Board Thread:Off Topic/@comment-26397825-20160101143127/@comment-25479664-20160104190406

Prepare to be mildly impressed by my incredibly shortened and somewhat decent OC



1) Basic info



Name: Leon Rook



CNR: His last name “rook” is also the name of a type of bird, which is all black, fitting much of his outfit and film noir inspiration.



Species: Human (genetically engineered from birth, like 47 from the Hitman games or Solid Snake from MGS, minus the whole cloning thing of course)



Age: early 30s (appearance and internally, due to delayed aging from experiments), actually mid 50s



Gender: Male



Symbol: A gear made to look like a crosshair in the background, behind a chess piece (center, upright)



<p class="MsoNormal">Handedness: Ambidextrous, though generally prefers right

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<p class="MsoNormal">Physical traits: Darkish hair, somewhat dark skin, a small scar on below the jaw, stubble. Artificial (robotic) left hand, which can transform into a small shiv, should he be captured, or otherwise lose his weapons.

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<p class="MsoNormal">Misc traits: Carries a rectangular case on his back, around 50 cm by 60 cm, speaks in a very straightforward and businesslike manner, often seen smoking a cigar

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<p class="MsoNormal">Occupation: Huntsman (formerly), mercenary/assassin/bounty hunter for hire

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<p class="MsoNormal">1)      Appearance

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<p class="MsoNormal">Aura/Effects:  All nerves and nerve system glows lime-neon green

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<p class="MsoNormal">Height: 1.86 m (around 6 feet)

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<p class="MsoNormal">Weight: 76 kg (around 165 pounds)

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<p class="MsoNormal">Eyes: dark (midnight purple or very dark green color, look black from a distance)

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<p class="MsoNormal">Skin color: Somewhat dark (Mediterranean, maybe?)

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<p class="MsoNormal">Face: semi-round or oval-shaped

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<p class="MsoNormal">Hair: not usually seen (from what little is seen however, mostly dark brown or black)

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<p class="MsoNormal">Physique: Medium, generally low-profile or tiger-like

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<p class="MsoNormal">(Type of) Outfit: (add more than one if exists: Combat, Casual, Job, Formal, Informal, Sport, etc.)

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<p class="MsoNormal">Combat: Dark black armor with lime-neon green streaks on it, and is about 1.34 cm in thickness. When not in active combat, the helmet folds back to expose the face and inner half of the cheeks, and to expose the forearms.

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<p class="MsoNormal">Non-combat: Aforementioned trench coat and hat, with a lighter variant of the usual armor underneath the coat (looks similar to Rorschach from Watchmen, if you’ve ever read it, only more shadowy and with an exposed face).

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<p class="MsoNormal">2)      Characteristics

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<p class="MsoNormal">Background: Was formerly a part of an illegal genetic experiment to make a super-human by Atlas scientists. It sort of worked (now has heightened reflexes, slower aging, and actually has an enhanced semblance). An accident in the lab caused only 4 others like him to exist (3 of whom later made up the rest of his team when he was in the academy). He was eventually brought up in Mistral, and joined the Mistral academy of Beacon at a young age. The experiment only created 1 successful turnout who had two semblances, though it caused the patient in question to have 2 “souls” inside of them, leading to an incurable case of split-personality disorder, one that was extremely dangerous and unpredictable (comparable to pre-villain Harvey Dent from Batman). However that is a story for another day….

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<p class="MsoNormal">After becoming a huntsman, he led a very capable team (team LQVD [pronounced “Liquid”]), until he killed his former teacher, after 2 of his 3 teammates died in trying to defend a small village from a bunch of Atlesian ultranationalists whom opposed the peace between the 4 kingdoms (his teacher, the ringleader of the group, was ultimately the one responsible for their deaths).

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<p class="MsoNormal">Since then, he has mostly been a freelancer, taking both legal and illegal contracts, mostly to hunt down convicts or to protect cargo, although recently he has gone more towards the way of assassination.

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<p class="MsoNormal">Personality: Generally very business-like and rational. Comparable to somewhere between Qrow from, well, RWBY (though noticeably less cocky, and less heavy of a drinker), The Dentist from Payday 2, and the Engi from FTL in terms of speech pattern (very different types of characters, I know, but that’s the best example I can think up now). Very untrustworthy of those he does not know well, cold and calculating, prefers to examine someone’s personality before going into a conversation. Often speaks with a noticeable synthetic-sounding or otherwise mechanized voice when his helmet is covering his mouth, very sarcastic and very cynical, and very intelligent as well.

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<p class="MsoNormal">Likes: thinking and strategy games (mostly chess), sparring with equal opponents, cigars, shadows, a well-executed plan, people who are intelligent and rational (people similar to himself), the sciences (he has the utmost respect for the majority of the scientific community)

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<p class="MsoNormal">Dislikes: Anarchists, rebel-w/o-a-cause types, putting in effort to things he really doesn’t care about, naivety, rain, those against science and progress, recklessness, unnecessary formalities, generalized discrimination (basically discrimination against a specific race, gender, or nationality for them being of that race/gender/nationality)

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<p class="MsoNormal">3)      Trivia:

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<p class="MsoNormal">Notable relationships:

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<p class="MsoNormal">Marius Klaskov, unknown status (former apprentice after team LQVD was disbanded, son of Vlad Klaskov)

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<p class="MsoNormal">Delta Zhao, deceased (former teammate)

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<p class="MsoNormal">Tobias Arthur, deceased (former teacher and mentor)

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<p class="MsoNormal">Vlad Klaskov, deceased (former rival, partner, and generally a close friend)

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<p class="MsoNormal">Quinn Arthur, unknown (presumed alive; former teammate and rival)

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<p class="MsoNormal">Notes:

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<p class="MsoNormal">Very intelligent, very versatile and chameleonic. Mostly prefers alternate methods of attack, but is not afraid to get hands dirty in a fight. Very quick-thinking and sly. Usually seen smoking a cigar in alleyways, drinking at a bar, or just walking around and checking out local shops and vendors. He also possesses a delayed aging rate and an enhanced semblance (he has much more control over his semblance, and it doesn’t use up too much of his aura’s power).

<p class="MsoNormal">The name of his battle rifle is a reference to Simo Hayha, a Finnish sniper, and arguably the greatest sniper of all time, with 550-700 confirmed kills in only 100 days (depending on the source).

<p class="MsoNormal">His name is a reference to the character Leon the Professional, from the movie of the same name.

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<p class="MsoNormal">Catchphrases (or other often-said phrases):

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<p class="MsoNormal">“Come to my aid, and I will come to yours. Ignore me, and I will ignore you. Cross me, and your head will be found rolling around on the floor.”

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<p class="MsoNormal">“Let’s drop ‘em like liquid!” (When entering a battle with his team, sort of like their battle cry)

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<p class="MsoNormal">“If you don’t have any dark secrets, than either you’re just evil and open about it, or you’re lying. Or you could have amnesia.” (A sarcastic and cynical remark on the dark nature of humanity)

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<p class="MsoNormal">If your character is a hunter, use this:

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<p class="MsoNormal">He was always very close with his team, and knew all of their fighting styles in and out. He also would fill the roles of tactician and being the jack-of-all-trades for his team. He even won a tournament.

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<p class="MsoNormal">Other random stuff:

<p class="MsoNormal">His team was lead into an ambush of Grimm by Atlisian ultranationalists, resulting in the death of two of his teammates and soon the disappearance of the last teammate. During this incident, he went into a rage after seen both Delta Zhao and Vlad Klaskov killed in battle with said Grimm. This rage caused him to lose himself and sporadically attack any perceived threat (basically all of the Grimm in the area) until he was finally unconscious, and the remaining 30-or-so Grimm retreated for unknown reasons.

<p class="MsoNormal">During his time at Haven, he was briefly picked on by a couple of bullies. One was later found serous (but not life-threatening) injuries in an alleyway near the Haven academy. Neither he nor any of his teammates were bullied again for the rest of their time at Haven.

<p class="MsoNormal">His distaste of rain comes from the fact that he is very self-aware (not quite to the point of intentionally breaking the 4th wall), especially of the fact that it always rains at times where it would create drama (this is played for comedy, and much of the character is darkly comedic).

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<p class="MsoNormal">a) Weapons

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<p class="MsoNormal">Name: Simo (after Simo Hayha) and Fang

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<p class="MsoNormal">Wielder: Leon Rook

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<p class="MsoNormal">Type:

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<p class="MsoNormal">Fang = Kukri sword, bayonet (basically a Kukri but longer, straighter, and leaner. It can be attached to Crosshair for use as a bayonet)

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<p class="MsoNormal">Simo = machine pistol that can be used as a part for a quickly-assembled battle rifle.

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<p class="MsoNormal">Short Description:

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<p class="MsoNormal">Fang: Light enough to be wielded around like a sword, but like with normal kukri blades, the leaf-like blade makes it a heavy hitter (extra weight and leverage makes for great hacking power). Uses a relatively plain sheath, with a spring in it for quick draws.

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<p class="MsoNormal">Simo: An automatic/burst-fire machine pistol that looks similar to a Glock 34, and can be wrist mounted. It can also be attached to a folding black case, transforming it into a 2-rnd burst bullpup battle rifle, which has a moving barrel (similar to an AN-94 or GM6 Lynx) and can be suppressed.

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<p class="MsoNormal">b) Semblance

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<p class="MsoNormal">Name: Thermo-genetic vision (basically he is able to see organisms by their heat signatures and/or genetic material)

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<p class="MsoNormal">Short Description: The ability to see all forms of life (or things similar to life forms, like Grimm and most robots), even through some types of walls (so through like a tree, but not quite through a mountain). Activates on command, though it doesn’t work if too much adrenaline has built up in his system, as he can’t focus on a specific target and gets distracted by small life forms, namely microbes (the ones that are indeed organisms, so not viruses, since those are technically non-living microbes).

<p class="MsoNormal">Visual effect: All life forms appear as green swirling energy forms (like the Aura Whisper from TES V Skyrim). More intense light means more powerful aura. Grimm appear as red. A lime green-colored dust can be seen floating out of his eyes, and a light peers out of the backs, shining through them.

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<p class="MsoNormal">c) Combat Info

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<p class="MsoNormal">Class: Jack-of-all-trades

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<p class="MsoNormal">Landing: The boot portions of his suit contain shock absorbers, which greatly reduce the impact of his falls, and his aura is strong enough to take the rest, which generally isn’t much.

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<p class="MsoNormal">Strategy: Use the fighting style that works best against the opponent, and remain outside of their specialized range of attack (such as staying out of CQC if fighting someone like Mercury)

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<p class="MsoNormal">Fighting Style: Very adaptive, and able to fill any mold (like liquid). Generally based on quick and logical strategies rather that “beat it until it dies/surrenders”.

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<p class="MsoNormal">d) Statistics (Levels are 0-none to 3-high. First years students cannot have more than 2 stats at level 3 without good reason. Based on age and experience; older more experienced people will be stronger than young characters.)

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<p class="MsoNormal">Strength: (2)

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<p class="MsoNormal">Agility: (2)

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<p class="MsoNormal">Aura reserve: (3)

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<p class="MsoNormal">Aura manipulation: (2)

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<p class="MsoNormal">Dust Manipulation: (1)

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<p class="MsoNormal">Dust use: (1.5)

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<p class="MsoNormal">Weapon Skill (Primary): (3)

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<p class="MsoNormal">Weapon Skill (General): (3)

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<p class="MsoNormal">His training as a huntsman means that he knows hunter tactics, and he is very effective when fighting against creatures of Grimm. These former connections also mean that he has formed political connections with all 4 kingdoms, giving him access to much of their facilities and intel.

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<p class="MsoNormal">Since his retiring from his role as a huntsman, he has mostly become a freelancer (putting him somewhere between huntsman and civilian). He can usually be seen walking around markets and hanging out in restaurants, pubs, and other similar establishments.

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<p class="MsoNormal">I) Day to Day Life

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<p class="MsoNormal">Expanded Occupation/Business Details: Basically hired protection and occasionally assassination services. However, he won’t take part in anything that he is entirely morally opposed to. Bounty hunter services for government agencies as well (tracking down and arresting/killing wanted criminals on the run). In his line of work, he has strict rules about avoiding non-target and civilian casualties.

<p class="MsoNormal">Skills: Assassinations and stealth are some of his strong suits, in addition to tracking foes (thanks to his semblance), he also is extremely adaptive, able to pick up a weapon and figure out almost all of its tricks and abilities after only using it for a short amount of time (or watching it be used in combat). Lastly, he is very chameleonic, capable of blending into almost any crowd, and is able to talk his way out of most situations.

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<p class="MsoNormal">Certifications: He graduated from Haven, giving him a certification as a hunter, though this was void after his team’s destruction and him killing his former teacher.

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<p class="MsoNormal">Expanded Relationships/Family Life: He has always been very mysterious and untrusting, making it hard for him to form new and meaningful relationships. He was very close to his team (them being all products of the same genetic experiment, and being mostly together for the majority of their early lives) and he did train the son close friend and teammate, Vlad, after his death. However, since the destruction of his team, the apprenticeship has been the only meaningful (not entirely business-related) relationship he has had.

<p class="MsoNormal">He was previously in an unknown relationship with one of his teammates (possibly romantic, possibly mutual), and he hasn’t had any sort of similar relationship since then (nor does he intend to, and chances are, he won’t). He is unlikely to ever form a real "family", and he probably won't make another 4-man team, but he very well may train several more apprentices before he finally passes.

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