Board Thread:Off Topic/@comment-24993958-20150706220753/@comment-25588729-20150823013236

Alright, this next semblance might sound like a more convoluted version of the 'Biomechanics' semblance listed in the OP. In my defense, I thought of the following idea several months ago, and it does have a few different traits.

Lightning - Causes the affected device to overload, cycling through its alternate forms in a rapid and chaotic manner
 * Name: Override
 * User(s): Titania Jernigan
 * Type: Aural/Psychic/Other? (uncertain as to the category, tbh)
 * Purpose: Utility
 * Short description: Allows user to interfere with the operation of mechanical devices
 * Visual effect: A soft steel-gray glow surrounds the affected piece of machinery. Subsequent electrical discharge may also ensue.
 * General limitations: Cannot be applied outside of a several-meter radius. Can be resisted or negated by another's aura, particularly if the target in question is an android capable of synthetically generating an aura.
 * Active abilities: When used on a foe's weapon, it can only be initially used to jam a weapon mid-transformation, slow/cease its rate of fire, or convert it into its compact/neutral state. Once at least one of the weapon's transformations has been observed, the user can attempt to cause the weapon to mecha-shift into said transformation, although this can be resisted by the opposing foe's aura. Can also be applied to the user's own weapon to enable a faster mecha-shift through the weapon's various forms. Over-use of this facet may cause their own weapon to break down however.
 * Dust interaction:

Fire - Causes the affected device to overheat, and possibly melt if not inherently heat/resistant or protected by the user's aura