Thread:SpiritedDreaming/@comment-26397825-20161025221921/@comment-25936766-20161105034429

HazelQuill7445 wrote: 1. That's part of the problem lately, to be honest. Too many new things, too many numbers to keep track of, not enough fun. Eh, the Beringel and Geist are actually pretty low-scale in that aspect. There are not "too many numbers". Even the Beringel's throw is supposed to be kept simple. (Also, the Beringel was there from the beginning (though the throw wasn't)).

The problem is not in "having too many things to keep track of", which is not the case (this time). The problem is in the balance. A one-sided game, like the previous one, leads to no fun.