Board Thread:Off Topic/@comment-24534644-20170213012304/@comment-31673087-20170407091719

-Name: Inverse

-Type: Psychic

-Purpose: Utility

-Short description: User Flips the targets senses.

-Activation Cue: Users eyes glow brightly.

-Range: Medium

-General limitations: User can become disoriented and get a drunken effect from over use. Skilled Targets may be capable of fighting properly through the effect.

-Active ability: Tier One: Target has their senses flipped backwards. Up is down and the like. Moving forward moves them backwards. Their perception of incoming attacks is wrong as well. Effect persist for 10 seconds per use. 15 second cooldown. 30 foot radius.

-Active ability: Tier Two: User can alter targets sense of gravity, effectively causing them to "floor tilt" their target. Aura cost is greater and effect persists for 7 seconds with a 10 second cooldown.

-Notes: Not much to say about this one. I considered making the movement rewrite a tier 3 ability, but it seemed like that's what the ability did anyway, so I just put it under tier one.