Board Thread:Off Topic/@comment-27082610-20170624011641/@comment-30530552-20170713170553

Alright, here's my next semi-original idea. It was kinda inspired by watching the blue figure's special from this animated battle. -Name: Paper Rose

-User: N/A

-Introduction: User can summon an artificial paper rose on each hand, where each can be used to block one melee attack and all its damage each before dissipating, or be used augment the user's attack slightly above normal.

-Description: Not true paper, as its a much more unforgiving solid conjuration, but shares several properties, such as its fragility and its weakness to fire. Higher Tiers make them more resistant, where they can block multiple hits that would cost under 10% damage without dissipating.

-Range: Personal/Short

-Type: Conjuration

-Purpose: Utility

-Visual Cue: The paper roses appear, having a glow the color of the user's Aura.

-Auditive Cue: Sound of papers ruffling in the wind.

-Tier 1: Each paper rose can block a single attack from another fighter or enemy before dissipating. Each rose has an Aura cost of 5%, and a recharge time of 15 seconds each.

Tier 2: Each rose can block more than one attack without dissipating, provided each one that hits would cause less than 10% damage to the user's Aura. Aura cost is the same as Tier 2, but recharge time for each is decreased to 10 seconds.

-General Limitations: 1) Recharge time means it can't be truly spammed. 2) Roses are weak to Fire Dust and heat based attacks. 3) Constructs are weak even in Tier 2, which is only rectified by blocking weak attacks without breaking.

-Applications: Can be used to help with a landing strategy, treating the ground as an enemy and blocking some of the damage.

-Dust Interaction: ''Debating whether to make it Dust interactive, and if so, which elements to use for it. I'd like a weigh-in on this.''

-Notes: As said above, the idea was adapted and changed slightly from watching the stick-figure battle I linked to above.