User blog comment:ChishioKunrin/How much work would go into a RWBY MMO?/@comment-10380701-20150915073956/@comment-24122714-20150917231602

Live, don't you remember that the pre-alpha of RWBY: Grimm Eclipse had HP even when originally it was just Aura as it is now. I know that it might be old, but at that time Monty was working on the game along with Jordan Scott. That would mean the game would be have to be canonly correct and it made sense to add HP gameplay wise and canonly as using semblace drains your Aura if used. To be fair, I was one of the only people that believed that a RWBY game needed HP as Aura is a shield that protects you from harm. And speaking about bleeding, bleeding is possible as shown by Jaune getting hit by a tree branch. he may have not had Aura at the time but hell all the fights so far have only included KO's and nobody tries to execute their opponent. If you couldn't bleed, then that practically means you can't die, but wait! Why would Neo try to execute Yang then huh? Because her Aura was depleted. Yang was no longer shielded by Aura, leaving her vulnerable for a kill. Meaning that it is plausable for an HP system as well as a bleed status that can only be applied after a character's Aura has been depleted.