Board Thread:Speculation House/@comment-14138255-20141031002615/@comment-73.42.187.52-20141217032909

LiveandSound wrote:

73.42.187.52 wrote:

^they aren't fauna, maybe human/faunus, and possibly not created by death, but fear/anger/negative emotions that would explain how "peacetime" works and why times of war seem to have been bad.

Could you be a bit more clear?

I was just dividing the Grimm from the non-Grimm animals. The Grimm are part of the fauna of Remnant, but not the normal part of it's fauna. I never said the were "created" by death, nor that they multiply by killing. I said, that maybe, they multiply like the Darkspawn (without the Broodmothers), which is, not by killing, by injuring and more importantly, corrupting living beings, in this case, animals.

Wars are bad, because other than the obvious, they cause a great amount of negative emotions, which attracts Grimm. If the case is that bad, they could attract Adults, which are supposedly the ones that can cause real damage.

I will try, this wikia(especially on big threads) tends to stop my internet browser/connection working so I keep losing big posts

I doubt animals are what is being corrupted, I have no idea what "darkspawn" you are refering to are/are from, but that description sounds like what I was trying to say, I just do not believe they are created from animals

that last paragraph of yours is what I meant by the "peacetime" comment