Board Thread:Off Topic/@comment-25396609-20160207042716/@comment-26155764-20160213180142

 -Name: Healing Destruction

 -User(s): Joe Burowen

 -Type: Conversional/Physical

 -Purpose: Defense

 -Short description: The more the surroundings of the user gets damaged, the more the user gets stronger, granting the user a temporary increase in physical stats.

 -Visual effect: The user starts glowing a murky brown that resembles that of liquified garbage and mud, that intensifies the more his semblance is in use.

 -Range: Personal

 -General limitations: it only works if the users surroundings are destroyed, and this only works in proportion to damage. The larger the object destroyed, the stronger he gets. The smaller it is, the less effective the semblance is. Furthermore, there is a limited range (within sight I guess), and the effect is only temporary.

 -Passive ability(s) (if any): As there are broken things around people every day, like crumpled up pieces of paper, broken pencils, etc, he's generally got a slightly higher defence and attack than most.

 -Active ability: Tier One: His defences goes up as things around him get wrecked. If everything around him is a wasteland for miles around, then the user is practically a brick wall, able to tank everything that comes his way.

 -Active ability: Tier Two: His attack goes up in proportion to the wreckage around him. If everything around him is a wasteland for miles around, then he's able to gain enough physical power to be a juggernaut.

 -Dust interaction (insert dust type here): none.

 -Notes: Based off the idea of 'People who feed off property damage'.