Board Thread:Episode Discussion/@comment-34633327-20171208180706/@comment-24032889-20171212085929

92.112.38.65 wrote: Talking! Talking again!

And that scene looked so forced, god, why? Oscar's overraction came out of nowhere - he didn't show any signs of despair in V5. All that left in V4 and I really though that he managed to accept it. But no. "We need a moment to show Ruby's develpment, hmmm... Oh, I know: let her talk about Penny and Pyrrha!" Okay, first off, the fact that Oscar seemed to explode out of nowhere is a testament to how well he had been able to outwardly make it seem he wasn't traumatized before.

And talking is good when the face is animated well. The ability to convey emotions visually more than just with the voice itself is what they were going for. Things like Yang and Blake in Burning the Candle had a mix of facial expression with 2D art. We needed the art in that one specifically because we didn't know anything about what Yang was saying. But with Ruby's explanation in Ep5, we already watched the characters go through that. We don't need to see it again to know what happened, and the facial animation sells too. And with Qrow's chat with his nieces in Lessons Learned, we got 2D drawing because he wasn't describing anything with emotional weight. That, and it fit with the style of him telling a sort of adventure story to also animate him on the adventure.

I'm not saying it's not good to show. It is very, very good to show, but when it is needed to convey something more than words or faces can, it is used. When it doesn't pull much more weight, it isn't something they take too much consideration of, but I agree with you. Stylistically, simply having it gives scenes more weight in general. That's not something I think they know.