Thread:RayStrikeAbius/@comment-26397825-20160703021825/@comment-26397825-20160703023004

So...he never knows what effect his semblance is going to have until he activates it?

Like, say he has a speed boost, a strength boost, a senses boost, a reflexes boost and a stamina boost glyph based semblance (using one of my own for this example), but which glyph is actually placed is based purely on luck instead of him choosing which one he wants?

I think that would tie very well into someone who is indecisive and uncertain of what they want, but know they want to do something. Or someone who is extremely adaptable, able to make use of anything the world throws at him. As long as the abilities of the semblance are all tied in together (like say, an animal constuct creation semblance with set constructs, but the semblance randomises which one is summoned each time) then it could be very interesting.

I'd just avoid giving him a lot of things that are different, like a teleport ability and a summon ability alongside a stat boost ability that all activate and work in different ways.