Board Thread:Off Topic/@comment-29684190-20191110024409/@comment-25396609-20191119193304

You still have a weird habit of overexplaining why you made specific design choices. Makes it difficult to read the technical descriptions.

Example:

Form 1 aesthetics:

Due to green being a common colour with Caterpillars, they are planted green though originally they were grey/silver (the user just wanted to paint them green due to looking colour). The user also wanted to make sure that they looked like actual caterpillars complete with communicate beacons on their head that are their membranes. The caterpillars also have the same patterns on every part of their body. They also added little feet that is able to be folded in that they can use in order to move around.

Should be more like this:

Hun and Gry are composed of dark green segments marked with small yellow-green spots and retractable legs. The ends are dark gray caps with embedded Plant Dust crystals. One end cap on each caterpillar includes an optical unit, as well as retractable antennas for remote communication.

Functionally, I think you're in pretty good shape; though some of the features don't make a lot of sense. Most glaring one I'm seeing is the vines; I assume they're a defensive measure in caterpillar mode to protect them if they get separated from the user? But honestly that's not gonna do much good. They're so small that any vines they produce won't do much of anything to help.

You'd be better off replacing the spots with Hard Light shield projectors so they can curl up and bubble themselves.