Talk:Fetch/@comment-27144409-20191124034247/@comment-27234079-20191203041701

If I may, I know why they appear similar (since concept art and design is my thing). Generally, characters and props are designed with silhouettes as the first stage of concept art. As a result, shapes are generally random but set the stage for the rest of the design. The similarities between Fetch and the Pulse Rifle is they have extremely silhouettes when you strip away the detail.

However, creative coincidences tend to happen a lot in the art world, given everyone's drawing from each other. One could just as easily say Overwatch stole Flynt Coal's design for a skin for Lúcio, which released two years after his debut. I'd chalk it up to two artists having coincidentally similar good ideas. Of course, it's entirely possible the two companies are paying homage to one another, which you see a lot of.