Board Thread:Off Topic/@comment-27425734-20180301024049/@comment-24857712-20180326023714

-Name: Glitch

-User: Cyan Blaraket

-Introduction: Enters a brief state of incorporeality.

-Description: Cyan enters an incorporeal state that allows him to pass through solid material within the time limit. he can also affect people/things he touches with the glitch. In reality, it's tied to Cyan's inner world as glitching also transports him to said world for the time limit.

-Range: Short

-Type:Aural/Physical

-Purpose: Utility

-Visual Cue: Cyan/ the target's entire form starts glitching in those choppy bars.(Hard to describe that sort of glitch)

-Auditive Cue: Static starts going off for the entire duration

-Tier 1: Cyan can hold this state for 5 seconds.

-Tier 2: Cyan can now hold this state for 10 seconds and can perform a short ranged teleport or 'glitch blink' within 5 metres. the 'glitch blink' has virtually no cooldown so it can be used in bursts.

-Tier 3: Cyan can hold for 15 seconds. He can now affect things like walls with a glitch(not him glitching through). 'Glitch blink' range has increased to 10 metres.

-General Limitations: Cyan simply passes through solid matter once he starts glitching, if the glitch reaches his limit while he's stuck in a wall .... (death) ...the aura cost is rather gradual, every glitch blink costs about 2 seconds of the glitch's duration. Any objects that is twice his size (i.e a wall) cannot be glitched (But he can still glitch through it), Cyan can only glitch one another person aside from him at a time.

-Applications:Cyan can use this to pass through an opponent's attacks, or pass through walls for example.

-Dust Interaction: Electric dust triggers a small emp that stuns within 1 metre when the glitch starts.

Ice dust leaves an Ice silhouette every 2 seconds of the glitch. the silhouette shatters, scattering shards of ice like shrapnel

-Notes: This semblance was based on how Cyan has a very low presence, akin to a ghost(passing through solid matter)