Board Thread:Off Topic/@comment-26397825-20170410034737/@comment-27425734-20170614052007

SpiritedDreaming wrote:

HookshotHotshot wrote:

My problem with the other semblance, the ability to cause sleep in targets, seems a) too powerful as is and b) tough to balance. The ability to just say "You will sleep now" and causing someone to pass out is easily too powerful when fighting one-on-one, but I'll need some ideas as far as balancing it. You could have it as a delayed effect, sort of like the Yawn move from Pokemon. It induces lethargy in the target, gradually increasing as time passes (but not too slowly as to make it useless) and really stubborn people can extend the time before they fall asleep through sheer will power. I was considering suggesting something along the lines of Sleep Powder, a sort of dream dust that the user throws at the foe which causes the foe to fall asleep but can be easily dodged. However, I think this idea works better. Maybe a combination of both would work?