Board Thread:Off Topic/@comment-24993958-20150826074135/@comment-24993958-20150915211748

Name: Breath;
 * User(s): Up for adoption;
 * Type: Physical;
 * Purpose: Utility;
 * Short description: Users are able to compress and contain large quantities of air within their lungs.
 * Visual effect: The users aura is visibly inhaled along with the air;
 * Range: Personal;
 * Passive ability: Users are able to hold their breath for long periods of time;
 * Active ability(1): Inhales a large quantity of air; allows users to stay underwater for large periods of time. This ability can be used semi-offensively by kissing another target and drawing the air out of their lungs in order to choke them;
 * Active ability(2): Exhales the accumulated air as a current; it has enough force to knock back enemies that are in melee range a few feet away;
 * Active ability(3): Exhales the accumulated air all at once as a compressed ball that explodes on impact. Has less knockback and area of effect, but deals damage and has longer reach than the second ability;
 * Dust interaction (Fire): Allows users to breathe a concentrated stream of fire, using the air inside their lungs to increase the heat;
 * Dust interaction (Water): Allows users to breathe a concentrated stream of water; has enough force to punch holes through rock;
 * Dust interaction (Ice): Allows users to breathe a current of arctic temperatures, efectively freezing anything in its path to sub zero temperatures;
 * Limitations: Despite the semblance, the amount of air that can be inhaled is still limited. In addition, a solid punch to the gut can prevent users from doing anything fancy with the air they inhaled;
 * Notes: Semblance was inspired by fire breathing dragons.