User blog comment:ACWeapons/Important Factors of Making Armor: Character Type or Personality?/@comment-25396609-20151218041124/@comment-27144409-20151218050602

I think I understand what Phantom is saying.

Say for example you have some one based on a ninja, but they always forget/disregard stealth and show off and get in their enemies' faces. You would make an outfit reflecting their personality (with a focus flash) because how they act (their personality) speaks louder than than their archetype.

I feel blake's personality is much more compatible with her archetype than my example, but I feel like her approch to combat is more direct than the ideal approach of a ninja. That said, she does use stealth and trickery to defeat her enemies.

I feel like her ideal combat outfit would allow fluid movent and help her disappear at a moment's notice. That said if we're talking heavy combat, then there should be additional protection.