Board Thread:Off Topic/@comment-24993958-20161230201819/@comment-30530552-20170112020921

No, it's purely reactionary to damage. As I told Castle, it's based on the Dead Ringer from TF2 which drops a body and cloaks you when you take damage of any amount. The only real difference is that the drawback is in the beginning here, versus a loud buzzing sound when you uncloak in the actual game.

The ripples would probably seem something like the waves of heat you might see in the distance on a hot day: somewhat obvious but not easy to see unless you're looking for or at it. It gets less obvious the further away the viewer is, and harder with higher Tiers. If I were to make something like 4 to 5 Tiers, well. That'd be almost impossible, if at all, to see.

A clarifier on "decent"? Well, I'm thinking of something like 15% Aura and up to maybe...25? Idk. I'll see about making that change.

As for the time limits, if I were to add extra Tiers [which I probably won't for the sake of anti-clutter] I would take that idea. I'll make an edit saying something like "Time limit gets exponentially higher as the Tier increases."