Board Thread:Off Topic/@comment-25396609-20150910235150/@comment-25396609-20150928074628

I suddenly feel like sharing the origin of one of my characters.

Agrus started off as a DnD character, conceptualized based on the ability of the Kroot in Wh40k to consume living creatures and integrate their DNA.

I was trying to find a way to work that into a DnD character, and through a combination of player options and character smithing convinced my DM at the time to allow me to play as a human, kidnapped from his home village by a cult of necromancers, and turned into a walking death machine to serve as a vessel for their false god (some weak-ass demon who was really good at tricking people into shit). His soul had been systematically cut apart, and parts from other creatures souls grafted onto it (making him completely insane and giving him some low level psychic abilities.) whilst subjecting his body to mutagenic experiments to make it more lethal and adaptable (backfired when he managed to kick out the demon pigybacking his soul and he started the campaign by eating the lot of them for his first batch of skills)

His starting form was a humanoid with armored skin, dragon teeth, and claws from some kind of demonic entity.. He was a custom class/race called 'freak' (had no class skills of his own, had to acquire them by eating NPCs, thank god for a villain campaign) who would have been horribly broken, if not for the fact that he required additional will checks every time he used a stolen skill, couldn't be healed by potions, no heaing surges, no healing magic, etc. dude was made of checks and balances

He had three ablities in place by default

1: consume (at will/major/martial/close/unarmed) allowed him to eat anything, at all, with HP remaining (1D10 damage, STR vs AC) and instantly heal however much damage (or, if uninterupted long enough, to consume an entire corpse and heal for their entire pre-death amount of HP, up to his own max)

2: rend (1D4 damage, at will/major/unarmed/martal/etc, STR vs AC) which cut the targets (down to minimum 15) by however much damage he dealt on each hit

3: track (daily/minor/psionic) which told him where everything within 20 spaces of him was for the remainder of the encounter

he also had basic melee attacks and could be used as an animal companion by any compatible class becaue of some of the miscelaneous soul chunks crammed into him, but less important.

He had two specal abilities that only worked at super freaking long gaps in time. the first was once per in-game month. Eat a character and take one minor ability from them, like being able to talk, reading, writing, etc. that one came in handy because prior to eating the librarian who was hogging the good spellbooks he couldn't read, talk, write, or communicate in any way other than electing not to rip your arm off and gnaw on it. (he ate the guys vocal cords and used them to replace his own. fun times.)

The other was once per three months, and it allowed him to eat their brain and take two class skills or abilities and add them to a rolling list of ten (limited only by how powerful of a classed enemy they could manage to kill. that one REALLY came in handy for the guy with no class of his own) oh, and he had a thing implanted into his arm that acted as a holy symbol/spellcasting tool. Damn, those necros were thorough.

Did I mention he could only level up by roleplaying experience as a result of my own request? fun campaign, because I got experience for pausing in the middle of battle to narrate my character ripping out a guys still beating heart during the middle of a fight, and then proceeding to eat said heart to top off my HP from when he shot me in the arm with a repeating crossbow.

Anyhow, that makes me want to bring him back at some point for a new campaign, he was fun.

Yeah, all that remains of the freak in the current Agrus is his razor teeth and penchant for biting people that annoy him. the experimented on by cultists and granted inhuman strength thing was transfered over to Stein Grau, his dad, and I omitted the canabalistic superpowers entirely.