Board Thread:Off Topic/@comment-27082610-20170729051211/@comment-28342756-20170814072947

''For this one, I'm a little stuck on the visual cue. Since this can be used while spying/hiding, it'd be bad to give it an audial cue, and a flashing visual one. I had thought about some sort of eye shimmer, but wanted to see what others may come up with.''



-Name: Decibel Rewrite

-User: Veo Letta

-Type: Physical (enhances/adds/alters physical capabilities at the cost of aura)

-Purpose: Utility (The effect is neutral, neither offensive nor defensive. However, with enough creativity they can be used as such)

-Short description: User edits the intensity of the sounds they make.



<span lang="EN" style="font-size:9.0pt;font-family:"Arial","sans-serif";color:white;mso-ansi-language: EN">-Visual effect:

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-size:9.0pt;font-family:"Arial","sans-serif";color:white;mso-ansi-language: EN">

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-size:9.0pt;font-family:"Arial","sans-serif";color:white;mso-ansi-language: EN">-Range: Dependant on how user utilises Semblance. Can be personal, close, medium, or even far range.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-size:9.0pt;font-family:"Arial","sans-serif";color:white;mso-ansi-language: EN">-General limitations: While Aura cost is dependant on how she uses her Semblance, it is quite noteworthy that there is a distinct lack of effectiveness towards the Grimm. While some species react to the loudness with distaste, others are not affected whatsoever. Quietening herself also is useless against their sense of smell.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-size:9.0pt;font-family:"Arial","sans-serif";color:white;mso-ansi-language: EN">-Passive ability: Advanced sense of hearing, for a human. Can detect sounds from a fair distance away, however nothing extensively far from her immediate location.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-size:9.0pt;font-family:"Arial","sans-serif";color:white;mso-ansi-language: EN">-Active ability: Tier One: Quietens and slightly increases sounds made by user. Subject can lower her footsteps to be quieter, or increase her whip's crackle to make a sleepy student jump out of his skin.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-size:9.0pt;font-family:"Arial","sans-serif";color:white;mso-ansi-language: EN">-Active ability: Tier Two: Silencer and Amplifier. By using tier two, subject could effectively mute her entire body for spying missions during her days as a Huntress. This tier also allows her voice, whip, or violin to bellow loudly, echoing over a wide and long range.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-size:9.0pt;font-family:"Arial","sans-serif";color:white;mso-ansi-language: EN">-Dust interaction: Wind Dust is used in combination with 'Sound Amplification' to further increase the volume of sound over an extended perimeter.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-size:9.0pt;font-family:"Arial","sans-serif";color:white;mso-ansi-language: EN">-Notes: Although Veo Letta has been known to prank lazy students with her semblance, it has several uses within combat. Her ability to drastically increase the sounds she makes can stun enemies in their tracks, temporarily deafen humans/faunus, and scare off animals. The effects her overbearing sound waves have on the Grimm vary between species.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-size:9.0pt;font-family:"Arial","sans-serif";color:white;mso-ansi-language: EN">It also has been used as a direct means of communication (or warnings of Grimm hordes) across the battlefield, as her words can be heard by all. Being silent has many advantages, including avoiding enemy capture/notice.