User blog comment:Hidden Scorpius XI/My impressions on "Between Kingdoms" (WoR, V4-E5)/@comment-5426254-20161114021238

You know what I think?

The problem is that the impression of villages, that they're in deep shit and they tend to be volatile "fall down faster than they're founded", is invalidated in this new WoR. Just have a good leader, Mother Nature, strong defenses, and citizens who aren't easily overwhelmed by negative emotions, and they'll be fine. Additionally, the impression of the four Kingdoms being the four last bastions for humanity's survival is also invalidated for the same reason.

Also, what about sadists? They're the most valuable assets bandits could have because their joy when striking fear at their targets act as Grimm repellent.