User blog comment:Mathias Custos/Fandom unite/@comment-25405817-20150729135850/@comment-25555436-20150729143050

A few things:

1-There is 0 need to stick to 2D. This is the 2015, Scorpius. If he wants to make it 3D, he can do it. It is completely unnecesary to stick to 2D. Heck, Mortal Kombat 9 and X are both 3D. Both are fully 3D, the gameplay itself is the only 2D thing, leading to the old term 2.5D.

If he sticks to 2D, let it be his own choice, not "an advice", because it easily crosses with you prefering 2D games and trying to persuade him into making one. If he wants a 3D fighter with 3D gameplay, let him. If he wants a 3D fighter with 2D gameplay, let him. That advice, was not an advice at all (and if you make the characters truly 2D like in anime fighters, it makes online gameplay irritating as it has to load all the frames, and pixels, and trust me, that easily breaks the fun).

2-There can be a plot. There is 0 need to make it in the same way as Mortal Kombat 9/X. Make it like Blazblue where it develops similar to a Visual Novel. Or like Playstation All-Star and Soul Calibur 5, told through images and narrated, in which case there wouldn't be as much a need to voice everyone. It may be convoluted and non-sensical, but hey, it's a fighting game, a crossover fighting game. Those are always convoluted and never make sense (Except Dissidia Final Fantasy, but that one is officially a "3rd Person Action RPG Hack and Slash").

3-Just say Demo at the last advice, or Beta Testing. It sends the message more than enough.