Board Thread:Off Topic/@comment-25396609-20160319212213/@comment-25479664-20160324132213

SpiritedDreaming wrote: Dragon: No wings until RT shows a character with wings. Just a precaution. (when they do, go nuts) :P (I'm teasing)

Stuffn: I'm going to agree with Arkantos; seven aspects is too many. However, rather than just one speed, one strength and one middle ground aspect, how about one speed, one strength and one flexibility/manouverability aspect? And at a higher tier, he can combine any two of the three aspects to suit the battle he's entering.

So speed would increase his reaction and running time, strength would increase his hitting strength and how well he can stand his ground instead of being pushed back by an attack, and flexibility would increase how well he can move, including pulling off things he really shouldn't be able to (such as dodging around a blow by contorting his back and shoulders, and then bending an arm joint in a way it really shouldn't to land a hit in an opponent's eak spot). Cheetah, Snake and Gorilla would be good suits for those three - cheetah for their speed, snake for the flexibility of their body, and gorilla for their strength. How about speed, strength, and durability (soak-up damage, move fast, and punch things respectively)