Board Thread:Off Topic/@comment-25396609-20171201175923/@comment-27144409-20171210235020

I intend to win this contest, so ther's no point in waiting until she's done. Hopefully this will help motivate me.

Core Info

1)Basic Info

 2)Appearance:
 * Name:
 * CNR Explanation:
 * Species: Faunus (Ussuri Brown Bear)
 * Age:
 * Gender: female
 * Emblem: a gun barrel sticking out of a pill box
 * Handedness: Right
 * Nicknames:
 * Occupation: Huntress

 3)Characteristics:
 * Aura Color: olive green
 * Height: 6'11"
 * Weight: 280lb
 * Eyes: brown eyes
 * Skin Color: olive
 * Face Shape: round
 * Hair: brown, neck-length
 * Physical Traits: bear fur on her forearms
 * Physique: bulky (a mix of muscle and fat)
 * Outfit:
 * Accessories: (watches, necklaces, earrings)
 * Gadgets: flare gun and road flares

 4)Trivia
 * Background:
 * Personality:
 * Misc Traits: tends to growl when angry, likes to give hugs
 * Likes: fish,
 * Dislikes:

 Hunter Extension
 * Notable Relationships:
 * Skills: vehicle maintenance
 * Vehicle Allusion: Merkava main battle tank
 * Notes:

Weapon

 A "M-4 carbine" with a "Metal Storm" underbarrel grenade launcher (attached to extended furniture/housing and extended barrel) that contains up to three 40*46mm grenades (usually smoke, but also HE and beehive rounds), standard magazines for the rifle itself are 50 round quad-column casket mags containing armor piercing 5.56X45mm rounds.
 * Name: Farstaff
 * Wielder:
 * Maker/Smith:
 * Classification: Retrofitted Anti-Materiel Rifle
 * Weapon Derivation: Arash anti-materiel rifle, quarter/bo staffs, hidden knives
 * Form 1 Design: An "Arash rifle" The large charging handle conceals a compacted combat knife which can be removed while still allowing the charging handle to be cocked to load fresh magazines
 * Form 1 Aesthetics: (Colors, patterns, decoration, and other cosmetic traits)
 * Form 2: The barrel is removed from the rifle, prior to it telescoping to (quarter/bo) stafff length. The muzzle brake can removed, or the spare can be attached to the other end for variety in melee combat
 * Ammunition: 20X102mm (AP (Armor Piercing), HE (High Explosive), Incendiary, API, HEI, APHEI, APDS (Armor Piercing Discarding Sabot), various Dust types as the situation demands; 20 round magazine
 * Planned/Possible Upgrades:
 * Notes: The other main weapon she uses doesn't transform, and relatively easy to make IRL, so this is the only one that gets a name



B)Semblance

 <p style="font-weight:400;margin-bottom:1em;font-size:14px;">C)Combat Info
 * Name: Line Breaker
 * User:
 * Introduction: produces a mobile armor construct
 * Description: The user produces a sloped, angular construct (shaped like the armor of a Merkava tank's turret). The construct slides forward over the ground with little resistance from the ground, though that lack of resistance doesn't apply to forces that push it back from outside its protection.
 * Range: Short
 * Type: Conjuration
 * Purpose: Defensive
 * Visual Cue: when the olive green construct is manifested
 * General Limitations: limited coverage, does not cover the rear (yet)
 * Dust Interaction: Ice: the construct becomes solid ice reinforced with Aura, gains spikes, Stone: becomes stionary solid stone reinforced with Aura, Fire: fire erupts from the construct in response to impacts, Lightning: electricity arcs over the exterior of the construct, will zap enemies and nearby conductive objects such as metal shells
 * Notes: That enough vehicle allusion for you guys? The applications for fire and lightning Dust are intended to be like reactive armor and active defense, with the latter currently being developed.
 * Reflection of Character: She both wants to protect and go on the offensive. With this she can block enemy fire while advancing with a squad.

<p style="font-weight:400;font-size:14px;"> <p style="font-weight:400;margin-bottom:1em;font-size:14px;">Civilian Extension
 * Preferred Range: mid
 * Landing Strategy: fire down to slow descent
 * Fighting Style:

<p style="font-weight:400;font-size:14px;">I) Day to Day Life

<p style="font-weight:400;font-size:14px;">
 * Expanded Occupation/Business Details: (What the business does, how successful it is, who it sells to)
 * Certifications: (certificates, doctorates, licenses or the like that the character has received)

<p style="font-weight:400;margin-bottom:1em;font-size:14px;">Grading System:

<p style="font-weight:400;font-size:14px;">1) Basic info: 10

<p style="font-weight:400;font-size:14px;">2) Appearance: 20

<p style="font-weight:400;font-size:14px;">3) Characteristics: 30

<p style="font-weight:400;font-size:14px;">4) Trivia: 5

<p style="font-weight:400;font-size:14px;">I)Weapon 15

<p style="font-weight:400;font-size:14px;">II) Semblance 15

<p style="font-weight:400;font-size:14px;">III) Combat info: 5

<p style="font-weight:400;font-size:14px;">I) Day to Day Life: 0 points (or recovery of up to 10 lost in characteristics)