Board Thread:Off Topic/@comment-27082610-20161126183941/@comment-24993958-20161230102919

Instant teleportation has historically been an inherently overpowerd ability, true. It’s a get out of jail card, an engage tool and a dodge tool all rolled into one ability.

 Usually they are balanced around long costs, cool downs or requiring channel time so the enemy is allowed to interrupt them….neither of which are particularly present in the description.

Personally I like adding a one second channel time to activate a port the most.