Board Thread:Off Topic/@comment-27082610-20170729051211/@comment-27447621-20170911164235

So I like the Semblance, but I do have a question about it. How much of the effect is based on the user's actions and how much is based on their mindset?

If I take this to its logical extreme, say the user just killed three grunts around a corner from a few more. If the user thinks really, really hard about just how kind and/or unassuming they are when the grunts come around the corner, will the rest of the grunts act like the user couldn't possibly have done this, or that the user belongs there even in the face of all logic and reason?

Now, I know it won't be that severe because that would be pretty stupid, but where's the line? Could you give us a few examples of things this Semblance can and can't do?