Board Thread:Off Topic/@comment-24534644-20170213012304/@comment-31673087-20170407093614

SpiritedDreaming wrote: But how does the person frozen lose their attack when it drops? If you're in the position for an attack, it wouldn't take any effort at all for the attack to continue. If you're running and then you get put into a stasis, but you're still in the position for running, when you come out you may stumble a bit but you'll still be running, even if you lose all forward momentum.

@Inverse; I don't know how you're going to mess with someones sense enough to make them run backwards when they try to run forwards. Arkantos has a semblance similar to this called Vertigo which induces dizziness and vertigo and makes the world feel like it's spinning, which messes with a person's sense of balance, but forcing someone to move backwards when they try to move forwards feels too much like you're treating it like game controls and flipping the forwards and backwards keys. It doesn't translate so well into real world movements. It would be like starting from zero. Like, if you punched and got frozen, You would lose previous momentum so there wouldn't be any power behind it. If you were swinging a sword down it would just be the weight of the sword dropping after the effect ends.

That makes sense. I wasn't sure about that aspect in the first place, so I don't mind scrapping it.