Board Thread:Off Topic/@comment-27144409-20180806132759/@comment-39677156-20190621222251

-Grimm Title: Morteo

-Inspiration: Wendigo

-Environment: Atlas

-Appearance: Slender, vaguely humanoid grimm that has a deer-like skull with razor sharp teeth for a head. They have cloven hooves, attached to long legs with backwards knees. They are roughly 10 feet tall.

-Armoring(s): Head, elbows, claws, hooves, chest. The chest armor greatly resembling a rib cage

-Aesthetics: A standard issue Grimm eye marking rests on its forehead, vine-like markings spiraling down from it.

-Behavior: Morteo are territorial creatures, attacking anything that gets into their hunting ground. A morteo’s hunting ground ranges from 5 to 15 acres in size. A disturbing thing to note, morteos tend to eat the corpses of its kills, the reason for this is unknown, but is likely as an intimidation tactic. While they tend to walk upright, when they run they maneuver on all fours in a spider crawl.

-Attack(s): Claws, horns, teeth

-Powers: A disturbing thing to note about morteos is that they can absorb aura, it is unknown how they do this but when they use this ability they can use the semblance of the person the aura was protecting, making it a deadly foe. They can also let out a paralyzing roar.

-Strengths: Fast, aggressive, semblance mimicking, screech

-Weakness(es): Frail, weak to fire, fragile

-Additional Notes: Tried my hand at making a horror themed grimm like the apathy, and something with a unique ability.