Board Thread:Speculation House/@comment-25266931-20161111003308/@comment-25936766-20161117120943

KNN005 wrote:

You guys got your reasons but if I did that I wouldn't be me anymore. Not my style. And you didn't do that you wouldn't be here to begin with.

Money is what makes the world go round, like it or not. Food, clothes, bills, home, the very instruments you need to make your "precious" art, you need money to pay/buy all that.

No matter if you want to make a work for the art, or make it for the cash, you need money to do it, be it for the budget, or simply to maintain yourself while you work on it. You can make a free/cheap work if you want, but you need something to get money from.

Especially if you want to make something big and epic. All works, be they movies, TV shows, videogames, if you want to make something Epic and outstanding, you need not millions, but billions, sometimes more, and that's assuming the money isn't wasted.

If you want to make something small and cheap however you don't need much money. Take Scott Dawthon who made FNAF. The actual games (except for maybe 2 of them) are made with low resources, being short gifs and images for the most part. And they cost like 10$ at most. And he still has a RL job to get money from.

TL;DR: Money and Quality work assymetrically here. How much money you use, does not guarantee that the work will be great, and a small budget does not guarantee your work will suck. But, if you want to make an outstanding work, you need lots of money, and even if you want to make something small, you need to get money from somewhere.