Board Thread:Off Topic/@comment-26397825-20160419024928/@comment-24534644-20160424192051

I feel like I remember an ability like that once in a video game I played. Forget what it was called, but I think I remember the mechanic. I think it was an RPG boss that had the ability. Basically take less damage from consecutive attacks of the same type, but have the 'counter' reset after getting hit by a different kind of attack?