User blog comment:ChishioKunrin/How much work would go into a RWBY MMO?/@comment-25555436-20150911195523/@comment-25555436-20150911214214

1-Wasn't saying they should make the weapon like 5 weeks after arrival. Simply, when creating the weapon, to do something along those lines. Hell, they could even make the Tutorial at Signal or something, and players create the weapon there.

2-Wasn't saying players would make some insane combination of VWXYZ weapons and styles. Use them alternately or maybe simultaneously, to a very limited point to avoid Class-A walking arsenals. Like Cervantes from Soul Calibur; a gunblade in one hand, a normal blade in the other, and some ghostly abilities.

Or if they choose, something like "sword in right, shield in left, spear just in case, bow for a bit of range". If it pleases you, part of the idea was that the more weapons and styles your character uses, the slower it learns attacks. And maybe could affect "stats", if we assume the weight really affects Hunters.

3-Yes, most characters's weapons are melee+ranged. And my answer to that is "I don't give 2 shits about it". Why limit ourselves to gunswords and spearifles? There are many people who would prefer to have just a non-gun weapon, like Jaune. Just because most people in the show use gunblades, should we do the same?

In my idea, many of the weapons one can choose to use are gunweapons, but players shouldn't be forced to use them. One could pick to use a gunblade on the right hand and a shield on the left, in the same way one could do the same but with a normal blade.

4-Regarding Semblances, Chish...yes, if done all at once it would be difficult, but MMOs are already difficult. Unless you want like 10000000 people all dashing around in the exact same way with no differences, ruining the "Unique" aspect of Semblances, it needs to be done to at least some extent.

They don't have to add 1000 textures and stuff all at once. Like Warframe, it's not bad to start small and work your way up. Make a small amount of textures for the visual effects, and add a few more every major update.

If Digital Extremes, which is smaller than RT, can do much more than just a couple of new textures every update, surely RT can do at least new textures every major update.