Board Thread:Off Topic/@comment-24993958-20150629203847/@comment-24993958-20150704221242


 * Name: Reflection;
 * Type: Aural;
 * Purpose: Defensive;
 * Short description: Allows the users to reflect attacks with his aura.
 * Visual effect: The aura transforms into a double sided mirror. If it shatters, it turns into glasslike shards before disappearing.
 * General limitations: The amount of force it can reflect is entirely dependant on how much aura is put into the mirror, although a user can resupply a mirror if it's cracked but not shattered.
 * Passive ability:  The users aura seems to passively reflect small objects off of him, such as dust or leaves.
 * Active ability(1): By creating mirrors under them when in the middle of a jump, users can reflect themselves in order to reach higher ground or dodge attacks.
 * Active ability(2): Users can turn objects into impromptu projectiles by creating a mirror right next to them and forcefully reflecting them towards opponents.
 * Dust interaction (Fire): When the mirror shatters, it explodes in a blinding flash of light.
 * Dust interaction (Water): The mirror can not be shattered by physical attacks. When it would be shattered by one, the remaining force passes through the mirror which rebuilds itself after the attack passes.
 * Dust interaction (Air): Makes the mirror harder to be seen.
 * Dust interaction (Earth): Makes the mirror harder to shatter.