User blog comment:DE-Note/The World of Remnant (RWBY MMO)/@comment-10380701-20150920234908

Most mechanics here seem to work well.

But I would have to point out a tiny flaw in the weapon aspect. It's workable, yes, but it lacks variety for a RWBY-style weapon on account of being tied to class. What if I wanna use a Machinegun that shoots rapid thunderbolts then later switch into a Chainsaw Bazooka because it dropped from an Ursa? Unless clange change is a thing, I'd get annoyed of the game really quick stuck in a single class, while potentially, the legendary drop of a Dust Master is resting in my inventory.