Talk:Aura/@comment-4010415-20131126180938

I only just now got around to really thinking about how aura is displayed as an HP meter, and I realized something.

I think the reason that it's displayed as an HP meter is because it's showing how much aura the person has left before their aura is too spent to protect them from serious injury. Once they run out or run too low, their opponent will be able to actually hurt them and give them significant injuries, maybe even kill them.

Call me slow, but I haven't been thinking about it at all until just now, okay? Anyway, that's my explanation.