Board Thread:Off Topic/@comment-27082610-20170624011641/@comment-24534644-20170720040726

Yes, it would be the same with fire, or air, or steam, or any Dust type that's not a solid element. It's a simple matter to direct an element in a specific direction, or even to manipulate it into a specific shape during the process of releasing it (i.e. fireballs or wind blades). But manipulating something after it's left your immediate control is another matter altogether (like continuing to manipulate a fireball through the air after you throw it).

Granted, there are examples of Dust being used in ways that would imply some degree of control post-release, such as that one chick from NDGO with the wind spear who made multiple sustained tornadoes just by waving her spearhead around, which then converged together to make a giant one. But even that ould just be explained as the person nudging their construct in a certain direction, not full-on controlling it constantly.

But the issue is that we haven't seen Water Dust used in the show proper, and I wager that the reason for that is because Miles and Kerry, plus the animators as a whole, can't figure out how to make it work. If it were as simple as you say, Someone, then surely it'd be a simple matter (or I dunno, maybe animating constantly-moving water effects would be too hard on the budget).

If we see a character use Water Dust and create actual floating bubbles with it or something like that, then I'd be more than willing to believe that's how it works. Until then, I feel obligated to think of it in a more logical sense.