Board Thread:Off Topic/@comment-24993958-20151027072937/@comment-26023629-20151030222311

Evravon wrote: The first time is NOT all it would take. As has been stated multiple times, by multiple different people, their aura would protect them. I don't think there is a character out there who could knock you down and then hit you so hard when the Semblance wears off that they'd be done for. They'd still have aura protecting them. And most likely I'd be expending more aura to hit them than they would suffer from the actual attack, which is why this Semblance has to be strategically used and carefully used. It can't be spammed, if used back to back the user would be left exhausted after two uses and almost completely out of aura.

I'm talking about an "action" as you would in a game of D&D. You can move a certain number of feet (based on how fast you are) in one action, you can use an item in one action, cast a spell in one action, or you can attack in one action. The ability would be TOO powerful if it allowed my character to hit several times (as many as can be achieved in one second), so I put a limiter on my own ability to prevent that. I know it was in D&D terms, though even in D&D one action can often be multiple attacks. In the universe that limitation just doesn't make sense, just like we don't actually have HP or numerical stats. "Actions" are purely contrivance for game convenience and people in the real worl don't think in such terms when doing things.

Also, twice? So this is like, 45-50% aura? I was assuming the cost was more like 60-70%. Don't think that a character in RWBY can deal that much damage in one or two hits? Seems to me, from all we've seen in the series, that it only takes a few solid hits to break an aura.

Case in point: WFL vs. Weiss, knocked unconcious in about 1-3 hits. Yang vs. Neo, 5-7 hits. Jaune vs. Cardin, brought to low aura in about 3-4 hits. In RWBY, getting hit is a big deal.

But whatever, it's just fine. I'm just one guy who doesn't like it and it's your idea.