User blog comment:SpiritedDreaming/RWBY Tower Defense Game Season Two/@comment-26397825-20161020115721/@comment-25936766-20161020124843

So, you noticed? I didn't say anything because I wanted to analyze and see a bit more just in case, but it's clear by now: 73.Anon.52 Was Right

This is the same as if there was an Age of Empires match where 1 player begins from 0 while the other player begins with almost all research done. Basically, there's so much damage being thrown against the Grimm that there's just no chance of victory in any way.

1-The Airship. 40 Damage. For 2 moves. So you trade 2 and get 40. That's the same as 8 players doing Pentahurts.

2-The AKs. They deal 100+ damage to random Grimm, and can hit one more than once. Sure, they receive 15% of the damage, but they began with 1500+ Collective HP. Wanna know how much damage they received from the initial Grimm numbers alone? 20.

3-Because there's only about 3 of us right now, and every hurt/heal we do has as much value as a good guy's, defeating the crew is effectively impossible.

And 4-Like you said, good guys deal more damage than the Grimm can spawn. So there isn't even a need for Silver EYes.

I admit, part of the fault falls on me for not noticing before this began. That said, the solution's clearly not "upping the spawnings". The solution is in dropping that horrendous damage.