Board Thread:Off Topic/@comment-25396609-20160125214134/@comment-25936766-20161119212138

-Grimm Title: Nightmare

-Threat Level: C+

-Animal Basis: Horses > Zebras + Unicorns.

-Environment: Anima (Plains, Deserts (not the "Sand Dunes" kind. Think of Mexico)).

-Appearance: The Nightmare looks like a big, black horse with multiple red lines across it's body, resembling a zebra. No mane nor tail. It has an Omega-like symbol in it's mask, connecting the eyes, with a vertical line in the center of the symbol that extends all the way to the end of the face.

-Armouring(s): Besides the mask, Nightmares have very little armor, with it being located just on the lower halves of each leg. On the mask, however, there is a long, linear horn that resembles a blade.

-Average size seen: 218cm in height at the withers. Weights around 1.200 Kg.

-Attack(s): It mainly attacks by charging, running towards their target to pierce them with their horn or at least knock them over, before inmediately turning and repeating, rarely stopping. It's also capable of giving strong kicks.

They can release flames from the lines across their body, varying in intensity and color, which they usually use when they begin charging at something or are enraged. Initially they are very-yellow orange in color, and relatively-small in size. As the Nightmare gets angrier, the flames become bigger, burn more, and turn more red, especially with adult Nightmares. Adult ones can potentially unleash almost blood-red flames.

-Strength: Great speed. Strong kicks. Hard to hit due to constant movement.

-Weakness(es): Repetitive and predictable attack pattern. Noisy hoofbeats making it easy to notice.

-Additional Notes: Based on my idea of a Nightmare, which would be esentially a demon unicorn. With extra "flaming horse" appeal.