Board Thread:Off Topic/@comment-25396609-20160502222905/@comment-24534644-20160522173841

A cloud of illness was the original idea, though my issue with it comes from the fact that we have no idea how such an ability would interact with other Aura users (due to Aura's protective nature), or if it would even have an effect on Grimm (which is what I'm most concerned about, since this IS a Huntress-in-training, and she will be fighting Grimm 98% of the time). Also because of your last question, regarding what happens when they exit the AoE. Sickness doesn't go away that quickly after all, but if it can hamper someone so heavily even after they've exited combat, that can be extremely unbalanced and OP.