Board Thread:Off Topic/@comment-26397825-20150719111502/@comment-25857155-20150719221133

I use a 0-10 scale of the following stats.
 * Strength - physical strength
 * Precision - chance to hit, and chance to crit
 * Critical Damage - amount of damage dealt on crit (essentially a multiplier)
 * Attack Speed - frequency of strikes
 * Dust Use - skill or power with Dust
 * Semblance Power - power exerted by the Semblance in use or combat (something causing an explosion will be high; something reading opponent's emotion will be lower)
 * Aura - amount/strength of Aura
 * Parry/Block Rate - chance to guard against an attack
 * Vitality - physical endurance
 * Evasion - chance to dodge an attack
 * Perception - chance to perceive hidden, or read people; how sensitive the 5 senses are
 * Charisma - how likeable the characteris
 * Tech Skill - how skilled the character is with technology
 * Movement Speed - how quickly the character moves (without enhancement, i.e. without semblance or weapon)
 * Luck - how lucky the character is (5 being standard/average)