Talk:Ruby Rose/@comment-28171999-20180113162939/@comment-34633327-20180116153344

Well that's the thing, Admittedly I was drawing inspiration from the earlier chapters of Bleach. In one such chapter, Kaname Tousen uses his Bankai to cut off the senses of Kenpachi Zaraki, robbing him of the ability to see, hear, and smell. Kenpachi, being a guy who just overpowers enemy's by charging at them naturally would be at a disadvantage..... until Tousen hit him. Kenpachi felt Tousen's blade cut into him, then proceeded to grab the blade (Which is the source of the Bankai) and then beat Tousen.

The inspiration made me think: If Emerald Makes an illusion and you can't rely on your sight, hearing, or smell, wait until she hits you. Once she's in close enough and has struck, you strike at her since you know she's there.

That's the reason why I said it was arguably dumb though, in that doing so would be letting your aura take the hit, lowering it in the process, and considering Emerald is a tad fast, she may be able to escape your range before you land the strike. There's also the fact that she has ranged attacks via her Shotguns, meaning you can't strike her if she isn't attacking you right next to you. Granted though there is still the Area of Range attacks to handle that. The only way to reasonably use this strategy would be if you were fast enough to hit her before she runs off, have Range Attacks that can cover a moderately sized area, and have enough aura to tank her hits. Otherwise, its a dumb strategy.