Board Thread:Off Topic/@comment-25396609-20160302042815/@comment-26155764-20160306044550

1) Basic info:

•Name Meaning: Dorchaen Kellas (Dorcha means blackish in Irish, Kellas is the catbreed that was said to have inspired the legend of the Cait sidhe, which is what this character is based off)

•Species: Cat faunus

•Age: 19 years old

•Gender: male

•Symbol: a stylised cat head that has its jaws open widely in a snarl, with a small pile of coins inside it. It is white against a black background.

•Handedness: ambidextrous, but he favors his left hand

•Physical traits: a black cat tail with a white triangular spot near the edge, scars littered all over his back and shoulders with two large diagonal slashes down the front of his chest, as if someone had tried to cut him open but failed. He has a few burn marks littered around his shoulders, as if someone had decided to use him as an ash tray.

•Misc traits: A white visor with blanked out white shades, that resembles cyclops visor.

•Nickname(s): Stealer (His thief name), Dorch (a shortened version of his name if he needs to give his name out to people)

•Team/occupation: Assassin, thief, grifter, grave robber, anything that would give him lots of money.

2) Appearance:

•Aura/Effects: Black aura, gains an eerie black glow like dark fog and glowing white eyes when used.

 •Height: 168cm

•Weight: 61kg

•Eyes: an eerie light green

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Skin color: fair, but tanned from the sun

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Face: Dorchaen has a lean face, with somewhat wide almond-shaped eyes and a sharp nose. His face has a smooth complexion, and is passably attractive enough to attract the occasional girl, especially when he smiles - which is a fact Dorchaen knows and uses to his full advantage in his work.

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Hair: black hair that is slicked back behind his ears that turns into a spiky mess as it goes nearer to the edges, with a few locks drooping over his forehead. The locks drooping over the center of his forehead is white, while the rest of his hair is black.

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Physique: he's slim but muscular, toned and lean in a way that suggests that he could go very, very fast if need be.

<p style="font-weight:normal;font-size:16px;line-height:26px;">•(Type of) Outfit: He wears a white visor around his eyes. For his upper body, he wears a leather jacket that has a hood hidden inside the collar and many pockets, with loose sleeves, that is zipped halfway up a white shirt that has his logo emblazoned on it. It is tucked into grey cargo pants that looks like it's been made from pockets and black boots with buckles instead of laces. At his waist is a utility belt that seems to contain just about anything, and at his hands are grey freehand gloves.

<p style="font-weight:normal;font-size:16px;line-height:26px;">3) Characteristics:

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Background:

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Personality:

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Likes:

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Dislikes:

<p style="font-weight:normal;font-size:16px;line-height:26px;">4) Trivia:

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Relationships:

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Notes:

<p style="font-weight:normal;font-size:16px;line-height:26px;">'''Is the character a hunter? If yes, use this'''

<p style="font-weight:normal;font-size:16px;line-height:26px;">{

<p style="font-weight:normal;font-size:16px;line-height:26px;"> I) Weapon

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Name:

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Wielder:

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Maker/Smith:

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Type: (special weapon-style name, eg how Crescent Rose is a High-Caliber Sniper-Scythe, or HCSS)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Weapon Derivation: (what inspired the weapon)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Holstered/Sheathed Appearance: (How it looks when not in use)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Form 1:

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Form 2: (if applicable)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Form 3: (if applicable)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Features/Capabilities: (special functions like dust channeling capacity, alternate firing modes that do not cause a change in shape)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Usage: (how the wielder uses it in combat; i.e. summary of fighting style)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Planned/Possible Upgrades:

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Notes: (trivia, name meaning, etc)

<p style="font-weight:normal;font-size:16px;line-height:26px;">II) Semblance

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Name:

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Type: Aural (adds properties to aura)/ Construct (creates non-sentient beings out of an element, material or aura)/ Conversion (transforms an element into aura or aura into an element)/ Glyph(semblance manifests as glyphs)/Physical(enhances/adds/alters physical capabilities at the cost of aura)/Psychic(enhances/adds/alters mental capabilities with aura)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Purpose: Offensive (The effect is either directly offensive, or boosts offense) / Defensive (The effect either boosts defense or protects the user.  Aura/Body Recovery also counts) / Utility (The effect is neutral, neither offensive nor defensive. However, with enough creativity they can be used as such)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Short description: (summarize the semblance in a few words.)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> Activation cue : (how would you be able to tell the semblance is being used if it appeared on the show)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Range: (Personal if it works only on you; Short for stuff your aura comes in contact with; medium for about throwing distance; long range anything else but try not to make it farther than you can see)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • General limitations: (if a limitation is applied on most abilities, put it here as long as it isn't just the aura cost)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Passive ability(s) (if any):  (and specific limitations, if any)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Active ability(s) (if any): (and specific limitations, if any)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Dust interaction (insert dust type here): (describe what changes here)

<p style="font-weight:normal;font-size:16px;line-height:26px;"> • Notes: (for trivia you might want to add about the user of the semblance)

<p style="font-weight:normal;font-size:16px;line-height:26px;">III) Combat info:

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Position/Class:

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Landing strategy:

<p style="font-weight:normal;font-size:16px;line-height:26px;">•Fighting style:

<p style="font-weight:normal;font-size:16px;line-height:26px;">}