Board Thread:General Discussion/@comment-26463535-20150614033930/@comment-10380701-20150725082649

There's no such thing as a "better" GDD. As every idea is an idea not to be wasted. Depending on who your target market is gonna be, it could soar or crash, as different genres appeal to different people.

Creativity and originality is the only major factor at this point, and until it's applied and shown, it being cliche may not be a bad thing.

The part you judge is the post-production game itself, because now there's more reasonable factors to tell that it's a piece of turd or a nugget of gold.