in the RWBY world can change after any particularly influencial events until they reach a particular age, although you could be write, if so I'll just edit it so he always had this semblance but utilised it alot more when he was older.

Also I'll move all the descriptions and things around now.