Board Thread:Off Topic/@comment-27144409-20180806132759/@comment-39677156-20190702181316

-Grimm Title: Assassin

-Inspiration: Mosquitoes, vampires, honey pot ants

-Environment: Vale

-Appearance: Massive mosquitoes the size of a lancer. They posses a large abdomen that can swell up with the fluids they harvest. They also possess three additional types.

King: A massive variation that posses bat-like wings and flies so that its abdomen faces downward. Have a more sphere-like abdomen that drips grimm goo.

Priests: Have more developed front legs that resemble a mantis. Like the king they fly upright and have bat-like wings.

Guards: Have only four sharp legs they use like spears. Also have a more developed proboscis.

-Armoring(s): Face, back, legs (guards)

-Aesthetics: Kings have a marking that resembles a drop of blood on their backs.

-Behavior: Assassins live in hives lead by a king. The lesser assassins are usually the ones that leave the hives most often, attacking any human that they come across. Priests and guards stay at the hive to protect the king.

-Attack(s): Stabbing, biting.

-Powers: Guards and lesser assassins are able to store blood that they suck from prey, and can launch out a high pressure blast of it. Kings and priests are able to fire lasers. Kings can also spawn more assassins with the goo that drips from their abdomens.

-Strengths: Organized, fast, aggressive

-Weakness(es): Fragile, weak to fire and electricity

-Additional Notes: Hooray for dimorphism!