Board Thread:Off Topic/@comment-24534644-20170213012304/@comment-27425734-20170402193152

SomeoneYouUsedToKnow wrote: Blu3 Fir3 - V2.0 wrote:

1-Stronger materials such as stone and metal are impervious to the thermal energy generated by the user.

2-Sudden drops in the temperature of the user's surroundings or body can decrease the amount of thermal energy generated. 1-....Why? I mean, why would stone and metal be unaffected by the heat? I'm not saying you should make the user, via the Semblance, be able to easily slice metal through the heat alone, but, it would be more sensical for materials like those to be affected at the least.

Basically, they don't need to melt, just get hotter like normal.

2-.....This can easily make the Semblance less practical in any situation that would cause that. You're saying the thermal energy, thus the heat, generated, would decrease if the user's temperature or the environment's, dropped suddenly....

....And let's say that happens. The user would generate less heat...which makes the environment colder, which would make the user create less heat, which would make the environment colder, and so on, until the environment can't get any colder.

And since Ice and Water Dust are a thing....and Atlas is colder than a penguin's butt.....that kind of situation would not be exactly rare.

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The second one is understandable as I agree it would make it less practical. For the first, just to clarify you're saying the user should be able to heat stone and metal up, but not melt through them? Also, I'm thinking of adding a passive ability that enables the user to channel heat through weapons and tools their Aura makes contact with though I'm not sure if that makes it too similar to Steam Gray's Ever-Blaze. Thoughts? (At work now, so I won't be able to respond for a big)