Thread:TEOR-MMMM/@comment-35691777-20190215034738/@comment-35455126-20190217002402

Here’s that Nativus info you asked for, TEOR.

About Nativus

Overview

Nativus are artificial humans created with the purpose to destroy powerful creatures known as Titans. They are capable of wielding extraordinary elemental power, and have superhuman attributes. Only 37 Nativus have ever been created, however.

Physiology

On the surface, Nativus greatly resemble humans. However, unlike humans, Nativus possesses a crystalline skeleton, (which is more durable than a regular skeleton) and they do not possess organs, as their life-force is mainly dependent on their core, a sphere-shaped crystal located in the center of the chest. Nativus also possess a glowing fluid known as ‘Ichor’ instead of blood, with the exception of Carnis. Their skin is breakable, like glass, rock or ice.

When a Nativus dies, their body will disintegrate, leaving only their core behind.

Powers & Abilities

Elemental Abilities

The most defining feature of a Nativus is their ability to create and control a certain element. Each Nativus has control over one element. Their elemental control also has many applications, such as elemental attacks, elemental constructs, elemental mimicry, element empowerment, elemental absorption, elemental detection, elemental field projection, elemental negation, elemental aura, elemental teleportation, elemental property manipulation, elemental solidification, elemental flight, etc.

Nativus can also channel their powers through magical ‘glyphs’ or ‘runes’, which allow more applications, or even control their respective element in the form of pure elemental energy.

It is virtually impossible to harm a Nativus with the element that they control.

Superhuman Attributes

Some Nativus have certain enhanced bodily attributes: some have super strength, others have superhuman reflexes, while others can even have super speed, super durability, super agility, etc. Most Nativus are also skilled in melee combat.

Psychic Immunity

All Nativus are completely immune to any and all mental abilities. This immunity cannot be bypassed.

Limited Immutability

Due to their cores, Nativus have protection against any state-altering abilities. However, this does not protect them from effects, but rather powers that directly cause that effect.

Danger Perception & Empowerment

Nativus have the ability to sense oncoming attacks or other dangers, and also have the ability to grow stronger the more danger they are in. They’re also hardwired with the instinct to respond to potential danger with brutal force.

Reincarnation

When Nativus die, they leave only their cores behind as the body disintegrates. However, upon death, a new Nativus with the same element will grow inside the core. After 9 months, the embryo forms into a complete Nativus with a different appearance than the previous one.

Indomitable Will

Most Nativus have an unnaturally strong will that lets them resist most abilities.

Power Anchoring

Due to their core, a Nativus’s powers cannot be stolen, erased, negated, replicated, bypassed, modified, reversed, etc.

Nativus Core

The Elemental Core is the most vital part of a Nativus, and is the source of their powers. The core is the only part of the Nativus that is completely and absolutely indestructible and immutable. It is impossible to separate a Nativus’s core from their body.

Fusionism

Nativus possess the special power to fuse together to form a different, stronger Nativus that controls its own element. (For example, Fire and Earth can fuse into Lava/Magma) Fusion Nativus can even fuse with non-Fusions to form new elements. Nativus can even fuse with non-Nativus, as long as it is a living being.

As an alternative to fusion, however, Nativus can combine their elemental energy to form ‘Fusion Attacks’.

Special Powers

Some Nativus can have special powers unique to them. A few examples include Aura, who can breathe without any air, or Marina, who can breathe underwater, or even Mortem and Vitalis, who are immortal.

Origin

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Known Nativus

Main Nativus

Ustrina (Fire)

Geo (Earth)

Ferrus (Metal)

Alsus (Ice)

Marina (Water)

Carnis (Organic/Flesh)

Flora (Plant)

Liana (Wood)

Virus (Poison)

Aura (Air/Wind)

Sonus (Sound)

Cirrus (Vapor/Cloud)

Ki (Energy)

Fulgur (Lightning)

Magnus (Magnetism)

Atmos (Weather)

Tenebris (Darkness)

Lumen (Light)

Vitalis (Life)

Mortem (Death)

Gravitas (Gravity)

Astrum (Cosmic)

Locus (Space)

Cronus (Time)

Inanis (Void)

Supporting Nativus

Creta (Clay)

Harena (Sand)

Beryl (Crystal)

Yuki (Snow)

Selia (Fungus)

Sarin (Acid)

Asphyxia (Vacuum)

Tarr (Slime)

Phosgene (Gas)

Anima (Spirit)

Manus (Magic)

Delta (Tech)