Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-25555436-20150610180844

216.130.249.50 wrote: Bethesda is great, but BioWare would be a good developer too, seeing as how they did Dragon Age: Origins, 2, and Inquisition, KOTOR 1 & 2, Star Wars: The Old Republic, Baldur's Gate, Neverwinter Nights, Jade Empire, etc. Obsidian, EA Games, Square Enix (Final Fantasy, Deus Ex, Star Ocean, Thief) and Ubisoft are no joke either. -Bethesda is shit, kid. Their games, when it comes to things to do and explore, are good, but they are extremely easy, extremely boring and the plots are shit. Hell, in some cases, like Skyrim, one may never notice there is a plot because it never gets brought up unless you're doing specifically a main quest.

Their games are also extremely buggy, in some cases quest end up unable to be finished or the game may even freeze/crash. Bethesda is a piss-poor choice here.

-Bioware makes great RPGs, but not always, or at least not in every area. ME3 had a blatant Deus Ex Machina, hell 2 Deus Ex Machinas, at the start and the end. Inquisition's multiplayer is like playing DA2 with the speed at 30% but no other changes, and overall feels boring and repetitive. And TOR has HORRIBLE lag issues across all servers, plus a system that is Freemium in anything but name.

Also, kid.... Bioware didn't make KOTOR 2, KOTOR 2 was made by Obsidian Entertainment. Bioware only made KOTOR 1 and TOR.

-Obsidian is average at best. They don't make "great" games, but not bad either.

-EA makes good games, but only good. The number of their games that are actually great depends on which division you're talking about, though universally they tend to suffer from sequel decay sooner or later, plus too much Executive Meddling.

For example, Dead Space 1 was an awesome, well done Horror game that kept you on your toes and put the SURVIVAL in Survival Horror. DS2 was not fucking scary at all (my 9 years old cousin finished the game, never got the slightest bit of fear). And DS3 was their pathetic attempt at following the Gears of War TPS model, destroying the Fear factor of the franchise but also making the action not good enough for anyone to truly care.

-Square Enix, they are more like a rollercoaster. Some of their games are good, either plot-wise or gameplay-wise. Some of their games are utter shit in one aspect or another. Some are in-between.

What they do make right, is the visuals and soundtrack. They are outstanding. But hey, a game is more than just nice visuals and pretty music.

Also, they only made Deus Ex Human Revolution. They didn't make the previous ones.

-Ubisoft? Are you kidding? The number of their games that have can be considered good can be counted in 1 hand. Nearly all of their games show about as much changes and innovation as CoD's games between sequels. And when they do make changes, it tends to be either bad, or very mediocre.

And they have a certain issue when creating franchises: Their first games tend to be extremely mediocre/average. AC1 was very repetitive, cliché, and Altair was boring as hell. Aiden Pierce suffered the same in W_D. The original Splinter Cell was so-so. Beyond Good and Evil was average, the combat was not bad but not good, the plot felt the same way. They make good sequels sometimes, but making whole new games....not so much.