Board Thread:Off Topic/@comment-26397825-20160609071212/@comment-25936766-20160614170043

Phantomlink959 wrote:

-As for the weapon itself; it is not a lance, as the blade on the underside prevents it from functioning as such, you cannot stab properly with it due to the awkward, uneven shape and poor weight distribution.

-(a common problem for Monster Hunter weapons is being awkwardly designed or otherwise unwieldy)

-You used holstered/inactive (the line where you are supposed to note how it is stored and carried) to describe how it is reloaded.

-You repeatedly describe just how insanely heavy it is, and yet you also describe the owner as using a high-mobility recoil based fighting style, in spite ofthe fact that a shell for a large cannon such as that does not provide NEARLY enough kick to send the user flying.

-Even if it DID controlling the momentum of a weapon that massively heavy, fired behind you, and use it to strike in front of you, is virtually impossible; as you cannot generate leverage to rotate and re-position while in flight. -Trying to stab normally would be nearly-impossible and very impractical, yes. Now, if she's already flying in a single direction she can stab with it, though not quite in the usual way. More like holding a dagger and being pushed so you end up stabbing someone with it. IOW, she holds the weapon pointing forward. The sword blade itself however, would not prevent a stab.

-Actually, pretty much nearly all MH weapons are very simplistically designed. The most incredible, "unwieldy" part is the size of most of them, but the Hunters are superhuman, and even then it's not like they are wielded as swiftly and easily as knives. SnS is a sword/axe/dagger and a shield, DB is 2 swords/axes, LS is a katana or naginata, GS and H are just a big sword and hammer respectively, L is a lance and shield, B is a bow, IS is a polearm, and T are just tonfas. Switch Axe is child's play in Remnant, all it does is move the blades into specific positions, and the coatings can be easily replaced with Dust.

The most awkwardly-designed weapons are some Gunlances (Some are simply a cannon with a blade attached under them like a giant bayonet, which honestly it's more believable. Others look like normal lances, which doesn't explain how the heck the shell can still be fired, but explains why it damages the blade so easily, and is the reason I made the Lance part open), some Bowguns (which while most try to look like crossbow-rifles, they are simply rifles, and some look nothing like crossbows), and the Charge Blade in general. And some Hunting Horns.

-Well, that's it's "carrying" mode. The breech opens, the cover is placed, done.

-It's not just the shell though. It's the explosions they cause when Fire Dust Shells are used. That's the real kicker. Hence why she prefers them over other Shells.

-Except you can. Hell, any Hunter could with enough strength. I think we've even seen Ruby do it a few times in the R-Trailer.

Just wondering, what glasses are you using when reading any weapon made here? Do you wonder how they would work realistically, applying no suspension of disbelief and dismissing the heavy use of Rule of Cool that RWBY has? Do you ignore the general physical capabilities of Hunters while criticizing them?