Board Thread:Off Topic/@comment-26397825-20160116042403/@comment-26397825-20160122104629

Another updated semblance.

-Name: Entrapment

-User(s): Zaffre Favion

-Type: Glyph

-Purpose: Utility

-Short description: Sets a glyph that traps whatever passes through in place.

-Visual effect: Glyph appears floating where user wants it, glowing for a second before fading from view

-Range: Medium

-General limitations: Creatures and Grimm can overload glyph with aura or physical strength and break free. The more glyphs set, the more concentration required. Various sizes can be made, but no larger than 5m in diametre. The smaller the glyph, the weaker it is.

-Passive ability(s) (if any): Can feel the location of every glyph user places

-Active ability: Tier One: User sets a glyph where they want it and any sapient or sentient creature that pass through are trapped by a stasis field.

-Active ability: Tier Two: Glyphs can be stacked to create stronger glyphs and can hold more than one target.

-Dust interaction (any): Glyph becomes a trap that sets off infused element, but single use only. Traps do not hold enemies if infused with elements