Board Thread:Off Topic/@comment-26397825-20160528034745/@comment-27450328-20160601145711

MiniDaggers wrote: The overload emotions thing looks like it would be a mixed bag, could cause fainting but highly unlikely, could cause opponents to temporarily flee, could cause an even more angered and potentially dangerous opponent to respond. It seems to unreliable as an ability to be useful. Indeed, finding the right amount of emotions to cause fainting would need lots of training, which is why it is an Tier Three ability.

And the emotional overload does not only rely on fear -which may cause runaway or berzerk- but can be caused by every extreme emotions that can provoke extreme body reactions (joy, for example).

To explain it more clearly, the human brain is like a super evolved computer : too much informations as well as high or low power suppliance (representation of hyperventilation or high/low blood pressure) can result in a crash.