User blog comment:Mathias Custos/Fandom unite/@comment-24122714-20150730201054/@comment-25555436-20150731011500

.....That sounds either creative, or bullshit, can't really decide.

I can understand some unique gameplay for the multiplayer components. Closers Dimension Conflict uses a Beat em Up-like RPG gameplay for the PvE, but the PvP is basically a MOBA in ARAM mode without the Random. The combat itself, however, is identical to the PvE combat, with the only difference being you can use more characters and can only have 4 skills.

But I've never seen a videogame that is Open World RPG in single player, and a Fighting game in multiplayer, with a gameplay that is 300% different from the single player mode. I thought you were making it so that it would be exactly like playing in SP, only putting 2 players to fight against each other. I didn't think you made it so that you literally played a completely different game.