Board Thread:Off Topic/@comment-26397825-20151211051732/@comment-26397825-20160116042234

It makes sense, as it is removing a weakness for the zombies. It's just an odd thing to have as a design function of the virus. I get that it's probably mutated to do that though.

-Name: Perimetre

-User(s): Cam Nguyen

-Type: Aural

-Purpose: Utility

-Short description: User creates an area perimetre and is alerted if creatures and beings cross the line

-Visual effect: A faintly glowing line denoting the perimetre line

-Range: Medium

-General limitations: Can cover up to a 15ft radius in total, allowing the user to make either one large perimetre or multiple small perimetres, area will increase with practice. Once set, perimetre can not be adjusted or moved, only dispelled.

-Active ability: Tier One: Creates a flat, circular perimetre around and area of choice. Perimetre line only detects creatures or beings crossing the line up to 15ft above ground level, height will increase with practice.

-Active ability: Tier Two: Creates a domed perimeter around an area of choice, taking the appearance of a faintly glowing net over the area.

-Dust interaction (insert dust type here): Imbues the perimetre with the chosen element, which then attacks anything crossing the line with the element. More dust means more attacks per line set.

-Notes: It’s a ward line!