Board Thread:Off Topic/@comment-25396609-20190908002326/@comment-27745396-20191023162226

-Name: Echo or Mimicry (I like the first name more but the second one explains it better)

-User: Sylvia Atera (Named after the Eurasian blackcap )

-Introduction: Larvell Jones from Police Academy with "invisible, movable stereo"

-Description: Ability to mimic any sound she has ever heard and can remember and if necessary is able to send her voice in another location to create distractios.

-Range: About the lenght of the average class room

-Type: Conjuration, I think? She creates the noices she makes for real and isn't just tricking people to think they are hearing them.

-Purpose: Generally defencive. Used to trick and confuse opponent(s)

-Visual Cue: Her lips always move when making the sound. Even when she's sending it away.

-Tiers: 1: Mimicing of voice the user has hear and is able to remember. 2: Sending the voice to chosen location.

-General Limitations: Sylvia's mouth/lips always move while making the sounds, even when she has send her voice away which can give away her trick. Person who knows voice/noice she is mimicing well might be able to identify it as a fake if Sylvia can't remember it perfectly. Can't make multiple noices at once nor send them to multiple locations.

-Applications: Most commonly used in combat to make the opponent to think that the attack is coming from different direction (two sets of footsteps, sound of weapon coming from right while she attacks from left, a "teammate" shouting a warning or help etc.). In stealth situation the semblance can be used to create distractions and trick enemy to go different direction. Can also be used to get information through phone if mimicing a voice of another person.

-Notes: The only way to give this semblance a "power up" is by giving her a mega- or microphone