Talk:Qrow Branwen/@comment-173.189.188.55-20150928220542/@comment-25555436-20151009150522

That's what you get for playing so much Touhou. If you spend weeks playing a game whose fake difficulty borders on masochism, everything else will feel easy by comparison, and thus boring.

It actually reminds me of an SCP, that made drinks of absolutely anything. A tester ordered a drink that was "the absolutely best drink in existence". After that, everything was like shit because the drink was just so good, everything was shit by comparison. The tester apparently killed himself latter thanks to that.

If you want a hard game, and not even Touhou is for you anymore, you...kinda fucked yourself up. Virtually all games today are either easy, much easier than past games, or have fake difficulty that is easily worked around. Even old games are like that.

Hell, Ninja Gaiden? Only hard at the beggining. If you are good at HnS everything after that will be piece of cake. If you want a challenge, you will grow old before you find it. Even the most "hardcore" games are not so hardcore anymore. Shin Megami Tensei 4? It's only hard because there's no Defense stat. So everything, even Lv1 demons, hit like a nuke. And even then it's easy.

The only "challenge" I could give you that I know of is the original SMT1 and 2. Which is full of unfairness by today's standards. For example, imagine a boss where you can't do anything at all and must rely on demons, that use magnetite, which is limited, and wasted when both staying present and using skills and even walking, after fighting a swarm of relatively-tough demons.