Board Thread:General Discussion/@comment-1.40.59.59-20160717064827/@comment-4010415-20171109001006

SomeoneYouUsedToKnow wrote: 1-It's not like everything becomes monochrome however. Some sparks would've still been visible. In fact, IIRC, the "Aura bits" pouring out of her remaining arm were slightly visible during the "Seeing Red" part, just not in yellow color.

3-With Pyrrha there's the fact that when the arrow hit her chest and pierced it, tons of powder-like bits that looked like her Aura in terms of color poured out. But if her Aura had hit 0% for real already, then what were those things doing there? To make it more conspicuous it was exactly the same with Yang and her arm.

4. I'm just trying to provide an alternate explanation to solve this question for the moment. 1. I kinda took that as being blood, since Adam actually slings blood off his sword after Yang lands on the floor. If you pause at the right time, you see the blood droplets come off his sword, and if you listen closely, you can hear them splatter on the floor.

3. What about when the first arrow struck her ankle? There was no Aura coming from her ankle, and she was in the midst of trying to run away from Cinder.

4. Honestly, for me, part of it is that I thought the Aura shimmer indicating they've hit 0 Aura was such a good idea. Aura prevents them from being injured and killed, but if they have some kind of clear indication for us, the audience, to recognize that this character now has 0 Aura and is thus defenseless, then that helps us to understand that the situation has become more tense and the character is actually in true danger. We needed something like that. Pyrrha's Aura shimmering is what amped up my nervousness for her and the sense of urgency that Ruby needed to reach the top of the tower soon because it indicated, to me, that Pyrrha was truly in danger, since she could be injured.

For them to throw that away and make things confusing and uncertain about what the hell that shimmer means is incredibly stupid. We need a way to know for absolute certainty that this character doesn't have any Aura left so that we can understand the gravity and dangerousness of the situation. If they're just gonna throw Aura shimmers around willy nilly for any heavy hit or whatever else, then it stops being an "oh shit, this character's in serious danger now" thing and becomes a confusing mess of "Okay so um, was that just a strong hit, or are they in real danger now? Can they be injured-- nope I guess not. Are they out of Aura now? No? Okay, uh, another heavy hit, I guess-- oh wait, they're actually injured now, and they're dead. Shit."