Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-23784953-20130922054502

I'm thinking that classes are practically mandatory side quests and tutorials on future missions. Like say Episode 10's boarbatusk battle. They tend to reward you with some items that may help in a later mission, like a Dust class giving you Dust Vials for usage in a later level.

Replayability would most likely be there. I mean, who wouldn't wanna fight Nevermore with Qrow?