Board Thread:Speculation House/@comment-162.203.244.171-20130726023326/@comment-26206856-20150317032701

Mmm.. here's my thought:

Cinder said "it's not about overpowering your enemy, it's about taking away the power they have". What are the power pieces in this game? Torchwick tells us in the WF rally "Government, Military, even the Schools" (aka hunters/huntresses). The original plan seemed to be to take out/wear down any useful students in the tournament to take away some of the huntresses. Then the train bringing grimm into the city would bring chaos and the military drones would drop into play. These would then be hacked to create a bigger mess. At this point, the school's power would be worn down from the tournament, the military power would be in shambles/out of control, and the white fang running rampant in a major city (with military grade equipment) with blocked off communication to the other kingdoms would turn to the kingdom to chaos, and possibly fall entirely.

How the government comes into play is uncertain, but if Vale did survive, it would lose all trust from the other kingdoms who had visiting students possibly slaughtered in the turmoil causing tense relations. Or, maybe Cinder/her boss would find a way to take the kingdom hostage.

I don't quite buy the Ironwood lending Paladins out deal. I feel it's more that they were stolen, and he's trying to cover up his own mistakes. I want to say the demo with the new Atlesian Sentries was supposed to have a live paladin, but due to it and others being stolen, he 'pushed back' the release date and went with a hologram instead.