Board Thread:Off Topic/@comment-24993958-20160402201256/@comment-24993958-20160404203214

Hmm, hard to say without proper testing, which is not an option for obvious reasons, but...

I like the stationary limitation idea. It adds counterplay in the form of a repeat opponent that would strike in the characters general vicinity after their senses get locked, since they could estimate where he is, which would force him to dodge or get knocked over, dispelling the semblance in the process…from a narrative standpoint I absolutely adore this.

If you add that and make it so the field isn’t instant (it expands before reaching its maximum length) I’d be ok with the radius expanding over his years as a hunter to a 10 meter radius or so.