Board Thread:Speculation House/@comment-1173941-20130216005034/@comment-60.48.115.187-20130217040910

Can it be that Weiss's magic has different effect depending on where it is casted, whether on the ground or in the air?

For example, the white rune magic when casted on the ground gives her tremendous speed and jump boost. Then on air, I don't think it creates a platform for her to jump but rather the magic rune automatically makes her jump or propels her upwards away from the rune. In the last segment of the fight, she didn't even need to step on the white rune, as it was conjured behind her.

I think that the white rune is a movement booster spell. It is similiar to a Soul Eater character named Medusa who can create Vector Plates (that looks like an arrow) that propels anything that steps on it in a direction (where the arrow points).

The light blue magic seem to be opposite of white magic; it controls and binds enemy movement instead of Weiss's. On the ground it launches the enemy to the air or it makes them 'jump' (like white rune does to Weiss) and then she cast it again in the air (although Weiss herself isn't in the air, the blue magic is as I didn't see blue rune on the ground), to launch homing lasers that binds the enemy. Heck, even the blue magic that sends out ice on the floor can be seen as a 'binding magic' as the animated armor wasn't able to move his legs when it got freezed.

Well, that's my opinion on her magic. I could be wrong.