Board Thread:Off Topic/@comment-24993958-20160711184711/@comment-28345522-20160718160333

-Name: Ballistic

-User(s):Teodora (WIP)

-Type: Physical/ Psychic

-Purpose: Utility

-Short description: The user gains a visual “Tac HUD” that lets them quickly line up a perfect shot. Later tiers can track other projectiles and avoid them.

-Activation Cue: A blue translucent line shows up in her vision.

-Range: Personal (Only affects her vision)

-General limitations: Initially can’t account for wind and the coriolis effect. Later tiers can’t track high velocity projectiles. Aura cost is sustained for however long she lines up the shot.

<p dir="ltr" style="line-height:1.8857142857142857;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:16px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">-Passive ability(s) (if any):  Really great depth perception, and deceptively good at some sports.

<p dir="ltr" style="line-height:1.8857142857142857;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:16px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">-Active ability: Tier One: A line, most likely in an arc, appears when she lines up a shot. It only takes into account distance and gravity.

<p dir="ltr" style="line-height:1.8857142857142857;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:16px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">-Active ability: Tier Two: Now her ability takes into account wind and the coriolis effect, allowing her to make longer distance shots.

<p dir="ltr" style="line-height:1.8857142857142857;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:16px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">-Active ability: Tier Three: User can now track the trajectory of projectiles she hasn’t fired. However, they typically have slower velocities, such as arrows, grenades, rockets, any thrown weapons (Not like anyone can’t track the last one thought).

<p dir="ltr" style="line-height:1.8857142857142857;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:16px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">-Dust interaction (insert dust type here): None

<p dir="ltr" style="line-height:1.8857142857142857;margin-top:11pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">-Notes: Based off the weapon mods for the tranq and crossbow from Deus Ex: Human Revolution.