Board Thread:Off Topic/@comment-25396609-20160207042716/@comment-26155764-20160309021844

HookshotHotshot wrote: Alle9009 wrote: LMS616 wrote: Does it also count for the semblance if the user is thrown? (involuntary movement) Hmm. Probably works for tier 2 or 3, I guess. I hadn't thought about that lol. Maybe if the user is able to reright themselves instead of crashing into something and stopping for more than a few seconds for tier 2, and being able to conduct the movement itself into tier 3? I dunno, would the involuntary movement thing make it too op? Cause yes, involuntary movement would probably work, but I don't want to make it too broken. In general, Semblances are fueled by Aura (that's my understanding, anyway), so maybe involuntary movement (falling, being thrown, etc) can increase the User's strength but also requires more Aura? that's one way to balance this out... Ooo, that's a good idea! The user's strength increases, but due to the movement being non-voluntary it requires more aura than if it were voluntary to conduct it into seismic vibrations. The effects are probably extremely explosive since it tends to be sudden movement. However, if the movement causes them to get knocked out the semblance immediately stops, since its only activated during consciousness. Thanks Hookshot!

Now that I think about it, this semblance works well with blunt weapons and melee, like a warhammer or knuckledusters. A whip or a broadsword would probably work well too, I guess. Hmm.