Board Thread:Off Topic/@comment-25396609-20171116191014/@comment-4136655-20171126210736

I'd thought I'd get some feedback on some characters I'm creating. The team name is AGAT (from the gemstone agate). So far, I've got one character finished, with the rest closed to finished.

Core Info

 * Name: Aki Ishiyama
 * CNR Explanation: Aki, depending on the character used, can mean "clear, crystal", "bright", or "autumn". Ishiyama in Japanese means "stone mountain".
 * Species: Human
 * Age: 18
 * Gender: Female
 * Emblem: A purple mountain peak with three white wind wisps.
 * Occupation: Student

Appearance

 * Aura color: Light purple
 * Physical appearance: Aki is considerably a tall, standing at 6' (1.82m), and weighing about 140lbs (63.5kg). She has pale white skin, a heart-shaped face, deep blue eyes and has straight chin-length black hair. For formal events, Aki wears her hair in bun hairstyle.
 * Outfit: Aki's everyday outfit consists of an orchid colored t-shirt, violet-red pants, and slate blue ankle-length wedge boots. She also wears a red magatama necklace gifted from her grandmother. In colder weather, she wears a dark sky blue jacket over her everyday clothes. Aki's formalwear consists of a blue-violet calf-length silk kimono with matching dangling earrings and black wedge heels.

Characteristics

 * Background: Aki is a sixth generation Huntress from Yamayuri in Mistral. One of her ancestors founded the village, and used her abilities to defend the village from Grimm, thus cementing the Ishiyama family as powerful and prestigious in Yamayuri. From an early age, Aki, her brother, Kohaku, and cousin, Manami, were homeschooled both for their academics and their Huntsmen training. Because of the prestige of the Ishiyama, Aki, Kohaku, and Manami had high standards from their parents to follow, having to work long hours to ensure that excelled in all aspects of their lives. While this has paid off, it left Aki feeling confined to Yamayuri for the rest of her life. Yearning for some more freedom, Aki decided to attend Beacon Academy to finish her training and to find her own way in life, rather than being stuck in a small village. Despite her father and aunt's protests about tradition, Aki's grandmother was able to persuade her children to attend Beacon Academy.
 * Personality: From her background, Aki is very mature for her age, understanding that you can't always charge head first into battle. Aki loves to read, particularly with historic nonfiction, but has a guilty pleasure with romance novels. Because of this, she can be a bit verbose sometimes, and can come off as a show-off or know-it-all to others. Aki can be naïve socially, as Yamayuri is a bit homogeneous, and she has little experience with other points of view and lifestyles.

Weapon

 * Name: Kaze Denryu and Kiryu
 * Classification: Short ranged/melee bo staff and long ranged tessen fans
 * Description: Kaze Denryu is a collapsible iron bo staff used for short range and melee style combat. Kaze Denryu has Dust ports on both ends of the staff to allow them to expel it at opponents. Kiryu is a foldable iron tessen fan, typically thrown at the opponent from a distance. The blades of the fan can be tipped with Dust, though Earth and Ice Dust make Kiryu more of a blunt weapon. The two weapons can be combined to allow the user to have a short range bladed weapon, though this prevents someone from using the Dust ports while in this form. Both weapons are heirlooms of the Ishiyama family, passed down officially to the oldest child once they are 18, and are primarily used in conjunction with the family Semblance.

Semblance

 * Name: Aerokinesis
 * Description: Allows the user to manipulate air.
 * Activation cue: Movements from either the hand or Kaze Denryu and Kiryu. (For example if Aki moves her hand or weapon towards from left to right, a gust will also come follow that direction.)
 * Reflection of personality: Despite her Semblance being hereditary, it reflects Aki's versatility, being a balance of brain and brawn in battle.

Combat Info

 * Preferred Range: Mid to Long Range
 * Landing Strategy: Using her semblance to slow her speed of descent.
 * Fighting Style: Mostly acrobatic to get a sense of the opponent's fighting style, then using the openings of the opponent. Occasionally head-on, though this is typically with Grimm.

Physical

 * Strength: 4/5
 * Speed: 4/5
 * Agility: 4/5
 * Stamina: 5/5

Aural

 * Reserve: 4/5
 * Manipulation: 5/5
 * Semblance: 3/5
 * Dust: 1/5

Technical

 * Dust: 1/5
 * Primary Combat: 4/5
 * Unarmed Combat: 3/5
 * Close Range Combat: 2/5
 * Mid Range Combat: 3/5
 * Long Range Combat: 3/5

Trivia

 * Skills: From her love of reading, Aki is a fast reader. She is quite good in strategy-based games, and is an advanced level player of Go.
 * Allusion: Aki, much like the the rest of AGAT, is based on the four classical elements. In Aki's case her element is air.