Board Thread:Off Topic/@comment-25396609-20150517010523/@comment-25857155-20150517091126

Here is my entry; I have been working on it for several hours now. =P

1) Basic Information:
 * Name: Argo Cident
 * Team/occupation: Unestablished; new student at Beacon
 * Species: Northwestern Grey Wolf Faunus (Canis lupis occcidentalis)
 * Age: 17
 * Sex: Male
 * Handedness: Right
 * Aura/Effects: Silver
 * Symbol: A stylized white Beowolf head over crossed silver axes (similar to Beacon’s crest).
 * Physical traits: Triangular wolf-ears. Superior hearing and sense of smell.
 * Misc traits: Has his emblem tattooed on his the back of his right shoulder.

2) Appearance:
 * Height: 5’9”
 * Weight: 140lb
 * Eyes: Golden-brown
 * Face: Fairly handsome; strong jaw with a blunt nose and large smile.
 * Hair: Brown with silver highlights, and sometimes spiked. He cuts it short in summer, but lets it grow out in fall winter.
 * Physique: Slender but well-muscled with long legs and muscular neck. Tanned skin.  Very capable long-distance runner.
 * Combat Outfit: Well-fitting black pants with a short-sleeved button shirt beneath a leather combat jacket with grey trim. Soft leather boots, black leather belt.  A harness with matched holsters hangs on his back.
 * Casual Outfit: Short-sleeved button shirt (color varies), black pants, leather boots. Alternately, jean shorts and a tee-shirt with no shoes.

3) Characteristics:
 * Personality: Slightly on the timid side. Nervous and prone to aggression around new people, but very loyal to and protective of those he is close to – especially his family and childhood friends (this trait will extend to his team later, once they are well-established (if I ever give him a team)).  Tolerant of acquaintances, and very friendly toward children.  Argo does not like being alone for long, and is prone to fits of depression if he stays indoors for too long.  He often sets boundaries for himself, staying within a certain area of the region, and tends to get upset if drastic changes happen in that area.  Especially protective of his personal sleeping/living space.  Argo is bent on finding or making his own place in the world – he wants a “pack” of his own, but has a tendency toward submissive behavior that makes it difficult for him to do so.  Works well with a team, but is hesitant to make decisions on his own.  He will eat just about anything, though he prefers meat, especially venison and similar things, and is often a messy eater.  He can eat quite a lot in one sitting.  Primarily heterosexual, but not exclusively so.  Likes to play rough, including wrestling, though he has been known to throw matches against those he respects or cares deeply for.  Though Argo does not like it being known, he loves to have his Faunus ears scratched.  Frequently calls, writes, or texts his siblings.  A decent cook, as long as you like your meat rare.  Argo does his best to be as reliable as possible for his companions.  Has a tendency to get caught-up in the action.  Ruthless in combat.  Not big on listening to enemies talk.
 * Background: Born as a middle-child of the Cident family, with 3 older brothers, a 5-miunte younger twin sister (who is not entered in combat training) and a younger brother and sister, Argo is part of a large and locally well-known, but not especially well-off family. The Cident family is based mainly in one of the more Faunus-heavy south-eastern areas of Vale, where a few (highly competitive) small businesses are run by family members.  He grew up with his siblings, often squabbling but having a very close and (mostly) co-supportive relationship with them.  Despite being the middle child, he often ended up being the omega of the group due to his timid nature.  Argo’s grandfather was a huntsman, while his father works as a foreman at the docks.  Following in his older brother’s footsteps, Argo decided to attend combat school at the age of 12, graduating and passing the Beacon entrance exams with average marks.

4) Combat info:
 * Position/Class: Striker/Brawn Rogue
 * Landing strategy: Uses his weapons to propel himself toward the nearest object he can embed them in and slow his decent.

4B) Weapon:
 * Name: Gnash and Gnaw
 * Maker: Unnamed Vale weaponsmith
 * Type: Variable Lever-action Shot-Axes (VLSA)
 * Weapon Derivation: Port’s Blunderaxe; Gambol Shroud
 * Form 1: A pair of hand axes.
 * Form 2: A pair of lever-action sawed-off shotguns with axe-blades attached.
 * Holstered/Sheathed Appearance: Kept on Argo’s back, on holstered in gun-form and the other sheathed in axe-form.
 * Features/Capabilities: Able to switch from one form to the other with great alacrity. Compatible with several different types of ammunition, but primarily uses 10-gague buckshot or Burn-Dust rounds.  The lever-actions result in a flashy fighting style similar to that seen used by Sun Wukong.
 * Planned/Possible Upgrades: Argo might attempt to change his VLSAs into VBCA (Variable Ballistic Chain Axes).
 * Notes: Gnashing teeth gnaw on bones.

4C) Semblance:
 * Name: Rush
 * Type: Physical
 * Visual Effect: Briefly surrounds the user in grey smoke.
 * Starter Ability: Grants enhanced reflexes for a limited time.
 * Passive Ability: Allows the user to focus more clearly on a single target, locating them easily despite distractions.
 * Active Ability: Grants a burst of speed and strength, allowing the user to catch up to a fleeing target or counter a more powerful strike.
 * General Limitations: The semblance can only be used for a brief time, and must “cool-down” for a brief period afterword.  Extensive use can cause severe muscle fatigue and, in extreme cases, muscle tearing and strain.
 * Notes: Named for the fourth stage of a wolf’s hunting pattern: 1-locate, 2-stalk, 3-encounter, 4-rush, 5-chase.


 * Fighting style: Focuses on targeting the flanks of larger enemies, dodging around them and wearing them down quickly.  Argo will use the terrain to his advantage as much as possible, leading enemies into rough terrain to slow them down.  For enemies his size or smaller, he will Rush straight at them, using his superior speed and maneuverability to take them down as quickly as possible.  Whenever plausible (mainly against Grimm), Argo will go straight for the throat with his axes for a kill-shot.  His weakness is against long-range weaponry, as his shot-axes do not offer much beyond close range unless he switches to slug rounds.  Quite ruthless, choosing to overwhelm opponents with rapid and powerful attacks rather than paying attention to defense.  Tries hard to be the hunter rather than the hunted.

5) Trivia:
 * Relationships: Slow to accept newcomers into his circle of friends. Very close with his family and childhood friends.  No team has been established for him at this time, nor any relations with other characters.
 * Notes: His name is derived from the word “argent” meaning silver.  Like many of my OCs, Argo is a port from an original work of mine with heavy modifications.  His last name (Cident) comes from the scientific subspecies name.