Board Thread:Off Topic/@comment-23790511-20150110170845/@comment-25555436-20150110174816

Mmm...it would be hard to think of who my favourite boss fight is. Gameplay-wise, I say Lucifer in Shin Megami Tensei Devil Survivor is my 2nd favorite boss fight.

The reason is, he's huge and imposing, and just 1 look at his face shows you he's going to kick your sorry ass. And then, he does it.

The gameplay of the game, it's a turn-based strategy game, where you have only 4 humans, each one leader of a team of 3, with each having 2 demons by their side. The demons can die and be revived with spells if someone has them, or replaced by another demon, but should the human die, the whole team is unavailable until you revive him or her. Also, everyone can only have 3 active skills, 3 passive skills, and 1 automatic skill. Not more. This includes magic spells.

Now, against Lucifer, he has extreme range. There's literally no safe place in the area, as he can attack any of your teams from everywhere. And they can't fight back unless Lucifer is also in their attack range, which depending on the demons, may mean they have to be right in front of him.

In battles, everyone has 1 move. If they get a critical, hit a weakness, or someone hits their resistances, they may get an extra move. Lucifer has the most powerful spells available, including Megidolaon, which is Almighty, so to hell with your resistances, and deals tons of damage to all 3 of the team. His normal attacks also deal tons of damage. He also has shit-ass tons of HP and MP. To demons and characters designed to be used as tanks, Lucifer can take their HP down to at least half in 1 move, and physical skills (which are the most effective choice here) require HP and deal damage based on it, so you may not deal much damage either way.

Anyone that is not a tank will die quickly should it be attacked, and the player will have to spend turns healing and maybe reviving (which requires a lot of MP).

But eventually, you take his HP down to 0. YAYYY, you won!!!!!!!

NOT

You see, this fight has 3 phases. After beating Lucifer, phase 2 starts. He recovers 100% of his HP and MP, gets resistance to everything, gets pierce so his physical attacks cannot be blocked by resistances (except Repel), and uses Megidoladyne. A bunch of feathers fall on every team. Seconds later, everyone on each team receives a shit-ass huge amount of Almighty damage. Every tank will have it's health in the red, everyone else will likely die, you will have to spend tons of MP reviving and healing...and MP is very hard to recover, let me tell you.

Also, he does this ''EVERY. SINGLE. TURN''. BEFORE attacking.

Oh, but hey, you killed him again! Wonderful! Great job! Now, comes phase 3.

He recovers all his HP and MP, Nulls physical attacks, summons tons of demons which all are half as powerful as him, and will keep summoning them, he will keep using Megidoladyne, will keep kicking your ass.

Oh, and all this, is assuming all of your teams are at the max level or near it, both human characters and their demons, and everyone has the best skills they can put to use that will help them out. And also, you can't just go giving everyone the most powerful spells and skills, because you only can get 1 copy of each, both active and passive. So only 1 character can have Megidolaon, while everyone else will have to do with Holy Dance or Megido or something else. If you didn't give those spells to that character too, of course.

If you do beat him, somehow, you can then summon him in the Cathedral of Shadows through fusion. Though you have to be lv99 to do that, and have summoned the required demons through fusion. Sadly, if you beat him, there's nothing else that can give a challenge, though he helps finish the game fast, so you can get the ending you wanted more quickly.