Board Thread:Off Topic/@comment-27144409-20200125231407/@comment-39152532-20200215201303

Rebinreburst wrote:

Recommendations In Order:

Leave the violin looking like a real violin. Please don't mutilate any instrument in that way. :(

Make the violin have a case. You can use the case as an unorthordox method of storing extra ammo/weapons (though you'd have to make adjustments to the case), and it would make transporting your violin so much easier.

If your OC can afford those expensive arrows, they have enough money to use a more effective option- a gun. A gun is much easier to transport than a bow & quiver, and is no less effective. You can use a bayonet to replace the gladius.

I'm pretty sure a semblance-based fighter wouldn't be exactly stealthy. @Rebin: Totally forgot about the case when designing the arrow storage (thanks brain *facepalm*)

​​​​​​That depends on the Semblance. Sarah's causes projectiles launched by her to track their intended target for 250 metres or until they hit; they retain their current trajectory after that distance is covered. This leads into a more distance-based fighting style.

@Spirited: I didn't even think of using an electric violin base. That would actually work better with what I had in mind due to the relative lack of shape restriction and not worrying about the hollowness of acoustic ones.

Changes: Thanks for the advice, guys!
 * Swap acoustic for electric violin.
 * Change longbow for front-loading crossbow integrated with the violin (mechanisms are internal). Violin bow no longer extends to 100 cm.
 * Use case for weapon & bolt storage.
 * Change sword for smaller melee weapon- quicker to draw when needed.