Qrow Branwen/Behind the Scenes

Throughout the production of a series, a lot goes on behind the scenes in regards to planning and design, which often go through multiple stages before resulting in the final version that is seen on screen. Some concepts and ideas can have an effect on the show and characters, and unexpected occurrences during production can also lead to changes and additions to the plans for the show.

Emblem
Qrow's emblem is a winged eye with a gear in its iris. This emblem appears on one of his possessions:
 * His flask

Appearance
There is no visible difference between the currently available concept art and final version of Qrow's appearance.

Production

 * While only officially given a name by Monty Oum when RWBY was created, the character Qrow is based on what had been a brainchild of the show's creator for nearly a decade. He had gone through many design iterations, but both his personality and combat style have essentially prevailed over the years.
 * After Volume 3, Rooster Teeth changed animation software from Poser Pro 2013 to Autodesk Maya. With this change, the animation department also made all new models for RWBY.