Board Thread:Off Topic/@comment-26397825-20150719111502

Because the other one had gotten over 500 comments...here's #9. This is a slightly updated version of the Character Sheet too, combining some edits Phantom made to his own, the newest Semblance template and the latest Weapon template. 1) Basic info:

Name: Team/occupation: Species:

Age: Sex:

Handedness:

Aura/Effects: Symbol: Physical traits: Misc traits: Nickname(s):

2) Appearence:

Height: Weight: Eyes: Skin color: Face: Hair: Physique: Combat Outfit: Casual Outfit:

3) Characteristics:

Background: Personality: Likes: Dislikes:

4) Weapon

Name: Maker/Smith: Type: (special weapon-style name, eg how Crescent Rose is a High-Caliber Sniper-Scythe, or HCSS) Weapon Derivation: (what inspired the weapon) Holstered/Sheathed Appearance: (How it looks when not in use) Form 1: Form 2: (if applicable) Form 3: (if applicable) Features/Capabilities: (special functions like dust channeling capacity, alternate firing modes that do not cause a change in shape) Usage: (how the wielder uses it in combat; i.e. summary of fighting style) Planned/Possible Upgrades: Notes: (trivia, name meaning, etc)

5) Semblance:

Name: User(s): Type: Aural (turns something into aura, adds properties to aura)/ Glyph(semblance manifests as glyphs)/Elemental(Turns aura into a non biological element and manipulates it to some extent)/Physical(enhances/adds/alters physical capabilities at the cost of aura)/Psychic(enhances/adds/alters mental capabilities with aura) Purpose: Offensive (The effect is either directly offensive, or boosts offense) / Defensive (The effect either boosts defense or protects the user.  Aura/Body Recovery also counts) / Utility (The effect is neutral, neither offensive nor defensive. However, with enough creativity they can be used as such) Short description: (summarize the semblance in a few words.) Visual effect: (how would you be able to tell the semblance is being used if it appeared on the show) General limitations: (if a limitation is applied on most abilities, put it here as long as it isn't just the aura cost) Passive ability(s) (if any):  (and specific limitations, if any) Active ability(s) (if any): (and specific limitations, if any) Dust interaction (insert dust type here): (describe what changes here)

6) Combat info:

Position/Class: Landing strategy: Fighting style:

7) Trivia:

Relationships: Notes:  