Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-17727644-20130907134912

MakiKuronami wrote: ImposterParrotGrass wrote: Sorairo wrote: Yeah, I've heard that programmers and artists working for game companies are simultaneously very skilled at what they do and worked very hard. Games are really hard to make and Rooster Teeth definitely does not have that kind of manpower (and possibly even computer power). I'm not saying RT should do it all themselves, that would be ludicrous. But they should have a say in the design of the game, that they shouldn't let anyone else make all the decisions. This would be followed by our other discussion: Which company is best suited to develop RWBY: The Game, that not only would be able to pull it off, they would be chill to work with? Let's throw a curve-ball out there for everyone. The best developer to work on this is... well a Indie - Developerer much like how Monty used to be Indie himself. You don't need the big-league guns to do it correctly and Unity is used quite often enough that I think you can easily get a RWBY game made. I'm going to guess Monty has already thought about it.

The game can go either as a fighting game or a campaign made of some sorts. A fighting game would be easier to make while a campaign made would take significantly more time to make.