Thread:OxMr ConflictxO/@comment-25958301-20150410032518/@comment-25555436-20150412133005

JayHart wrote: Dark Souls 2 is a fantastic game Stop. Just, stop. It's mediocre as fuck. And I say that from personal experience.

-The controls are awful, and there's a pretty noticeable lag even in single-player. For example, I press RT to attack, and then press X to use an item, but I did that before the character finished the attack and now I'll try to evade instead of using an item because by the time the attack finished, that would be the best course of action. So I press B. Then after the attack finishes, the character uses a fucking item and then evades. It's like if I was playing KOTOR. Except there it worked.

-Enemies are extremely repetitive, each have like 2 attacks only, and many are very predictive. Even bosses.

-The game is stupidly easy, even with Covenant of Champions active. The only things that make it even remotely "dificult" are the horrible controls, the lag, and how armor is useless. Enemies are extremely predictable, and everytime you die/go to a bonfire, they respawn in the exact same places, and will do the exact same things. With the exact same weapons, exact same tactics, exact same everything.

In fact, by the 3rd time, you will already know everything they do. EVERYTHING. In fact, here's the thing. Killed The Last Giant on my very first try, killed The Pursuer on my 2nd try because a fucking bug killed me on my 1st, killed The Dragon Rider on my 1st try, killed the weird siamese thing at the ship on my 1st try. And this was my very first time playing Dark Souls. Total deaths until then, 11 not counting 2 that happened because of fucking bugs and 1 that was for testing something.

In fact, that's the reason finding the fucking Emerald Herald (which allows you to level up) is hard, and why they allowed random players to gank you anywhere at anytime. They knew the game was so fucking easy they did those things to make it seem more "difficult".

-The AI is just stupid. All they do, all they do, is rush at you unless they are the very specific enemies that do something else, in which case they will rush at you when you get relatively close. In fact, it's not too hard to make them fall to their death.

-The hitboxes, are fucking broken. I hit an enemy in the shoulder with a motherfucking greatsword, it was like it didn't hit him. They hit me in the hand, it's like I was stabbed in the chest.

-The plot, appart from being 70% a ripoff of Dark Souls 1, is technically non-existant in the game. Sure, you get a prologue, about you being an undead by any other name, about the king, about Drangleic and the giants...after that expect to see nothing about the plot except for maybe some dialogue from NPCs. You never see the plot develop, or actually you never even see the actual plot after the prologue. Even Excuse Plots try to make an effort.

-The game depends heavily on cheap tricks to feel hard. For example, enemies not only have infinite arrows/bombs, but they also turn in mid-air like if they were homing missiles.

-Bugs Galore. I've seen enemies pop and vanish right in front of my eyes. I was one day in No Man's Wharf, rolled backwards, and while the animation shows me rolling backwards, the character itself moves forward. It costed me 13489 souls. I've seen enemies getting stuck at edges of different places. That's just the minor bugs, not mentioning others such as being sent out of the fucking map.

Seriously Jay, DS2 is mediocre as fuck, it's nothing like we were promised. Shin Megami Tensei 4 was harder.