Thread:SpiritedDreaming/@comment-26397825-20161025221921/@comment-26397825-20161104121636

The game as it is now:

Every player gets 5 H/H actions every day.

Creeps (Start at 30. 3 more every day, each deal 1 damage. Cap at 120. 5HP each.)

Beowolves (Start at 25. 2 more every day, each deal 1 damage. Cap at 75. 10HP each.)

Boarbatusks (Start at 20. 2 more every day, each deal 1 damage. Cap at 75. 10HP each.)

Nevermores (Start at 20. 2 more every day, each deal 1 damage. Cap at 75. 10HP each.)

Ursai (Start at 10. 2 more on Tue, Thu, and Sat, each deal 2 damage. Cap at 30. 15HP each.)

Griffons (Start at 10. 2 more on Tue, Thu, and Sat, each deal 2 damage. Cap at 30. 15HP each.)

King Taijitu (Start at 5. 1 more on Tue and Fri, each deal 3 damage. Cap at 15. 20HP each.)

Deathstalkers (Start at 5. 1 more on Tue and Fri, each deal 3 damage. Cap at 15. 20HP each.)

Goliath (Start at 5. 1 more every Wed, each deal 3 damage. Cap at 7. 30HP each.)

Beringel (Start at 0. 1 more every other Mon, each deal 4 damage. No cap. 50% chance of being spawned instead of Geist. 35HP each.)

Geist (Start at 0. 1 more every other Mon, each deal 2 damage and heal 4 damage. No cap. 50% chance of being spawned instead of Beringel. 25HP each.)

Kevin (The one and only. Deals 5 damage daily until killed. 300HP.)

All Grimm but for the Beringel and Geist can be exterminated. Game is over when Kevin is gone or Beacon falls.

Beacon starts with 3500HP, no fallback to Vale.

Silver Eyes: 50 damage upon activation, stops all Grimm spawns for 3 days, hidden activation cues but bad guys also have hidden delaying cues.

Beringel throw: Bad guys can spend an action to activate the Beringel throw. Beringels deal 3 damage + preset value dependent on the HP of the Grimm being thrown (2 for 5HP, 3 for 10HP, 4 for 15HP). Thrown Grimm is determined at random and dies upon being thrown. One Beringel throw per day.

Cinder: Activated by two pictures being taken, does 15 damage to Beacon.

Glynda: Activated by two players in a row each spending one action and completing a quote between them. Does 10 damage to a random enemy.