Board Thread:Off Topic/@comment-24534644-20170418041049/@comment-74.84.121.214-20171024194132

cnetwok

Ok, good points. Still, when everything starts going to hell at the end of volume 3 it looks like they don't even have walls. It does not seem tactically sound to be so dependent on the "Huntsfolk". If I had any part in planning the cities the walls would have flak towers and a combat air patrol(CAP) of drones similar to what we have now.

But that is off topic

Remnant Ground Forces need a revamp. One could build mechs that are multi-purpose. You could have one work as a troop transport, but there would only be room enough for a team or two.

on combat ranges: Malee/Reach, Close, Mid, long, extended. I hope these make sense.

Ex. infantry level (Ruby; reach/long, Wiess; malee/mid, Blake; reach/mid, Yang; malee/close

Anyway, my OCs are unfinished but Hyrum Tanner would be a fairly dodgy punk, always moving.

weapons would be mostly kinetic kill missiles, a few flavors of rockets, and some kind of impact drivers