User:VedranTheII/Weapons

Oh my GOD a scythe! Ah, the souls we shall reap together!

Template

 * Name:
 * Wielder:
 * Maker/Smith:
 * Type: (special weapon-style name, eg how Crescent Rose is a High-Caliber Sniper-Scythe, or HCSS)
 * Weapon Derivation: (what inspired the weapon)
 * Holstered/Sheathed Appearance: (How it looks when not in use)
 * Form 1:
 * Form 2: (if applicable)
 * Form 3: (if applicable)
 * Features/Capabilities: (special functions like dust channeling capacity, alternate firing modes that do not cause a change in shape)
 * Usage: (how the wielder uses it in combat; i.e. summary of fighting style)
 * Planned/Possible Upgrades:
 * Previous version notes:
 * Notes: (trivia, name meaning, etc)

Classic (Single form weapons)
''' NOTE: Compact mode and some moving component's are allowed. '''

Framuro

 * Maker/Smith: Aluna Marsilea;
 * Type: Dust Powered Drill Spear;
 * Weapon Derivation:  A witches broom, a spear and a drill;
 * Holstered/Sheathed Appearance: a one handed drill about half a meter long; has an in built strap she uses it to tie the weapon around her shoulder when out of combat;
 * Form 1: A segmented shaft releases on the other side of the drill, becoming a spear with a very pointy tip. In this form the dust engine can also release air bursts from the back of the drill that are strong enough to even take lightweight users off their feet;
 * Form 2: The drill piece splits as the tip retracts, the pieces flattening and becoming a rudder. In this form air current is released away from the user in the form of a concussive blast of air with short range
 * Features/Capabilities: Normally utilizing wind dust to power the blasts, it can be substituted for fire dust in order to do more damage, but the engine then risks overheating and stopping prematurely.
 * Note (1): Originally a Halberd, the Aluna later discovered her semblance allowed her to  temporarily alter her gravitational down, giving her access to near flight; after that, she altered her weapon in order to mesh with her new found mobility more, turning her near flight into a full one;
 * Note (2): Name of one of the Moon's more notable crater.

Emerald Seekers V2

 * Wielder: Redmond Echidna;
 * Maker/Smith: Himself;
 * Type: Multipurpose mining and digging gauntlets;
 * Weapon Derivation: Knuckles the Echidna from the Sonic series;
 * Holstered Appearance: Metalic emerald colored handguards with 2 holes near the knuckles;
 * Unholstered Appearance: The holes closest to the thumb fingers have retractable drills with a hollow center, while the other two have retractable jackhammers; they can be used to punch through stone, grimm plate, armor and french bread;
 * Features/Capabilities: The drill piece is hollowed in order to also function as a fire dust powered blowtorch and offers easy access to a source for fire spells;
 * Usage: Mostly kept in holstered appearance and used as boxing gloves, if he finds something he can’t punch through, he activate his gloves to rectify the problem with devastating results; If, however, he’s exploring anything remotely resembling a mine, ruins, caves…or really anything that potentially houses precious metals or dust, the weapons have the tools permanently active, resembling metallic knuckles.
 * Precious version: V1 did not have the blowtorches;
 * Notes: It was originally made of digging tools, 2 drills and 2 jackhammers to be precise.

Serpent's Horns

 * Wielder: Berry Caerulus Balaur;
 * Maker/Smith: Berry Caerulus Balaur;
 * Type: Bladed Kite Shield Ganutlet;
 * Weapon Derivation: Tear shaped kite shield and wrist blades.
 * Holstered/Sheathed Appearance: An oversized archer's gauntlet that covers the user’s right hand up to the elbow. On the underside of the wrist, you can see the grip of a sword sheathed inside it.
 * Subweapon: The sword itself looks like a shorter segmented gladius, whose blade collapses when sheathed as to not impair wrist movement; On the underside of the wrist, you can see the grip of a sword sheathed inside it.
 * Form 1: The top side of the wrist also contains a very thick collapsible blade that stays attached to the gauntlet. If more protection becomes necessary the blade can split and turn over a 90 degree angle in order to become;
 * Form 2: A tear shaped Kite shield with a sharp point;
 * Planned/Possible Upgrades: modify the grip of the shortsword to hold dust...not for the sword, but for the user;
 * Notes: Name is a play on the concept that most horned serpents tend to be called dragons. It also references the fact the weapon contains 2 blades.

Sweet tooth

 * I’d pair it with a set of metal jaws you can wear on your face made out of triangle shaped blades with a Shark Tooth Sword (like so ) that uses the same triangles so they can be traded if necessity. The blade can also fire some of those triangles by having the user do a slashing movement while activating a swich on the handle.
 * Disclamer: the teeth of the jaw and sword have a tendancy to get lodged into the people/grimm/objects they are used on. TVR Weapons™ is not responsible for the loss of teeth (both the weapons and yours) on any of it’s products and will not offer a refund to any product that belongs to our Shark brand if you lose them. Extra teeth are sold separetly (both the weapons and yours).

Teslacoatl

 * Wielder: Tamid Sohliah;
 * Maker/Smith: Xanthus Ophir;
 * Type: Tesla Coil Generator Mace
 * Weapon Derivation: the Buzdugan;
 * Holstered/Sheathed Appearance: Caried in a small white backpack with the grip pointing to the sky;
 * Form: A one handed mace that has a ball like head and two triggers: one on the handle that can be activate with a press of a thumb and small one on the base of the head
 * Features/Capabilities: Inside the head there is a modified tesla coil that, once powered, generates an alarming amount of high voltage electricity without the use of lightning dust. In order for the electricity to not randomly strike the wrong people, the outer shell is made out of an isolating material that, incidentally, allows it to store more energy; Users can unleash said energy through the press of a button that makes the shell open up like a spiraled ball.
 * Usage: Tamid possesses a mostly passive semblance that lets him convert electric energies into aura. With that discovery, Xanthus took the long road into coaxing the boy to let him upgrade the weapon, ultimately gaining his approval after the handle got bent from overuse. In the hands of most people, it’s a rather unstable weapon. In Tamid’s hands, it’s an inbuilt first aid tent he can use to break skulls.
 * Planned/Possible Upgrades: A modified outer shell that helps with aiming the generated current
 * Previous version notes: Same Handle, smaller head, no generator.
 * Notes: The weapon and its effect on the user are a nod to how Frankensteins monster came alive.

Verbal Cane

 * Maker/Smith: Bruno Curtis;
 * Type: Variable length crystal blade;
 * Weapon Derivation: A cane, a blade, a smaller blade and a bigger blade;
 * Holstered/Sheathed Appearance: A cane handle without the stick portion. It vaguely resembles a teapot handle and has what looks like a small engine where the stick portion of the cane would start with a wheel on the side;
 * Features/Capabilities: The engine is powered by ice dust that, when powered on, will release a transparent crystal blade from the handle and imprints on it glyph like letters that, when channelled by aura, greatly increases it's durability.
 * Form 1: Depending on the direction the wheel spins, the sword can both extend and retract, although the maximum length of the blade is unknown to this day, it has been used once to spear a Grimm 100 feet away from the user. because of this the cane can be anything fron a knife to a blade to a glorified spear.
 * Previous version: It was originally called the Verbal Sword, but after certain events he found himself with a limp that never left him for the rest of his life, so he improvised.
 * Verbal Cane is a relatively uninspired play on words to the Vorpal Blade that appeared in "Through the Looking-Glass and What Alice Found There".
 * It's length changing is a nod to "Alice in Wonderland" where Alice continuously found her size changing which represented her frustration with growing, since she felt she just didn't fit in anywhere because she wasn't the right size.

Verband Scorpion

 * Name: Verband Scorpion;
 * Wielder: Magnolia Verdant;
 * Maker/Smith: Magnolia's design/ custom ordered;
 * Type: Variable length rope dagger;
 * Weapon Derivation: Rope dart, Measuring tape, straight dagger(s) that are heavier on the blade rather than the grip and my odd tastes in fashion;
 * Holstered/Sheathed Appearance: A multi-wrap mechanical belt with what looks like an asymmetrical buckler on her left hip. The buckler has three triggers on the bottom side and  it and acts a a holster for a dagger that is tied to the belt via a metal ring. Inside the buckler there is a dagger that has a safety mechanism  and a trigger button near the guard and is hollowed inside the grip. This device Can’t be taken off like a normal belt, instead it uses folding frame technology to hug her curves, which let’s her wear it anyway from normal to slanted to a mix of both.
 * Form: By pulling a dagger out of the buckler, she initially uses the belt as a rope dart that initially has about 5 meters, but she can increase the range by simply pulling or even throwing the dagger and decrease or stop it’s length  with a specific trigger on the buckler. The actual length of the belt can reach up to 20 meters length currently. The dagger has a small consumable wind dust crystal inside the grip that is manually activated with the final trigger of the buckler in order to change the trajectory of the dagger or gain a burst of speed.
 * Features/Capabilities: The safety mechanism of the dagger exists because it’s not the only dagger she has. Although the number of spares she keeps has not been disclosed by her to this day, she admits that if the safety on all  the other daggers was taken off and she  activated the third trigger on the buckler, her aura would likely dip in the red so she wouldn’t resemble a pin cushion.
 * Usage: She can pull her spare daggers and dual wield if she lacks the room to utilize the rope dart properly. Generally keeps them in reverse grip position, she can activate the wind dust to increase the force of her stabs and blast them as makeshift projectiles that have enough force to knockback lesser grimm and even pierce their bone plates.
 * Planned/Possible Upgrades: let the main dagger change into a grappling hook.
 * Notes: Belt is made out of a special material that insulates aura. It is unnaturaly resilient to aura based attacks and act as a really annoying pair of hunter cuffs if needed.

Victorialis

 * Wielder: Viola Lis Marsilea;
 * Maker/Smith: Unknown (Custom ordered);
 * Type: Multy Action Dust Estoc;
 * Weapon Derivation: An Estoc Blade, Garden sprinkler, Water fountain;
 * Holstered/Sheathed Appearance: Single form only;
 * Form: A estoc with a rhombus section. It has a spiral patern of small holes located throughout the length of the blade from the tip to the grip, as well as a hollowed center. In between the guard (colored green) and the grip there is a single ball shaped compartment filled to the brim with water dust, the guard being designed to protect the compartment through inner bars that vaguely resemble the roots of a tree in terms of appearance. The pommel contains a smaller compartment of ice dust.
 * Features/Capabilities: As you might have figured out, the holes in the sword are where the water dust comes out in its elemental form, with traces of ice dust in it supplied by the pommel.
 * Usage: Normally just a glorified toy, in Violas hands it turns into a sharp baton, and water is her orchestra. The shape of the holes let’s her summon her water serpents near instantly, and thanks to the way her semblance works, she can use the aura in her summons to activate the ice dust at any given time for a desired effect.
 * Notes: Notes: Name is an amalgam of Victoria + Lis (lily in French). Together they reference the Water plant with the same name.

Avant garde (Weapon whose base form is a classic)
 Note: Transformation is mandatory 

Colligit Flammae

 * an orange two handed longsword with a hexagonal Cross-Section whose handle can be extended to become a spear and whose blade can split diagonally in order to become a scythe with 2 parallel and identical blades. In its scythe form, the user can perform automatic decapitation maneuvers by reducing the handles length till it’s as long as a Japanese sickle.

Junkyard Render Mark IV

 * A Chainsaw sheath to a Falchion with an extra engine for a guard. The chains are hidden when the weapon isn’t deployed, making the weapon look like a giant metal paddle. In this form the chainsaws engine can be used to propel the sword out in order to perform blinding fast draw cuts. The engine on the sword gathers energy while the sword is sheathed in order to perform some long range heat slashes or just make sure the draw cut hurts. It went through numerous transformations, one of which included changing the sword from Katana to Falchion.
 * Junkyard Render Mark I was jut a chainsaw sheath to a katana. The chains of the saw where hidden in its compact/transportation making the weapon appear like a big metal paddle. The user could either wield the chainsaw with two hands as a flesh render (get it?) or do the dual wield thing I mentioned...Problems appeared later when the user, a practitioner of Quick Drawing, noticed that the draw speed was hampered by the awkward position of the handles necessary to allow for dual wielding, and so came…
 * Junkyard Render Mark II, which allows the engine to run while the chains are hidden, in which case it will propel the katana out. Next came the realization that the user could lift more with his offhand (that carried the chainsaw) than the main hand…which became a problem when he tried to fight with it in two handed chainsaw mode…say hello to...
 * Junkyard Render Mark III, which replaced the katana with a Falchion, and the user made sure to fight more with his main hand when possible. That however did not fix the final problem…the user had 0 ranged capabilitie outside of the “standard” aura slashes that had very low range…and Nevermores where a thing, so an odd compromise came with…
 * Junkyard Render Mark IV which replaced the crossguard of the Falchion with an auxiliary engine that allowed the chainsaw to function when the main engine got damaged. Additionaly, wen in compact mode with the Falchion sheathed, the cross guard engine starts to collect energy inside the sheath that the user used with his quickdraw techniques in order to do some heat slashes that had satisfying range.

Silver Quarter

 * A two handed, double edged, short silver sword (Blade is about 3 times the size of the handle). The blade can split up in order to become a sharp tuning fork. As an aura mage, she can amplify the sounds emanating from the blade in order to create projectiles, shockwaves and shields when in fork mode, or add splash and shatter damage to her attacks when in sword mode. She activates her stronger "spells" by flicking the blade.

The Shrieker

 * Wielder: Nocturn Viciu;
 * Maker/Smith: Himself;
 * Type: Sonic emitting crossbow blade;
 * Weapon Derivation: Wolfs and Bats...ironically;
 * Form 1: A Crossbow with multiple metallic strings instead of one. The strings are actually musical chords that the weapon uses to amplify the sounds they emit in order to release powerful shock blasts. The sound function is aura powered, allowing the user to modify the strength, length and frequency of the sound.Can also be used “normally” to fire iron spikes at a slower rate, or some emergency fire dust explosive arrow;
 * Form 2: By turning the handle of the crossbow sideways, a segmented blade is released from the tip, creating a double edged one handed sword. In this form it can't fire the iron spikes, but the sound capabilities still allow the weapon to release short length shockwaves from the blade;
 * Previous version: Originally called The Stinger, it did not pose the sound capabilities and had only one string;
 * His weapon forms reference a vampires ability to turn into bats (crossbow) and wolves (sword) and their names reference a trait shared by the both of them, their sharp fangs (The Stinger) and their voices(The Shrieker).

White Conquest

 * Wielder: Morganite Beryl;
 * Maker/Smith: same;
 * Type: Compound hunting whip bow;
 * Weapon Derivation: A shortbow and a hunting whip;
 * Holstered/Sheathed Appearance: a large pouch near his left pocket and a device that looks like a thick and slightly curved handle to a two handed weapon;
 * Form 1: The handle holds inside itself a 20 feet long rope. With a press of a button he can extend or retract the rope, creating a whip of varying sizes.
 * Form 2: The rope itself has a small iron ball at the tip that is used in order to manually connect it to the other end of the handle; when deployed, the handle releaseas sliding panels and turns it into a shortbow. Morganite uses a thumb ring in order to pull the string due to his preference to the thumb draw technique.
 * Ammo: His left pouch also contains multiple folding arrows.
 * Usage: Fights at range with his arrows as he moves towards his opponent and attempts to pick them back up. Switches to whip form as soon as he gets close enough and occasionally picks up his arrows with it. Has a semblance that gives his aura acidic properties, which he uses to coats his arrows in order to do more damage and to minimize enemies using them against him.
 * Planned/Possible Upgrades: None;
 * Notes: I wanted a weapon that turns from a bow that utilized the strings, so i came up with this. It's named after the first horseman of the apocalypses and the color of the horse he rode.

Modern(Weapon whose base form is a gun)
NOTE: Transformation is optional

Decollate Decrowner

 * Current Owner :  Sorin Viciu (was named Sorin Dracul before he married)
 * Type: Binary Elemental Flintlock scimitar;
 * Weapon Derivation: The kilij blade and flintlock pistol. It switches between the two by turning the grip 180 degree.
 * Forms 1: An old fashioned flint lock pistol…well old for the RWBY universe, meaning it doesn’t shoot dust rounds. This gun has a dust jewel (in this case a fire one) where the muzzle would normally be; what the gun does is channel your aura which is then shot through the dust crystal, gaining elemental properties on the way;
 * Form 2: A short one handed single edged kilij that is both curved and weighted at the tip in order to exponentially increase slashing damage, especially on fleshy targets. The tip also contains the dust crystal I mentioned earlier and the gun trigger can be reached with the thumb in order to send aura through the whole blade to perform Blakes aura slash in volume 2 with deceptive speed, also gaining elemental properties from the dust on the way.
 * Features: The dust crystal can be replaced if consumed with almost any other form of dust crystal provided they fit into the compartment, although for obvious reasons, certain dust types offer better results than others (earth dust for instance will make you shoot sand…good luck using that for ranged combat).

Draw a night V2

 * Wielder: to be decided;
 * Maker/Smith: to be decided;
 * Type: High-Caliber Sniper-Grappler;
 * Weapon Derivation: My selective love of firearms, (I may have been subconsciously channeling DMC and SC2);
 * Holstered/Sheathed Appearance:  Ice-blue and white bolt-action sniper rifle with a large, rectangular trigger guard and overall flat shape. Has a high-power bayonet that can be launched as a grappling weapon that is located in the trigger guard;
 * Form 1: Same as holstered, secondary trigger charges and fires the hydraulics for the bayonet, safety can be disabled to allow bayonet to launch as grappling hook;
 * Form 2: Rotating the bolt transforms the weapon from compact into sniper mode, extending the barrel to full length and allowing the trigger guard to deploy into a bipod for stability;
 * Features/Capabilities: Knife is detachable and usable on it’s own; the grip can deploy into a cross shape to act as a grappling hook. User has a spare on him just incase the first blade breaks or is lost;
 * Planned/Possible Upgrades: infrared or night vision scope, a pike mode that combines the 2 dorms for a more close quarter weapon;
 * Previous version notes: Could not deploy into Form 2, shorter range, blue paint job.

Rhim Hop

 * A sniper rifle that looks more like an oversized pistol with a scope, a long barrel and a tomahawk blade on the end of it; the barrel is detachable allowing him to dual wield a gun and mini axe. Fires ball shaped bullets in order to aim easier with his semblance…most are completely metallic but he does have some fire and ice dust balls that simply explode on first impact.

Thorny objection

 * A Spear that turns into a double barreled hunter rifle

Weaping Tides

 * Wielder: Sev Liliac;
 * Maker/Smith: same as above;
 * Type: Gun-Gun;
 * Weapon Derivation: My selective love of firearms;
 * Holstered/Sheathed Appearance: Kept in shotgun form on the back with the muzzle down and the stock facing forward
 * Form 1: A sawed off double barreled shotgun. Like you would expect, it's short range and best used against groups or big targets, but packs enough power to punch through Grimm bones. If you look closely at the muzzle you might notice some joints connecting the 2 barrels; If you also look closely at the fore-end (the place where you hold it with your secondary hand), you might notice it looks like a scope.
 * Form 2: The scope and barrels rotates into their alternate places as the barrels connect with each other to form a longer one. In the meantime, the stock splits open and deploys itself into a recoil pad in order for the gun to become a full fledged sniper rifle. Normally needs to be reloaded per shot...normally.
 * Features/Capabilities: More like a limitation, due to the size of the barrel, the sniper bullets are custom made and resemble tank busting rounds as opposed to standard ones.
 * Usage: Sev’s semblance, Stillness,  allows him to create air bullets by forcing chunks of it to stand still. He uses it to shoot air spears when firing at range or a dozen air balls when fighting at close range (their rigidity varies depending on the aura to volume ratio so they can’t do too much damage on their own unless they get a good shot). When pressed, he has a couple of high concentrated dust bullets he carries on his belt (some sniper rounds on the middle, and nearly 3 times as many shotgun shells around them). He’s (in)famous for using his stillness on his shotgun shell rounds and firing them through his sniper rifle at range; he let’s go of the rounds inches from his target in order to make sure said person doesn’t dodge. He has recently been forced to use normal sniper rounds when killing Faunus that aren’t on the wrong side of the law, but due to the size of the barrel he has to use his semblance in order to make an outer shell for the bullet so it can fit in.
 * Planned/Possible Upgrades: This is one. The weapon was originally just a shotgun with a hidden army knife because the user was farsighted, so he had little use for shooting at range until he later learned  that sniper scopes could be customized to accommodate for his condition. Now he carries the knife in the back of the belt because he couldn’t find room for it.

Burning Cycle

 * Wielder: Smokey Misha (Misha means bear in Russian)
 * Maker/Smith: SDC (modified by Smokey)
 * Type: Modified home appliance;
 * Weapon Derivation: A mix beween a trigger and zipo lighter.
 * Only form: A white lighter the size of a sword grip with 2 chambers. It’s parallel and symmetrically designed, except that one trigger is located near the thumb while the other is located near the index. The thumb trigger is wheel shaped while the index trigger is just a button.
 * Shared features: Originally Invented by the SDC, this household appliance also doubles as a survival tool. One of the chambers is powered by fire dust, while the other is powered by water dust.The index button activates the water chamber, whyle the wheel controls the fire chamber; if the wheel is turned outwards it produces fire like any lighter; if it’s turned inwards it heats up the water chamber. It can be used to start small fires, rehydrate or instantly produce hot water to the user’s conveninance.
 * Extra features/modifications: Aside from the increase in size, this tool now acts as a flame thrower and water gun in order to: push assailants away at close proximity with a water burst, produce large fires at a short distance if the wheel is turned outward, or use as an oversized blowtorch/firesword by turning the wheel inward. Previous features are only accessible by skilled dust users that use their aura in order to dampen the effects of the device.

Key of Wealth

 * Maker/Smith: Cypress Chronos;
 * Type: Earth Splitting Fire Bident;
 * Weapon Derivation: Hades bident;
 * Holstered/Sheathed Appearance: A straight thumbstick (a type of walking stick). It has a fire jewel on the tip and the shaft has an earth jewel inside. By changing the length of his staff with the use of sliding panels and releasing hidden blades located in the gripp, his thumbstick turns into…
 * Form: A bident of variable length (Maximum length is roughly 2 heads higher than his size).
 * Usage: Regardless of form, the fire jewel at the tip can be used to shoot fireballs for ranged combat, while the earth jewel allows him to cause fissures and tremors, and even summon stone spikes by taping the staff to the ground.
 * Notes: Based on the bident with which Hades is depicted in pictures, as well as his ability to split the earth that he used to bring Persephone to the underworld. The fire jewel is a nod to some of his more modern depictions. It's name is a nod to his roman counterpart.

' Iridis Rota'

 * Hmm, I think I’d go with one disc that has circular compartments of different dusts, making it resemble, well…this. He could be a dust mage that normally conjures elemental attacks at range and can, as a last ditch effort, throw the whole thing and give it elemental properties by activating some of the dust…let’s call them nodes…that is of couse if he can aford the dust.

Soul Seeds

 * Maker/Smith: Cypress Chronos;
 * Type: Cut Crystallized Aura Container;
 * Weapon Derivation: Pomegranate seeds…no…really;
 * Appearance: Jewelry, usually rings, holding an initially transparent shard. These shards, created by Cypress while experimenting with the dust and crystals that filled his home, will forcefully absorb the nearest source. As it absorbs, these shards slowly gain the color of the auras it is feedin on. Once they lose their transparency, the shards also lose their ability to absorb aura;
 * Capabilities: The shards, once full, can be detonated by forcefully inserting more aura into them, at which point it explodes, releasing raw aura that latches onto the nearest soul (usually the one that detonated them), replenishing up to 15% of someones aura near instantly. Because auras are impossible to be completely turned into a raw form, users get bombarded by an array of distorted memories that can leave them in a catatonic state should they absorb too much of it;
 * Uses: Used primarily on prisoners in order to drain them of energy and reduce their chances of escaping, Cypress uses the jewels in order to organize expeditions within his mines, where he arms his enforcers with one jewel each. He is currently the only person able to endure 3 jewels while still being able to fight optimally, mostly due to overexposure;
 * Notes: Loosely based on the Pomegranate seeds used by Hades in order to bind Persephone to the underworld, as well as Hades control over spirits.