Board Thread:General Discussion/@comment-34848384-20180522124637/@comment-26018514-20180523093648

Thedeadpool123 wrote: 73.Anon.52 wrote: most are geared for parties of 4, so resolving 16 would be difficult 1. umm, where did the "resolving 16" thing come from? (or is it apart of the shadowrun thing?)

2. not really, since you could have 4 teams working together for a mission!

If you had 4 players playing 4 characters each that would be 16 characters you would need to track and resolve each combat/encounter... unless you are referring to soloing with one team or just picking enough of your characters to fill a team of 4... then you're in standard assumptions of play.

If you were talking D&D/Pathfinder for example, you would need to roll initiative 8 times for one player if each of those 4 characters had a single pet or summon each time you encounter a dangerous opponent or obstacle... and that's normally the die you roll the least, combat can take hours with 4 characters... just how many days do you feel up to playing out a 13 minute melee with 16 characters?