Board Thread:General Discussion/@comment-14138255-20160314001239

Tryin' something new a bit. I just wanted to make a "just for fun" thread, something I haven't really done since the olden days, and this could stave off The Hiatus. Put this in general discussion because it was still RWBY related. But I'm babbling, here's what I'm talking about:

What I'm thinking of is a RWBY themed RTS with a kind of mixture of Supreme Commander, Total War, Dawn of War (or Company of Heroes if you're that guy) and Command and Conquer (among others). The game would feature different things like:


 * A morale system (feeding from DoW and Total War), where certain elements (certain attacks, taking/inflicting casualties, bodies, destroyed buildings, etc.) will affect a unit's morale. If a unit loses morale, it fights less effectively and is weaker, and if their morale breaks they rout, ignoring you orders and going to the safest place nearby before going back to your control.


 * Tactical abilities (Command and Conquer) where progressing through the tech tree gives you abilities on the tactical map.


 * Theatre of operations map (Supreme Commander), where zooming out of the tactical map allows you to control entire armies of troops at a time (or bigger units).


 * A Strategic map (Total War and CnC) where armies move around the map and take cities. Abilities modified for the Strategic map (including som from Remnant: The Game) can be used too.

Also I have ideas for some of the factions:


 * Kingdom of Atlas: Powerhouse/Balanced, uses war machines often as well as a well as being all around. Uses AKs (which negate the morale penalty, but most everything else is human. Many units are expensive.


 * Creatures of Grimm: Spammer/Psychological, uses terrifying units to break enemy morale, but most of their units are weak. Do not lose morale perse, but grow stronger when near units with weaker morale and vice versa. Do not have a traditional command center, but a dormant Grimm Dragon that, when fully researched, can lift off into the air as an ultra-unit.


 * White Fang: Subversive, more effective when flanking and have a higher speed than other units. When in need of muscle, they have stolen Atlesian Paladins which, while weaker, are MUCH cheaper.

Whew that was long (and the Xbox One too... without a chat pad). Let me know what you think.

PS: If anyone gets the wise idea to make this, credit me. 