Board Thread:Off Topic/@comment-27144409-20160125035940/@comment-25936766-20170119014818

Sentry 616 wrote: So any specific design thoughts for rolling fortresses?

Anyone? -The "Behemoth Class Troop Transports" / Elephants from Halo are more or less along those lines, and far more literally in Halo Wars. There's also the Mammoth, the Elephant among Elephants.

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-Age of Wonders 3's Dreadnought Leaders can eventually create Juggernauts. Basically gigantic Landships on steel wheels with tons of big cannons on each side.

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-Shin Megami Tensei: Strange Journey had 4 vehicles, which are more like a Rolling/Flying Base than a simple Fortress. Each has sickbays, living quarters and laboratories and everything, and each had 4 teams: 1 for the scientists, 1 for the soldiers, 1 for Exploration IIRC, and 1 that's more in-general.

They were heavily fortified, were fast, each had an advanced AI and Plasma Shields, were amphibious, and even had VTOL jets for limited flight. Of course, half of them get insta-wrecked just entering the Schwarzswelt (some sort of....Dimensional Hell Gate, protected by a plasma storm, infested with (invisible to normals) Demons inside, and with nonsensical environments).

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-Not sure if they truly count as "rolling fortresses" but, in Endless Legend the Roving Clans faction build their cities on top of giant beetles. Normally, it hibernates, allowing the city to grow and the shoppers to sell their stuff, but if you feel the need, like when an enemy approaches or Winter comes, it can be awoken to move elsewhere.

Now, not saying nor recommending making some Hunters or whatever in Remnant build a whole fortress/city/base on top of a giant living insect, but part of the idea could help.

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Those are the ones that come to mind right now.