Board Thread:Off Topic/@comment-24993958-20150609144508/@comment-3965075-20150609202620

"First to live, last to die..."~ Bill, Left 4 Dead.

Welp, part of me wanted to bring this Semblanace of mine back up since I do intend on doing its owner's oneshot in Clairvoyance next. I'd like refine it before


 * Name: Undecided. I'll leave some names up at the bottom for y'all to vote for. XD
 * User(s): This Snow-Fox Faunus of mine
 * Type: Aural/Elemental
 * General description: During warmer seasons, the user gains a bit of an affinity to one Element. In colder ones, it switches to another. Users might able to make use of an Elemental power without Dust (though it'd be rather weak). Users also have this... innate knowledge or instinct that makes manipulation of said Element easier for them. They also gain a certain passive bonus depending on the Element as well.
 * General limitations: During seasons, users only have an affinity to one Element. Their capability of manipulating it is also rather weak. One using fire would only be able to cast a small flare. Anyone with Water would only draw enough for filling a canteen. If anyone wanted to expand their powers, they'd have to make use of Dust to do so. In my OC's case, she can only form a snowball (Ice) or pocket of air (Wind/Air, whichever you like to refer to it as. XD). The Semblance might also react to one's location (considering that Remnant might have an axis and hemispheres). Say that its Season X in Point A, and that its Season Y in Point B. Moving from A to B could change one's Elemental affinity to another type. Oh, and if your enemies to were take note of this, there's a good chance of them using it against you.
 * Visual effect: Aside from the substance of one's Element being manipulated? Some users have reported seeing their Aura taking on an energy-like form, sometimes looking a lot different than it usually was.
 * Passive ability(x):  When my OC "adopts" ice, she takes on a resistance to low temperatures. When she takes on Air/Wind, she gets a bit more agility.
 * Active ability(x): Manipulation of the current Element. Alone, the user's powers are rather weak. But throw Dust into the mix, and they're more proficient with that Element than most other folk (though it's still possible for those without this Semblance to outshine its users. So if you have this power and Fire is your current card, don't expect yourself to be on even grounds with the likes of Cinder. They're still very much capable of scorching your ass off.). All this power does at best is give you an extra edge.

And now for the names to vote for! If y'all have any ideas or suggestions yourselves, go on ahead and post them. They might be better than mine anyways. XD
 * Elemental Axis
 * Primordial Seasons
 * Bipolar Tilt
 * Thermal Axis
 * Primordial Tilt
 * Elemental Shift (The last two were suggested by JayHart)