User blog comment:Gundam Legilis/GE and Steam/@comment-10380701-20151014001647/@comment-25555436-20151014011229

-Repetitiveness=/=boredom, it just leads to it. Things can be repetitive and take a while to be boring, other things can be boring even if not repetitive, other things are repetitive and as such one gets bored quickly. DW is an example of the third. MH is an example of the first.

-Oh, all those overly-casual kids that are too retarded to be able to even try anything whose gameplay involves more than 2 buttons?

This is not a matter of "it's more simple, so I like it more", this is about the repetitiveness, not the complexity. I've seen many people prefer DMC, Bayonetta, GoW and MGR because "they are cooler". Does it have anything to do with this subject? Hardly. People prefer things for many reasons, doesn't change how these things are.

-The Japanese are a bunch of mindless sheep who are too complacent to even think of stop doing the same shit over and over and over again, break the monotony. They are slaves, and don't even care about emancipation. It was only expected for it to be very popular there.

-I expected DMC and Bayonetta to be more popular there, yes, but I hardly consider japanese gamers "badass". If I consider anyone badass based on their nationality, it's Koreans, and only with MOBAs.