User blog:ChishioKunrin/Red Myrtenaster - Before Dust was color coded

Monty once talked about before he decided Dust should be color coded, but for quite a while, I couldn't remember or find the source. I finally have it, thanks to Minomelo, and I'd like to talk about it.

He talked about it during the AfterBuzz TV interview about Volume 2 Episodes 1 & 2, when talking about Dust and how it's similar to Materia, from Final Fantasy 7. He said that he wanted all of the Dust in Myrtenaster to be red, since it would look good with Weiss' design, but the Dust would still have different effects despite all being the same color. He didn't like the idea of a character who had a specific design walking around with a rainbow. In the end, he decided that, as much as it pained him, it would be better for the audience's sake if Dust was color coded.

Now... why dedicate an entire blog to this? Because we actually have lingering evidence of what I have nicknamed Red Myrtenaster, and I wanted to point it out.

First off, there are these images:
 * 1) The graphic at the ends of the original four trailers, with Weiss' becoming colored starting with the White Trailer. This graphic uses old colored artwork of Team RWBY's finalized designs from the development stage.
 * 2) A piece of 2D artwork, perhaps concept art, of Myrtenaster itself with red Dust in it, which we got from Twitter. Yes, it looks 3D, but that's just because of the way it's colored. If you look closely at the full size image, you can tell it's 2D.

There are at least four different shots in the White Trailer, where Weiss is holding Red Myrtenaster instead of the finalized, color coded version. This means that Red Myrtenaster actually made it to the 3D stage, with textures and everything! This just goes to show, even more, that Dust was most likely just in its beta stage when the White Trailer was made.