Board Thread:Off Topic/@comment-24993958-20150706220753/@comment-25588729-20150818163057

For a revision of the semblance of my aformentioned Arthurian OC, Kolbjorn Kingsley, how does this sound?

Semblance Name: Bastion

User: Kolbjorn Kingsley

Type: Aural/Physical

Purpose: Defensive/Utility

Effect: The user can redirect purely energy-based attacks within their immediate vicinity and convert said energy into their aura reserves. Roughly half of the energy taken in can be converted into aura, the other half being used to maintain the effect of the semblance.

Visual Effect: Kolbjorn briefly glows gray when hit by an energy-based attack. He turns a darker shade of gray or jet black when releasing greater quanitities of this artificially stored-up aura.

General Limitations: Has no effect on energy based attacks that have any sort of physical component. If he attempts to surpass his limit, he risks losing all artificially stored up aura, as well as part or all of his own natural reserves. Cannot absorb the auras of others. May potentially be able to absorb energy-based semblances if the aura powering that semblance is converted into raw energy.

Passive Abilities: Increased durability to energy based attacks.

Active Abilities: object fortification, basic energy redirection within a limited (3 meter?) radius

Dust Interaction: If attacked with raw dust (i.e. not dust bullets or anything of the kind), Kolbjorn's semblance will be triggered. He can trigger his own semblance via dust, but only rarely, through extreme force of will.

The redesign of his semblance is supposed to artificially increase Kolbjorn's aura reserves, as his character is meant to be the Determinator/Tank of his team. The caveat for the 50% conversion of energy-to-aura is to prevent his ability to be an 'aura battery' from being OP. I figured this would be appropriate as most of the abilities that I wanted him to display were apparently natural manipulations of aura. Thoughts?