Talk:Yang Xiao Long/@comment-25518589-20150324232354/@comment-25555436-20150324235949

Not sure it is Scout. The story...honestly, I expected some more things, like showing Sheppard actually wondering (or being capable of wondering) and probably showing at least some angst about whether (s)he's the real one or some clone, or about the fact that Sheppard is clinically dead. But noooo, Shep's too badass for that kind of character development -_-

Also, the game itself had too little weapons ignoring DLC. 3 assault rifles, 3 shotguns, 3 sniper rifles, 2 pistols, 2 SMGs, about 6 or 7 heavy weapons that one won't even need for the most part even in hardcore and nightmare dificulties. And you couldn't get the 3rd rifle, sniper rifle, and shotgun, you had to choose one of them and the others were lost forever. Unless you played as a class that can't use that weapon, in which case you can choose to be able to use that kind of weapon instead.

Which is equally bad as there's no explanation as for how Sheppard, that could have spent 1-and-half games using only a pistol, never used a shotgun, and somehow instantly knows how to use one perfectly.

And then there's the dificulty. The game is only hard because enemies scale to your level, and is only hard if you play at nightmare because enemies have better shields and health and use talents. And even then, it's not much harder. Heck, the only real challenges are the Thresher Maw and the Collector thing that shoots that damn precise laser at you.