Board Thread:Off Topic/@comment-25555436-20150613000756/@comment-25555436-20150613015043

@Maki: Wait, checkpoint system? When has a bullet hell game used checkpoints?

My main problem with today's videogame market is that it's made too much for casuals. 100% Graphics, 0% videogame. The game is made way too easy, you're basically being held by the hand like a 3 years old kid. Devs either refuse to change, like Treyarch and CoD, or ruin the game via executive meddling, like EA and many of it's franchises.

And when they do make a change, it's not always the best. Like with Assassins's Creed. AC3 and 4 should have been called "Pirates's Creed" instead, because there is nothing Assassiny in them compared to the previous games. Hell, in AC4 you're not even a real Assassin until about the last few chapters.

That's why the number of devs I trust is very, very low. The one I trust the most is probably ATLUS. Their games are fucking hard, yet not impossible and not (always) unfair or with fake dificulty. Especially Shin Megami Tensei, the franchise with so many hard bosses most JRPGs look like tutorial-dificulty in comparison.

And like I want, the stories told in SMT are not bad, they're pretty good actually. And also Atlus isn't afraid of experimenting; While 95% of the SMT games are about Apocalypse or similar, the way they are done is pretty different between games.

-Digital Devil Saga is about different tribes of a post-apocalyptic world fighting for supremacy in order to ascend to paradise/Nirvana. However, one day, they all got infected with a Virus which turned them into berserk Demons. The rules of the "game" changed; it wasn't just supremacy; the winner was the tribe that devoured their enemies.

-Devil Survivor is about millions of people locked in Tokyo for a full week, as Demons run rampant, the Angels massacre everyone, food and water run low, there's no electricity, and no one is going to help them. Try to escape, you are shot by the military. There are even kids there. You are shown just how quickly things could go to hell in such a situation.

-Nocturne is about the Universe being destroyed, erased, and Tokyo is turned into an inside world, with only about 5 humans alive, not counting the player, and each must find a Reason, a belief, and use it to reach Kagutsuchi and reshape the universe following said Reason. You can follow one, neither, all, or go play along with Lucifer....

-Strange Journey is about a big "black hole" that appeared in the Antartica. Nothing has been able to stop it, and Humanity's going to give their last attempt. They send 4 teams in special vehicles, with the mission to explore and destroy the hole. Problem: The ships are shot down once they enter. They get separated, and when they go out to explore, invisible monsters appear and try to slaughter them. Until they get some weird App uploaded into their special suits, which allows them to see, analyze and speak to those monsters. Those Demons.

To quote Persona 5, the Japanese people are nothing but slaves. Slaves to the executives, to the same shit everyday, to the monotony of the broken record we call Life. What they need, is to go for their emancipation.