Board Thread:Off Topic/@comment-24993958-20160607185611/@comment-25936766-20160609030129

-Name: Celestial Water

-User(s): Ap Varuna

-Type: Conversion/Conjuration.

-Purpose: Utility

-Short description: The user creates water spheres, which move in response to the user's movements. The water can be moved in any form, though it always begins as a sphere and cannot divide.

-Activation Cue: The user's body glows blue while the spheres form. The water looks blue with some "stars" twinkling inside it ocasionally.

-Range: Medium (sphere creation), Long (water movement).

-General limitations: 1-The spheres are "filled" at first. How much water they hold and can be moved depends on how much they were filled.

2-Speed of movement of the water depends on the user's movements. Generally, speed and force have the highest influence.

3-The more water, the less fluid is it's movement.

-Active ability: Tier One: Creates up to 3 spheres of up to 1m of size.

-Active ability: Tier Two: Creates up to 5 spheres of up to 1m of size, 3 spheres of 1,30m of size, or 1 sphere of 2m of size.

-Dust interaction: Fire) Turns it into very hot water and makes it look like lava.

Ice) The water solidifies, though moves just as fluidly.

Lightning) The water shocks what it touches, and gains a more light-purple coloration.

Earth) Water becomes heavier and looks like mud.

Wind) Water creates small whirlpools on impact with a flat surface, whether solid or liquid.

Steam) Small clouds surround the water.

Gravity) Allows more complex, fluid movement of the water, allows the user to separate parts of it, and gives it a more black coloration.

-Notes: 1-Inspired by Azura's dance scenes in Fire Emblem Fates.

2-Although the water's movement is dependant on the movement of the user, the user has a small say in the exact movement it does (for example, the user decides in what direction the water will head).