Board Thread:Off Topic/@comment-26397825-20160528034745/@comment-27447621-20160529173131

No problem, Ray.

So, wandering around on the Powerlisting Wikia (which is an AMAZING Semblance-idea site if you adjust the power as necessary), I found a few ideas. I'm just putting them in a list at this point, so which (if any) do you guys prefer?

Accelerated Activity- Ok, I had to tune this WAY down, because it usually allows the user to do anything at any speed, but as a semblance it would allow him to move slightly faster and swing his weapon faster.

Motion Concentration- I thought this one was pretty cool; as a Semblance it would let the user convert Kinetic Energy to a single part of their body. Say the user was running, activated his Semblance, and swung his weapon. He would stop moving forward and part of the kinetic energy he was using to move forward would be added to the force of his strike.

Selective Damage- the user gets to control what part of the opponent feels the pain of any strike, no matter where the strike actually hits, in exchange for lessening the damage.

Thoughts?