Talk:BlazBlue: Cross Tag Battle/@comment-6533159-20180207023814/@comment-25936766-20180223035756

The thing regarding MvC (and other fighting games like SSB) though, is that while it's true that they also have a big amount of DLC characters, and that the total cost tends to be much higher than $70, the way they "sell" the DLC characters gives a different conclusion to this case.

Generally, they release the game with a base roster, and then announce a new DLC character every month or two. Whether the character was planned pre-release or not, the impression is: They release a game with a base roster and continue to add characters to it.

What ArcSys did with BBTAG though, is that they announced them all at the same time, all before release. Instead of doing it over time, periodically, like other companies, they stated it in one go. That the roster would be of 40 characters, and 20 of them (now 18) would be behind paywalls. Conclusion: They are forcing people to pay for half the roster.

Basically, the difference is like 2 guys, one selling you a pricey car and then frequently giving you extra offers to add stuff to said car, and the other selling you a car slightly more cheap but it only comes with the front wheels, you gotta pay extra for the other 2.

So yeah, if you look at the numbers, it's cheaper than some. But if you look at the practice, it feels more assholish.

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BB, UNIB and P4A aren't so fundamentally different. Yes, there's a couple of mechanics in one that the others don't have, but for the greater most part, they are, if not identical, at least very similar.

BBTAG in itself is using a simplified system, with a simpler control scheme, to accomodate everyone. So on one hand, it's not quite like the other 3, but on the other hand, it's not like they're making some 4D Rubik cube here.

Yes, they have to rework some stuff, for everyone. But it's not as huge of a rework as you make it sound. And in any case, they already have all the movesets planned, how they work, what do they do, they don't need to spend any time or money on the planning stage for everyone but RWBY.

It's true that it's not a simple copy-paste for everyone, some time and money must be spent to make sure they all fit together. But it's also true that literally most of the work is already done for 3/4 of the entire roster. The tweaks are literally all they have to do, they're not giving them new moves (at most, altering an existing one) or anything.