Board Thread:General Discussion/@comment-5023546-20130910031001/@comment-5023546-20131026033804

Indeed IPG. We can gather some more intel on who has what and try to form it up (specifically) when we have more info.

Semblance should have its own category really, or be one for that matter. It is an attribute, but is more like an independent specialty. Everyone doesn't have to have it, a roll on the percentile dice could help determine it (yes or no roll would be the easiest - above 50 is a yes). Making the game too bogged down with hard to get things seems to take out the fun in playing it, so let's give it structure and keep it minimal until we get something going.

I think we should just make it an attribute. So here are a few Semblance examples I pick up from the show so far - Strength, Speed, Glyphs, Polarity, Runes, Rage, and Reaction. There are more, but these are just what I imagine their semblances would be. Keep going this is good stuff!!