Board Thread:General Discussion/@comment-37565459-20200209022033/@comment-4010415-20200209025659

Boysmith2003 wrote: Now I don't expressly hate the idea of RWBY, but I do have some problems

1: RWBY's apparent inability to pick a magic system. You have  alchemical crystals, inner spirit powers, and now legitimate magic. Pick one, you numbnuts.

2: With all respect to Monty and his vision, 3D animation is clunky, the models clip all the time, textures are inadequately positioned, and ultimately I feel it works better in 2D

3: The chracters should not all have smooth skin. If they're old, give them wrinkles. You can barely tell the ages of characters most of the time.

4: PLEASE space your events. The tournmanet happens literally two seconds after Volume 1's ending and this continues through out the series. At least give us a day to reel from the information you've given

5: Conflict literally has no meaning if the characters use basic logic. (IE: Yang's loss of an arm would not have been permanent if it had been found, cleaned and stitches were used to get it to reconnect.(And yes this can occur in real life) Eventually, the body would have healed the nerves andf the brain would have assumed control of it again.) An excersize in pragmatisim renderss the conflict moot, as most villains will be killed before they have the ability to last.

6: I feel the characters barely get enough time to develop. I'd appreciate more than two seconds of backstory, thanks. I'd also like to see the emotional ramifications of fighting souless demonic creatures (Who are barely a threat right now) The endless Yangst over her arm is ridiculous. Please invent good conflict. 1. It gets suuuper confusing. If it was just Dust and magic, with magic still being a secret to the public, that would've been better, but adding Semblance into the mix makes it cluttered. But of course, one of Monty's things was being flashy and using Rule of Cool, so Semblances were probably included to make fights even flashier.

2. I get what you mean, and 3D definitely has its weaknesses to 2D. Though, there's way less clipping nowadays than there was back in the Poser Pro days of V1-3. I say "way less" because... it's not all gone. The instances where it happens are harder to notice.

That said, Monty only knew how to 3D animate, and he was the driving force behind the show's fight choreography.

There is also the fact that 3D animation has its advantages over 2D animation, one of which being that it is much, much easier to freely and dynamically move the camera around a scene. The portion of Penny and Winter vs Cinder that took place indoors likely would not have gone over so well in 2D since there was a point where the camera was moving around the room while they fought. Though, of course, if RWBY was majorly 2D animated, they could blend it with 3D for the scenes that call for dynamic camera movement, like some 2D projects do, with Land of the Lustrous being an example.

3. Exactly!! The only things indicating that Raven, Kali, and Willow are main characters' mothers are the lines under their eyes. Fria has at least some lines on her face for wrinkles, but they don't really look like how many you would expect for someone as old as her.

4. I agree, but... your example is confusing me. And to be fair, the story arc at Beacon Academy was intended to be a prologue to the rest of the series. Sad to say, but they actually intended for that arc to be even shorter than the three seasons we got, which would have been terribly rushed. It does feel kind of weird that Volumes 1-3 take place over the course of one year.

And I've been saying for a while that they really should not have done a timeskip between Volume 3 and Volume 4, and it felt like they were trying to push the story toward the Battle of Haven as fast as possible.

Sadly, they only have a limited amount of time to work with and don't want to stretch things across too many seasons.

5. Yang's permanent loss of her arm was because Adam was still standing there in the room with her arm. If Blake tried to retrieve it, she would risk getting herself and Yang caught by Adam, who had already verbalized an intent to kill Yang. Her best bet was to make a bee-line (excuse the pun) for the exit. After the battle, the school was overrun with Grimm, and even more Grimm continued to travel to the school, seemingly attracted to the wyvern, despite it being petrified. Considering we've been told that Grimm eat people, it's entirely possible that her arm had already been eaten by a Grimm by that point. There was no saving her arm.

That said, though, there are quite a few times where the characters on both sides completely lose all sense of logic and create their own problems.

6. Yang's angst wasn't about her arm, it was about Blake abandoning her when she already had abandonment issues from Raven ditching her as a baby with no explanation. Her missing arm simply acted as a reminder of Blake leaving, as well as the traumatic moment of Adam cutting it off. Yang legitimately developed PTSD, so it's nice that they actually depicted her as having PTSD, as clumsily as they did it - nightmares, flashbacks, and muscle tremors are all symptoms of PTSD.

That said, the characters do need better backstory delivery. Ren had a whole episode dedicated to part of his backstory, and it was great. Weiss sat on a bed and talked and talked and talked, and it was boring. They need to decide whether or not they're going to do flashbacks in this show. And, uh, they really should do flashbacks.