Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-24129583-20131112104647

Zolnir wrote: That's actually a pretty good idea. You play as Ruby who mowed down Beowolves with each swing of her sycthe. At the end of the trailer you meet a mysterious boss that you can lose to - possible to win and get extra scenes, but bullet hell level of difficulty - and everything ends at that point.

For the other trailers though, I think they happened in the past, so we have to be a little creative here for some of them. Like Yang gets access to her 'Dirty Tricks' skill tree (LOLOLOL) and when at Beacon she can't use them because of school rules (until she learned slowly how to perform the same tricks without getting caught), Weiss gets access to all her Glyphs spells when at Beacon she needs to start slow and conservative because Dust supply is not as available as back home, and Blake...

I don't actually know what to do with Blake. Any ideas? As for Blake just have her be able to jump around the city being all parkour, like Assassin's Creed