User blog comment:SpiritedDreaming/RWBY: Attack on Kevin Tower Defense Game/@comment-26397825-20160905115747/@comment-28288412-20160905194805

I like the idea of two possibilities:

1. The suggested passive heal.

2. Increasing the value of a hurt/heal. Keep the amount allowed the same (only two actions) but increase how much they do (1 hurt = 2 damage for example).