Board Thread:Off Topic/@comment-27447621-20160508230102/@comment-14138255-20160517202230

Ok, after a TERRIBLE case of Writer's Block, I have FINALLY made the leader of Team YURI

 Name: Yuri Yamashita  2) Appearance:  3) Characteristics:  4) Trivia:  Hunter Extension:
 *  CNR Explanation: ‘Lily’ in Japanese.
 *  Species: Faunus (Armadillo)
 *  Age: 17
 *  Symbol: A spiky ball
 *  Handedness: right
 *  Physical features: Has an armadillo tail
 *  Nicknames: Steel Shepherd (by Rajani)
 *  Occupation: Huntress-in-training (first year at Shade Academy)
 *  Aura color: light blue
 *  Height: 5’7
 *  Eyes: gold
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Face: Thin with high cheeks and tareme eyes
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Hair: long black hair, braided into a long solid tail
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Physique: Thin and willowy
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Combat Outfit: Padded leather vest (with her insignia on her right arm) with plate gauntlets, baggy pants with mountain boots.
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:11pt;"> Civilian Outfit: Blue shirt with coat wrapped around her waist and her baggy pants with mountain boots.
 * <p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:0pt;"> Background: Born in Vacuo to a family of shepherds living outside the main city. Yuri’s father looked after the house and took the stock to the city to sell while her mother watched over the flock and guarded it from predators and the Grimm, with Yuri following in her mother’s footsteps. However, a Grimm attack ended up killing all their flock and wounding her mother before being driven off, and with no livestock they decided to move back to the city. Her parents found jobs by the skin of their teeth, but Yuri’s combat experience allowed her to enter Shade Academy to become a huntress. During the initiation, her desire to protect the people around her earned her the leadership of Team YURI
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Personality: Was taught to look after her flock and steer it in the right direction, no matter how much they all want to go one way. This made her stubborn, but patient, and willing to accept people, and believe in them when no one else would. Being a shepherdess, she is determined to protect her flock, whatever it may be. However, her dedication to her team has the potential to create tunnel vision if she doesn’t learn to think of the big picture, but her protective nature makes her a model leader.
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Likes: Relaxing and thinking (long watches with the livestock gave her plenty of time), as well as the occasional walk. Rajani also fills a special place in her heart and enjoys spending time with her.
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:11pt;"> Dislikes: Suggesting using decoys or threatening the lives of her team. Also does not like Beowolves, the fastest and most prominent of the Grimm that slaughtered their livestock.
 * <p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:0pt;"> Notable Relationships:
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Rajani Goi Mon: Her partner during the initiation and girlfriend. Rajani was initially cold and demanding of Yuri during their initiation, but almost died were it not for Yuri. Yuri’s encouragement and caring for Rajani was alien to her and Rajani became smitten, eventually confessing 2 months after the initiation and them becoming a couple.
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Umbra Lovecraft: Wanted to help Umbra break out of her shell and be more open, but received lukewarm response from the withdrawn woman. However, Umbra appreciated the effort and let her know she is always there to help her team. Yuri took the consolation.
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:11pt;"> Notes: Damn writer’s block.

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> I) Weapons: <p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> II) Semblance: <p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> III) Combat Info: <p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> IV) Statistics
 * <p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:0pt;"> Name: Distant Drums
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Type: Long Range Shepherd’s Tool (LRST)
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:11pt;"> Short Description: An anti-tank sniper rifle that can transform to function as a shepherd’s staff.
 * <p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:0pt;"> Name: Protective Shell
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Short Description: Curls up into a ball and creates a protective spherical shell with Aural shell, halving damage.
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:11pt;"> Visual Effect: A light blue energy forms a soccer ball like shell.
 * <p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:0pt;"> Class/Position: Sniper, Heavy fire support.
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:0pt;"> Landing Strategy: Used Ruby’s strategy of firing to low recoil then used her semblance to crashland.
 * <p dir="ltr" style="line-height:1.95;margin-top:0pt;margin-bottom:11pt;"> Fighting Style: Uses her anti-tank sniper to hit enemies hard from afar, at the cost of a rather long reload times. If caught in a melee, the weapon transforms to her shepherd staff and uses a mix of different hits and jabs, as well as pulling and kicking.

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> Levels are from 0 to 5, with 0 being nonexistent, 1 being low, 2 being below average, 3 being average, 4 being above average and 5 being high.

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> First year students should not have more than 3 stats at level 5, and no more than 45 points spread over the statistics.

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> @) Physical Statistics

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Strength: 2

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Speed: 3

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Agility: 3

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Stamina: 5

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> &) Aural Statistics

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Aura Reserve: 4

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Aura Manipulation: 2

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Semblance Manipulation: 4

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Dust Manipulation: 1

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> $) Technical Statistics

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Dust use: 2

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Weapon Skill (Primary): 4

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Weapon Skill (Unarmed): 1

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Weapon Skill (Close Combat): 3

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Weapon Skill (Mid Range Combat): 1

<p dir="ltr" style="line-height:1.95;margin-top:11pt;margin-bottom:11pt;"> -Weapon Skill (Ranged Combat): 5

Total: 40