Board Thread:Off Topic/@comment-27082610-20170729051211/@comment-26328778-20171109021122

Sounds like a fair requirement to balance the Semblance. By getting in close, the user would be prone to heavy damage if they fail to activate their Semblance. Minor problems with the combat use are:
 * 1) To use it on a melee fighter, the user needs to get close to said fighter, right next to the rest of the enemy melee fighters. This could get kinda dicey when they all see an enemy go limp and try to get a jump on this defenseless foe.
 * 2) To use it on a ranged fighter, the user either has to break through the enemy's melee line and possibly sustain a lot of damage or sneak around the battle and leave their allies down a fighter for a short period of time.

Those are just some points to ponder on. Also, can the user "chain" their Semblance? As in they transfer to A, then touch B with A to transfer to B?