Board Thread:Off Topic/@comment-25555436-20141207154400/@comment-25555436-20141214153707

You could watch a gameplay vid of Dissidia Final Fantasy to see more or less how the game would be.

To answer those questions:

-The one getting hit by normal attacks loses energy, but if it's lower than it's base amount then as long as he's not getting hit, it will recover to it's minimum amount.

-Hit stun exists, but it mostly depends on the attack.

-Although there's no sidestepping per se, one can do an evasive move that grants invulnerability for about 0,4 seconds. Level of effectiveness varies based on the character, but it's usually around 0,4 sedonds. It does leave you vulnerable when using it in the air though.

-Normals cause low damage. In the long run, if your oponent can't heal somehow, it can matter. However, their use is not for winning, but for acquiring energy which one can use to unleash the specials, which are the ones that cause really noticeable damage (or something else). You can win using normal attacks, but it takes much longer in comparison.