Talk:BlazBlue: Cross Tag Battle/@comment-25936766-20190217145655/@comment-10380701-20190218011606

I deliberately didn't say FGO since that's all under DelightWorks' jurisdiction. While F/SN specifically can be used willy-nilly by Type-Moon. They can use it as references for custom sprites like how Ryougi Shiki and Saber Shiki uses Melty Blood-based moves. Also, FGO sprites are extremely high definition. Like I think they reach 1080p. The more recent servants at least.

Nitroplus Blasterz is a good call for an Artoria sprite, though that's still only Artoria. And I assume they still need to redraw her to match the Blazblue sprites so that's an extra time spent on spritework. Any extra servants they wanna add in are gonna be custom made. In the long run I think it's easier if they just go with custom sprites entirely just so they don't have to replicate the Nitroplus Blasterz artstyle, which is a bit more rounded than Blazblue sprites.

...speaking of which what sprites does Heart even use? Vanilla Arcana Heart has a lower resolution than Blazblue so I don't think she uses that, which leaves her Nitroplus Blasterz sprite as a reference point. >.>

Update: Okay yeah she's using her Nitroplus Blasterz sprite so that makes Artoria more likely to do so if she ever gets in, assuming the 6th Fate is Fate.

I uh don't think Blazblue sprites even reach 720p. Their actual size is closer to 480p and they're just upscaled nicely so they don't look like shit. The issue is they're still some of the largest sprites used in fighting games (outside of SFII mobile but that's a weirdo), and the method they use to create them (allegedly pixel rotoscoping) still requires them to create a high quality 3d model first before spriting over it.