Board Thread:Off Topic/@comment-25396609-20160207042716/@comment-25110963-20160207090752

Fine. Is this one better?

 -Name: Locomotion

 -User(s): Henry Stahl.

 -Type: Physical

 -Purpose: Utility

 -Short description: User is empowered to increase stamina and endurance during a fight. Can withstand and deliver harder strikes.

 -Visual effect: Breathes out steam before activating.

 -Range: Personal

 -General limitations: Once activated, the empowerment cannot be easily stopped and must be exhausted to let it cool down. It creates great strain on user's stamina afterwards and leaves them tired. It is generally used as a last resort empowerment.

 -Passive ability(s) (if any):  Allows user to make more powerful attacks due to increase in stamina as well as allow faster movement.

-Active ability: Tier One: A short term boost. Lasts 2-3 minutes. Cooldown 2-3 minutes.

 -Active ability: Tier Two: Great boost. Lasts 5 minutes. Cooldown 10 minutes.

 -Dust interaction (insert dust type here): N/A

 -Notes: (for trivia you might want to add about the user of the semblance)