Thread:The Purpur Man/@comment-26173711-20191207063934/@comment-36309590-20200106074114

Name: Mihr

Gender: Unknown.

Age: Unknown.

Species: Unknown.

Appearance: A rather imposing humanoid figure clad entirely in long dark ragged robes, Mihr's true form has not actually been seen by anyone. As such no one knows what truly lies underneath the cloth, not for certain anyway.

Powers & Applications: Nothingness Attacks via Desolation.

 Skills  ==
 * Expanding Nothingness Bolts: Project nothingness that expands rapidly on contact with an object. Non-sentient objects that is.


 * Hidden Attacks: Channel attacks through a medium, the medium being Desolation in this instance.


 * Missile Generation: Create missiles of nothingness that can then be fired at opponents.


 * Nothingness Ball Projection: Create and launch spheres of nothingness. Self explanatory really.
 * Nothingness Beam Emission: Release beams of nothingness. Aim and fire in other words.


 * Nothingness Blast: Release nothingness over a specific target area by swiping the blade upwards.


 * Nothingness Bolt Projection: Release low powered projectiles of nothingness. Generally these do not do much if any instant damage, but burn a foe slowly over time.


 * Nothingness Bomb Generation: Create bombs/explosions of nothingness. Generally done by holding the blade aloft, waiting for an orb of nothingness to generate over its tip, and then swiping it down towards the opponent to launch the bomb before swiftly jerking the blade to either the left or the right in order to detonate it.


 * Nothingness Bullet Projection: Thrusts the sword at targets to fire bullets of nothingness in a short sequence across a wide area.


 * Nothingness Cutting: Channels nothingness along the blade to cut opponents, possibly erasing their limbs.


 * Nothingness Pillar Projection: Project nothingness pillars by thrusting Desolation upwards into the air.


 * Nothingness Spike Projection: Project nothingness spikes outwards by planting the blade into the ground.


 * Nothingness Vortex Creation: Create spiral/vortex of nothingness by twirling the sword in a spiral motion.


 * Nothingness Wave Emission: Send out a wave of nothingness that repels everything by simply concentrating on the weapon and willing the wave to release.


 * Reflective Attacks: Release attacks of nothingness that can bounce off of any surface. Not a power in and of itself, mainly just the skill Mihr has to make any nothingness projectiles they create ricochet off surfaces and people.


 * Scatter Shot: Release nothingness blasts that split into multiple fragments. Another skill rather than outright power, this makes projectiles fire out from Desolation like a shotgun blast.


 * Wave Motion Blast: Launch a massive wave of nothingness by spinning round with the blade held outwards at a horizontal angle.

== Weaknesses: ''There is a price to pay for such power. The loss of of life, or worse, loss of self...'' To make this crystal clear, Mihr's physical form has almost completely faded from the material realm, leaving it nothing more than an incorporeal force bound to the scraps of cloth one sees them wearing. Should these robes, which have been reinforced not only to help halt their wearers condition through some unknown means but maintain a high level of durability as well, ever be destroyed Mihr will as well.
 * Zap: A tiny short release of nothingness to cause pain or discomfort, usually too low-powered to be destructive. This ability is quite similar to Mihr's bolt generation.

Or that's what its enemies like to believe anyway.

Combat Themes: Inhumation 2012 - Intense Massive Epic Hybrid Rock - Mark Moore and "Where Is Your God Now" by Rok Nardin.

Character Theme: Souls and Blood - Battle of Dragons

Goals: Almost impossible to know for the time being.

Disclaimer: None of the music is mine, all rights go to the respective owners.