Board Thread:Off Topic/@comment-25396609-20151012154515/@comment-26843414-20151019004939

Phantomlink959 wrote: The inherent design issue with using a sword for a bow is that the shape and flexibility of the blade wil typically limit or completely nullify the bows effectiveness. The complexity being in having to design a blade in such a way that it does not lose cutting power but is able to bend back for the use in bow form, \which can be difficult to balance


 * cough* katana bow *cough*

Rather than overcomplicating a fairly simple thing by having the quiver transform into a crossbow, why not have a holster attached to it for a fixed-form single handed crossbow? get you crossbow quick-draw without adding excess complexity.

As I said, Kid is just my default for referring to people, not derogatory.

Fail, however, was, because honestly the complexity to functionality ration is too far gone on the initial description to be of much use, though with the clarification it is a little less useless and showing signs of improvement.

Muscle use in CQC varies between weapons, some use barely any back strength while others are almost purely reliant on it. CQC? Srry another term I'm not familiar with. As for the bow portion, the ability to cut does not have to be high. The purpose of the blade is to provide close combat defense. It does not need to possess high cutting power but does have to be durable enough to take hits from enemies (can use aura I suppose to increase defense capabilities).

Hmm sorry, not used to describing weapon design so I'll try my best to improve and hopefully communicate what I have in mind. Using RWBY's belief that anything can be a weapon, I used the quiver since I have yet to read on anyone using it as such. The arms and string are folded onto the sides of the quiver. The quiver serves as a magazine for the crossbow when it transforms and the arrows are pulled into the quiver. The handle is at the top side of the quiver while the arms are near the bottom. The magazine has an autoload function when an arrow is shot and the quiver cap seals the top side such that arrows don't fall out when moving around. If there are still questions, I'll try my best to further elaborate. Like I said before, the quickdraw function doesn't have to be there, it was just something I had in mind at the time. Overall the fighting style relies on eliminating high priority targets with her bow. If brawlers and other close combat fighters begin the close the gap, the crossbow and sword function to provide defense while her teammates return to cover her.