Board Thread:General Discussion/@comment-5023546-20130910031001/@comment-24464090-20140215212402

1. Why is magic still unplaytestable? I get that some tweaks need to be made and we can't be sure about anyhting until it's confirmed in half a year or longer, but why can't the current way be tested?

2.In your "objects page you have the airship as 2000 less than the chinook

3. All the semblance parts for magic are just modifiers on spells?

4. Though I think I've figured it out, you never mentioned how to do skills at character creation.

5. Can you use action semblances sort-of as a free spell, esp. one that doesn't fall into the normal categories? Ex. A laser beam, creating vines that bind the opponent. Or, do they have to be self-affecting?

6. I think you should be able to directly alter a derived stat for a boost semblance. Maybe x2 power?

7. The second (or third, including cost) column in semblance creation is unexplained and seemingly redundant.

8. You should include a place to name the weapon

All in all, good job, hope you guys get more time soon.