Board Thread:Off Topic/@comment-27082610-20170624011641/@comment-27425734-20170714205836

TheoldStone1000 wrote: How's about this:

Description: The user is capable of conjuring a random Elemental effect by Whistling a tune.

One of the biggest problems with using a Semblance that creates an element such as fire is that the same exact effect could be achieved through the usage of Dust. Also, since the elemental effect is random, I can't see how this would be more useful than Dust as there's no way to predict what's going to happen. You don't specify in the Tiers what the element created is, just what it does depending on the type of song.

Tier 1: By Whistling a Sad tune, The outcome Damages the User as well as the Target, By whistling a Happy tune, The User Regains Aura and leeches the target's Strength in the process

In the future, please try to use proper capitalization and punctuation. This part of your post in particular was difficult to read. This thread doesn't require you to have perfect grammar, but it makes things easier for the people here to review your Semblance when it's not all garbled up like this.

Type: Random depending on song

The type of the Semblance should not change with each song as all of the songs convert Aura into some kind of element, the type should always stay as Conversion.

Trivia

-The Song "Ring around the rosey" Counts as a Morbid tune, the composition "Mozart's First movement in F minor" counts as a Harmonic tune, the idea took a while to come up with

-Not every song would have an element tied to it, some of them would heal the User or Damage the User depending on what song it is.

-the only songs that can shield the user are concertos, overtures and classic sheet music.

This entire section should be listed under the General Limitations section of the Template.