Talk:Bolin Hori/@comment-203.129.28.252-20150808153254/@comment-25555436-20150811040154

Well, DmC was not a particularly great game, and some of the changes and execution of some scenes were of questionable quality. The main problem was that they said it was a reboot, which means the Dante they've played with for 4 entire games, the one they actually cared about, was no longer canon, and was replaced with an angsty emoish jerkass. Who eventually becomes less angsty and emoish, but is still a jerkass to the point it's very hard to like him.

Contrast that with the old Dante whose personality made him be loved by everyone, who was never really an angsty emo (except maybe in DMC2, but he has his reasons), and even then was not even a third of the jerkass new Dante was. For starters, old Dante didn't kill the bad guy's son and then mock him for it.

And the gameplay, while not bad by itself, was of lesser quality and less fun than the original DMCs. And while DmC has a better story, to quote Maki, Hack and Slash is a genre with a more hardcore fanbase, the gameplay is the main focus, not the story. That's why people don't mind the insanity in God of War, MGRR, Bayonetta, or No More Heroes. For the same reason you don't give a fuck about MK's characters. They don't care that much about having a good story.

Many of the "issues" in the game were practically forced by Capcom, Team Ninja isn't entirely to blame. They wouldn't have gotten so much backlash if they had stated it was an AU from the beginning, instead of a reboot.