Thread:SomeoneYouUsedToKnow/@comment-27404492-20170313232143/@comment-28288412-20170314001032

3. Depends on how you view it. I feel as though the game places the burden of the actions on the shoulder of the player, not something to be pushed aside and placed onto the avatar of Frisk or Chara.

How a player chooses to view and justify their actions is up to them. Not necessarily a part of the game, but not exactly breaking the point of it either.

After all, a no mercy run which is just kill what you come across is one thing, but genocide (if you are fighting Undying you're on that path) which involves actively hunting down and killing everything in every area is hard to justify morally for the character or player without the "It's just a game" reasoning.

The ripping away their future can easily be undone by simply doing a second pacifist run after hard reset. So there's that. Honestly, by doing that you are essentially breaking the game by removing your actions of all consequences which was the point of the genocide ending.