Board Thread:General Discussion/@comment-24032889-20171204052500/@comment-86.128.205.81-20171230212321

Sure that's the only explanation which fits Ozpin's description - plus it seems far more flexible script-wise; but the problem there is every single time we see a distracted character get injured/impaled, there's no aura flaring up the show their baseline, passive shield just broke. Although that might just boil down to how most of the writing and animating teams' time seem to be spent in different fucking dimensions.

Even in the face of Miles freely stating (htps://youtu.be/wdUMisVDijM?t=3056), the 2D pattern for Yang's depleting aura wasn't animated in that scene, so I guess this is just one more thing we aren't meant to notice. I mean M&K certainly don't if the Yang short is anything to go by.