Board Thread:Off Topic/@comment-26397825-20150713052232/@comment-27091515-20151122002911

Ok so ever since vol 2 when subterranean Grimm were mentioned I've had different ideas about underground/cave/nocturnal Grimm. It'll probably be a running theme in any Grimm I design

Animal Basis: bats and spiders

Grimm Title: Smions' ( Greek for swarm)

Threat Level: medium-high (depending on age)

Appearance: Bats with and spider-like face.A  young smions are about one metre  in height with small mandibles and 4 red eyes with no armour other than a mask. Older smions' are about the size of a car and can grow to almost the size of a double decker bus in rare cases, their mandibles size varies but is usually around double a younger smions' mandible size. They also have four additional eyes compared to their youngest counter parts.

Average size seen: child's 1M. adult 2-5 M usually

Attack(s): spitting acid, clawing and biting, kamikaze style flying ( best way to describe it)

Behaviour: smions usually live in caves or caverns deep underground, however at night they will occasionally emerge and patrol the local area around its cave in huge swarms ranging from 100 to 1000s depending on the caves size and how long since the swarm has been attacked. Younger smions will usually charge straight at an opponent clawing ,biting and even just trying to knock them over in suicidal charges. Adults will usually fly at a fair distance and spit corrosive acid at its opponent but will charge if an opportunity arises.

Usually smions die as a child or adult but if any are lucky enough they will age into an elder smion. Huge in size, these smions will usually leave their swarm in search of a new cave with no other smions' inhabiting it. There have been reports however of small swarms accompanying these huge elders.

Armouring(s): none until adult hood, light armour encompasses the body but will gradually thicken as the smions' wings become larger and strong enough to support the additional weight.

Strength(s):  swarm tactics, ranged attacks,able to fly

Weakness(es):  pathetic when alone ( does not apply to elder smions), wings are exposed throughout life

Varients: forest smions are essentially the same as their cave counter parts, however, instead of hiding in caves the swarms settle in the trees of forests.

Additional Notes: Acidic blood. Elder smions' seem to have an unexplained hatred for their old swarm when trying to find a new home. If it cannot find a new cave, it will return and kill all adult smions in the cave.



So how's this? Sort of new to the whole species design thing.