Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-22580009-20130926031712

MakiKuronami wrote: Actually how about this?

We have a single-player aspect where only the main characters are playable.

And a multiplayer aspect where you can create your own character? This could work, so long as they don't dump too much into either side. Personally I have too slow of a connection to use online features, but that doesn't mean others can't. This would let the main characters be played, and you could figure out which style suits you best. Then if you want an oc or team you could go create them and have them join others.

The key to this would be balance. Some games focus so heavily on multi-player that single player is pretty much just a tutorial, that sucks. Others focus on single player and leave the multi-player a broken mess they just tacked on at the end. But if a balance could be found then this could be the solution to the problem. (I like this cause it solves a debate, but I still don't care about the multi-player, I'll say that now so it won't seem like I'm contradicting myself if I say it later.) brilliant solution though.