Board Thread:Off Topic/@comment-26397825-20160419024928/@comment-27425734-20160501052429

This feels like deja vu reading this recent line of comments... Anyhow, I've got a new Semblance idea! I checked the previous threads and this one, and I guess when skimming through this thing a couple of days ago, I made note in my subconscious about RayStrikeAbius's idea for air compression as a Semblance... That, and anime...

Name: Y.E.A.R.T. (Youthful Exploding Aura of Released Tension; it’s his personal “battle cry”)

User(s): Gresh Spinaci

Type: Conversion

Purpose: Utility

Short Description: User is able to manipulate compressed air to a limited degree.

Activation Cue: Howling winds surround his entire body, and a cloud of steam erupts around him.

Range: Short-Range

General Limitations: User can only manipulate air that is within two-three inches of their body. The air must be compressed, so he can release it; otherwise, the air is dispersed around him, and harmlessly floats away.

Passive ability(s) (if any): The dim sound of the howling wind still surrounds his body.

Active ability: Tier One: User is able to focus compressed air around a single area of their body such as a hand, or foot. Air can be used to launch themselves four feet in any direction though not in midair. It can also be released as a bolt that can travel the same distance. Air can only be controlled within an inch of his body. During his time at Beacon, this was the extent of Gresh’s Semblance.

Active ability: Tier Two: Air can be focused into two areas of the body, but only one at a time. Air can now be launched up six feet in any directing including midair enabling Gresh to launch aerial-to-ground attacks, and vice versa. Two bolts of air can be released though not simultaneously. His range of control has also increased from one inch to three. At his current age of twenty-three, Gresh is able to do this.

Dust interaction (Wind, Fire, Ice, Water, Steam):

Wind: Distance and power are increased.

Fire: Blasts of fire can be launched from his feet; fire itself cannot be manipulated very well since the flames usually exceed his range of power. Fireballs can also be launched, but it takes time since he has to carefully control the shape of the flames before firing one.

Ice: Air can be frozen to form blocks of ice for throwing or kicking at foes. Very little effect though they can be used to trip foes as well.

Water: A jet of water sprays the foe. Can also be used to launch himself a short distance as well.

Steam: A blast of steam erupts from his hands, and blinds his foes. Steam can also be released to surround his body and anyone within a two-foot range.

Notes: His Semblance is based off certain scenes in the anime Ninja Slayer where the main character’s armor releases small puffs of steam from his mask and fists. The Semblance name is a reference to this anime where the characters usually shout “YEEEARRRRT!!!” before clashing with a foe.