Board Thread:Off Topic/@comment-26173711-20190509052121/@comment-27144409-20190605181927

I would change 2 to Aura's thermal resistance increases. 4 confuses me, since she's projecting flames in all tiers. Make the blue flames optional.

Once again, a lot of problems with limitations.

Throw out the cooldown.

If they're just in the air around her and not fueled by anything, they should go out.

Don't make them burn her aura (barrier or supply) faster when feeding on fuel. It makes her stronger, but there wouldn't be enough convenient fuel around to worry about since Dust is used for everything. Sure she could burn buildings, and trees but that's a hazard to her too, so she just has to watch what she starts.

Anything I miss guys?