Board Thread:Off Topic/@comment-24993958-20160711184711/@comment-25936766-20160808131628

SpiritedDreaming wrote:

I think it's a fine semblance, but I would suggest losing the pain to the user simply for this reason. Now that's a point I'm more inclined to agree with. Though when I drop the "affects user as well" part, it just ends up feeling like "discount Emerald".

That said, there are things, painful things, that even if you know nothing lethal is going to happen, the pain alone can keep you from doing it.

Imagine a steel box was left all day out in the sun in a summer day, and you put your hand on it. It burns a freaking lot. Now, even if you knew it would not kill you, would you still like to do it?

Not to mention pain hurts concentration a lot, which would affect his performance when fighting multiple targets. Sure, he could just momentarily use it whenever he's going to be attacked, but that would only help if the mooks have mook chilvary.

Now: without the user being affected, wouldn't that make it a bit too strong against anything but the toughest/stupidest? The fear and pain alone could inmobilize someone, and whoever still tries to move would have their concentration affected by the pain, making them easier targets.