Talk:Ruby Rose/@comment-25555436-20150617210046/@comment-24891101-20150619195458

That's the entire point of the project, isn't it? Atlas wants to remove humans from the battlefield, and so roll out ever more advanced combat robots. But removing humans from the battlefield adds latency to command and control. So they want to introduce units with decision-making capabilities and the ability to be creative, so that they can give shoot/no-shoot authorization and command robotic units more effectively. They would also supplement Hunters and Hunter-level operatives. This opens a huge ethical can of worms, but one less thorny than that of clones, and likely easier to resolve. Even with aura, Penny's survivability is probably greater than a human's, with such tantalizing possibilities as personality backups and ease of rebuilding. It is also less resource intensive after development costs, since the walk-away cost of a unit like Penny would be less than the effort invested to train a similarly skilled human. There is also a uniformity critical to military doctrine that such units provide which is absent in soldiers.