Board Thread:Off Topic/@comment-24534644-20170213012304/@comment-30000725-20170328224143

-Name: Warp

-User(s): Aleph Braeden

-Type: Glyph (Not sure about this one, although I think gylphs fit the most)

-Purpose: Utility

-Short description: Allows the user to create warps to help with utility and terrain limitations.

-Activation Cue: The appearance of a glowing symbol on a target area, person or object.

-Range: Persona;/Long Range. All warps can take effect within a 50-meter radius of the user. All warps that go outside that range cease to exist.

-General limitations:

1) Any warp whose position is forgotten will cease to exist. This means that the user should typically use fewer warps if they're far apart. This also encourages the user to know about the surroundings beforehand.

2) While the warps only need minimal aura to keep them active, the aura cost exponentially increases with the number of people or objects that are warped. Aura cost is also determined by the type of warp used.

-Passive ability(s) (if any): None

-Active ability: Rather than tiers, the categories under this ability are "types."

Type One: Direct Warp. The user warps to any spot within 50-meters of their initial location. The "casting time" before the actual warp is 10 seconds at most, depending on how far the target location is from the inital location. While the countdown is underway, the warp will appear in the specified location, making it somewhat predictable.

Type Two: Targetted Warp. The user places a warp on a small object(should usually be smaller than the user, but I'm still working on the working concept). As long as that object is within 50 meters of the user, the user can teleport to that spot almost instantaneously.

Notes on both types of warps: The user can use either of the two to teleport other people or objects, but must follow these conditions.

1) There must be a warp placed on both the person/object to be teleported and the location.

<p style="font-weight:normal;font-size:14px;">2) Both the person/object to be teleported and the location must be within a 50-meter radius of the user, but both the person/object and the location does not need to be within a 50-meter radius of each other.

<p style="font-weight:normal;font-size:14px;">-Dust interaction: This semblance is not affected by dust in any way.

<p style="font-weight:normal;font-size:14px;margin-bottom:0px!important;">-Notes: My OC's weapon turns into a gun, which he utilizes for his semblance. He places warps on the bullets, then teleports to it after shooting it somewhere.

<p style="font-weight:normal;font-size:14px;margin-bottom:0px!important;">Also, I use the term "Warp" for the semblance itself, and "Teleport" for the act of disappearing in one place and appearing in another. Sorry if that caused confusion.