Board Thread:Off Topic/@comment-27082610-20170624011641/@comment-26397825-20170728080854

If it's a singular shape, I generally go with 'can summon multiple'. If it's multiple shapes, I limit the amount I can summon. So I switch out versatile for quantity as the situation demands it, similar to what Weiss seems to do.

She has multiple types of summons but so far has only summoned one at a time. Winter has summoned three beowolves at once, which does seem to indicate Weiss might be able to do multiples in the future.

So when I made a character that summons canine-shaped creatures (always the same size, but ranging from dog to wolf depending on her emotional state at the time), I gave her a limit of like 5 at first, but it can grow with practise. But when I made a character who can summon three different shapes depending on the situation, I limited it to 1 horse-sized creature, though she could do multiple smaller creatures as long as they don't exceed the horse-size in total mass.

So yeah. If they can make lots of different contrists for a variety of uses, limit the number to a couple. If they can only do one type of construct then give them the ability to make a handful.

Keep in mind the size of the construct though. If they're making elephant sized constructs, then you should obviously balance it with limiting the number so they can't just drop 5 elephants on top of an Alpha Beowolf and win by crushing it. But if they can only make palm sized creatures like butterflies, then dozens of them is fine because they don't have a lot of strength or mass to them.