Board Thread:Off Topic/@comment-25353464-20141223015814/@comment-24198837-20141227232320

LiveandSound wrote: Everything you wrote Speaking of magic users and low health, I remember one time my fighter survived a crit and two other hits from a giant and when the cleric came to heal me, the giant's attack of opprutunity brought him to like 5 health :p

Anyway - Problem is, we've been lead to believe that, when drained of Aura, Remnant people are no stronger than Earth people. And a hit from any weapon in the show, with the force the characters hit with, would instantly kill anyone. So there can't really be a physical health system; it wouldn't have a point.

In solution to the Mages problem - feats. As Sorcerers start off with eschew materials, maybe mages get a feat allowing them to use their semblance a certian amount of times without using up aura.

Or, we could edit the spell/class skills system - you can use your Semblance so many times per day, and after passing that limit, as opposed to being helpless, like in Pathfinder, you have the option to use up Aura to activate your semblance again.

I do like what you've proposed for aura regen though. Seems solid.