Board Thread:Off Topic/@comment-27082610-20170729051211/@comment-27402783-20170826142710

Maybe a bit more controversial

-Name: Hard work pays off (Unlimited Tool Works)

-User:

-Introduction: Creation of aura constructs with the physical properities of items used to earn a compensation

-Description: The user creates constructs with the same properties of items/tools/objects he/she used to earn money, food (self grown also counts), ... . The user had to have worked with those items for a period of time (ten minutes shoveling isn't enough, let's say at least two weeks in total). If the user for example works on a farm for a month and has to use a prong a lot or an axe to chop wood or a set of screwdrivers, he/she can make aura construct copies of those tools. Or let's use a more interesting example, the user takes on a holiday job at a soap factory and during that job he/she had to handle sample jars of the base ingredients everyday like NaOH 50%, NaClO 50% and ethanol 96% as most easy to use examples, he or she could make an aura construct of those sample jars and pour the liquid on targets to corrode or burn it.

-Range: Personal, items created in hand, fade out when more then 10 meters from the user

-Type: Conjuration

-Purpose: Utility

-Visual Cue: the appearance of a slightly glowing object in the hands of the user

-Tier 1: 1 item at the time, max 10 kg in total created

-Tier N: N items (up to 5), Max up to 50 kg

-General Limitations: have to have used the items regularly over a prolonged period, nothing that needs to be powered (fuel, electricity or dust)

-Applications: instand creation of knives, shovel, ... when needed, in combat unpredictable weaponry example of the sample jars

-Dust Interaction: none

-Notes: highly versatile but dependant on the user, less usefull for a character who started aiming to become a huntsman and only trained for that