Board Thread:Off Topic/@comment-25229725-20150128010644/@comment-25396609-20150202213036

I made a blog about mine that a few people were mildly agitated about, but i have since fleshed them out a bit.

Team GMBR (temp. still trying to find a color based name i can make using the available letters.)

Garen Waldgrun (formerly Ectaris, change it to his fathers family name when he moved to vale.)

Race: Falcon Faunus/human

traits:  hollow bones, falcon eyes.

other: 31 indvidual fathers tattoed in a band around his neck.

weapons:

Dichtungsblätter (sealing blades, dust infused throwing knives)  Stoed in rotary disk dispenser/holsters, used in combination with his semblance.

Stahl Schatten (shadow steel, close combat collapsable sword) used at close range.

semblance: Tether, able to crete solid chains or ropes from aura, they must be connected to his body or other energy source. when combined with dust they can take on other attributes such as being extremely heavy, razor sharp, and electrified. used in more complex forms by connecting multiple of his sealing blades.

personality: prideful but kind, willing to help others. soe anger issues where anti faunus issues come up, having grown up in an isolated village with a mostly faunus population he is not used to discrimination. sleeps in a nest like a bird.

Korthan Mitternacht

Race: Bear Faunus

Traits: claws, hair. everywhere.

other: tally marks on his right shoulder adding up to a total of 65

weapon:

FeuerBlut (fire blood, Close Combat Shift Sword)

Semblance: Titan, internalises his projected aura, incrseasing strength and hardening his skin. dust infused tattoos imbue his skin with a rocky texture and cause it to harden further.

personality: Very protective of his team and friends, particularly his younger cousins. makes sure his teammates are eating properly and keeping up on studies.

Baruq Rotguss

Race: Boar Faunus

Traits: Tusks, short coarse hair.

Other: tattoos depicting 104 individual grimm of various sizes covering the entirety of both arms and most of his back

weapon: Mahdrescher (harvester, Oversized Hammer Mini-Gun)

Semblance: Golem, Ethereal projection of aura in a rougly humanoid form, mimics his movement, can be summoned in part, typically overlaying with his hands and arms. posseses great strength, but is not very solid. dust gives the projection a more stable form allowing him to wear it as armor.

Personality: Aggresive, short tempered, fascinated with technology, has transformed the team dorm into a weapons workshop complete with anvil and blast furnace. constantly tinkering with upgrades for his teams weapons, few of which are implemented.

Agrus Blutsrausch

Race: Snake Faunus

traits: retractable fangs, slit pupils.

other: snake tattoo spanning the back of his left hand to the start of his left shoulder, snake has exactly 51 scales from the back of the head to the tip of its tail. aura leaves a "shed skin" after-effect.

weapon:  Frostbrand (frost burn, Twin Thrower Gauntlet Swords)

Semblance: Bloodlust, adrenaline induced berserker state, aura burns at an increased rate, becoming visible to the naked eye and vastly increasing all of his combat abilities, he becomes nearly impervious to pain but is left physcically and mentally exhausted for an extended period after use. dust has minimal effect, but ice attribute dust acts as a sort of kill switch when ignited by is aura.

Personality: deceptively calm and rational, but merciless once enraged, will not hesitate to bring pysical harm to anyone he views as a threat, ofte has to be physically restrained by one of his teamates.

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others:

Grey Waldgrun

race: Human

Traits: nothing special

Weapon: Kriegsgott (war god, Double Concave Rocket Axe)

Semblance: Snare, can create traps on any surface he makes contact with that latch onto whatever triggers them with spectral chains. once activated he can pull the chains back to him, pulling hte vicitm within rnage of his weapon, dust can apply elemental effects such as encasing the triggering party in ice or creating a sinkhole and shackling the victim inside it.

personality: Very dad-like. protective of his children, particularly the twins Lila and Rost. carries his collapsed weapon disguised as a briefcase.

job: Hunter, teaches weapon manufacturing at beacon 3 months out of the year.

Rost Ectaris

Race: Mouse faunus

Traits: Ears

Other: Twin of Lila

weapon: twin grenade pistol swords, unnamed.

Semblance: undiscovered

personality: Hyper, playfull, curious. very attached to his older brother Garen and twin sister, somewhat indifferent to his father Grey.

Lila Ectaris

Race: Mouse Faunus

Traits: Ears

Other Twin of Rost

Weapon: Collapsable quarterstaff stun gun

Semblance: Mimic, creates a mirror image of herself that copies her movements.

personality: A lot like her brother, but tries desperately to be more mature. srongly attached to her father an eldest cousin, Korthan. views Garen as a role model.

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Family tree:

Grey: father of Garen Rost and Lila, husband of Sylvia. uncle (by way of marriage) of Agrus, Baruq, and Korthan

Sylvia: Mother of Garen, Lila, and Rost. wife of Grey. maternal aunt to Agrus, Baruq, and Korthan

Garen: Eldest son of Grey and Sylvia, brother of Lila and Rost, first cousin to Agrus, Baruq, and Korthan.

Lila: Daughter of Grey and Sylvia, sister of Rost (twins) and Garen. first cousin of Agrus, Baruq, and Korthan.

Rost: youngest son of Grey and Sylvia, brother of Lila(twins) and Garen first cousin of Agrus, Baruq, and Korthan.

Agrus/Baruq/Korthan: Cousins to eachother and to Garen, Rost, and Lila. nephews of Grey and Sylvia

to clarify: Garen, Korthan, Agrus, and Baruq's mothers are sisters.