Board Thread:Off Topic/@comment-24993958-20150826074135/@comment-25555436-20150904015910

Phantomlink959 wrote: I'm used to standard stat layout and functions in games, and DA doesn't fucking care and does whatever it wants with them.

When I say it hates me, I mean my save files for DA:O were the only files to get messed up when I did the windows 10 update. -DAO leans a lot towards old-school. And besides, most things are self-explanatory and the ones that are not just hover your mouse over them and the game explains them to you.

It's not that it does whatever it wants with them. It just doesn't feel the need to oversimplify them just to please the modern generations of noobs like many other RPGs do. It was done the 90-2000's way, not the 2010's way. Things were more hardcore back then.

It's still not hard to learn though. Defense is evasion, armor is protection, attack is accuracy, damage is damage, fatigue is a % increase of stamina/mana cost of talents or spells, the heavier the armor the more fatigue, and some sustained talents increase fatigue a lot, though there are ways to balance it out.

Strength is attack and damage with crossbows and melee weapons sans daggers, and physical resistence. Dextery is evasion and attack and damage with daggers and bows. Magic is magic resistence, spellpower and potion effectiveness. Wisdom is SP/MP amount. Cunning is critical chance, critical damage, and increases evasion a bit. Constitution is HP.

It's a damn lot simpler than it sounds, and takes only the first hour, just the origin, to learn.

-Why did you update so soon? You should have waited until some months passed, until people actually know if Windows 10 is worth it. For all we know it may end up being another Windows 8.