Board Thread:Off Topic/@comment-24993958-20160317004723/@comment-28172403-20160410033628

Name: Imperium Speculo (from latin: Imperium = control, speculum = mirror).

User: Emillia Nevelle.

Purpose: Offensive/Utillity (be creative).

Short Description: The abillity to copy seen movements, and force movements on someones body.

Activation Cue: Eyes get tottaly white during movement copy, and tottaly black during control.

Range: Limited by Emillia's vision, the imitations and control are stronger and more precise when close to the target. When forcing movements Emillia also gets bonded to the target sharing its damages and senses.

Especific Description: Emillia can perform seen movements, with similar strength and speed, almost at the same time they are made, potentially leading to an almost symetrical fight to occupy an especific enemy. She can also create a bond to force another body to copy her moves (like a mirror) and share the target "status" (damages, senses, sometimes toughts and emotions) like an "bi-directional voo-doo doll" (both affected). The second part can be used to take controll over an enemy, help an ally and (with strong bonds) precariously read minds.

General Limitations: Emillia can only perform EXACTLY the movements, only the SEEN movements, she can't modify the movements, can't force copied movements, can't copy or force multiple bodies, can only bond by looking into the targets eyes.

Passive Ability: Emillia's "stats" (resistance, stamina, agility, etc...) get averagely increased when close to someone with more than she. Example: get more agile when near an agile person.

Active Ability: Emillia can perform an movement or movements series upon seeing or right after seeing it. Emillia can also "reverse" the ability to force someone to copy her moves with the penalty of the "bi-directional voo-doo doll" (explained before).

Dust Interaction: none (the abiity is already complicated and overpowered enough)

Notes:

- Emillia can, for example, controll an enemy to attack another enemy.

- She can, during the bond with an enemy, attack herself and turn the bond off on the last moment to avoid the damage (like punching herself to cause the enemy to hurt itself and look like an idiot).

- She can remember moves for a long time and reuse at will.

- She can only copy and force living bodies (organic and rational) because of her power's psychic origin.

- She can only copy and force humanoid bodies because her power act like an mirror.

- Because she adapts the enemy fight style she also retain the enemy style's weakness.

- Having the exact copy of the enemy move gives the enemy the advantage of predictiction (if you punch, she will punch, if you dodge, she will dodge).

If you have an constructive criticism please tell me.

(forgive my errors, i'm brazillian)