Board Thread:General Discussion/@comment-25247233-20160513080632/@comment-27997419-20160518101041

SomeoneYouUsedToKnow wrote:

Now, about your previous reply to me (TIP: You don't have to quote the entire post if it's too long. You can even erase parts of it and leave the ones you are responding to). Lol thank you!!

SomeoneYouUsedToKnow wrote:

Then you understood it very wrong, because Shane was talking about the opposite, about things not going according to Monty's plan. Had they gone exactly like Monty originally planned, Shane would have never made that letter, or even complained.

-You're missing my entire second point there. Shane worshipped Monty like a God. If something didn't go 100% like Monty planned, he protested. He could not replace Monty because he would rarely try to cooperate with Miles and Kerry, simply because they didn't think all of Monty's ideas were good ideas, often for good reason. A trio where 1 is always against the other 2, is not good. Is this an assumption (attempting to reason RT's perspective), or is there actual proof about this, outside Shane's letter?

Because not even Monty had things done 100% his way, and if Monty was fine with that the so should Shane right?

SomeoneYouUsedToKnow wrote:

-This was no different, kid. It was the same as always. "Made by an animator"? Changes nothing. If he wanted to show up mindles fights for the sake of cool with story being an afterthought, he should have never made RWBY. He should have never tried to actually make a damn story. But he did, he made RWBY, he tried to tell a damn story, which means that he needed to tell a good story. 73.Anon.52 wrote:

it sounds like the studio hired too many animators incompatible with Monty's process and Poser, because they were also more adept with the process the others at RT were used to.

I'm not talking just about fight scenes.

This is something new I have thought of overnight (After rewatching Season 1, tonight I will rewatch season 2, and tomorrow season 3).

But there are things in the animation which do not exactly get deeply discussed with the writers but stay close to the animation workflow. These include how a character's personality is displayed in their animation (E.g. Blake's cat like walk). The way they fight (e.g. Sun's jumping about and using multiple kicks in succession). As Shane said Monty didn't like building storyboard for fights, but make them organic. It was all inspired by the scene itself, and the personality of the character. (Nora's use of her hammer.) These things are too personal to be discussed to a writer, who's main goal is to further the plot. These would be mainly discussed between animators, who would display such personality traits in their animation. Season 3 is obvious for lacking such things, lacking true individuality in their fight scenes, instead they just felt generic.

But now talking about the workflow and how it all relates together... Monty liked doing most of the work himself, or in a small group, or only with Shane. As it has been mentioned before (Maybe in the fanon wiki), Monty's way of working only functions in small groups. That is how it is meant to be, how Monty wanted it. Now things have been broken apart and diced and divided among animators who are being treated as cattle. By what Shane described they are having one animator make the weapons, then another making the person, and another make the fight scenes...all doing it blindly at the same time without any knowledge of how the previous scene was made. This breaks continuity and emotion. The animation for the weapon is made along with the character, because they are one and the same. It's part of their personality. Not just a tool. Certain scenes need to be made together, so they are more fluid, but this isn't being paid attention to in order to get multiple scenes done as quickly as possible. And this is what I mean about the lead animators need to be PART of the creative process, rather than just being told what to do by the writers.

The different connected aspects of the animation cannot be treated as pure animated frames, it's not numbers on a screen. Which by Shane's letter is what is currently happening.