Board Thread:Off Topic/@comment-24993958-20151020211700/@comment-26843414-20151022014742

Gonna try this again and hopefully make him less Gary Stu. Please go easy on me guys :( Second attempt at making a character.

 (Information every character should have)

1)Basic info 2)Appearance 3)Characteristics 4) Trivia: Shepherd refers to German Shepherd for NCR. Although he is a wolf faunus, he becomes "man's best friend" after the war, seeking to bring peace between Faunus and Humans. 
 * Name: Shepherd Ramtry (German Sherpherd reference)
 * Species: Wolf Faunus (Yes I know a lot of people hate it but sadly just deal with it)
 * Age: 55
 * Gender: Male
 * Symbol: Face of a wolf with spiral horns (horns associated with demons, but in his case references the horns of a ram (his mom was a sheep, therefore he wished he was a ram).
 * Handedness: Right handed
 * Physical traits: Wolf ears
 * Misc traits: Tattoo of a barcode on his back from being in prison.
 * Occupation: Politician.
 * Aura/Effects: White aura when used for shielding and boosting attacks. Ripple of white fur when he changes appearance.
 * Height: 5' 12''
 * Weight: 180 lbs
 * Eyes: Light Brown
 * Skin color: Dark Brown
 * Face: Oval face with angry eyes.
 * Hair: Black and brown hair.
 * Physique: Lean but muscular.
 * Outfit: Currently wears a black suit jacket, white dress shirt, black slacks, dress shoes. Jacket is nice and clean (due to him taking it off prior to fighting) whereas his dress shirt and slacks have rips in various spots. Shoes are dirty.
 * Background: Raised by his poor but hard working mother, Shepherd was left alone at home quite often since his mother always worked overtime. As such, he was used to being alone. When sent to school, he was initially the target of bullying. At first he used to get into fights but after being suspended from school and scolded by his mother, Wolf distanced himself from the students, hiding in the back of the school. Eventually a human named Flow becomes friends with him but becomes the target of the bullies. In anger, Shepherd severely injures the students using aura and is sentenced to prison for attempted murder [because the law is fair to minorities :) ]. There he is marked with the barcode and enjoys the hell that is prison life. Meets his future teammates there (to be determined) and eventually escapes. Finds out his mother died during his time in prison from overwork and sickness. Develops anger against the corporate system that treats the Faunus like slaves. Goes to Beacon Academy and trains to become stronger, becoming infamous for engaging in unsanctioned fights. Fights in the Faunus Revolution, where he serves as a spy and saboteur for the Faunus. Becomes friends with many humans unintentionally, only to have them killed by his team. Swears that there must be a way to bring equality for Faunus without violence and destruction (which he saw a lot of during the war and although he enjoyed fighting, even he couldn't swallow the harshness of the battlefield). Becomes a politician under a different identity to bring equality through the political system.
 * Personality: Enjoys getting into arguments and fights (mostly fights). Uses intimidation to get what he wants. Although he enjoys fighting, he hates those who bully the weak and will often get into fights with bullies.
 * Likes: His mother and friends. Meat. Metal and rap music.
 * Dislikes: People with money or political power. People who are pretentious and condescending. Vegetables. Love songs. Bullies.
 * Notable relationships: To be determined.
 * Notes: N/A

 (Details about the characters combat ability)

a) Weapons: None 
 * Short Description: Due to being poor for most of his life, he has never had money to spend on developing his own weapon. Instead, he learned how to fight using his body and aura. Since he was born with a high amount of aura and incredibly high physical prowess (high speed and strength), did not have to rely on weapons to fight.

b) Semblance  If you have posted the semblance in the Semblance Thread, please link the name to the page and ignore this section. The following section is for if you have not posted the semblance in the Semblance Thread. 
 * Name: Sheep's Clothing
 * User: Shepherd Ramtry
 * Short Description: Allows him to change his appearance at will. Cannot change his voice. Decreases his maximum aura, making his attacks and defense significantly weaker. When he unlocked his aura, it was at a time that he wanted to be somebody he couldn't be (didn't want to be a poor faunus but the more well-off human students).
 * Visual effect: Cannot tell when its in use, but when used, will briefly cover him in fur which soon disappears revealing his new appearance.
 * Type: Aural
 * Purpose: Utility. Can be used to throw opponents off by taking on the appearance of friends/family. Can be used for infiltration and spying. Allows for hiding in crowds.
 * Range: Only affects him.
 * Other limitations: Drops his attack, defense, and speed. Cannot change his voice.
 * Notes: Uses his semblance against difficult human/faunus opponents to throw them off during a fight. Also uses it to protect his more susceptible teammates by taking on their appearance and acting as a decoy. Used for spying and sabotaging the human side during Faunus Revolution. Used to become a different person so that he can run as a councilman in Vale (nobody would want to vote him due to his infamous past).

c) Combat Info d) Statistics (Levels are 0-none to 3-high. First years students cannot have more than 2 stats at level 3 without good reason. Based on age and experience; older more experienced people will be stronger than young characters.)
 * Class/Position: Brawler but can act as an assassin using his semblance.
 * Landing: Strategy: Uses his jacket as a parachute (although the surface area is small, it decreases his fall enough for him to land using his aura to shield him). Reason he makes sure his jacket is never damaged and why he takes it off before every fight.
 * Fighting Style: Specializes in Muay Thai, using his high speed to gap close on his opponents. In close combat, weaves in between opponents attacks such that he can deliver devastating blows with his elbow, knee, fist, or leg. Prefers dodging until opponent exposes himself such that he can deliver fatal blows.
 * Strength: 3. Capable of bringing down a building using aura in his punch. Able to obliterate most armored Grimm with an aura infused attack. Strength drops down to 1 when using his semblance, making him unable to deal sufficient damage to experienced fighters.
 * Agility: 3. Possesses incredible speed such that he can gap close midrange oppoents, dodging high speed projectiles. Good reaction times and capable of improvising paths to reach his enemy. Agility drops down to a 2 when using his semblance, making him have a hard time against experienced fighters but allows him to dodge most standard fighters.
 * Aura reserve: 3. Incredibly high aura reserves such that he never runs low in skirmishes. Aura drops down to 1 when using his semblance, making him susceptible to fatal injuries when transformed.
 * Aura manipulation: 1. Can only focus aura into specific areas of his body, enhancing defense and offensive pertaining to that area.
 * Dust Manipulation: 0
 * Dust use: 0
 * Weapon Skill (Primary): 3
 * Weapon Skill (General): 2 (learned how to use numerous weapons in order to take a person's identity).