Board Thread:Off Topic/@comment-25857155-20150111054847/@comment-24198837-20150207224843

How about the Paladin "Smite" from every RPG ever?

I had Paladin's once described to me like this - against good or neutral characters, a standard fighter is always better. But against evil... Paladins win every time.

So maybe a semblance that grants HUGE bonuses for killing Grimm but nothing against humans? Or maybe make it literally Smite, where it's a bonus against any evil-aligned anything?

"I don't hurt humans, I protect them. It's all I do. I'm a force of good. And thus, by trying to stop me, you are a force of evil, and it is then my sworn duty to destroy you".