Board Thread:General Discussion/@comment-6863431-20150103062825/@comment-25555436-20150113184652

Looking good, very well written. All complains I have are pretty much the same as Zolnir's. Extending his explanation for why the Aura should be more OP here:

Aura helps injuries to heal and survive damage that would likely kill you in Real Life (example, when Roman blasted Ruby in the face). And Jaune has tons of Aura, along with probably a defensive Semblance that can activate on-impact. As such, the damage he received would have been smaller, a single punch even from Yang, whose Semblance wasn't at Max Power as she hadn't been damaged at all, would not have KOed Jaune. Painful, but not 1-hit-KO.

Also, if Jaune's Aura was enough to survive that hit anyway, his Aura (which I assume slowly replenish with time) would have helped him survive later. In other words, Jaune wouldn't have died neither there nor later.

One thing you could do, however, is extend that part with something like this:

1-Yang charges at Jaune and hits him.

2-Jaune's Semblance activates by accident, Yang's punch bounces back with some damage.

3-This charges somewhat Yang's Semblance and makes her even more mad.

4-She proceeds to give a barrage of punches to the face and chest to Jaune.

5-The punches progressively shatter the armor and deplete his Aura.

6-Aura depleted, Yang keeps punching him, before finally KOing him with a final punch to the gut.

That way, Jaune is surely dead either now or later, and Aura wouldn't be so capable of saving his life, along with justifying better how Yang was able to cause so much damage to him.