Board Thread:Off Topic/@comment-24993958-20161230201819/@comment-25936766-20170118150157

SpiritedDreaming wrote:

Ah, yes, good times....though I hated that spell. You had to get it ASAP because as you progressed through the game enemies got stronger. So if you got it too late you would have a useless bee that deals like 3 damage at best and dies in 1 hit from even the weakest bandits....making "upgrading" it pretty much impossible.
 * Notes: Based off a bug in the earliest edition of Fable 1, where the Summon Spell would summon the same creature, but every time it killed something it would change form to that creature...even if it was weaker. Thankfully they fixed it in TLC so that it only changed form if the creature it kills is stronger.

Not to mention the difference in power is kinda exponential. It may kill a bandit and get stronger, but...a bandit will never kill a werewolf, or a fairy, or anything. Even the red beetle/wasp insects pwn bandits.

It was so much simpler for me to just go full-Archer. No fancy spells or anything (not even those Light Arrows, too weak), but I 1-shot everything, and dodging was trivial in that game.

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Say, what if the Summon changes into something that can do a ranged attack naturally? Like, turning into a Grimm that can spit acid. Can the Summon spit acid then?