Board Thread:Off Topic/@comment-24993958-20160317004723/@comment-28172403-20160410042440

She have to be careful to not overpass her own physical limits.

By organic and rational I mean: alive (obviosly not controlling robots) and with some sort of mind or whatever the grimms have (i didn't think about the grimms, its a cool idea)

Copy an grimm move would be easy, they're not the most complex fighters

The passive: she impoves her stats based on the near persons (especific distance still to be defined). The stat is modified according to the rule: If the stat is higher than hers she increase it, the increase is the average between the stats, the average is between Emillia's stats and the higher especific stat near. Example: near Yang and Blake, Emillia will get the average agility between she and Blake, and the average strengh between she and Yang.

For balancing purposes:

- She may get less stats from each one if using multiple people (som sort of percentual reduction)

- If a stat gets greatly increased (near a certain amount of the original value) the remainig stats get reduced. Example: near super-sayajin Yang, Emillia will get some strengh but lose some agility, if near Blake and super-sayajin Yang, Emillia will get some strengh and agility, but an reduced amout of each because is recieving from multiple persons.

any more questions? [please talk to me, i'm alone ;-; let's be friends :) ]