Board Thread:Off Topic/@comment-25110963-20161010224737/@comment-27404492-20161206225552

Well I've thought of a few improvements for my fighting style and I just wanted a summary. For a main I'd go with a Poleaxe with a larger than average axe head and hammer with a chamber for dust. And for a secondary I'd use either a kukri knife or a saexe knife pistol hybrid for environments where the poleaxe isn't the best option or for ranged combat. For fighting Grimm I'd use the spear heads and the axe to target vulnerable part on Grimm and the hammer for crushing armour plates. For fighting people I'd probably go with deflecting hits or dodging them followed with precise hits meant to weaken or disable opponents. As for dust application, ice and lighting would be my go to, ice for immobilising opponents or freezing weapons in unsuitable modes (for example freezing a weapon in ranged mode so I could move in for close quarters) and the lightening for strong attacks. For opponents who are strong or who have strong semblances, I'd wear down their aura with nuisance hits and try and piss them off so they wouldn't be able to think clearly, probably followed with a strong hit from the axe or hammer part of my weapon. For fast opponents I would try and control the tempo of the fight or retreat so I could hit them at a further distance.