Board Thread:General Discussion/@comment-11188061-20141008045121/@comment-174.89.110.232-20151116074233

I take your points, Phantomlink 959 and Shadow-at-Morning. 'Merely optimizing.' I never intended to imply that they might throw their lot in with humans because of crises of conscience, but that they have grown in mind and now have better things to do than mindlessly stampede a herd of people. As Dr. Oobleck said, not every Grimm is mindless. So where do the Goliaths, mindful Grimms, fit in the scheme of Remnant? Things have changed because Goliaths have changed, and I see the Goliaths'  growth as heralding something very different from the simple destructiveness of other Grimm. I want to see how this plays out. We don't really know where the Grimm came from or why they hate humans so bitterly. They can't even eat us!

(Side note on how I perceive this kind of thing. I suddenly recalled how much I hated AoT. No one knows anything concrete about the Titans, and there is no excuse for leaving bowmen out of the defence lines. Get up close and you're likely to be dinner. With a 2-man team, one as decoy  in front and the other as a killer with a crossbow shooting the Titan in the back, the Titans are gonna die instead. They have both wood galore and a state-of-the-art foundry to make the bows and arrows with. No damn excuse, just stick a bandolier of arrows on the bowman and let him swing around the forest with all the weapons, no damn excuse. This is just another example of how I want things that make sense play out and am pissed when they don't.)

I want an explanation about the change in Goliaths and how far it can take them. I want to know!