Board Thread:Off Topic/@comment-24463013-20150621083226/@comment-26397825-20150621094327

If I ran Signal...I'd teach tactics and teamwork (switching around the teams every term so the kids get used to working with many different people, personalities and styles), have the weapons design/building class, and have the kids sign up for the weapon class that they wanted (maximum of three, minimum of one, because as Maki said learning lots of different weapons is hard).

And then Maths, English (or whatever they call their language classes) and History as compulsory classes for the first two years (dropable when they hit third year), because they are necessary things to know.

I'd probably also have beginner field medicine (basically what to do and what not to do to keep someone from dying for longer), survival classes (how to go camping) and dust application as optional classes for the higher years (like three and four).

And maybe an art class for stress relief (like metal working. Or something that needs stuff hit lol) as something they can do at any time, as long as they complete the induction course and follow the rules. Or maybe just a sports/recreation class, which are basically just supervised gaming sessions (of whatever game the kids want to play).