Board Thread:Off Topic/@comment-24993958-20160402201256/@comment-27450328-20160413135227

Alright, here goes the second member of team MARS :



Core Info



1)Basic info



-Name: Angelo Maurus

-CNR explanation: Angelo refers to angel, which makes think of light and white. Maurus means maroon in Latin

-Species: Human

-Age: 15

-Gender: Male

-Symbol : A bird claw falling from the sky

-Handedness: Right-handed, but can fight with both hands

-Physical traits: Have some scars on his back

-Misc traits: Have a slight french accent

-Nicknames: (Little) angel

-Occupation: Wanderer, will later join Beacon with team MARS

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">2)Appearance

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Aura Colour: Red

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Aura Effects : emit some kind of fluid/fire from his body

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Height: 1,65m

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Weight: 50kg

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Eyes: Green

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Skin color: Not very tanned, quite clear

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Face: Oval with some edges, with a childish touch

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Hair: Brown

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Physique: Slim and fit

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Outfit: A beige short coat with a white shirt underneath. Black cargo working pants and baskets for the bottom. Multiple pouches on his belt and some dust containers (may develop the clothing a bit)

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Gadgets (if any): A experimental dust jetpack that he « found » somewhere, along with his weapons

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">3)Characteristics

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Background: Angelo Maurus was born in a idillic situation for any child : his family was strong and united, his brother and father were eager to teach him everything he wanted, and the mountains were the most gigantic playground a kid could have imagined. But the problem with dreams is that they only last for so long. One day, where his brother and his friend were out, a gang raided and burned the house. Knocked down by a beam, he owe his survival to his brother, who dragged him out of the burning house to the price of a few scars on is back.

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">With the burial and tears done, the group decided to join the nearest city for informations, but no one could tell the anything about it. With the money running low and the hunger growing, they decided to take a job with a merchant, who happens to be carrying some… unproper merchandises. As the time goes by, the kids began to know more and more about the underground world, using their knowledge and fight skills to get out of trouble when needed.

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">After some difficult moments, the group managed to cut their way across Remnant, looking for awnsers. As they settled in a crime-infested city, the friend took a job in the local militia and the brothers continued to travel for a short amount of time. But one day, they were called back, as the friend founded a possible link between a local gangster and the attack on the Maurus family.

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Personality: There are many ways to survive when you are thrown into the wild as a child with your brother and his friend, with the rest of your family gone in a raid. Some become sociopath, other become crazy. And then there’s Angelo. In his attempt to survive in an unforgiving world, the kid have a mantra that he follow like a divine commandment : alway try to look for the bright side. This have been applied lots of time, much to his brother displeasure : <p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;min-height:16px;"> <p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;min-height:16px;"> <p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Happy, light-hearted and a little devil may care, he prefers to see the world as a wonderful place to discover and everybody as a potentiel friend and ally. However, this may piss off more serious people, but his innocence tend to help him out of trouble (most of the time). This vision may appear childish, but it is more a defense mechanism that the kid use to protect himself from reality. After all, he is still a child…
 * Well, we are on our own now…
 * Great, now we can discover Remnant !
 * I told you not to follow this strange man.
 * Don’t worry, I knocked him out. And he DID have other candies in his van !
 * Breaking into this lab was a terrible idea and you know it.
 * Yeah, but now I have a kick-ass jetpack !

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Likes: Flying, travelling, meeting peoples, when his brother drags him out of trouble

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Dislikes: Close spaces, negativity, his semblance, dragging his brother out of trouble

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">4) Trivia

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Notable relationships:

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Mikel Maurus (big brother and future team leader) : Both keep the other safe. They are opposed by their personality and their views on peoples, but despite their contant clash there is a solid bond between the two. But Mikel will sometimes let him deal with his troubles alone or ask him to « get off from his back ».

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Ray Pullman (future teammate and friend) : Local mech, tend to protect/take care of him when his brother isn’t here or « don’t have the time ». Both share a carefree personality and have some good laughs together.

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Sade (future teammate and local revolutionary) : He is the one who proposed her to join the group, he pushes her to trust the others

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;min-height:16px;">

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Notes: He never uses his semblance as he is afraid of what he may become. Seeing his brother in a blind rage in certain occasions may not have helped…

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">The Maurus family all have the same berserker-base for their semblance, but each one develop their own specificity as they grew up (Ex : Mikel will be able to channel the rage into powerful strikes in his fist or foot).

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;min-height:16px;">

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Hunter Extension

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">I) Weapons

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Name: Dancing Damocles

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Type: TBRC (Twin Beam Repulsor Claws)

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Short Description: Two finger-free gauntlets connected to his jetpack (?) which can deploy laser-like (or cristal) claws. Each have a directional concussive beam than can be shot from directional thrusters on the back of his hand in multiple directions. Angelo can use it to direct himself or shoot someone. The downfall is that it requires lors of dust and, due to its complexity, high-level maintenance.

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">II) Semblance

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Name: Jekyll and Hyde (?)

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Short Description: When driven into battle, he can enter a kind of berserk state, where combat-based performances and reflexes are increased. However, it allows a more twisted version of himself to control his body. Moreover, that doesn't stop him from receiving damages, and he can be quite predictable for someone used to this style of fighting.

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">In dramatic situation he can go full berserk, increasing even more his abilities and recklessness.

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Visual effect: Emit some kind of fire-like fluid from his body which extends to his weapons. When in full berzerk, the body emit more fluid.

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;min-height:16px;">

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">III) Combat Info

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;min-height:16px;">

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Class/Position : DPS, recon, bait (yes)

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Landing strategy: Meh, landing is overrated…

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Fighting Style: Relies on flash strikes, jumping around, destabilizing his adversaries and never push constantly from the same direction

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">IV) Statistics

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">1) Physical Statistics

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Strength: 2

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Speed: 5

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Agility: 4

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Stamina: 3

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">2) Aural Statistics

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Aura Reserve: 2

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Aura Manipulation: 2

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Semblance Manipulation: 1

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Dust Manipulation: 0

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">3) Technical Statistics

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Dust use: 3

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Weapon Skill (Primary): 4

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Weapon Skill (Unarmed):

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Weapon Skill (Close Combat): 3

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Weapon Skill (Mid Range Combat): 3

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">-Weapon Skill (Ranged Combat): 3

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Total : 39