Board Thread:Off Topic/@comment-26397825-20160616024838/@comment-28288412-20160628173832

Well I was going to suggest a perception manipulation semblance:

Instead of like Emerald's, the semblance would apply a 'filter' to how your target sees:

-World appears to be tilted slightly.

-Colours for things changed or inverted.

-Things appear to be a different texture or a bit less clear.

That sort of thing. You just wouldn't be able to add more things to what the target sees.