Board Thread:Off Topic/@comment-24993958-20150706220753/@comment-25588729-20150818013939

SpiritedDreaming wrote: How can something that distorts audio-visual stimuli be used as a source of communication? The communication would be distorted, unless you turn the audio-visual distortion off to use the communications. Then my question is, is it just minor tricks on the mind and a realy focused person can ignore it or not be affected? Sorry, I forgot to include the following caveats:

1. The user can only transmit emotions through the wisp 'link'.

2. It's strictly a one-way system; whoever is on the 'receiving' end of the communication cannot respond.

To address your other question, someone with enough mental focus could dispell the illusion, however even they are susceptible if they are mentally or emotionally compromised prior to coming in contact with the wisps.

Also, we try to limit semblance to having just one ability that can be used in different ways with creativity, and it feels to me that the audio-visual distortion plus the communication would be two different things. The dust interaction is good though. Of course. Let me elaborate:

The wisps are effectively used as emotional conduits for their caster. With this as the common theme, they can be used in:

1. One-way communication (useful for transmitting emotions such as fear, anger, relief etc)

2. The sensory distortions are produced through the overwhelming presence of the caster's emotion's compromising the mental faculties of the intended target. Those with strong mental fortitude can resist this with ease. Those whose emotional cortexes have already been compromised due to some form of trauma or negative emotion are far more susceptible to its effects. The general populace exists somewhere in the middle of these two extremes. I'm wondering whether the enhanced senses that faunus generally exhibit would make them innately resiliant to this.

3. Baiting Grimm (they seem to respond to the presence of beings with an aura and/or possibly their emotions). If this seems like too much of a stretch, this trait can be dropped.

4. The elemental effects are an add-on within the scope of what we've seen concerning the interaction of various semblances with dust. That facet seemed to require the least modification, correct?

And thanks for providing the link.