Board Thread:General Discussion/@comment-67.189.32.248-20170717202835

There is this anime character called Kurumi from Date A Live. Her power focuses on time and I was wondering if I could use her abilities as a base for my fan character. However, I don't know if it would be considered to OP of a semblance. This is her ability. Now of course I would change the ability of some of them. The ones I plan on keeping are first, second, fourth, fifth, seventh, tenth, and twelfth bullet. I will be changing the twelth bullet into something else. What I plan for the twelfth bullet is for it to be similar to Winter and Weisses ability to summon the opponents they defeated in the past. As for the bullets I did not mention I have no idea what I should do for them. I do have an idea about one of them being able to cut through space and time. To make it less OP I plan on having a time limit for each bullet. For example the seventh bullet (freezing time on a target or subject), you should only be able to freeze the target for 10 to 15 seconds.  
 * First Bullet Aleph [一の弾（アレフ）]: Accelerates time on a target object or subject.
 * Second Bullet Bet [二の弾（ベート）]: Slows down time on a target object or subject.
 * Third Bullet Gimmel [三の弾 (ギメル) ]: Causes a target object or subject to age.
 * Fourth Bullet Dalet [四の弾（ダレット）]: Rewinds time on a target object or subject. However, it has no effect on those who are already deceased.
 * Fifth Bullet Hei [五の弾 (ヘイ) ]: Allows Kurumi to see a glimpse of the future.
 * Sixth Bullet: Vav [六の弾 (ヴァヴ) ]: Sends the consciousness of its target into the body of a past version of themselves. However, unlike the Twelfth Bullet, the user is only able to travel back to a few days at maximum regardless of how much time is used. Due to the result of her fight against Kotori, this bullet was left unusable for Kurumi until the events of Volume 16.
 * Seventh Bullet Zayin [七の弾（ザイン）]: Temporarily freezes time on a target object or subject.
 * Eight Bullet Het [八の弾（へット）]: Creates a clone of a target object or subject.
 * Ninth Bullet: Tet [九の弾（テット）]: Allows Kurumi to share her senses with someone in a different time or dimension.
 * Tenth Bullet Yud [十の弾（ユッド）]: Peeks into the past of a target object or subject.
 * Eleventh Bullet Yud Aleph [十一の弾 (ユッド・アレフ）]: Allows Kurumi to directly devour a Spirit's power.
 * Twelfth Bullet Yud Bet [十二の弾（ユッド・ベート）]: Sends its target subject or object through time