Board Thread:Speculation House/@comment-4830106-20140808001942/@comment-25294232-20140813040830

WideEyedGuy wrote: Boomerang Diaz you should fix your spacing, it makes it kind of hard to read.

When you make an example of what you are looking for, you tend to try and stay as close to the desired outcome as possible. In which case the Yang trailer is probably somewhere near what I want but with better voice acting(achieved) and more exposition. You might even say they are going back to Junior's bar because they anticipated people wanting more of it.

The lacking point is this, it isn't near perfection. The timing is stlightly off, the camera angle is poorish, the expressions are off and god knows Yang's smile is more common than grass (her enegetic mannerism does define her but it's not what you are looking for in a scene that defines someone's character). Yes I am asking for something unreasonable but the thing is you NEED to be amazing at imitating body language in a production or it's just going to fall flat on it's face or go unnoticed. Which is why I highly praised Weiss's facial expressions, more precisely her reflection when the transmission ended (mirror anyone?).

Yes I want something in the way of backstory to reinforce characterization, a concrete hint would suffice. Then, I'mnsorry but your point seems all over the place now. Cause it seems more that yu're now berating animations conveyance of character than the lack there of. I mean you're changing the goal post every other point.

And again, backstory doesn't define characterization. It merely explains it and I don't particularly see a need for such information to be thrown on us necause honestly none of her characterized traits seem like they'd lend credence to any particularly captivating moment in her life.

Some characters are inherently static. And there's nothing wrong with that.