Board Thread:Off Topic/@comment-25396609-20160319212213/@comment-26397825-20160322104323

Well, this is different. I'm actually posting a character here for once instead of just making it for a contest.

Core Info

1)Basic info 2)Appearance 3)Characteristics 4) Trivia: Hunter Extension
 * Name: Spinel Brandir
 * CNR explanation: A gemstone known for it's variety of colours; Anglicisation of Old Norse Brandr, meaning sword or fire
 * Species: Human
 * Age: 19
 * Gender: Female
 * Symbol: Overheadview of a flying dragon, turquoise
 * Handedness: Ambidextrous, right dominant
 * Physical traits: Scarred scratch through one eyebrow from accident as a kid when roughhousing with her brothers
 * Misc traits: Always wears a necklace with a silver pendant in the shape of her symbol. Pendant falls in the direct centre of the cutout on her combat outfit.
 * Nicknames: Spinny
 * Occupation: Leader of team SPNL, 3rd year student of Shade
 * Aura Colour: Turquoise
 * Aura Effects: Flickers like fire
 * Height: 6’3” (193cm)
 * Weight: 183lbs (83kg)
 * Eyes: Dark grey
 * Skin color: Fair
 * Face: Angular with high cheek bones
 * Hair: Dark red, mid-back length, pulled back into messy high ponytail with a few strands around her face
 * Physique: Toned but slender, flexible
 * Combat Outfit: Fitted black crop jacket with high closed collar and diamond cutout over sternum, showing small amount of cleavage. Collar is white, along with two thin diamond patterns across each shoulder and down elbow length sleeves. Cuff of sleeves, outline of diamond cutout and zipper are turquoise. Fitted black pants with white diamond pattern down outside of right leg, with dark brown belt and utility pouches. Turquoise diamond buckle. White reinforced joggers with turquoise laces and black soles.
 * Background: Grew up on the outskirts of Vacuo as the youngest child of five and the only girl. As a result she’s very much a tomboy, always trying to prove to her brothers that just because she’s a girl doesn’t make her weaker or in need of protection. Her family is one of laughter and loud family affairs, as her myriad of aunts, uncles and cousins were always close by and eager to play. Decided very early on that she was going to be a Huntress, and no amount of coercion or cajoling could deter her from her goal, and threw herself into her studies with single minded determination. Enrolled in Shade as soon as possible and was assigned leader of Team SPNL.
 * Personality: Loud and large, very confident and forceful in her words. Headstrong and never backs down after making a decision, sticking to her guns and living with whatever consequences come of it, though is willing to listen to her teammates when it comes to plans or decisions that affect the entire team. Tomboyish, though she has a weak spot for jewellery, and is very competitive
 * Likes: Jewellery, mustard
 * Dislikes: Vegetables unless roasted, being treated like a ‘princess’ (in her words)
 * Notable relationships:
 * Family: Loves her entire extended family, but always tries to one-up all the kids her age and prove to her brothers she’s a strong, independent young woman who doesn’t need protecting.
 * Team: To be decided when the rest of the team has been created
 * Character Basis: Charizard

I) Weapons II) Semblance III) Combat Info IV) Statistics
 * Name: Audeamus
 * Type: Bladed Dust Shot Greaves and Dust Enhanced Neko-te Gloves (BDSG and DENG)
 * Short Description: A pair of greaves with dust shot bazookas in the outside, blades running the length of the bazookas and stiletto daggers just above the ankle, as well as a pair of neko-te gloves with lightning dust
 * Name: Snapdragon
 * Short Description: User summons a construct in the shape of a dragon head on a long flexible neck from a glyph.
 * Activation cue: A glyph shaped like a tribal dragon head appears in the air, before the head constructed by aura emerges from it
 * Class/Position: Brawler
 * Landing strategy: Load wind dust into the greaves of Audeamus and use the propulsion to slow her fall, as well as direct her landing to a safe-ish area
 * Fighting Style: Heavy attacks based around leg attacks, using the claws to get the user or the enemy in a better position for attacking. Uses the bazooka for ranged enemies with either charged shots or flamethrowers. Inserting fire dust turns the greaves into flamethrowers, and wind dust is used for propulsion. Ranged attacks are also supplimented by the aura slash technique.

@) Physical Statistics &) Aural Statistics $) Technical Statistics
 * Strength: 4
 * Speed: 2
 * Agility: 4
 * Stamina: 3
 * Aura Reserve: 3
 * Aura Manipulation: 4
 * Semblance Manipulation: 4
 * Dust Manipulation: 4
 * Dust use: 5
 * Weapon Skill (Primary): 5
 * Weapon Skill (Unarmed): 5
 * Weapon Skill (Close Combat): 1
 * Weapon Skill (Mid Range Combat): 1
 * Weapon Skill (Ranged Combat): 3