Board Thread:Off Topic/@comment-25936766-20160701133235/@comment-3965075-20160704224417

I'm not gonna be able to finish this in one go right now. I'll add the rest later on.

1) Basic info

-Name:

-CNR Explanation:

-Character Basis: Influenced by the Justice Arcana.

-Age: late 50's or early 60's.

-Race: Human

-Gender: Male

-Symbol:

-Handedness: Right

-Phys. traits (Traits on their body, like tattooes or scars. Faunus Traits go here as well):

-Misc. Traits (A preference of a color, a distinctive item they often use, a verbal tic, traits not covered by the physical traits):

-Nicknames:

-Current Occupation (If Hunter-in-Training please mention his Team's Acronym):

2) Appearance:

-Aura Color:

-Aura effects (how the Aura looks when it's being used, like Yang's Aura looking like flames):

-Height: 6'4"

-Weight: around 146 lbs?

-Eyes: Bronze

-Skin Color: Pale White

-Face:

-Hair (color and haircut): Gunmetal grey, with streaks of silver on the edges.

-Physique: A lean figure,

-Outfit (also mention what kind of outfit it is, like "Civilian" or "Combat"):

3) Characteristics:

-Background:

-Personality:

-Likes: Order, law, control

-Dislikes: Chaos, disorder, disobedience, outsiders

4) Trivia:

-Notable Relationships:

-Notes:

5) Hunter Extension:

A) Weapon:

-Name:

-Wielder:

-Maker:

-Type (a 4-letter Acronym that describes what kind of weapon it is):

-Weapon Derivation (on what it's based on):

-Design:

-Holstered/Sheathed Form:

-Active Form 1 (add 1 for each weapon form besides the Sheathed one. If it only has 1 form then put it in Design instead):

-Features:

-Ammunition Type (if it uses bullets; caliber, rounds per magazine):

-Dust Capacity (Type of Dust used. NOT their element):

-Usage:

-Planned Upgrades:

-Notes:

B) Semblance:

-Name:

-Type (Aural=Alters properties of one's Aura. Conversion=Element-related, either using them or creating them. Conjuration=Create something, be it a Construct or an Ilusion or what have you. Physical=Related to physical capabilities. Mental=Related to mental capabilities):

-Purpose (Offensive=Offense-related. Defensive=Defense-related. Utility=Support or Neither of the previous ones, not counting clever uses of it):

-Description:

-Activation Cue (green-screen effect that indicates it's being used):

-Range (Personal=Only the user. Short=What it touches. Medium=Throwing distance. Long=Beyond that but nothing too absurd):

-General limitations:

-Passive ability (either the passive effect of the Semblance or a passive ability obtained through it's frequent use):

-Tiers (optional, can use more than 1. If only going to use 1 tier, then don't use them. Consider each tier as how the Semblance improves as the Hunter does through the years)

-Dust interaction:

-Reflection of Personality:

C) Combat Info:

-Class/Position:

-Landing Strategy:

-Fighting Style:

Civilian Extension (Optional)

-Expanded Occupation/Business Details: (What the business does, how successful it is, who it sells to)

-Skills: (Activities the character has some degree of mastery over)

-Certifications: (certificates, doctorates or the like that the character has received)