Board Thread:Off Topic/@comment-26397825-20150719111502/@comment-25396609-20150720070333

1) Basic info: Name:Grey Waldgrun Team/occupation:teacher (beacon, weapon forging and augmentation) Species:human Age:39 Sex:male Handedness: right Aura/Effects:cobalt blue Symbol: a five point star. center is grey, each point corresponds to the aura color of a member of hs family Physical traits: none Misc traits:large scar on his lower bck, mostly healed Nickname(s):a lareg variety of sickeningly sweet things (his wife)

 2) Appearence:

 Height:6'1" Weight:175lbs Eyes:light green Skin color:tanned Face:angular and mature Hair:deep brown, short and messy Physique:lean and strong, wirey muscle Combat Outfit: hiking boots, black jeans, and a white wool shirt under a heavily pocketed brown leather jacket. Casual Outfit:cobalt blue suit with a candy apple red tie and briefcase

 3) Characteristics:

Personality:A very firm but kind man, many have described him as fatherly. takes great care to ensure all of his students meet their full potential, and will not hesitate to speak up when a student is slacking off, including his own children. Background::Born and bred in Vale, Grey is the younger child of a family of four, with a twin sister, Rouge, who later became the leader of his team. Very few particularly special events occurred during his early life: He grew up an ordinary, healthy child. Attended combat school with his sister and future teammates- Rost and Lila- whom he later named two of his own children after. During initiation, they made it to the forest temple and retrieved their relics without encountering a single Grimm, and were almost universally average students. The only area in which they excelled was forging weapons, easily finding new and effective ways of combating the creatures of Grimm. His astounding normalcy lasted until the year he graduated from Beacon and his team went on their first mission as official hunters. During a patrol on the coast north of vale, they were overrun by a stampede of Grimm making it's way towards the city. Grey himself was severely wounded, and made the rest of the team return to Vale in order to secure reinforcements to deal with the thousand or so Grimm in the hoard that had outmatched them. By the time the rest of team RSLG had returned to get him, he was gone. Not dead, missing, they spent several weeks trying to find him, eventually stumbling across a small faunus village. Grey had been taken in by the village and his wounds were treated, during his time there he had fallen in love with a faunus girl named Sylvia and chose to stay in the village instead of returning to vale. after nearly two decades away, he returned to the kingdom to enroll his eldest on in Beacon, bringing with him his wife and children. Upon returning, he acquired a low quilification teaching position at Beacon Academy instructing new students at advaned weapon forging techniques Likes:spending time with his wife, building weapons, ice cream Dislikes: anti-faunus behaviour

 4) Weapon

Name:Kriegsgott Maker/Smith:Grey Waldgrun Type:Double Concave Rocket Axe (DCRA) Weapon Derivation: greataxe, SMAW RPG Holstered/Sheathed Appearance: shaft folds in on itself, blades partially collapse and cover the body. functions as a briefcase Form 1:oversized greataxe Form 2: shoulder pad, scope, and handle with trigger are deployed when he inserts a magazine of rockets Features/Capabilities: dust-filled rockets in addition to standard high explosive Planned/Possible Upgrades:none Notes: Kriegsgott is 'war-god' in German

Carries three dust vials in his jacket for charging his snare glyphs

 5) Semblance:

 Name:Snare User(s):Grey Waldgrun Type: Glyph Purpose: Utility Short description: burns a glyph into the ground with aura that lays dormant until triggered Visual effect: a blue circle of runes appears on the ground, followed by four lines drawing out a celtic knot. the aura glow fades, leaving a singed looking mark on the ground in the shape of the glyph. outer ring of color changes with dust General limitations: glyphs expire after 20 minutes normally, take 5 seconds to form, and he can only have 10 out at once Passive ability(s) (if any): user will not trigger trap type glyphs Active ability(s) (if any): places a glyph. when it is triggered, spectral chains will emerge and wrap themselves around the triggering party Dust interaction (ice): chains flash-freeze after binding, relacing them with super-hrd crystal clear ice

Dust interaction(lightning):chains electrocute and stun as they ensnare the target

Dust interaction(earth):chains turn to granite

 6) Combat info:

 Position/Class:seeker variant (controller/striker) Landing strategy: rocket loaded with dust to create a safe LZ Fighting style: hevy hits combined with field controling traps

7) Statistics:



<p style="font-size:14px;line-height:22px;"> Strength: 3

<p style="font-size:14px;line-height:22px;"> Speed: 2

<p style="font-size:14px;line-height:22px;"> Aura reserve: 3

<p style="font-size:14px;line-height:22px;"> Aura manipulation: 2

<p style="font-size:14px;line-height:22px;"> Dust use: 3

<p style="font-size:14px;line-height:22px;">Weapon Skill (Primary): 3

<p style="font-size:14px;line-height:22px;">Weapon Skill (General): 1

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"> 8) Trivia:

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"> Relationships:

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Sylvia: his wife, after 18 and 3 kids they still haven't left the newlywed phase

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Garen: his oldest child, very proud of the boy and looks forward to seeing his son become a great hunter like he never was

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">the twins: He loves them more than almost anything, and regularly teases them for their close relationship with their friend Kalte Notes: none