Board Thread:Off Topic/@comment-25396609-20160125214134/@comment-25936766-20160921031614

-Grimm Title: Hunter of the Void / Void Hunter

-Threat Level: A

-Animal Basis: Lions, Chameleons.

-Environment: Artic / Atlas.

-Appearance: A quadrupedal behemoth, the Void Hunter resembles a black lion with a gigantic, spiky mane and a curved, reptilian-like tail. They have 2 big curved tusks at the top and bottom of their face, one pointing upwards at the chin, and the other pointing downwards at the top of the nose. They have a red, zig-zagging pattern on their back, extending down the legs and stopping before the mane. On their mask, the same zig-zagging pattern appears on each side, along with a small "teardrop" on the forehead.

-Armouring(s): The only real "armor" Void Hunters possess, besides the mask, is their spiky mane. Unique to the species however, is how their mane and mask are capable of changing colours along with their skin for camouflage.

-Average size seen: 2,8m.

-Variants: Apex Hunter: While physiologically similar to Void Hunters, the Apex Hunters sacrifice their stealth capabilities in exchange for a more direct approach. Bigger and far more armored, with plates growing in the back and legs, and have a bigger mane, but cannot change colors to hide, and tend to be more reckless.

-Behaviour: Void Hunters are known for their great patience, even compared to other old Grimm. Once they find a target, they hide and observe them for long amounts of time, often hours, and on at least 1 known case for days. Older VHs are often pretty silent as well, Younger VHs not so much. Void Hunters usually travel alone. Even groups of 2 or 3 are rare.

Void Hunters are capable of changing the color of their skin, mane and mask, to camouflage themselves. Younger VHs mostly change into single colors, but Older VHs can change them into a multicolored pattern for better stealth. When dropping stealth however, they quickly "default" to a black body with a white mane and the red pattern.

-Attack(s): Void Hunters often initiate with ambushes. Once they enter a fight and stealth no longer becomes an option, their fighting style is very straightforward, using their claws and teeth to scratch and bite. Older VHs however, have been known to use hit-and-run tactics, doing quick ambushes on unsuspecting targets, and then leaving, hiding in the environment once again. Intervals between attacks can vary, from a few minutes to hours.

-Strengths: Void Hunters are pretty physically strong, and surprisingly agile for their usual size. The spikes offer some lateral protection against attackers. They are great at using stealth for their advantage, to the point some novice(ish) Hunters have been left paranoid after encountering them.

-Weakness(es): 1) They cannot hide nor change the color of their eyes.

2) Because of their lack of armor, besides the mane, they are not as good defensively as other Grimm.

3) They can only hide visually. They can still be detected through other means, such as by sound, or with thermal detection, among others.

-Additional Notes: I just finished Kingdom Hearts Birth By Sleep's Secret Episode, in Critical Mode. Difficulty was rather dissapointing (Could win 95% of my fights through sheer Attack spamming, the rest via Raging Storm/Mega Flare), but at least the mysterious enemy put a better fight than Terranort.

Now I just have to beat Unknown. Time to grind some more.