Thread:OxMr ConflictxO/@comment-25958301-20150410032518/@comment-25555436-20150412140756

-One thing is not having an "easy plot". Another thing is just having one of the worst Excuses for a plot in videogame history. It's like Destiny, it tries to have a plot, but it's quickly abandoned for almost the entire game.

-Not all arrows/bombs turn in middair, and it's not some big U or C turn, just a slight turn. It's more easy to notice if you are shot an arrow and walk to the side while it flies towards you. You may be able to notice how it turns towards you.

-The only enemies with more than 2 moves are bosses Jay, everyone else has only 2 moves, at most 3 if you count the axe guys jumping towards you (which they will do so much it may as well be their only move), and these will pretty much be the only guys to use jump attacks for pretty much the entire first half of the game.

-It punishes stupidity, but requires one to be seriously stupid. For example, there's a hole in a wall. I can see through it that there are 5 big crossbows, each with an enemy behind, pointing right at the entrance. "Geez, I wonder what will happen if I enter". Seriously, only a moron would fall for that.

It's like this in all versions. This isn't Skyrim where one version works more than the other. Only difference between versions are that PC has higher FPS and visuals.