Thread:SpiritedDreaming/@comment-26397825-20161025221921/@comment-24573226-20161025224813

I need to relist this info so I can see it more clearly. It's just a repeat of what's there so I can stare at it and come up with ideas.

Every player gets 5 H/H actions every day.

Creeps (Start at __. 3 more every day, each deal 1 damage. Cap at 120.)

Beowolves (Start at __. 2 more every day, each deal 1 damage. Cap at 75.)

Boarbatusks (Start at __. 2 more every day, each deal 1 damage. Cap at 75.)

Nevermores (Start at __. 2 more every day, each deal 1 damage. Cap at 75.)

Ursai (Start at __. 2 more on Tue, Thu, and Sat, each deal 2 damage. Cap at 30.)

Griffons (Start at __. 2 more on Tue, Thu, and Sat, each deal 2 damage. Cap at 30)

King Taijitu (Start at __. 1 more on Tue and Fri, each deal 3 damage. Cap at 15.)

Deathstalkers ( Start at __. 1 more on Tue and Fri, each deal 3 damage. Cap at 15.)

Goliath (Start at __. 1 more every Wed, each deal 3 damage. Cap at 7.)

Beringel (Start at 0. 1 more every over Mon, each deal 4 damage. No cap.)

Kevin (The one and only. Deals 5 damage daily until killed.)

All Grimm but for the Beringel can be exterminated. Game is over when Kevin is gone or Beacon falls.