Board Thread:Off Topic/@comment-25857155-20150111054847/@comment-25588729-20150302171144

Alle9009 wrote: Anyone got any ideas on dust related semblances? As in, semblances which can be used with dust. It seems like almost any Semblance can be modified or amplified with dust. Wiess's Glyphs are a prime example of this, with dust-based properties also having been shown to be compatible with Blake's Shadow Semblance. You could theoretically design a defensive or shielding semblance that takes different properties based on what dust is being used. You might be better off in designing a weapon that uses dust as those seem to be more ubiquitous. Either way, remember  that dust seems to be somewhat costly and is monopolized by the SDC, so your character may have limited access to it.

On a tangental note, seeing as this thread's initial use was also to discuss weapons and how they might interact with an OC's semblance, I'd appreciate some input on the following. My OC with the acid-based semblance is equipped with a carbine that has a detachable bayonet. What would make sense for this weapon to 'mecha-shift' into? I had initially thought of a bow, but found it to be lacking for melee combat. I then thought of a lance, but a gun-polearm combo seems too similar to Pyrrha's gear. Any advice? Things to keep in mind are that the user is an upperclassman at Beacon, and that she's a bit of a weapons afficianado. Thanks in advance.