Board Thread:Off Topic/@comment-24993958-20160201223522/@comment-26397825-20160202071836

My submission. Not my best work, but eh. It'll do. My brain does not want to work for this competition.

1) Basic info: 2) Appearance: 3) Characteristics: 4) Trivia: I)Weapon II) Semblance III) Combat info:
 * Name Meaning: Chardonnay Geroux (A wine known for its soft yellow colour, and the French form of Old Germanic Gerwulf, meaning Spear Wolf)
 * Species: Human
 * Age: 17
 * Gender: Female
 * Symbol: Yellow wolf, rampant (fathers symbol)
 * Handedness: Right
 * Physical traits: Light freckles across her face and shoulders
 * Misc traits: Always wears red bandana tied around right bicep
 * Nickname(s): Char (pronounced shar, from her parents, shortening of her first name)
 * Team/occupation: Member of Team SCRB, first year student at Atlas Academy
 * Aura/Effects:
 * Height: 5’9” 175cm
 * Weight: 135lbs 61kg
 * Eyes: Golden
 * Skin color: Fair
 * Face: slightly rounded with large eyes and a button nose
 * Hair: Pale blonde, mid-back in length and pulled back into a messy ponytail with a choppy fringe that reaches her eyebrows
 * Physique: Lithe with wiry muscles
 * Combat Outfit: A black racerback singlet tucked into fitted blue jeans and a red bandana tied around her right bicep. Mid-calf red combat boots with yellow laces and a golden belt with red utility pouches. On left forearm is a dark brown fingerless gauntlet/bracer with studs across knuckles and back of hand, and spaced around bracer itself, on right hand is simple dark brown fingerless glove to wrist. Magnetic holster for weapon strapped to right thigh, symbol visible on bandana
 * Background: Chardonnay was the only child of a receptionist and an architect in Atlas. Her father had tried to become a Huntsman before he met her mother but failed Initiation and instead took up his other passion; designing buildings. Her parents loved each other deeply, but that didn’t mean they didn’t argue. Any arguments were few and far between and always kept behind closed doors however, and the most Chardonnay ever heard was the rare raised sentence before the sound dropped off again.
 * Chardonnay herself wished to follow in her father’s first footsteps, as he regaled her with tales of Hunstmen and their accomplishments, and he supported her in this endeavour. He taught her the basics of self defense when she was only young and set her to dreaming up weapons that she would use when she became a Huntress, always telling her “Never back down, never give in.”
 * Life was good until about halfway into Chardonnay’s first year of combat school, when her father suffered a mental breakdown and lashed out physically. Her mother hit her head rather hard against the wall when he pushed her and Chardonnay leapt to her defense, grabbing hold of her father’s arm. His arm lashed out in an automatic reaction, a by product of his combat training when he was younger that had been refreshed through teaching her some of his skills, however Chardonnay didn’t stumble back from the hit. Instead she managed to twist his arm and deliver a slap that snapped him out of the strange mood that had come upon him.
 * Her father was horrified at what he had done and immediately rushed both Chardonnay and her mother to hospital. Her mother was fine, with no more than a bump on her head, and Chardonnay’s aura had protected her, but her father turning himself over the police after dropping them off. *The police merely fined him, as it was his first offense and he had come to them himself, but her father’s guilt wasn’t assuaged. Though Chardonnay didn’t understand it herself, he got himself a therapist and spent a year avoiding her mother and herself until the therapist finally suggested he try to rebuild the family.
 * The first couple of months were hard as her parents tiptoed on eggshells around each other and Chardonnay herself was confused as to how to react to the fact that her father had hurt them both and then disappeared for a year. She rebelled at this stage, acting out against her parents and school and driving away her friends until things finally settled down.
 * After her parents started attending marriage counselling, however, things got better as they worked through the problems that had developed and her father started helping Chardonnay with her goal of becoming a Huntress again.
 * Personality: Stubborn and willful, and better at brute forcing her way through things than talking them over or making plans. A strong sense of right and wrong, and not afraid to slap anyone who she sees doing something that disagrees with her sense of justice. She rarely backs down or lets people get away with crap.
 * Likes: Physical exercise, sunny days, birds
 * Dislikes: Rainy days, cats
 * Relationships:
 * Mother: Loves her but has a tendency to treat her like she’s fragile after the altercation with her father due to her mother not having her aura unlocked.
 * Father: Has slight trust issues with him due to the altercation, but still loves him and wants to be a family again. Wears his symbol as her own out of love and a desire to be closer to him.
 * Has a smattering of friends from the combat school, though a few of them were lost when her father rejoined the family and she went through a bout of confusion and rebellion.
 * Notes: Theme is bonds of the family; her family is a good one that has its bonds tested and the people involved have to work through the difficulty, but they still love each other.
 * Secondary theme is alcohol and it’s effects (making a person not feel pain or damage, referenced in her semblance, and the stereotype it has of making family life hard, though no alcohol was involved in her backstory)
 * Visual inspirations and references: Rampant wolf, gauntlet
 * Name: Jabillo
 * Wielder: Chardonnay Geroux
 * Maker/Smith: Chardonnay Geroux
 * Type: Powder Actuated Bladed Nailgun (PABN)
 * Weapon Derivation: nail guns, Stormflower
 * Holstered/Sheathed Appearance: Attached to a magnetic sheath on her thigh
 * Form 1: A direct drive, powder-actuated nail gun. A blade runs along the outside of the nail magazine.
 * Features/Capabilities: Capable of firing elemental rounds
 * Planned/Possible Upgrades: Faster firing time
 * Notes: Jabillo is an alternate name for the Sandbox tree, the fruit of which upon ripening explodes and sends the seeds hurtling up to 100m in all directions at speeds of 70metres per second (257km/h or 160m/h).
 * Name: Dispersion
 * Type: Aural
 * Purpose: Defensive
 * Short description: The user cancels the kinetic energy behind an attack
 * Visual effect: The affected area glows with aura
 * Range: Personal
 * General limitations: Does not cancel damage from attacks. Only blocks physical attacks, not aural or elements without a physical body.
 * Passive ability(s) (if any): User loses less aura when struck
 * Active ability: Tier One: User disperses the kinetic energy behind an attack into the air around her, allowing her to ignore knockback and stagger effects.
 * Tier Two: User can harness the kinetic energy of an attack into a kinetic shot that travels up to 10m (32ft). Cannot stack kinetic energy for more powerful shots
 * Dust interaction (Earth): Makes user take less damage from attacks
 * Position/Class: Brawler/Tank
 * Landing strategy: Dig the blade of her weapon into her surroundings to slow her fall
 * Fighting style: Pairs Jabillo with a studded gauntlet on her other hand, used for brutal close range shots and heavy punches and slashes with the blade, as well as punches with the other hand. Fighting style based around ducks and weaves and getting in close and delivering hard hits