Board Thread:Speculation House/@comment-24.20.45.251-20161103165218/@comment-25936766-20161104122121

KNN005 wrote: It's just my opinion. I'd rather go all out when I do something. Shoot for the stars. That's why I try to write epics that are full of larger than life tales. The more entertaining the tales the less it feels like edu-tainment. Being entertaining doesn't mean it must have a clear message. In the last sentence you treat them as just more fun edutainment, but they are different things. Edutainment is precisely to teach in a fun way. Entertainment is purely to entertain.

A story can have a message, or can not have a message, and it changes nothing. What matters is the work itself, and the existence of an intended message doesn't affect it's quality.

In fact, it's much better this way; to write a work focusing on making it good, not focusing on transmitting any sort of message. Because if you do the latter, you can end up hurting the quality by forcing things to happen just to send the message.

And in the end, just because it wasn't designed to send a message, it doesn't mean you won't learn anything from it.

@Chipped: Say, how is Diamonds red and Spades black? And aren't you missing Clubs?