Board Thread:Off Topic/@comment-24993958-20161230201819/@comment-26397825-20170104042346

Well, time for a controversial semblance. Maybe.


 * Name: Technokinesis
 * Type: Aural
 * Purpose: Utility
 * Short description: User’s aura is able to control machinery
 * Activation Cue: User’s eyes glow with aura
 * Range: Short (Tier one) Medium (Tier two and three)
 * General limitations: Tier Two and Three start with a range of 20ft, each will increase independently with practise. Aura of others interferes with all abilities, meaning the user cannot affect weapons/objects in the hands of people trained to extend their aura over their weapon. The more complex the mechanism/programming, the higher the aura drain. Tier One and Two can only affect inorganic mechanisms.
 * Passive ability: User can sense electrical devices nearby (starting from Tier two)
 * Active ability: Tier One: Tags a mechanical device with the user’s aura and forces it to change between forms (if transforming) or move parts such as wheels in cars, etc.
 * Active ability: Tier Two: Can disassemble/assemble mechanical devices with the user’s mind. Very short range, pieces must be within 3ft of each other to assemble. Can now target electronic devices with their aura and make them malfunction randomly, causing distractions or problems for people with electronic weapons/devices, or jam purely mechanical devices.
 * Active ability: Tier Three: User is able to control electronic programs with their mind as though they were physically entering command prompts into the system. Data received or stored on programs or devices registers in the user’s mind as their own thoughts. Doesn’t teach user how to use the tech encountered. Can only control one computer system at a time, will be able to control more with practise.
 * Notes: This semblance combines my Transduction, Technokinesis and Malfunction semblances together.