Board Thread:Off Topic/@comment-27425734-20180301024049/@comment-35086897-20180502144136

Yojinma that is a good gif. and I see were you're going with the Semblance. But what we are or at lest I am trying to get you to understand is when making a Semblance that effects physical matter (like metal) figuer out what a non-semblance using person has to do to get the same effect as the Semblance then try and figuer out how the Semblance short-cuts that process with out compromising that process. Not only will you come up with a better Semblance but you'll have already figured out a lot of that Semblance's limitations.