Board Thread:Off Topic/@comment-27082610-20161126183941/@comment-25936766-20161126191737

Repost since last time it got ignored.

-Name: Primal Link / Original Link (Can't decide)

-User(s): Bobfurlgington Gnarlengton (jk)

-Type: Aural/Physical

-Purpose: Utility

-Short description: The user's Aura takes the shape of a specific animal, and the user's abilities, voice and personality change in response.

-In Detail: The user "channels" an animal, and their Aura takes the shape of said animal. The user's physical abilities are boosted during the effect depending on the animal, and their personality can change as well (become more aggressive, more lazy, etc).

For example, if the user channels a Bear, their Aura would look like one, with the arms and legs being the paws. Their arms become stronger, they gain more stamina, and they become more aggresively perseverant.

If they channel a falcon, their Aura would look like one, with the arms being the wings. The user would be lighter and more agile in the air, to the point of half-flying (think Buzz Lightyear), along with better vision. (Not quite sure how falcons are personality-wise)

If they channel a dolphin, the arms would be the flippers and the legs would be the flukes/tail. The user would be able to swim more easily and effectively. The user would be more inclined to do things like remain staring at people and hit whatever takes their beloved's attention. (Dolphins are assholes, just ask a marine biologist).

-Activation Cue: A roar/sound of the channeled animal appears. The user's Aura changes color depending on the kind of animal channeled (Birds are azure-white, mammals are purple, reptiles are green, only-aquatic creatures are blue, and so on).

-Range: Personal.

-General limitations: 1-User cannot channel insects of any sort.

2-The less humanoid the channeled animal is, the more taxing the Semblance is on the user. In other words, Monkeys are easiest, "can stand up" animals like Bears and birds are mostly-easy, "cannot/hardly can" animals like deers and crocodiles are more difficult, things like snakes and fishes are hard.

3-While channeling an animal, the user must remain on a position that the channeled animal can be. If they change to a position the animal cannot be in (like having the legs separate while channeling a dolphin, whose tails can't do that), the channeling inmediately ends. (Yes, this makes channeling some animals a pain).

4-User won't gain inhuman abilities even if the animal has them. So no, the user won't gain venom teeth or be able to suck blood or breathe underwater.

5-Obviously, the user must know the animal in question exists to begin with.

-Dust interaction: Covers the Aura in the respective element, though still color-coded. Gravity increases force.

-Notes: While not based on him, thinking of Udyr from League of Legends may help understand it.