Board Thread:Off Topic/@comment-25396609-20151120024732/@comment-24891101-20151126074224

Not really. There's too much distinction between students, over a handful of years, and approximately none between adult Hunters, over literally an order of magnitude more time and experience. Like, say that Qrow is better than Winter at a thing, but Winter, due to military training, can wipe the floor with a fresh Beacon graduate. So we have a Beacon grad, at A, defeated by Winter, S, defeated by Qrow, also S? That's bad. We need the ability to distinguish between different skill levels of Hunter-level people. That's why I dislike the letter grade system, because we both need the distinction at low levels (civilians, soldiers, students) and at high levels (Hunters, Specialists, Teachers, Ozpins). I'd much rather stretch the numerical scale, because you don't have to add such things like G,H,I for low levels to account for high levels. A numerical scale you can just pin down at the bottom and extend indefinitely, with better gradation.