Board Thread:Off Topic/@comment-25857155-20150213020036/@comment-26018514-20150213034244

JayHart wrote: ^.^ I support that idea. What would we call it, though? On a side note, I'm working on my OC villain right now. I'm working on mine atm too. I have a nice OP 1-shot villain(he's actually relatively balanced but his semblance is a quasi-copy semblance, and I don't want him to live through the encounter(due to what that would mean for the world at large and how dark things would go... not that his appearance isn't a dark encounter, but it is also a character moment that could redeem one of my OC's and bring his team together, which while I may want to happen sooner... It fits where I think they should be around the time of "Breach").

I also have another slightly OP main villain(she is supposed to be around Glynda's level/age so it seems to fit), her henchmen whose semblance allows him to break... anything really(semblance does a secondary "damage per strike" that heals faster than actual damage, but can become serious problems much faster), I might add more pre-Breach... but as my first OC team pretty much needs to fight the 1-shot together to kill him, and my second team's members I currently see fighting the henchman(while 1 fights off the grimm and another remains to be thought up)... I don't think I can use another somewhat OP character on my B team to combat my main villain at that time... I might need 2 hunters with them(as it occurs on their "field trip"), but since they are going to a village outside the kingdoms to visit a local "sheriff" I might use him to either die to her or hold her up with the final teammates help.