Board Thread:Off Topic/@comment-26397825-20160518062840/@comment-26397825-20160519030156

If no one has a problem with it, I would like to post my third member of NOIR now.

Actually, I'm just gonna post her anyway.

Core Info

1)Basic info 2)Appearance 3)Characteristics 4) Trivia: Hunter Extension
 * Name: Rouge Miller
 * CNR explanation: Rouge is French for Red
 * Species: Human
 * Age: 18
 * Gender: Female
 * Symbol: A circle with eight triangles coming from it like a compass inside another circle
 * Handedness: Right
 * Physical traits: A couple of scars on her arms received while doing farm work
 * Misc traits: Wears a gold clip in her hair just above her left temple shaped like her symbol
 * Occupation: 2nd year student at Beacon, member of Team NOIR
 * Aura Colour: Burgundy
 * Aura Effects: Glow
 * Height: 188cm 6’2”
 * Weight: 87kg 192lbs
 * Eyes: Cerise pink, round
 * Skin color: Fair
 * Face: Heart shaped with a perky nose
 * Hair: Burgundy, hip length and loose except for left temple, which is pinned back with clip
 * Physique: Lithe, curvy hips, strong shoulders
 * Combat Outfit: White sleeveless, calf length, fitted sundress with low neckline and slit up front of both thighs reaching to hips. Black hotpants underneath and crop bodice over top. Bodice connects at throat but leaves tasteful cleavage window. Red thigh high, low heeled boots with gold knee guards and trim, and red armguards that cover backs of hands with gold trim around elbow end. Red belt around hips with symbol as buckle in gold.
 * Background: Born in a small village outside the kingdom, Rouge grew up on a farm as the eldest of 5. Her childhood was pretty cheerful, with no major dramas as the people of the village had developed a system which served to protect the village rather well from the sporadic Grimm attack. She was trained to protect herself and her family from a young age just in case anyway.
 * Though she loved her family, Rouge was never really satisfied with simply being a farmer for the rest of her life, and tried to apprentice herself to various other tradespeople in the village to get a taste for different jobs. It wasn’t until she was 15 and a Huntsman retired to the village that she finally managed to find a niche that suited her, and she apprenticed to him for more in depth training.
 * Her parents let her do as she wished, recognising that farming wasn’t for everyone, and when she enrolled in Beacon, the closest Huntsmen Academy to her village, they supported her decision to travel and become a Huntress. She was placed on team NOIR alongside her partner, Oriana Mano, after a fairly easy run through Initiation.
 * Since the fall of Beacon she has turned to being a manual labourer for the agricultural district, either pitching in to get the farms in working order again or protect the workers from Grimm, working alongside her teammates to help out where they can.
 * Personality: A bit of a tomboy but likes nice clothes. Confident and not afraid to fight for what she wants, independent and stubborn.
 * Likes: Tomatoes, animals of all types
 * Dislikes: Over-complicated plans, grapes
 * Notable relationships: To be written later.
 * Character Basis: Enkidu from the Epic of Gilgamesh in Ancient Mesopotamian Mythology.

I) Weapons II) Semblance III) Combat Info IV) Statistics
 * Name: Bamse
 * Type: Dust Shot Machine Cannon (DSMC)
 * Short Description: An oversized dust-throwing cannon with a blade running the length of the dust cannister for axe attacks. Three different firing modes; automatic machine gun, charged shots and continuous stream, and carries fire, ice, lightning, wind and gravity dust in each compartment.
 * Name: Zoolingualism
 * Short description: The user is able to understand animal speech and be understood by animals, even those untrained.
 * Visual effect: Glowing aural tattoos focused on the user’s face, imitating whatever animal they are focusing on. In the case of multiple animals it imitates all of them at once, making strange hybrids.
 * Class/Position: Gunner/Grenadier, heavy tank
 * Landing strategy: Use either wind or gravity dust in her weapon to slow her fall
 * Fighting Style: Slow but powerful melee attacks focused on using the sheer weight of her weapon to break through armour and guards. Prefers ranged attacks, switching between firing modes and dust types depending on the situation. Very static, doesn’t move much.
 * Gilgamesh the Goose helps out by harassing anyone who comes close to Rouge, drawing their attention away from her and attacking them if they turn away while she rains destruction down on them.

@) Physical Statistics &) Aural Statistics $) Technical Statistics Pets
 * Strength: 5
 * Speed: 2
 * Agility: 3
 * Stamina: 4
 * Aura Reserve: 4
 * Aura Manipulation: 3
 * Semblance Manipulation: 4
 * Dust Manipulation: 3
 * Dust use: 2
 * Weapon Skill (Primary): 5
 * Weapon Skill (Unarmed): 2
 * Weapon Skill (Close Combat): 4
 * Weapon Skill (Mid Range Combat): 1
 * Weapon Skill (Ranged Combat): 5
 * Total: 46
 * Name: Gilgamesh
 * Species: Goose
 * Appearance: White goose with yellow beak and feet, slightly larger than average
 * Accessories: Red bandanna with Rouge’s symbol printed on it in gold, tied around neck with triangle in front.
 * Behavior: Aggressive, doesn’t like to be touched, a good guard goose
 * Likes: Tomatoes, chasing other geese
 * Dislikes: Dogs
 * Attack(s): Bites, scratches with its clawed feet, dive bombs, wing bashes