Board Thread:Off Topic/@comment-25555436-20150613000756/@comment-10380701-20150627170022

Have fun with that. Mercen is one of the more stubborn people in the wiki. (Atlesian vs Elysian vs Atlysian Knight was a three-way fun time. Especially once I realized that the answer was in the fucking credits.)

Ironically, you say it's a kid term, it apaprently originated from the beat-em-up genre fans [citation needed], one of the oldest game genres out there.

That said, it does define the genre better than it appears. Because most character action games tend to be more character-focused than any other genre. This applies more in gameplay terms than in story.

The reddit that I linked really explains the tiny, but major difference a character action game has with a hack and slash game. I honestly really have minimal knowledge on the differences. I just play the games for fun. Technicalities are not what I came for.

Honestly, while I'm big on the genre, it's not with being a fan of it either. I legit enjoy the challenge the game throws at me. No love, no muss, just me and a wall. I can jump through the open window (easy), scale it (normal), tear a hole through it (hard), build an entire door through the wall(very hard), or paint it (die).

This is the reason why I'm also a fan of Touhou. Because it's hard as fuck. Something very few games offer these days.

As long as the difficulty is not bullshit (Looking at you IWBTG), I can generally enjoy any genre, even a FPS, if the game proves to be challenging.

With regards to replayability, the big difference with CoD is that CoD's high replayability comes from its multiplayer experience. And that tends to be a high seller for FPS games. The same logic applies to fighting games in recent times, though if you have an equally competent friend, you can enjoy a couch competition as well.

No 360 either. I'm stuck on the PS2 era (And a Destkop and a Laptop), because most of my savings are going to college. The rest is going to games I want to play.