Board Thread:Off Topic/@comment-26397825-20161030235452/@comment-3965075-20161106202516

To be finished later.

 1) Basic info  2) Appearance:  3) Characteristics:  4) Trivia:  5) Hunter Extension:
 *  Name: Agrippa Pallidus
 *  CNR Explanation: Agrippa means "wild" or "horse" in Ancient Roman. Horses come in a number of colors, such as black, brown, and white. Pallidus is Latin for "pale, moldy, ashen, ect."
 *  Character Basis/Allusion: Agrippa was inspired by plague doctors (though the Rider of the Pale Horse and the Pyro from Team Fortress 2 also ah an influence on him).
 *  Age: 46
 *  Race; Human
 *  Gender: Male
 *  Symbol: A skull wearing a gasmask, its cranium having a some crack in the corner
 *  Handedness: Right.
 *  Phys. traits: A patch of skin over the left side of his face is heavily scarred, the scars seeming to look like barbed wire on it.
 *  Misc. Traits: His voice tends to crackle sometimes, due to an... ancident with his chemicals.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Nicknames: Axe-weilding maniac, White Horse, The Needleman
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:8pt;"> Current Occupation: Underground bio-weaponary maker.
 * <p dir="ltr" style="line-height:1.38;margin-top:6pt;margin-bottom:0pt;"> Aura Color: Mucus yellow
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Aura effects: His aura tends to take on the form of mucus-yellow mist.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Height: 6'5"
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Weight: 157 lbs
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Eyes: Light yellow
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Skin Color: Pale
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Face: Oblong
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Hair: Butch-cut, hoary-colored
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Physique: Tall and lean, almost as skinny as a needle
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:8pt;"> Outfit: Long, brown-buckled trench coat with black pants, long black boots, and black gloves. He often wears a brown belt beneath the coat, hiding the vails of Dust and chemicals he carries around. His face is often covered by a mily-white gasmask, stained with
 * <p dir="ltr" style="line-height:1.38;margin-top:6pt;margin-bottom:0pt;"> Background:
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Personality:
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Likes:
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:8pt;"> Dislikes: Faunus, White Fang, anyone he considers to be a “Faunus-lover”
 * <p dir="ltr" style="line-height:1.38;margin-top:6pt;margin-bottom:0pt;"> Notable Relationships:
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:8pt;"> Notes:

<p dir="ltr" style="line-height:1.38;margin-top:11pt;margin-bottom:11pt;"> I) Weapon: <p dir="ltr" style="line-height:1.38;margin-top:4pt;margin-bottom:11pt;"> II) Semblance: <p dir="ltr" style="line-height:1.38;margin-top:4pt;margin-bottom:11pt;"> III) Combat Info: <p dir="ltr" style="line-height:1.38;margin-top:4pt;margin-bottom:11pt;"> Civilian Extension (Optional)
 * <p dir="ltr" style="line-height:1.38;margin-top:6pt;margin-bottom:0pt;"> Name: (include translation if applicable)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Maker/Smith: Agrippa Pallidus
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Classification: CTWA ( Chemical Throwing War Axe )
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Weapon Derivation: The Chemical Thrower from Bioshock.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Design: (handle, blade, etc colors, as well as any patterns or decoration)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Holstered/Inactive Form: (How it looks when stored)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Form 1: Chemical Thrower
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Form 2: Two-handed axe
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Features: The Chemical Thrower mode has a rotating cycildar housing all of the Dust/chem vials. Within the center is a space reserved for mixing them. With the flip of a switch, he can dump one portion of a vial into it, and the flip of another, mix it with another material.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Dust Capacity: Fire, Ice and Water are among the most common types he stored in there (though he does occasionaly carry a vial of another type in one of his coat's pockets.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Ammunition: Usual Dust power or one of his chemicals.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Usage: (how the wielder uses it in combat; i.e. summary of fighting style, optional)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Planned/Possible Upgrades: He is considering the possiblity of giving it the ability to send "lobs" of Dust/chems in the ranged mode.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:8pt;"> Notes: (trivia, name meaning, etc)
 * <p dir="ltr" style="line-height:1.38;margin-top:6pt;margin-bottom:0pt;"> Name: Smoke
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Type: Aural (adds properties to aura)/ Conjuration (anything created from aura, whether it be physical, mental, or abstract such as an illusion)/ Conversion (transforms an element into aura or aura into an element)/ Symbol(semblance manifests as symbols)/Physical(enhances/adds/alters physical capabilities at the cost of aura)/Psychic(enhances/adds/alters mental capabilities with aura)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Purpose: Offensive (The effect is either directly offensive, or boosts offense) / Defensive (The effect either boosts defense or protects the user.  Aura/Body Recovery also counts) / Utility (The effect is neutral, neither offensive nor defensive. However, with enough creativity they can be used as such)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Short description: (summarize the semblance in a few words.)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Activation Cue: (how would you be able to tell the semblance is being used if it appeared on the show. examples being Yang's hair igniting, or Emerald's metallic screech)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Range: (Personal if it works only on you; Short for stuff your aura comes in contact with; Medium for about throwing distance; Long range anything else but try not to make it farther than you can see)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> General limitations: (if a limitation is applied on most abilities, put it here as long as it isn't just the aura cost)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Passive ability(s) (if any):  (and specific limitations, if any)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Active ability: Tier One: (and specific limitations, if any)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Active ability: Tier Two (if applicable, add more as necessary):
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Dust interaction (insert dust type here): (describe what changes here)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:8pt;"> Notes: (for trivia you might want to add about the user of the semblance)
 * <p dir="ltr" style="line-height:1.38;margin-top:6pt;margin-bottom:0pt;"> Class/Position:
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Landing Strategy:
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:8pt;"> Fighting Style:
 * <p dir="ltr" style="line-height:1.38;margin-top:6pt;margin-bottom:0pt;"> Expanded Occupation/Business Details: (What the business does, how successful it is, who it sells to)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Skills: (Activities the character has some degree of mastery over)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:8pt;"> Certifications: (certificates, doctorates or the like that the character has received)