Board Thread:Off Topic/@comment-25396609-20150910235150/@comment-3965075-20151005181842

A minor character from a Reddit Moncon entry of mine. He was intended to appear in the fourth trailer-oneshot for Clairvoyance, but I decided to give him a bit of a test run in this work instead. He's not really intended for anything major right now, just a minor character over all. 1)Basic info

Name: Heremus (Latin for "desert, wasteland, wildness"). Species: Faunus (Tarantula?) Age: late 30's or 40's Gender: Male Symbol: N/A as of this posting. Maybe something related to tarantula?

Handedness: Right. Physical traits: A number of tattoos are on his body, many of them resembling a rune of some form. Long, hair-like structures are growing Misc traits: He speaks in a broken version of the dialect commonly used with the Kingdoms, though his fluent with his tribe's language. Occupation: Hunter, scavenger, and warrior for his tribe. Recently, he has become something of an ambassador between his tribe and the Kingdoms (or at least, to one of the academies).

2)Appearance

Aura/Effects: Unknown Height: Maybe 6'6"? Weight: I'm gonna guess around 150 pounds? Eyes: Pitch-black Skin color: Bronze-like Face: I have considered giving him sharpened teeth or fang-like structures around his jaws. However, that might be a bit extreme for Remnant's Faunus gene pool. :/ Hair: Haven't exactly decided yet. Whatever hair he's got on his head is covered by his helmet. Physique: A lean figure.

Outfit: The base of his attire is some old leather armor from The War. It's been patched up as best as it could be, though it may have a worn, wasteland-ish look. His helmet is likely made from whatever his tribe could scavenge from the old ruins nearby. The headgear itself is modeled after a tarantula, and is colored in an orange-green.

3)Characteristics

Background: Heremus was born outside of the Kingdom of Vacuo, as a member of a tribe called " the Anuflutix" (or "Moon Drifters", as outsiders refer to them as). For the most part, they usually stay out of the Kingdom's business, occasionally trading with them. Lately, however, the tribe has been losing ground with the local Grimm. The Chieftain believes that they may need some help from the Hunters, but he's reluctant to call for their aid. One of his advisers suggested that instead of bringing one in, they make their own: Send one of their young ones to an academy and have him bring the knowledge of the Hunters to them. Heremus was among one of the tribesmen tasked with arranging something between them and the Kingdoms. Personality: The Anufliutix are somewhat wary of outsiders, especially those from the Kingdoms. However, they are willing to barter with them if it ensures their survival, often trading skins and plants. Heremus himself is somewhat curious about the outside world, what makes the civilizations around them tick. This curiosity was what got him selected for his job in the first place. Likes: He revels in hunting, whether it be an animal or Grimm. He also like wander around and explore a bit, and does have in interest in studying the Kingdoms. Dislikes: The Schnee Dust Company and the White Fang. Some of his kinsmen blame both organizations for their recent Grimm troubles, believing that their conflict was attracting them. Heremus holds this belief as well. The Anuflutix also live near a Dust deposist (used for their rituals), further adding tension between them and the groups.

4) Trivia:

Notable relationships: None as of yet. Notes: Anuflutix is a combination of the words Luna and Fluito (Latin for "moon" and "drift", respectively.)