Board Thread:Off Topic/@comment-24993958-20160711184711/@comment-27618538-20160813152349

The names are a bit... long-winded, I would recommed trying to find just one or two words that can be used to describe them. Heck, I'd say if it isn't already taken, use Atmos for the Oxygen Bombs.

It is a bit hard to read each one and identify them but I'll give it a shot.

Your Oxygen Bomb Semblance seems a bit... rough- the friendly fire as previously mentioned isn't really a limitation- to a degree, all Semblances have potential to be friendly fire capable- either indirectly or directly. However, if they are mines/bombs, then their limitation could simply be that they can be detonated prematurely- such as someone shooting them. One of my Semblances, Bomberman, has such a weakness and additionally, are the oxygen bombs limited to just spherical shapes? And what kind of damage are they capable/limited to?

Not sure why you had tier 3 showing 20 bombs, previously you had it double between tier 1 and 2.

Lock On Sight - well, I'd say just Lock-On would be a good name but that's up to you. The Semblance though... seems a bit peculiar to me; is it meant to be a tracking Semblance so your character can hone in on targets and keep track of them? If so, the passive would be redundant then- unless you want to go for some sort of passive radar or such.

And what do you mean most stuff? What's blocking it- lead or such?

As for the Construct power, er... that seems a bit interesting- though I have to say, also sounds a bit sketchy to me. I mean, people interpret others differently, unless you mean it's how the user sees them as a whole- personality and all. As for the passive...

Wicked Weaves huh, interesting however... that sounds more like an active ability than anything else, not a passive.