Board Thread:Off Topic/@comment-25229725-20150128010644/@comment-25396609-20150212051956

Team WGRN, in my new standardized format, with expanded background info.

Garen Waldgrun/Half-Faunus/Male/18

Traits:Hollow Bones, falcon eyes

Other:31 feather tattoo's(around neck)

Height:5'8”/Weight:146lbs/Eyes:yellow green/Hair:Light brown/Aura:Sage green

Weapon:

Dichtungsblatter(sealing blades) extremely thin Diamond shaped knives with a slightly bulging circular grips, shards of dust crystal embedded in the core of each blade allow them to be used as anchor points for his semblance. Stored in rotary disk dispenser/holsters.

Stahl-Schatten(shadow steel) A jet black long-sword resembling a Zweihander, when stored, the parrying hooks fold up towards the tip of the blade, then the lower half of the blade separates slightly, allowing the upper half to slide inside of it before the entire assembly retracts into the hilt. the cross-guards then rotate to the sides and meet on the middle over top of the retracted blade. the fully folded weapon resembles a normal short-sword hilt

Semblance:Tether creates solid chains or ropes from aura, they must be connected to his body or other energy source. when combined with dust they can take on other attributes such as being extremely heavy, razor sharp, and electrified. used in more complex forms by connecting multiple of his sealing blades

Personality:prideful but kind, willing to help others. some anger issues where anti faunus situations come up, having grown up in an isolated village with a mostly faunus population he is not used to discrimination. sleeps in a nest shaped bed.

Symbol: nevermore mask and feathers

Background: The oldest of three children and the second youngest member of his team, has always been the DeFacto leader of the four since they were kids. He grew up in an isolated coastal village north of vale where he was raised by his parents, Grey Waldgrun and Sylvia Ectaris. His father was the only human in the village, making him and his siblings the only Half-Faunus. When he was 17, his father, Grey, took him, Agrus, Baruq, Korthan, Lila, and Rost to Vale, while they were on the airship bound for the city, A massive Centipede Grimm emerged from the ground beneath the village, killing everyone still inside. Rather than letting his mothers death crush his spirit, he instead let it motivate him to be a better fighter and kill Grimm before they can grow to such a massive size.

Agrus Grau/Faunus/Male/17

Traits: Retractable fangs(venomous), slit pupils

Other: Snake tattoo(back of left hand to left shoulder, 51 individual scales)

Height:5'11”/Weight:150lbs/Eyes:Red-Orange/Hair:Deep Red/Aura:Acid Green(snakeskin aftereffect)

Weapon: Frieran and Brennan A nearly identical pair of elbow length gauntlet swords that retract into a pair of cowters to free his hands. heavily ornate and featuring a serpent theme, the guards are shaped like snake heads and the bodies feature a scale motif. the blades themslves are 3' long and posses a hollow tube fuller, connected to a reservoir of aerosolized dust. the left side, Frieran, has ice blue highlights(eyes, between the scales) and fires jets of cryogenic dust, while Brennen has blood red highlights and fires jets of incendiary dust. as the colors of the weapons are caused by the dust flowing through them, Frieran and Brennan show no color when inactive.

Semblance: Blood-lust adrenaline induced berserker state, aura burns at an increased rate, becoming visible to the naked eye and vastly increasing all of his combat abilities, he becomes nearly impervious to pain but is left physically and mentally exhausted for an extended period after use. dust has minimal effect, but ice attribute dust acts as a sort of kill switch when ignited by is aura.

Personality: deceptively calm and rational, but merciless once enraged, will not hesitate to bring physical harm to anyone he views as a threat, often has to be physically restrained by one of his teammates.

Symbol: Snake tattoo

Background: The youngest member of team WGRN, Agrus grew up in the same village as the other members of his team, away from civilization, his only knowledge of the outside world came from his uncle, Grey. His father, a particularly short tempered Snake Faunus, loved him and his mother more than anything, but became enraged during an otherwise ordinary argument and broke his mothers arm. Fearing what might happen if he were to become violent again, he willingly left the village to protect his family from himself. After his father left the village, Agrus was raised by his mother, her sisters, and their husbands. Korthan, Baruq, and Garen, his cousins, were very close growing up and were raised more like siblings than cousins. A few weeks after his 17th birthday, he left the village along with his cousins and uncle Grey in order to enroll at Beacon Academy and train as a hunter. His mother was one of the victims of the Centipede Grimm that destroyed the village, however his father is still at large. During his free time he researches possible sightings of his father in order to deliver news of the destruction of the village.

Baruq Rotguss/Faunus/Male/18

Traits: Tusks

Other: tattoos depicting 104 individual grimm of various species covering the entirety of both arms and most of his back

Height:6'2”/Weight:245lbs/Eyes:Grey-Green/Hair:Dark Gray/Aura:Grey-Green

Weapon:

Mahdrescher (harvester, Over-sized Hammer Mini-Gun) a great-hammer measuring 7' long with a drum shaped head 2' in diameter, one end of the head is composed of 15 50 caliber gun barrels attached to a rotating assembly, the other end tapers down slightly to a plateau and has a large hole in the middle with a protruding aperture vent that is used as a thruster and to balance recoil, the surrounding disk is actually the magazine, containing  200 rounds of belted, case-less dust ammunition. the hammers shaft folds into segments that fit in four parallel grooves on the head of the hammer, while a pair of handles extend from the body. the front handle has a button trigger for firing the gun. also on the shaft of the hammer is a panel trigger for the thruster to enhance force behind swings.

Semblance: Golem An Ethereal projection of aura in a roughly humanoid form, mimics his movement, can be summoned in part, typically overlaying with his hands and arms. possesses great strength, but is not very solid. dust gives the projection a more stable form allowing him to wear it as armor or use it for performing heavy work, such as carrying I-beams or absorbing gunfire.

Personality: Forward, Blunt, and short tempered. short tempered, fascinated with technology. He has transformed the team dorm into a weapons workshop complete with anvil and blast furnace. constantly tinkering with upgrades for his teams weapons, few of which are implemented.

Symbol: green Boars head inside a black five toothed cog

Background: The second oldest member of team WGRN, Baruq is the son of the village blacksmith, having learned techniques for forging dust into metal when he was still a child, he started making weapons at he age of 12. when he moved to Vale and started at beacon, he developed a keen interest in the technology available to the four kingdoms and started learning everything he could about it, going so far as to convert half of the teams dorm into a weapons workshop so he could experiment with folding frame technology. In spite of the fact that both of his parents were killed when the village was destroyed, he has continued to work towards his goal of becoming a master smith. Since most of the team room is occupied by Baruq's workshop, he and the others sleep on oversized bean bag chairs scattered though the opposite half of the dorm.

Korthan Nacht/Faunus/Male/17

Traits: Claws, Excessive Body Hair

Other: Tally marks tattooed on his right shoulder, totaling 65

Height:6'5”/Weight:350lbs/Eyes:Dark Brown/Hair:Brown/Aura:Midnight Blue

weapon:

FeuerBlut (fire blood, Close Combat Shifting Sword)

an extraordinarily dangerous weapon, even by hunter standards, the actual blades on the sword are a hardened tungsten alloy infused with a custom blend of dust developed by Baruq, this dust is known as "flash-burn" and generates heat of roughly 1600 degrees Celsius, meaning the entire weapon is made of materials capable of resisting heat up to double that for an extended period of time. the sword possesses five forms. the one constant is the handle, always measuring at 12" (measurements given are for the blade)

1:standard long-sword, 3' blade with normal piercing tip, 2-1/2" wide

2: single edged cleaver, 4' long, flat end, 4" wide

3:double edged "slab" sword with a tanto tip, 2' long, 6" wide (storage form)

4:Zweihander, sans parrying hooks, 5' long 3" wide

5:over-sized executioners sword with a sharpened "pendulum" tip for slashing 6' long, 2" wide

Semblance: Titan, internalizes his projected aura, increasing strength and hardening his skin. dust infused tattoos imbue his skin with a rocky texture and cause it to harden further. As he fights and the energy density in his body builds, he becomes stronger and tougher, however overuse of his semblance can cause damage to his organs and muscle tissue

personality: Very protective of his team and friends, particularly his younger cousins. He makes sure his teammates are eating properly and keeping up on studies. A very warmhearted individual, Korthan tends to overstep boundaries, hugging people when he's happy or excited and delivering bone shattering pats on the back when he is proud of someone. Much like a mother bear, he will go for blood if harm is brought to those in his care.

Symbol: A bear's paw-print

Background: The son of his home villages chief and the youngest daughter of the previous chief, Korthan is the oldest member of team WGRN; in spite of this and his standing in the village, he always preferred to stand back and let Garen lead the group, taking instead the role of protector and keeping his cousins out of trouble. When the village was destroyed, both of Korthan's parents were killed, he became depressed for some time, falling behind the others and barely making it through initiation. After a few months, he began to return to his normal self, at which point Baruq presented him with his sword FeuerBlut replacing the simple broadsword he had used prior to arriving in vale.