Board Thread:Off Topic/@comment-226878-20150311082119/@comment-226878-20150312085848

My own work began as a fanfiction for KH and then became merged with every other story I've ever written. So, yes, there are definitely factions. There are at least four to start (the free faction notwithstanding) but there are a few more. I don't know about factions and playstyles. As I've said, I've never played a real TCG. I only played the computer versions so I could screencap the graphics (too lazy to run a search that might turn up a bunch of shit). Just fyi, I don't steal graphics, I just use them to come up with ideas. And, no, there are no previously licensed characters in my work either, though nearly every one of them is an expy from somewhere.

I've got two-planets-worth of world history to document. There are as many as 180 characters. Most of them are related since I begin to develop backstories for characters' parents and their parents before them and any brothers or sisters that may have resulted of the union or an indiscretion. I have a detailed account of a long succession of kings, most modeled after legendary people and places like Britannia, Atlantis, Odin, the Monkey King, Cu Chulain, etc. I have summoners, magicians, necromancers, elementalists, knights, demons, aliens, clerics, etc. There is lore attached to weapons and vehicles, symbols, and some clothing even.

I've been thinking on scenario cards. I don't know if these things exist, but my vision is that it sets up a general idea of setting and mood and duration. I would imagine it asking the player(s) to draw a number of cards (task cards) each making up a portion of the scenario to be fulfilled.