Board Thread:Off Topic/@comment-26397825-20160528034745/@comment-26397825-20160529025401

Oh. Um. That reminds me I have to put up my semblance from last months character contest...I think there's enough difference between our semblances to both be put on the list though.


 * Name: Centrifugal
 * User(s): Tafit Morester
 * Type: Aural
 * Purpose: Utility
 * Short description: User can push or pull things away from a certain point with a gravitional effect
 * Activation cue: Glowing light reddish-purple ball of aura appears, sometimes pulses or wisps of aura escape only to be pulled back in. If used as personal range, user’s body gains the effect as an outline.
 * Range: Personal/Medium
 * General limitations: User is stationary when semblance is in use, effects can be resisted by anchoring to the ground or a nonmoving object or becoming extremely heavy. Can only affect objects weighing up to 100kg. Range limit of 50m radius at beginning, currently has radius of 75m. Cannot choose what to affect; it simply affects everything within range and under the required weight, meaning weapons and ammunition will be attracted to the user as well. Objects that reach the centre are stationary, but other objects.
 * Passive ability: User and objects or people held by the user are not affected by the push or pull of their own semblance.
 * Active ability: Tier One: User can pull objects or people in a clockwise spiralling motion centred on themself. When used midair, user is suspended due to gravitational effect but has a higher aura drain. Objects or people closer to the centre of area of effect feel the force more strongly.
 * Active Ability: Tier Two: User can push objects or people away in a counterclockwise spiralling motion centred on themself.
 * Active ability: Tier Three: User can either push or pull objects or people from a specified location up to 25m away in a spiralling motion. Radius is only 35m.
 * Dust interaction (Gravity): Effect is stronger and can affect objects up to 200kg.
 * Dust interaction (Wind): Affected objects spiral around centre at a faster rate due to strong breezes, circling the centre more times before they reach the centre/leave the area of effect.
 * Dust interaction (Ice, Fire, Lightning): Spinning vortex of element that attacks everything around the user.