Board Thread:Off Topic/@comment-25396609-20160319212213/@comment-25396609-20160327230148

Something i keep completely forgetting, and important to the subject of character depth; the absolute best way to prevent a character with a lot of potential sue traits from being one is by having depth.

A character who is overwhelmingly attractive, intelligent, and sickeningly sweet can still be a good character, if they have layers to them beyond the superficial.

Having a solid reason for why they have those positive traits or lack of negative traits more or less negates the points they would gain towards being a sue.

(example below, ignore if you like)

The character i mentioned who was designed to border on suedom is extremely intelligent because he was born physically frail, spent a LOT of time reading, playing strategy games, etc. in addition, his parents are Atlesian scientists who made sure he was well educated.

being on the high ond of the scale for attractiveness is a result of good genes, parents of reasonable social standing from well-bred families.

His overall polite and likable demeanour because, being of fragile build, he prefers to avoid direct confrontation.

He is a highly skilled sniper, because in spite of desiring to be a huntsman he suffers from mild brittle bone disease, aura compensates but if it drops he's pretty much fucked, so he keeps his distance and focused on marksmanship so he can eliminate threats before they get into range.

i posted a mini sheet for a pet a little ways up, that was for him, since he stays back from the rest of his team during combat he needs an eye in the sky, to help him scan for targets.