Board Thread:Off Topic/@comment-27144409-20180816233217/@comment-27144409-20180828225745

Okay, Penny vs D.va.

To start with, D'va's defense matrix has no use here, and that's her only active defense.

Based on her short, D.va's cannons are defnitely better than the the gameplay would suggest with a far superior effective range. We also saw that her missiles have some kind of guidance system, and Penny likely lacks countermeasures to jam inbound missiles. Her self-destruct would probably be enough to severely damage Penny, if not destroy ehr outright, but that's not a feature (yet), and she seems to need help to activate it, and even then it takes a few minutes unless she shhoots the exposed core, and D.va probably might well be unable to reach minium safe distance, while remaining sure that she eliminated her target.

On the other hand, Penny is a very small target compared to D.va's usual enemies, and she coould potentially get in close to exploit gaps and chinks in the mech's armor. D.va's superior mobility would would be somewhat offset by her mech's size, and if Penny could aim, charge, and (succesfully) fire in time before getting shot offline, D.va would be dead, though she might get a post-mortem tie if Penny sets off the reactor. Penny might also be able to win if she uses a hit and run/run and gun strategy to avoid leaving herself open to sustained fire.

But if D.va can keep track of Penny, and keep her guns on the sweet little android, I'm not sure Penny can withstand that kind of damge for long.