User:Ahpolki Inika/Original Characters

Ekaitz Lamont
1) Basic info
 * CNR Explanation: Ekaitz is Basque for "Storm", which often bring grey clouds into mind. Lamont is derived from the Old Norse word "Logmaðr", meaning "law man". The ones we see these days tend to use dark blue).


 * Character Basis: Influenced by the Justice Arcana.


 * Age: late 40's or 50's.


 * Race: Human


 * Gender: Male


 * Symbol: A sword with a scale in place of a crossgaurd, one side being higher than the other. Wings are adorn around the blade, seemingly resting. The symbol as a whole is dark blue.


 * Handedness: Right


 * Phys. traits: He has some scars on his face and chest, from where shrapnel from a mortar shell entered it and was surgically removed.


 * Misc. Traits: He personally prefers neutral colors (white, black, grey, ect).


 * Nicknames: N/A


 * Current Occupation: Politician

2) Appearance:


 * Aura Color: Dark blue


 * Aura effects:  N/A

-Height: 6'4"


 * Weight: around 146 lbs?


 * Eyes: Saphirre


 * Skin Color: Pale White


 * Face: Narrow, maybe a bit on the long side too. His eyes are also narrow, as if he were a hawk.


 * Hair (color and haircut): Gunmetal grey, with streaks of silver on the edges. The hair stretches to the shoulders, with some locks in front of his eyes.


 * Physique: In his youth, he was a tall figure with an averge amount of muscle. Not too little to be a wet noodle, but not enough to be a all-out brawler. These days, however, he has gotten less broad in the shoulders.


 * Outfit (also mention what kind of outfit it is, like "Civilian" or "Combat"): Ekaitz is typically seen wearing a collared light-grey shirt, with a dark-blue tie around his neck. He also bears a pitch-black topcoat and dark-grey paints, complete with black dress shoes. His emblem is located on one of the pockets on the jacket. He possesses photochromic glassess as well. He has a digital watch (or smartwatch, whatever the term is) on his left wrist, which has similar functions to a Scroll. Lastly, he has dark-grey gloves.

3) Characteristics:


 * Background: Ekaitz started out life as a police officer, upholding the law in the Kingdom of Atlas. When the previous Human/Faunus War occurred, the man was drafted into the Atlesian Army. While he participated in a number of battles, none of them turned the tide of the war. During one such fight, a mortar shell landed right in front of him and his unit. While he survived, most of his comrades were blown to pieces. He had to be carried by the other survivor to a medic, who took them to a nearby hospital. He spent the remainder of the conflict there, and by the time he healed, it was already over. Sent home by his superior officer, he resumed his position as a lawman. As time passed, he couldn't help but notice how society had changed since the conflict. He found himself interested in this, and set off to study it further. This was the point at which he an interest in politics, to see how laws worked and how to make them do so. So far, he has made his way into local juries and occasional serves as a lawyer. With enough experience, he hopes, he'll become a full-fledged legislator.


 * Personality: In his early day, Ekaitz was a stern and serious individual, and has little patience for games. Many officers noted how he always went by the book, carrying out all punishments accordingly. He had a black-and-white view of the world then, with any and all crime -no matter how minor or major- being in the black area. After taking part in a war, though, he has began seeing the grey side of life as well.  While this made him more lenient towards Humans, the Faunus never received this treatment. He already mistrusts them as a result of the war with them, and the militarization of the White Fang has only made him even more wiry of the race.  He is wiry of Hunters due to the fact that some are hired for less reputable tasks, and the fall of Beacon has further made him dislike them.   He has concerns for security, especially to the nation as well as his own personal safety. With all this combined, some people view him as a paranoid lawyer. He obsession with order and security has intensified after the attack on Vale, to the point where he became wiry of fellow Humans from outside the Kingdom. While he believes that violence should be carried out if it gets the job done (and is authorized by the Council), he despises those that use it as an excuse to indulge themselves. If he catches anyone abusing this rule, then he would restrain them and bring them into trial for their crime.


 * Likes: Order, law, peace


 * Dislikes: Chaos, disorder, outsiders, The White Fang (and by extension, Faunus in general), war, abuse of law

4) Trivia:


 * Notable Relationships:


 * Unknown wife: Before the war, he was a devote husband to her. After the conflict, though, they began drifting from one another. While he was delving into politics and law, she was trying to raise their child. After a few years, they divorced, having grown disgusted with one another. Ekaitz grew to despise her for "wandering off in her dreams", believing her to a childish person. She in turn had a distaste for his increasingly rigid personality, and believed it to be unhealthy for their child.


 * Unnamed child: They've had little to no contact with each other due to the situation above. The last time the man heard about the lad, the latter was in a combat school and was hoping to become a Hunter. While his father somewhat applauds him for his drive to contribute to society, he has some mixed feelings in regards to this.


 * Schnee Dust Company: He doesn't trust them all that much. While he praises them for their ability to mine and distribute Dust, he did find their involvement in other market places (toothpaste and soda being big examples) a bit... off. What really concerns him, though, is their recent partnership with the Atlesian Military. As we all know, the latter, Atlas Academy, and the government are all rolled under one single body. Well, Ekaitz believes that the company is trying to worm their way into that governing body. They've already sunk into a morally-grey area, but if they get a seat in the Atlesian Council... one can imagine why he's worried about them.
 * Atlesian Military: Having served as a soldier himself in the past, he has a great deal of respect towards the army. While he is lenient towards members of his race, he is especially empathetic- if not sympathetic- towards soldiers. However, he will not tolerate any that slack on the job or abuse their privileges and rights. If he finds even a slight scent of corruption on a soldier, he will have then questioned and properly charged. He believes that its Special Ops program is a necessary evil, to keep the Hunters of this nation in check. After the destruction of Beacon, however, he is starting to have concerns about the current generation of his land's defenders. Deep down, he wonders if this age's men are even capable of upholding his Kingdom's place on Remnant. The recent partnership between them and the SDC worries him even more.
 * Aheno Barbus: Before the fall of Beacon, he had a friend living out in Mistral. The two met while he was studying the workings of that Kingdom's government, and the two became fast friends. The two would often talk with each other over the Cross Continental Transmit System, often about changes in society and world news. However, that friendship became strained a few months before the Vytal Festival. While both of them had similar opinions on certain matters (security and a general mistrust of the Faunus), they both had differing views on the military. While Ekaitz respected them, his friend was indifferent to them. He would shrug off any sort of suffering they endured, citing that "they knew what they were getting into from the very beginning". This friend also had a dislike towards the poor (Human and Faunus alike), while the Atlesian was more emphatic towards Humans in that situation. As time went on, this friend became more aggravated for some reason that Ekaitz couldn't fathom. The last time they contacted each other, it was in an argument over how the Councils had done little to "suppress the troubles bubbling beneath the surface", citing the White Fang's continued acts of terrorism. The Mistrilian believed that they needed to become more involved in the average citizen's life, in the Hunter order, in pretty much everything. Ekaitz felt that his friend was suggesting tyranny, much like before the Great War, and was stunned by his more radical views. Before the argument could escalate further, the CCTS went down. Since then, they never regained contact with one another.


 * Notes: I've been meaning to create a political figure for a while now. Originally, it would've been an OC influenced by Hiram Burrows, the main antagonist of Dishonored. This OC was going to share a similar obsession with order and security, but when this contest came up, I decided to modify him for it. His old incarnation is now his Mistralic friend. I had some ideas for a policeman OC too, so I decided to incorporate that into his background. His semblance was inspired by the Nightstalker's Shadowshot Super from Destiny: The Taken King.

5) Self-Defense Extension:

A) Weapon:


 * Name: Aeacus


 * Wielder: Ekaitz Lamont.


 * Maker: Likely a company within Atlas.


 * Type (a 4-letter Acronym that describes what kind of weapon it is): Dust Applying Subnosed Revolver.


 * Weapon Derivation (on what it's based on): The Enforcer, a primary weapon for ze Spy in Team Fortress 2.


 * Design: A  subnosed revolver with some lights within the barrel, as well as on the butt of the gun.


 * Holstered/Sheathed Form: N/A


 * Features: The pistol holds a compartment within the but of the gun, designed to hold vials of Dust powder. When inserted, the user has the option to charge a bullet with Dust energy for an Elemental kick. This can also be used to increase their range.


 * Ammunition Type (if it uses bullets; caliber, rounds per magazine): The chamber holds about 6 bullets at a time.


 * Dust Capacity: Primary vials of its powdered form.


 * Usage: While it can be used as a traditional gun, he can also charge it with Dust for Elemental damage.


 * Planned Upgrades: He hopes to include a method of using and channeling Dust to encase his targets in Ice or Stone. He is considering adding a second compartment to launch "grenades" of Dust.


 * Notes: Aeacus is named after one of the three judges of Hades in Greek Mythology.

B) Semblance:


 * Name:


 * Type:


 * Purpose:


 * Description:


 * Activation Cue (green-screen effect that indicates it's being used):


 * Range:


 * General limitations:


 * Passive ability:


 * Tiers:


 * Tier 1:


 * Tier 2:


 * Dust interaction:


 * Reflection of Personality:

C) Combat Info:


 * Class/Position: Somewhere along the lines of "support". He's no weapon-master, nor is he a defender.


 * Landing Strategy:


 * Fighting Style:

Civilian Extension (Optional)


 * Expanded Occupation/Business Details: He typically serves as part of a jury and occasional as a lawyer. In the past, he has served as a police officer, but he has left that position to pursue his more political agenda.


 * Skills: Diplomacy


 * Certifications: Ekaitz has a degree in criminology and legal sociology.

Aegle Vitreus
1) Basic info:

•CNR Explanation: (Her name is the Latinized form of the Greek word "Aigle", itself meaning "light, radiance, and glory". A number of characters in Greek Mythology share that name. Her surname is Latin for "glass" and  "crystal".)

•Species: Human

•Age: 23-years-old

•Gender: Female

•Symbol: A white poplar  leaf, with golden rays of light being emitted from it.

•Handedness: Ambidextrous

•Physical traits: She has two tattooed on her body. One is on the back of her hand, that one being her symbol. The other is a star-like object, with a trail of fire behind it. It snakes around her arm, reaching to her shoulder. When asked about it, she said that it was supposed to represent a shooting star.

•Misc traits: (An item of clothing the character always seems to have regardless of outfit, a verbal tick, something, etc.)

•Nickname(s): She's occasionally refereed to as "The Shimmering Angle".

•Occupation: While she is a Hunter, she no longer is on a Team, having graduated from Haven.

2) Appearance:

•Aura/Effects: A golden glow flows across her back, kinda like a cape.

•Height: 5'10"

•Weight: 160 lbs? I dunno. :/

•Eyes: Golden

•Skin color: Caucasian

•Face: Oval

•Hair: White, with streaks of silver on the edges.

•Physique: A lean figure, with a bit of a curvature.

•Outfits: Outside of combat and work, she wears a white sundress. During work, she wears a black caplet, white corset, black waist high trousers, and silver high-heels.

3) Characteristics:

•Background: For as long as she can remember, her family has always run the Looking Glass Circus. They primarily work outside Mistral, occasionally entering the Kingdom. Of course, their style of business required most staff to know self-defense, with the Grimm about and all. Aegle entered Sanctum and Haven to obtain such knowledge alongside her twin brother. Unfortunately, the lad was killed in an accident involving Lightning Dust. When she returned home, she was a pale relfection of herself. As her emotional (possibly mental) health declined, her family became more and more concerned. Eventually, she was sent to Vale for treatement. She remains in the Kingdom to this day.

•Personality: Prior to her brother's death, she was a pretty playful lass. She loved games, the theater, the arts, all that stuff. When her brother died, though, that side faded into nothingness. She puts up a bright face whenever she performed for the audience, but was quick to drop the act once her work was done. She would use her Semblance to create a holographic illusion of her late sibling, crying before it. Lately, she has been talking to any mirror she came across, often in hush whispers. She's recently developed a fondness for masks as well. As a result of his death, she developed a fear of storms.

•Likes: Singing, dancing, acting, the arts, her brother, mirrors, masks

•Dislikes: Leaving the circus, people ruining the act, Lightning Dust, thunder storms.

4) Trivia:

•Relationships: Not much is known about her relationship between her teammates and family. However, given her grief over the loss of her twin brother, it can be presumed that she loved him dearly.

•Notes:  Not much to tell. Her brother and his demise is a reference to  Phaethon , whom one Greek character bearing her name was a sister to. If I had to choose her theme, it'd be "Illithid Puppeter" by Alex Roe.

'''Is the character a hunter? If yes, use this'''

{

 I) Weapon

 • Name: Corusco (Latin for "shimmer" or "glimmer")

 • Wielder: Aegle

 • Maker/Smith: Unknown

 • Type:   Splitting Dust Staff & Blades.

 • Weapon Derivation: Not much, to be honest. Just some random idea that I had.

 • Holstered/Sheathed Appearance: It shrinks down in length, to at least a foot.

 • Form 1: basically something along the lines of a wizard's staff.

 • Form 2: The staff splits into two smaller tools.

 • Features/Capabilities: In staff form, the user can conjure Dust spells with it. In dual-blade form, it can channel the Dust within each half into Elemental blades. She personally prefers Light Dust for this form.

 • Usage: While she's pretty much a mage for the most part, she isn't afraid of facing the enemy head on. The staff for ranged attacks, with the blades for more up-close and personal combat.

 • Planned/Possible Upgrades: None planed at the moment.

 • Notes:

II) Semblance

• Name: Hologram

• Type: Construct

• Purpose: Utility

• Short description: Allows her manipulate light to create holographic illusions and constructs.

• Visual effect: Things just appear out of nowhere to most folk.

• Range: Medium

• General limitations: She can only add so much detail to each illusion. Also, they aren't really capable of producing sound, so to speak. Oh, and the less light there is around her, the weaker they become.

• Passive ability: None

• Active ability: Users can bend and warp light to create holograms.

• Dust interaction: Her illusions can become more complex and deceiving through the addition of Light Dust.

• Notes: Nothing at this point.

III) Combat info:

•Position/Class: Mage

•Landing strategy: Probably bend light around to create a makeshift platform.

•Fighting style: She fire off spells from range, and may used melee weapons if Dust can't solve the problem.

I) Day to Day Life

•Expanded Occupation/Business Details: During her time at the family business, she often worked as a "special effects" type of person. She would also appear on stage to dazzle the audience with makeshift "fireworks" and other archaic displays.

•Skills: She is a capable Actor and Performer, that much I can say.

•Certifications: Do circuses workers get certificates? :/

•Expanded Relationships/Family Life: Currently unknown