Board Thread:Off Topic/@comment-10380701-20160103164459/@comment-10380701-20160103164659

TEMPLATE

1) Basic info:

•Name Meaning: (specify how the name fits the CNR)

•Species: Human/Faunus

•Age:

•Gender:

•Symbol:

•Handedness:

•Physical traits: (Faunus features go here, as well as scars,tattoos, etc)

•Misc traits: (An item of clothing the character always seems to have regardless of outfit, a verbal tick, something, etc.)

•Nickname(s): (detail who uses it and in what context)

•Team/occupation:(place former roles inside parentheses)

2) Appearance:

•Aura/Effects: (Effects are things like Ruby’s rose petals or Yang’s red eyes.)

•Height:

•Weight:

•Eyes:

•Skin color:

•Face:

•Hair:

•Physique:

•(Type of) Outfit: (add more than one if exists: Combat, Casual, Job, Formal, Informal, Sport, etc)

3) Characteristics:

•Background:

•Personality:

•Likes:

•Dislikes:

4) Trivia:

•Relationships:

•Notes:

'''Is the character a hunter? If yes, use this'''

{

 I) Weapon

 • Name:

 • Wielder:

 • Maker/Smith:

 • Type: (special weapon-style name, eg how Crescent Rose is a High-Caliber Sniper-Scythe, or HCSS)

 • Weapon Derivation: (what inspired the weapon)

 • Holstered/Sheathed Appearance: (How it looks when not in use)

 • Form 1:

 • Form 2: (if applicable)

 • Form 3: (if applicable)

 • Features/Capabilities: (special functions like dust channeling capacity, alternate firing modes that do not cause a change in shape)

 • Usage: (how the wielder uses it in combat; i.e. summary of fighting style)

 • Planned/Possible Upgrades:

 • Notes: (trivia, name meaning, etc)

II) Semblance

• Name:

• Type: Aural (adds properties to aura)/ Construct (creates non-sentient beings out of an element, material or aura)/ Conversion (transforms an element into aura or aura into an element)/ Glyph(semblance manifests as glyphs)/Physical(enhances/adds/alters physical capabilities at the cost of aura)/Psychic(enhances/adds/alters mental capabilities with aura)

• Purpose: Offensive (The effect is either directly offensive, or boosts offense) / Defensive (The effect either boosts defense or protects the user. Aura/Body Recovery also counts) / Utility (The effect is neutral, neither offensive nor defensive. However, with enough creativity they can be used as such)

• Short description: (summarize the semblance in a few words.)

• Visual effect: (how would you be able to tell the semblance is being used if it appeared on the show)

• Range: (Personal if it works only on you; Short for stuff your aura comes in contact with; medium for about throwing distance; long range anything else but try not to make it farther than you can see)

• General limitations: (if a limitation is applied on most abilities, put it here as long as it isn't just the aura cost)

• Passive ability(s) (if any): (and specific limitations, if any)

• Active ability(s) (if any): (and specific limitations, if any)

• Dust interaction (insert dust type here): (describe what changes here)

• Notes: (for trivia you might want to add about the user of the semblance)

III) Combat info:

•Position/Class:

•Landing strategy:

•Fighting style:

}

'''Is your character a civilian? If yes, use this:'''

{

I) Day to Day Life

•Expanded Occupation/Business Details: (What the business does, how successful it is, who it sells to)

•Skills: (Activities the character has some degree of mastery over)

•Certifications: (certificates, doctorates or the like that the character has received)

•Expanded Relationships/Family Life: (Do not write the backstory for relations here, just how they interact with the character)

}