User blog comment:SpiritedDreaming/RWBY Tower Defense Game: Attack on Kevin Take 3/@comment-26018514-20161115155416/@comment-26397825-20161115164445

That was never said. The spawn rates were reduced back to the original rates of the previous game, as in the previous game they were increased to counter the robots which are not in this version of the game.

The spawn rates have been in the rules on the discussion thread since the beginning of the game, and mentions of removing the daily spawn never even brought up.

The other option is weekly spawns, which is what the first game had. That was arguably worse because it was such a large hit all at once, and the numbers (damage to Beacon, rate of eradication, etc) weren't even remotely steady.