Board Thread:Off Topic/@comment-24993958-20150706220753/@comment-25555436-20150708024517

The problem wasn't trying to modernize the setting. The problem were many of the changes done, in multiple aspects. A few being:

-Oversimplification of the controls. The explanation was basically, after translating the bullshit, "gamers are idiots and can't deal with even slightly "complex" controls, so we'll give them something so simple even a monkey can master it".

-Change of the narrative. In Fable 1 the voice acting may have been bad, but it delivered the drama well, and knew when to be serious and when to be stupid, and the actors did as well. In Fable 2 however, the whole game's characters speak like if it was a Disney movie from the 80s. Speak in such dumb ways that it makes one cringe, and just doesn't know when to be serious.

-Lack of variety in spells. 40-something spells that all acted completely differently (except 2) beats a hundred times having 8 spells, even if each of those has 2 variations.