Board Thread:Off Topic/@comment-24993958-20151027072937/@comment-26397825-20151104234108

It almost makes me think of a Force Pulse away from the user, like Pein's Repulsion attack (Repulsion is a good name for it, though I'm not entirely sure what it's supposed to do in the air) or the Force Push attack from the Fable games.

Can you specify how it affects him when he is midair? Does her sort of just...stop falling or something?

Maybe add another limitation just to keep it from being overpowered. Like, the weight of an item affects how far it can be pushed or diverted away.

Also, here's some dust interactions:

Air: A stronger burst, able to push heavier things away further.

Earth: A sandstorm errupts from the user, pushing itself away from him and scouring everything in it's path.

Fire: Fireball! Or a fire wall starting from him and going outwards.

Ice: Spears of ice being flung in all directions at once? Or maybe a wave that freezes the feet of everyone it touches in place.

Lightning: A wave of electriity that plays with the enemies nervous system, giving them random muscle twitches. It's a legit lightning effect, after all.