Board Thread:Off Topic/@comment-25396609-20150826013454/@comment-25396609-20150903032941

Blatantly OP character warning:

1) Basic info: Name: Brenner Zilbershlag Team/occupation: Unaffiliated Huntsman Species: human Age: 65 Sex: male Handedness:right, trained ambidextrous Aura/Effects: silvery blue Symbol: crossed pistols Physical traits: none Misc traits: missing 3 toes on his right foot Nickname(s): none 2) Appearance: Height: 6’7” Weight: 215lbs Eyes: dark green Skin color: heavily tanned Face: square and firm Hair: reddish, greying, shoulder length and combed back Physique: Extremely strong and well toned, broad shoulders Combat Outfit: black denim pants with heavy duty belt containing a pair of holsters for Rise and Fall, and plain brown long sleeved shirt, steel capped leather boots Casual Outfit: Same, plus brown leather trench coat and wide brim leather hat 3) Characteristics: Background: Born during the aftermath of the great war, Brenner’s father was a soldier, while his mother had been a civilian. As both parents had lost family during the war, and mistrusted the kingdoms, he was raised in  the wilderness, trained like a soldier from the time he could hold a sword, with his aura unlocked before he was 6 and semblance reigned in by 10. His mother died when he was 12 as a result of acute illness and lack of access to medical supplies, though his father remained adamant about staying in isolation. When Brenner was 25, his father passed away to old age and he moved away from the wilds, west to Vale. Being fully trained without entering combat school, he registered as a hunter under the kingdoms seal, where he met a younger huntress, fresh out of Beacon, engaging in a brief affair with her before leaving the kingdom to aid in rescue efforts during the fall of Mountain Glen. A few years after Mountain Glen, he took an escort mission, protecting a caravan to a small, newly built settlement just outside the walls of Vale, the area, which had been surveyed thoroughly, was deemed an ideal location for farming operations to be expanded. Having been assigned as the initial escort, Brenner was told that additional security would be dispatched within the week. During the third day of preparations, while the final group of settlers were being moved in, several dozen vaguely humanoid grimm appeared from the treeline, swarming over the village. Despite his best efforts, and the promised reinforcements arriving within an hour of the attack, nearly all of the villagers were wiped out. The remaining survivors were evacuated once more to Vale, and upon arrival Brenner immediately went to read the evaluation reports written by the initial scouts. Despite scouring through the reports for hours, all evidence pointed to there being no signs of the Grimm nest anywhere near the proposed site, and he was greatly disturbed by the thought of these Grimm that can hide so effectively. He devoted himself from that moment to the study and eventual eradication of the Dhampir, deeming them too risky to allow to continue to exist, even away from the four Kingdoms. The last four decades have been spent by him researching, cataloguing everything he finds out about the Dhampir, and eradicating every nest he comes across. Despite his efforts, the Dhamir are still strong in numbers. Personality: A very level headed and strong willed individual, Brenner has nerves like steel and resolve based around keeping others from harm at the hands of the grimm. Tends not to involve himself in political matters and actively avoids deployment orders and missions assigned by the kingdoms. Likes: ??? Dislikes: following orders 4) Weapon Name: Rise and Fall Maker/Smith: Brenner Zilbershlag Type: Box Magazine Auto Pistols Weapon Derivation: Hand cannon, box fed machine gun Holstered/Sheathed Appearance: leather belt holsters Form 1: A large pair of .50 caliber pistols, fed by 20 round box magazines Features/Capabilities: can be used as channels for aura bullets Usage: Used for efficient dispatch of multiple foes Planned/Possible Upgrades: none Notes: none 5) Semblance: Name: Compression User(s): Brenner Zilbershlag Type: Aural Purpose:Utility Short description: The user’s aura is 10X the density and 1/10th the volume of a person with comparable power Visual effect: A thick, hazy blue Range: Personal Other limitations: slowed regeneration, requires stronger control to manipulate Passive ability(s) (if any):  heals faster and absorbs more damage Active ability(s) (if any): massive density makes it so the user can easily mold their aura into a solid shape with advanced manipulation techniques, and any projectile type attacks carry significantly greater force 6) Combat info: Position/Class: ranger Landing strategy: None Fighting style: A very controlled and efficient combination of trick shooting and directed aura attacks 7) Statistics:

Strength: 3 Speed: 3 Aura reserve: 3 Aura manipulation: 3 Dust manipulation: 0 Dust use: 0 Weapon Skill (Primary):3 Weapon Skill (General): 1 8) Trivia: Relationships: Notes: