Board Thread:Off Topic/@comment-25396609-20160923220030/@comment-26397825-20161112025438

It sounds similar to Domino, which is a Glyph based one and not limited to just the user being damaged; it's basically a pair of symbols that are placed on any two surfaces the user desires (including themself of they want), and whatever happens to one happens to the other to a lesser degree.

Difference is that it doesn't matter which target is struck, the other linked target will still take damage, so if the user places a glyph on themself and then the enemy is struck by something the user takes damage.

Now, as for that semblance itself...honestly, not really seeing that much of a problem with the base ability. Reminds me of a spell called Reflex in Guardian Codex, which is where if the person is attacked, they instantly attack the enemy back even if it's not their turn. In turns of RWBY, it would be similar to Yang's semblance, where she gets damaged and turns that damage into damage output.

The limitation of the user having to 'tag' the enemy first would stop any random person getting affected by the damage would keep it from getting out of hand. And perhaps higher tiers could make it so that multiple people can be tagged at once. A time limit on the symbol would be a good limitation o have as well.

So the idea there is the user still takes the full 100% of damage (because dropping it would be a logic twist as there's no way to literally transfer the damage to the tagged person), and then the tagged person would take 30% of that damage. A higher tier could increase that 30% to 40%, or allow them to spread it over 2 people for 20% each.

I think it would work, Malclom.