Board Thread:Off Topic/@comment-25353464-20141223015814/@comment-24198837-20141226220605

Meh, I feel like a few minor alterations to Pathfinder would be enough to make a RWBY RPG. Maybe it's just because I'm such a huge Pathfinder fan, but still.

For example - hitpoints already function like aura should - hit zero, you're out cold, hit -10, your dead. We could change this slightly - hit zero, you're exausted, next lethal hit, you're dead.

For attacking, we already have an Aura-like system in the Monk's Ki powers. Change it slightly so that Aura-improved attacks drain your overall Aura level (your hitpoints) as opposed to a ki pool and it would accuratly represent RWBY combat. You could make a super-powerful strike for most of your aura or weaker strikes for less aura. Or you could leave your attacks unboosted. It would work similarly for basically everything else - you could burn some aura to help make any checks, attack rolls, or damage roll. I think a 1 aura point for +1 to whatever you're improving would be fair, but we'd have to expirement.

This would be the biggest change - Adding the aura system for all characters, and making it work. I think, though, linking it to your health and letting you use it for everything would be the best and most interesting way to use it.