Board Thread:Off Topic/@comment-25936766-20160701133235/@comment-26397825-20160705084639

I didn't expect myself to get a character done for this contest...then I churned this guy out in 3 hours. He's been sitting for two days, before I read him over again and made a few adjustments. Originally I was going to do the Tower card as well...but I felt like three Towers was pushing it a bit. Instead, I made Ledovec.

I was not expecting to be the first person to post a completed character. >.>

1) Basic info 2) Appearance: 3) Characteristics: 4) Trivia: 5) Hunter Extension:
 * Name: Ledovec Asier
 * CNR Explanation: Ledovec is Czech for iceberg, which aside from being a floating chunk of ice in the ocean is also the name for a specific type of white rose. Asier is a Basque name meaning “the beginning”.
 * Character Basis: The Death Card
 * Age: 18 (post time skip)
 * Race: Human
 * Gender: Male
 * Symbol: Outline of a five petaled white rose with star points between each petal and extending along each petal from the centre
 * Handedness: Ambidextrous (Right Dominant)
 * Phys. Traits: Slight smattering of light freckles across his nose
 * Misc. Traits: Dyes the tips of his hair slate blue.
 * Nicknames: Leddy (shortening of his first name)
 * Current Occupation: Huntsman in training, member of team BLCK (black)
 * Aura Color: Slate blue
 * Aura effects: Ghostly wisps of aura travel around him, sometimes giving the illusion of faces
 * Height: 6’3” 190cm
 * Weight: 178lbs (81kg)
 * Eyes: Glacial blue, slight asiatic tilt to them
 * Skin Color: Fair
 * Face: Triangular
 * Hair: White, slight waves and messily pushed back from the face with a few locks falling around the face.
 * Physique: Lean with whipcord muscles, built for speed and agility rather than strength
 * Outfit:
 * Combat Outfit: Black hooded jacket with silver zipper that curves to unzip over right shoulder. Zipper is dual zipper which can be unzipped from both top and bottom. Sleeves are white with black triangular design that wraps around forearm and reaches to just below elbow. Usually wears hood down. Icy blue t shirt underneath, both over dark blue denim jeans with slightly tattered hems. Wears black ammunition pouch attached to left thigh with symbol printed on pouch, burnt orange combat boots with white laces and burnt orange fingerless gloves with silver accents. Magnetic harness for weapons are black with silver magnets.
 * Civilian Outfit: Unzips jacket to let it hang open, switches t shirt out for a variety of pop-culture reference shirts, and leaves off the gloves.
 * Background: Ledovec was born in the kingdom of Mistral, in the main city itself. His first few years were pleasant and rather average. When he was four, his aunt Kori and uncle Skouria came into town, bringing his cousin along as they babysat him while his parents took a holiday overseas. Unfortunately, the airship his parents were travelling on had a major mechanical malfunction whilst they were returning home, and it crashed into the ocean. Though there were survivors of the incident, Ledovec’s parents were not among them.
 * His aunt and uncle took him in after that, and he moved into their home which was in a village a little way away from the main city walls. The first few weeks were rough, with Samburn (his cousin) protesting the new addition to his family, and Ledovec missing his parents greatly. His memories soon faded though and he came to regard his aunt as his mother and Samburn as his brother, while his uncle kept a bit of distance between them due to the lack of blood relation.
 * He was an easy going child, always eager to help out or do stuff around the village, and quickly adjusting to his new surroundings. He went along with the flow for the first couple of years, easily slotting into the daily lives of the other villagers and children. Samburn took a bit longer to come around but after the first year the two were fast friends.
 * When Ledovec turned thirteen he enrolled in Oasis Academy, which was a combat school based in the next village over, and Ledovec stayed in town with a variety of other combat school students from outside the village. He adapted quickly, making the most of the extra time he had as a boarder rather than having to make a trip back and forth every day to study combat and forms, applying himself diligently.
 * Initially he started with only one rifle-sword, but sword crafted a replica which was combinable with the original to create a double bladed staff of sorts. After an incident in his third year during a sparring match which ended with him losing due to a malfunction in one of his rifle-swords, he modified a midway form into the weapon.
 * He graduated with high practical scores, though perhaps not quite as good theoretical scores, and enrolled in Haven where he was placed on team BLCK after a fairly eventful initiation. His first year was pretty quiet, and they travelled to Vale for the Vytal Festival in his second year, only to be knocked out in the doubles round. They helped out around the city as much as they could during the Battle of Beacon, though Kinovar was knocked out early on and it fell to the rest of the team to simply move him to a safe location and protect him.
 * After the Battle was over he returned home to Mistral with his team.
 * Personality: Adaptable, ready to make the most of anything that is thrown at him. Willing to change his own point of view if a better one is shown to him, but puts his full effort into any change he has decided upon. A big believer in always moving forwards, and believes that sometimes you have to destroy in order to build anew. Not afraid to sacrifice the few to save the many.
 * Likes: Tinkering with his weapon, learning new things
 * Dislikes: Having to think of names for things (he sucks at it)
 * Notable Relationships:
 * Team: Gets along pretty well with all of them, being adaptable and able to work their styles into how he fights.
 * Bierne (team leader, Old Norse, meaning Bear); Butts heads with Bierne sometimes over plans, as the team leader is very stubborn and inflexible when it comes to plans.
 * Canary (partner, yellow bird); Has a slight crush on Canary, but more due to how close they are all the time, and it will develop into a familial feeling given more time.
 * Kinovar (Russian, meaning cinnabar); Kinovar is like the annoying little brother you love to hang around to him, and they always get up to lots of fun trouble.
 * Family:
 * Deceased parents; knows of them but doesn’t hold much feeling towards them as they’re just faces in pictures to him.
 * Aunt Kori (Japanese, meaning ice); loves her and is grateful for her taking him in as a child. Thinks of her as his mother.
 * Uncle Skouria (Greek, meaning rust); slight distance between them, though they do love each other as uncle and nephew.
 * Cousin Samburn (Thai, meaning Absolute Zero); three months older than Ledovec, raised as brothers, they fight like it too. Currently on the out because of a stupid argument during the Vytal Festival. Ledovec doesn’t even remember what it was about.
 * Notes:
 * Four is the Japanese number for death. Thirteen is the number of the death card. Hence the ages of the major changes in his life. The white mystic rose is the symbol visible on the flag in one version of the Death Card.
 * Used these two websites for information on the Death Card and the rose present in the Death Card.

A) Weapon: B) Semblance: C) Combat Info:
 * Name: Dekatreis Mark 2.5
 * Wielder: Ledovec Asier
 * Maker: Ledovec Asier
 * Type: Variable Bladed Dual Rifles (VBDR)
 * Weapon Derivation: Mare’s Leg rifle (also known as Winchester Randall or Randall Special, from Wanted: Dead or Alive, scythes in general, sword naginata
 * Design: Stock is white, with silver firing mechanism and black barrel with white filigree designs (most notably তের, which is thirteen in Bengali, on both sides of each barrel). Blades are black with white edges. Small details such as screws and pins for holding parts in place are silver.
 * Holstered/Sheathed Form: Rifle mode, attached to the back via magnetic plates in an X pattern
 * Active Form 1: Dual Mare’s Leg rifle. Level action, 12 inch (30cm) barrel and 12 inch (31cm) firing mechanism and stock for a total length of 2 feet (61cm). Blade retracted and folded underneath barrel.
 * Active Form 2: Hand Scythe. 2ft 6 inch (75cm) blade unfolds and stops at 90 degree angle to barrel.
 * Active Form 2.5: Sword Naginata. Blade unfolds to 180 degree angle.
 * Active Form 3: Dual Bladed Naginata. Rifles clip together via base of stock, facing opposite directions so bladed edge of blades are facing opposite.
 * Active Form 3.5: Dual Bladed Scythe: Blades swing to lock at 90 degree angle to barrels, pointing in opposite directions.
 * Ammunition Type: .44 Magnum rounds in pre-loaded 10 round tubular magazines loaded via front of barrel.
 * Dust Capacity: Gravity Dust rounds, occasionally Ice or Fire Dust rounds
 * Usage: Generally only actually uses one at a time in rifle mode for ease of reloading, but switches to dual swords or polearms for heavy melee attacks.
 * Planned Upgrades: None planned, but he does like to tinker occasionally. Especially since it jammed.
 * Notes: The scythe aspect was a late addition to the weapon; during a sparring match in his 3rd year of combat school one of his swords jammed mid-transformation. He adapted, using the odd shape to catch his opponent off guard and tried to incorporate it into his style, but ultimately lost the match due to the unfamiliarity with the weapon style. He decided to make it a proper feature of the weapon, and has since been practising incorporating the form into his fighting style.
 * Skill with his scythe is about average at best, due to the late addition.
 * Name is Greek for Thirteen; named so because he was thirteen when he made the first version, which was only one rifle-sword. The second version introduced the second rifle-sword and incorporated the staff mode, with the .5 being a reference to the scythe modes being added in.
 * Name: Transmogrify
 * Type: Erm. Either Conversion or Physical by those descriptions.
 * Purpose: Utility
 * Description: Changes the physical shape of an object.
 * Activation Cue: The selected object changes shape
 * Range: Short
 * General limitations: Cannot change the shape of living things or Grimm, aura of others interferes with the ability, cannot change elements into other elements, cannot multiply or reduce the element. Cannot split an object into multiple objects, or combine multiple objects into one object except by joinery (building skills are necessary, in other words). Cannot affect objects larger than a small car.
 * Dust interaction: Infuses the dust into the object alongside changing the shape if desired, allowing for remote detonation at a later date.
 * Reflection of Personality: Reflects his adaptability to changes of circumstances and his ability to make use of changes around him.
 * Class/Position: Weapon Master
 * Landing Strategy: Hook one of his hand scythes around something and spin to slow his fall. If that is unavailable, use gravity dust rounds to slow his fall.
 * Fighting Style: Fast paced, focused on overwhelming the enemy with strikes in close quarters, creating defences and pitfalls in their surroundings with his semblance where possible, and switching between weapon forms on the fly, trying to gain the upper hand through surprise tactics. Uses only one rifle at a time due to ease of reloading, and prefers to engage the enemy in close combat asap.
 * Can use both rifles at once due to lower amount of recoil compared to other rifles, but only does it when under duress by enemies he can't reach.