Board Thread:Off Topic/@comment-26397825-20160419024928/@comment-24534644-20160426205430

And now that I've had time to work on it, my next Semblance.

-Name: Imperception

-User(s): Mejisuto Kogari

-Type: Aural

-Purpose: Utility

-Short Description: The user can adjust their Aura into a filter that works to conceal them from the senses of others.

-Activation Cue: Extremely faint mist/smoke effect when activated or deactivated.

-Range: Personal/Short

-General Limitations:

---Can usually only conceal the user from one sense at a time; sight, smell, hearing, or taste. Touch is also possible, but extraordinarily difficult.

---User's movement is more restricted while Semblance is active, as quick motion renders the effect unstable.

---Not true invisibility or camouflage. Instead renders the user difficult to perceive or track with any given sense. Best equated to the Stealth ability of Rogues in RPGs; perceptive enough individuals can still locate the user, though it requires a high degree of skill to do so.

---Being struck breaks the Semblance's effect.

-Passive Ability: Lack of presence (If he's not making his presence directly known in some way, it's easy to either not realize or forget that he's there)

-Active Ability: Tier One: Aura conceals the user from the sight of others. Some individuals might see a hazy outline of a figure at the edge of their vision, similar to a misty mirage, but trying to focus on it is difficult.

-Active Ability: Tier Two: Aura is capable of concealing the user's sounds, smell, or taste (the latter is highly situational, and as a result isn't as trained as the other two).

-Active Ability: Tier Three: Aura is capable of concealing the user from the sense of touch. Extremely difficult, and limited to brief contact (such as brushing against someone while walking).

-Active Ability: Tier Four: Aura becomes capable of concealment from multiple senses with concentration, at the multiplying cost of the Aura itself.

-Active Ability: Tier Five: User can extend part of their Aura around objects they are making contact with (except the ground, of course), sharing the concealment effect, but must remain completely still while doing so. Can only do this with objects that also possess an Aura.

-Dust Interaction (N/A): No dust interaction.