Board Thread:Off Topic/@comment-27144409-20180622162042/@comment-26146765-20180929012257

-Name: Sandstorm

-Introduction: User can create a storm (a violent disturbance of the atmosphere) by telekinetically controlling small grains similar to sand. The grains are blue-green in color and can be infused with Dust (see below). Strength of the storm can be controlled at higher tiers, as well as size and location. Lower tier use requires either all of or most of the user's concentration.

-Range: Medium

-Type: Conjuration

-Purpose: Offensive

-Visual Cue: Optional; some visual effect that appears, indicating the use of the Semblance. (Ex: Yang's eyes becoming red and flames appearing around her. Pyrrha glowing black very slightly). Every semblance requires either a visual or auditive cue, but both are not mandatory.

-Auditive Cue: Not sure if this counts, but produces the sound of sand moving against itself.

-Tier N:

1. Can create a storm, often has varying strength and size, attributes of the storm are tied to emotion.

2. Can create a storm and can determine location of them storm, can also prevent extreme emotions from triggering use of Semblance. Same tier 1 abilities.

3. Can control location, size, strength, and all aspects of storm, but takes concentration

-General Limitations: As mentioned above, use requires focus and concentration, with carelessness causing the storm to either dissapate or spiral out of control. Loss of focus or concentration can also allow the storm to harm the user, as the user is not unaffected as well. The amount of "sand" created depends entirely on amount of Aura spent. After using the Semblance, the Aura will be returned to the user, though only about 70-30% will be returned depending on the amount of time the storm was used.

-Applications: User can use a weaker storm to cover an large area to use as a concealing tactic, user can also focus an incredibly strong storm in a tiny area to utterly annihilate the contents inside of the area (though using strong storms will cause fatigue to the user).

-Dust Interaction: Dust changes the element in the storm, for example fire will create an inferno-like effect, earth Dust creates a dirtstorm (though this doesn't really change much), and lightning Dust can create an electrified storm.