Board Thread:Off Topic/@comment-27082610-20170624011641/@comment-26397825-20170714225745

The elemental effects of the Semblance can be achieved through combining dust and the Semblance together, making it a superfluous ability to have without dust interaction. I second Blu3's suggestion of removing the elemental attacks from the base Abilities and keeping the boosting/damaging ability.

Making the elemental attacks a Dist combo means it doesn't matter what type of song he sings, he can pick what dust he's going to combine with his semblance. And they can't be reflected back at the user unless his opponent has a specific Semblance designed around reflecting elements.

The idea is not to make something that no one can ever take advantage of. It's to make a power that the user can use effectively and be creative with, and work around others taking advantage of the ability. Don't try to make some undeflectable, unstoppable Semblance. Make something that will make the character actually think about what they're trying to do and grow from it.