Board Thread:Off Topic/@comment-25353464-20141223015814/@comment-99.227.146.237-20141227041222

I am currently running my own remnant rpg my clases are as follow close combat specialist(dps), range combat specialist (dps), taction(leader/supprt), auramancer (Tank/support) and dust mage (Mage). semblance mastery is like a prestige class. that is given as a reward by me if they rp well.

I have aura as temporary hp (that is ussualy larger than there regualr hp) many abilitys require one to have aura to use. so if they lose it they feel the pain. players regenerate there aura every day after a full rest but wounds to the phisical body heal at 1 health per day. it show them the important of playign wisely.

levels are given out frequently because i want them to multiclass as much as possible.