Board Thread:General Discussion/@comment-24032889-20190215074719

Amid all the discussion about RWBY's fight scenes, debate concerning Monty's animation and how the CRWBY has not or has since emulated it at different times, or how in general it does or does not live up to him anymore, I watched and want to now point out the obvious.

We all have different standards for what makes a good fight scene in RWBY. We all have, in other words, opinions. Who would have thought?

Some people loved Cinder/Raven's fight in the vault, and it fell really flat for others. Some people loved the Argus Limited fight, and it fell really flat for others, etc.

Based on this, I wanted to ask anyone, really... what is your ideal RWBY fight scene? As in, what type of fight scene are you most inclined to like?

Here's a few recurring types
 * One on one
 * V2 "No Brakes" fights
 * V3 Cinder/Pyrrha
 * V4 Qrow/Tyrian
 * V5 Cinder/Raven
 * V6 Cinder/Neo
 * V6 Blake/Adam and Yang/Adam


 * Team on Team
 * V3 Vytal Festival rounds


 * Solo versus group
 * V1 Deathstalker and Nevermore fights
 * V2 Torchwick mech fight
 * V4 Nuckelavee
 * V5 Yang/Bandits


 * Vehicular fighting... where fighters are bound to a vehicle
 * V4 Ship/Sea Feilong
 * V5 Cargo Airship/Lancers
 * V6 Argus Limited

I know people's tastes go further than that. Tempo and cinematography are paramount for fight scenes, and "talking while fighting" is a general turnoff for a lot of people. Team attacks are a universal appeal, it seems.

I find that the vehicular fights are most often seen as meh. The Argus Limited one I think is seen differently though since it had team attacks. At the same time, people criticized it for making Grimm seem less scary since they were dispatched relatively easily.

So, which structure of battle do you like, and what are some of the core elements that make or break them for you? 