Board Thread:General Discussion/@comment-25247233-20160513080632/@comment-27997419-20160519133027

SomeoneYouUsedToKnow wrote: -Monty was the damn Creator of RWBY. Of course he was part of the creative process. Shane was just an animator. Monty was more than just an animator. There's a big difference.

-Giving employees time to learn and develop their skills is only good WHEN THERE'S ANY TIME AT ALL. If there were no deadlines, or active projects that required Shane's help, then he could take his time to learn Maya. But they did have deadlines and an active project, there's no time for that.

You see, when you get a job, you are expected to know how things are done. In the profesional animation field, pretty much every company uses Maya. And every profesional animator uses Maya. Thus it is expected that you already know how to use Maya, since it's the standard. Poser is heavily inferior to Maya in everything anyway.

-That's how it is in literally every company. Don't like it, you're gonna have a hard time finding good work. In this case, however, it wasn't necesarily that. Shane's attitude after Monty's death, was the most likely reason for why RT decided to kick him out. Not because he's a replaceable tool.

-Alright, if that's what you meant, then I do give you a point there. - The difference was true when Monty was alive, but Monty died, and Miles and Kerry are not animators. Monty obviously created RWBY with a heavy focus on animation. That is what Monty's vision was. Personally I don't have a problem with RWBY taking a turn to focus more on it's plot, but it's not Monty's RWBY anymore. And they need to be open and honest about it.

If it was Monty's RWBY then an animator (Probably Shane who was there since season 1), would have been chosen to fill in Monty's shoes within the creative team.

- Shane was obviously good at his job if Monty chose him as a lead animator to work with him in RWBY. But it seems the "corporate" mindset didn't like him. And we are living in an age where there is a change, employees aren't simply assets anymore. Employees aren't tools you can just drop if they are not doing the job. The world is changing to recognize employees as people, rather than trained monkeys. And It's such a shame to see it happening in such a young company, within such a new industry still clinging on to old and outdated ideology.

They could have easily hired a temp worker in place of Shane while they gave him time to train and get accostumed in Maya, it's not unheard of. If an employee is good...he's good. But it seems they were seeing him as a liability, so they just decided to do away with him instead.

- And no, at least in the UK things are a bit different, and since late 90s there has been a push to provide support to employees, rather than just treat them as trained monkeys, who can be simply swapped out if they are not putting in impossible standard of workload required by the money hungry corporate douchebags who only look at numbers on a screen rather than looking at the people and seeing their potential and motivation.

This unfortunately is a thing that USA is behind on, because Capitalism dictates that you are only worth how much money you can make for someone else.

This is why I have such strong feelings about the letter....I'm not taking a side, I just understand these flaw of the corporate mindset still exists, and it's sad, since the world is at a tipping point where this mindset is being slowly being pushed aside. And it's obvious Shane was a victim of that, what we need to see is what excuse RT will come up with.