Board Thread:Off Topic/@comment-27082610-20160429173411/@comment-28339298-20160430171036

Also side note, please... BE BRUTAL 1)Basic info -Name: Automne Ombre Noire -CNR explanation: The whole name is French and literally translates to “Autumn Shadow Black” -Species: Human -Age: 17 -Gender: Male -Symbol: Yellow four sided diamond with a circle in the center -Handedness: Right -Misc traits: Always wears a pair of wide lens, swim style, black framed goggles on top of his head just about everywhere he goes. Also consistently wears a long black scarf with a yellow diamond pattern printed across it, even if it’s too hot for a scarf. -Nicknames: Bud (Only his father calls him that) Dude (Tyrian and Petunia call him this) -Occupation: Student at Beacon Academy
 * Throws aside polite cardboard cutout of self* Aces, let's do this.

2)Appearance -Aura Colour: Black -Height: 5 feet 10 inches/ 177.8 cm -Weight: ~150 lbs/ ~68 kg -Eyes: Hazel -Skin color: White, lightly tanned -Face: Diamond shaped -Hair: Dirty blonde -Physique: Ectomorph (fancy word for thin) with some muscle -Outfit: Combat: Wears aforementioned goggles, and black diamond print scarf over his mouth. On his torso he wears a gray tactical vest over a plain black sweater. The vest is adorned with multiple pouches along the belly and chest. Also wears a pair of black tactical glove with knuckle protectors. On his lower body he wears a pair of chocolate brown cargo pants and a pair of light brown leather moccasins that reach halfway up his shins. Casual: Wears a black hoodie, his scarf and goggles, a pair of slightly worn blue jeans, and brown sneakers. -Gadgets: The goggles Automne wears have night vision capabilities and are capable of blocking out all light. The frames are also capable of glowing a bright yellow as a means of disorienting or distracting enemies. All functions are controlled by small buttons on the side of the goggles.

3)Characteristics -Background: Automne comes from a small village south of Vale where he was born and raised for a good portion of his life. When he was 8 years old he accompanied his mother on a trip to the edge of a nearby forest to pick vanilla beans. When they got out to the edge of the forest Automne realized he had forgotten one of the baskets and had to run back home to retrieve it. Before he was halfway down the path he began to hear his mother’s screams coming from the forest. He then turned to watch a King Taijitu consume his mother. Terrified, he ran back to the village. Less than a year after his mother’s death Automne and his father moved to a village further north. At the age of 13 Automne decided he wanted to become a Hunter and began training. About a year later an older, experienced Huntsman took interest in Automne after watching him fight and began mentoring him. After Automne began to improve the Huntsman persuaded Automne into enrolling at Beacon, so he did. At the age of 17 Automne and his father moved to Vale proper. Less than a month later Automne began attending classes at Beacon where he was placed on Team Taupe. -Personality: Automne is a highly emotional character, as a result his personality strongly depends on his emotional state. Automne is usually a sarcastic, upbeat, polite, and courteous person, but if he is in a foul mood he can be rude, horribly snarky, extremely petty and childish. Inversely if he is in a good mood he can be exceptionally chivalrous, generous, and all around up-standing. Automne can be very open with his emotions when he’s talking to people he trusts. When talking to strangers or authority figures he will maintain a decidedly more aloof expression, but if compelled to discuss his emotions he will do so with little coaxing. He does have his limits however and will hide things from people he would trust in most other situations. When speaking to, or when he is addressed by, authority figures Automne is rather timid and will speak to them respectfully and follow their orders if he agrees with them. If he does not agree with them he will act confrontational towards them, disobey orders, and undermine them if given the opportunity. Around attractive women and girls Automne is a nervous wreck who stammers and stumbles through conversations and interactions. He is also prone to developing strong infatuation for most women he becomes interested in. His nervousness and infatuation dissipate over time however and he becomes much more casual with them, except in cases with women he finds attractive, in those instances he’ll act much more chivalrous and up-standing. Although Automne is mostly good-natured he is not opposed to violence. With little hesitation he will resort to violence if he believes it supports a good/just/charitable cause. -Likes: Cooking, sewing, knitting, video games, bad humor, napping, p*rn*graphy, star gazing -Dislikes: Dolphins, geese, water that he can’t easily stand up in, the smell of coffee, waking up early, watching his friends struggle with issues, being alone for extended periods of time, The King Taijitu

4) Trivia: -Notable relationships: Eve Howlite: Eve is Automne’s best, and at points only, friend. They awkwardly met on the airship to Beacon and ever since have been trusting friends who have come to rely upon one another. The two spend the majority of their free time in one another’s company, their friendship blooming as time goes on. Tyrian “Ty” Inuhoozuki: Tyrian is the bold leader or Team Taupe and Automne’s partner. When the two aren’t incessantly arguing they somehow manage to sustain a very “bromantic” friendship. Tyrian strongly believes (and rightfully so) that Automne is incapable of being a decent Hunter, believing he is too immature and ill-suited for the job. Over time though he has come to respect Automne’s tenacity and resilience, and is willing to overlook Automne’s flaws and have a laugh with him, given he doesn’t back talk him. Petunia Kapelle: Eve Howlite’s partner, and the fourth member of Team Taupe who takes none of Automne’s lip. Hard-headed, proud, and abrasive her personality just doesn’t blend with Automne’s and their constant arguments reflect it. The two are capable of working together, and can even manage to have themselves a fun, raunchy time, but they struggle to call themselves friends. Sienaerde Gewehr-Tänzerin: An aloof, well-spoken girl and one of Beacon’s many bad*sses, Sienaerde regularly beats all the sense out of Automne. Whenever Automne and Sienaerde get together interesting times are sure to follow. -Notes: Automne can’t swim. After his mother died Automne took on the majority of her responsibilities around the house, and that’s how he developed his homemaking skills. Automne likes to compare himself to a ninja, but he knows almost nothing about ninjas.

Hunter Extension I) Weapons -Name: Twilight Harmony and Dawn Tranquility -Type: Collapsible-Suppressed Handgun-Escrima and Multi-Purpose Escrima-Ninjato -Short Description: Holstered: Both Twilight Harmony and Dawn Tranquility are aluminum alloy Escrima sticks. Alternate forms: Twilight Harmony: When a button is pressed the Escrima unfolds into a moderately sized handgun with a built on suppressor. The gun uses Dust-rounds and is virtually silent. Dawn Tranquility: When the handle is squeezed a certain way the sheath covering the blade unlocks and can be removed. The sheath is capable of locking onto things, as if it were a snap bracelet; Automne generally uses the sheath as armor. II) Semblance -Name: Shadow Step -Short Description: For brief periods of time Automne can turn completely invisible and dampen sound around himself. To remain invisible he can move no faster than a walk. -Visual effect: None, he would be invisible. III) Combat Info -Class/Position: Assassin/ Support/Recon -Landing strategy: He can never decide on one that he likes. -Fighting Style: Basic Ninjutsu, Escrima, rudimentary Krav Maga IV) Statistics Levels are from 0 to 5, with 0 being nonexistent, 1 being low, 2 being below average, 3 being average, 4 being above average and 5 being high. @) Physical Statistics -Strength: 3 -Speed: 3 -Agility: 2 -Stamina: 2 &) Aural Statistics -Aura Reserve: 3 -Aura Manipulation: 1 -Semblance Manipulation: 3 -Dust Manipulation: 1 $) Technical Statistics -Dust use: 1 -Weapon Skill (Primary): 4 -Weapon Skill (Unarmed): 4 -Weapon Skill (Close Combat): 4 -Weapon Skill (Mid Range Combat): 1 -Weapon Skill (Ranged Combat): 3 -Overall Total: 34

Civilian Extension A) Day to Day Life -Skills: Automne is a skilled cook and can make just about anything, given he has the ingredients. He is also a seamster, tailor, and seasoned knitter who can make an assortment of objects, including: pillows, scarves, dresses, shirts, beanies, plush toys and dolls, object cozies, etc. -Expanded Relationships/Family Life: John Francis Noire (Father): Automne’s loving father. They live together until Automne moves out. Fleurir Noire (Mother): Automne’s deceased mother.

Again, BE BRUTAL