Board Thread:Off Topic/@comment-24993958-20151027072937/@comment-26023629-20151030210641

The escape bit is really irrelevant, but if the fight is clearly a losing one you can escape easily before the confrontation gets ugly. Outnumbered? Poof. Gone.

As for attacking, think of it like a fighting game. There's one character that is capable of expending their entire super bar to execute a special move that happens literally instantly. It has hit priority over every other move in the game. It is completely impossible to stop or anticipate in any way and interrupts any move the enemy is using.

The opponent is immediately hitstunned, and the user can subsequently subject them to a punishing combo they had no way of predicting or avoiding.

Now, put that in RWBY terms, where every hit seems to take off about 10-30% aura on Jaune, who is said to have a lot of the stuff.

No matter how high the aura cost is, this basically lets the user beat anyone one-on-one, and easily remove themselves from situations that look too tough for them before the fight starts. Even with the one second limit on the action you can do a lot in one second. These are people at the peak of physical and martial ability we're talking about. They can sprint a good distance in one second. They could probably land two or more solid blows in one second. They could, again, plant explosives and get out of the radius in one second.

The thing about not knowing what just happened? Just because "tricky" semblances are good strategy doesn't make it not OP, if anything it makes it more so. Even with polarity Mercury was able to figure it out pretty fast, but noone is going to be able to make the leap in logic it takes to figure this thing out.

This ability is just free hits, on anyone, no matter their skill or power level, and I personally just can't get behind that idea.