Board Thread:General Discussion/@comment-25247233-20160513080632/@comment-27997419-20160520133208

NinjaCatCaitlin wrote:

Its been said before that Monty was an animator first and foremost. A brilliant one, and a truly creative mind whose aesthetic vision for this show was astounding. But a long term story writer he was not. He mapped out major plot points sure, but you need to get from A to B on a path that makes sense. A show can have the most amazing fight scenes and character designs, but if it isn't carried by a story of matching quality it will never reach its potential. Changes need to be made, the creator is not always going to have the best ideas for where the show goes. That is the point of having mutiple writers and people to bounce ideas off.

The CRWBY would NEVER lift their fingers to Monty, EVER. That is not the only problem, but as I rewatch the seasons and notice how it changed in time there is one thing I can't help but notice.

The characters lost their individuality and personality.

I'm not talking about the plot, I'm talking about how scenes were animated.

By dividing the different scenes into smaller sections and having multiple teams working on the same scene, just to get more scenes done in less time, took away from the fluidity and continuity that certain scenes need. Also this affected how characters are portrayed...

The lead animator is not simply an animator, but he is someone who understand the personalities of the characters, and how to make their personality come to life. (As evidenced by basing Winter Schnee on Sheena)

E.g. Blake walks like a cat...but by Season 3 she doesn't anymore.

I think this would be my biggest complaint. And what I see as the biggest complaint that Shane had in his letter...that the project is being made by too many teams that don't truly care about the same details that Monty cared about. This includes weapons and fighting styles which are all influenced by personalities.

You can see my stance on this, and while I agree completely about the plot, and that Monty was mostly an animator...but there are certain creative decisions which are most suited to the animator....this seems to have been completely overlooked in favour of a more "traditional" workflow.