Board Thread:Off Topic/@comment-24993958-20160711184711/@comment-25936766-20160827013015

I got 2 this time. -Name: Concentration.

-Type: Aural

-Purpose: Offensive/Defensive

-Short description: Focuses Aura on a small, specific part of the body. On impact with a solid/liquid surface, the focused Aura bursts, causing a violent explosion.

Due to the concentration of Aura, the area where the Aura is focused, until the user hits something with it, is capable of very effective blocking of attacks. The power of the explosion is proportional to how much Aura managed to be focused beforehand.

-Activation Cue: Small linear waves appear and fly from different parts of the body towards the concentrated area, forming a sphere of energy that covers said area.

-Range: Personal, then Short.

-General limitations: Due to the concentration of Aura on a single area, the rest of the body will have less protection. The user's Aura in the non-focused area is thus weaker, and can be reduced from damage taken, in which case it won't go towards the target area.

-Tier Two: The user can focus the Aura on different parts of the body simultaneously (both hands, head and chest......). The user can also hit something with the focused areas without consuming them to cause an explosion, although this gets more difficult the more Aura is concentrated in them.

-Dust interaction: The elemental energy covers the Aura sphere made by the Semblance, and the elemental energy is unleashed with the explosion.

-Notes: The idea sounds kind of like a typical Aura technique, I know. Hence why I added the sphere and explosion parts.

-Name: Star Liner (cause Shooting Star is too obvious).

-Type: Aural

-Purpose: Utility

-Short description: The user is surrounded in a light-blue flame and flies forward at an increasing speed while leaving a trail behind. Objects that touch the trail can be sucked in and end up flying in the trail.

The flaming veil that covers the user gets bigger the faster the user travels, and by extension so does the trail, and the Aura cost. Hitting a hard-enough surface can stop the user, with the veil and trail vanishing shortly after and everything that had been sucked in sent flying due to inertia.

-Activation Cue: The user floats for a few seconds while a light-blue flame covers them in an aura. Then the user starts moving forward (in the direction they are facing).

-Range: Personal. Trail's range: Long.

-General limitations: As the flaming veil gets bigger, it becomes harder to see. Aditionally, it gradually becomes harder and harder to turn as the speed increases.

-Dust interaction: Covers the veil and trail in the used element. Gravity instead increases the speed, force on impact and makes it easier for things to get sucked in the trail.