Board Thread:Speculation House/@comment-107.15.104.101-20130725061023/@comment-26018514-20150506211016

LiveandSound wrote: It normally depends more on skills that draw aggro and to use them constantly. You move to X, use skill, you move to Y, use skill. The enemies will be following you almost-everywhere, which can help at keeping them away from the weak allies.

The traditional tank draws aggro the more traditional way: fisticuffs. Constant damage to not depend as much on skills. The evasion tank can also do it, depending on the game. I meant I usually cannot tank for myself... I solo a lot, I rarely join teams, and when I do I tend to either High DPS or AOE or Heal/buff, yet in almost all situations, my character can do what your definition of tank does.