Board Thread:Off Topic/@comment-25857155-20151110093941/@comment-108.20.35.84-20151123031520

ACWeapons wrote: What function does that do? Besides playintg music and shooting arrows? It's actually not a bow. It's a dust-using double harp (a double harp has two sets of strings) and only a harp (that has enough strings to play in 3 octaves). It plays music yes but it has inner mechanisms that dictates 1) the type of dust used, 2) direction 3) shape of the attack, and 4) special effects (like suddenly exploding, splitting into six different pillars etc).

There are 7 music notes (CDEFGAB) and to attack, you must play a 14 note combo. I'll give an example, say you play A/BCD/EFG/ABCDEFG. The first note, A, tells what dust will be used, the next three notes, BCD, dictates direction, EFG directs the shape of the attack, and the last 7 notes directs special effects.

So...in short the weapon makes you extremely frustrating to fight against or even to fight WITH. There's a huge variety of attacks which makes you pretty damn unpredictable. Even worse is the fact that there're 3 octaves; you can play A/BCD/EFG/ABCDEFG on different octaves and it won't make a difference. The attack will still be the same, the different octaves just makes sure that your enemies can't memorize the tune and predict what comes out of the harp.

The drawbacks is that it can only holds 2 different types of dust at the same time (7 music notes means you're using 7 different types of dust) so you have to regularly switch them out. It has nearly no melee capabilities except using it to block an attack and bopping someone upside the head with it ( it has a very short range if you wanna do that).

Soooo...what do you guys think? I hope you're able to understand this wall of text and that it wasn't too long to read.