Board Thread:Off Topic/@comment-27144409-20170705210718/@comment-27941131-20170731172728

Whilst probably the most boring member of Perduellion Soul weapon wise, but hey.

1

Name: Morgana "Shade" Hades (Just now realising Shade is a Hades anagram. Huh)

CNR Explanation: Hades, derived from "aides", meaning "unseen". Also the dark god of the underworld. In Celtic, Morgana means "Dweller of the sea". Amusingly, her name then could mean "Sea Unseen", or "Seeing the Unseen". Shade is the moniker Morgana takes when she joins Perduellion Soul, fitting her outfit and Semblance.

Species: Human

Age: 19 (When she joined Perduellion Soul)

Gender: Female

Emblem: None (Takes Clementine's Inverse Sun emblem after her death though)

Handedness: Ambidextrous

Nicknames: Shade (PS Name) Despond (By Judge's forces) Eighth Sin (By Judge Himself)

Occupation: Assassin, Deadly Sin of Despond

2

Aura Colour: Light Purple

Height: 5' 9

Weight: 110 lbs

Eyes: Sharp, angular and dark yellow

Skin Colour: Fair White

Hair: Previously long and unkempt, Morgana cuts it to shoulder length after an assailant grabbed her by the hair. Ahoge because she's the protag. Also, very dark purple, almost black.

Outfit (I suck at this): Dark green waistcoat with gold buttons (stolen), white, high collared shirt (collar up usually), black dress pants (stolen). Also wears a patchy, purple trench coat cut short because that kinda thing gets you killed. Lastly, muffled black boots.

Accessories: Whatever valuable she's stolen recently.

Utility: I will still include this in her weapon file, but Morgana has an arm-mounted grappling hook designed by Clem. Wires travel under her sleeves and the back of her shirt to the bottom of her sword.

3

Background: Born in one of those travelling nomadic tribes that disppear overnight, Morgana and her sister Clementine grew up to find that their tribe had a distinct ability to not get devoured by Grimm. The superstition was, that if they steered clear of all sin, the Grimm would have no interest in them. Constantly, the sisters watched as members were exiled for the slightest sin, no second chance. After successfully warding off a massive attack, half the tribe was cast out, including most of their warriors for showing "Wrath" while defending their families. Eventually, Morgana grew tired of this and committed all seven sins in front of the leader to get herself kicked out. Clem quickly followed, and the the two set out to a big city: Atlas. After discovering the racism against Faunus and the general segregation of the poor, they became a pair of thieves famous for their Robin Hood like approach. Eventually, Clem came into possession of documents proving an official's corruption and saw it as a big break. Until the legal system overlooked the crimes in favour for Clem's long line of offences. Long story short, the sisters and another fugitive escaped a corrupt government and turned to violence to get away from the guards, killing several despite their little training. And then they came across Gloom, sin of Lust, of Perduellion Soul, an assassin guild.

Personality: Morgana is stubborn to a fault, even with herself. Stubborn to the point where she gets herself exiled from the tribe rather than leave on her own. Growing up with enough to live, she is astonished by the greed of wealthy Atlas, but believes the White Fang's methods are too blunt and not as fine tuned as that of Perduellion Soul. She believes in equality and is yet pessimistic in all she does. Eventually she finds a love for witnessing the despair of her foes, becoming the Eighth Sin: Despond. I would like to note that this transformation takes the better part of forty years and several life-changing events to take place. This was not an overnight thing.

Misc Traits: Gets triggered when she kicks something and it doesn't move. Which is all... the... damn... time.

Notable Relationships: This would take far too long to type so I'll leave it out. All nine/ten members of Perduellion Soul and Judge himself beacuse they're all notable.

Skills: Can knit a mean scarf. Very good at sewing and weaving too.

Allusion: Morgan le Fay (Although her father is Mordred, not the other way around)

4

Weapon: Exodus

Classification: I might need help on this one.

Description: An arm-mounted grappling hook that is attached by wires to the sword used in her right hand, which is a double-edged blade that kinda looks a bit... square. Like the sheath-blade of Gambol Shroud. Has absolutely no dust capabilites. The hook launcher is attached to her left arm, and she can fire it by pressing the button on her palm or squeezing the trigger on the handle of her sword, like manuevering gear but only one and with no gas. Has a very clockwork design theme to it all.

Morgana eventually obtains a ritual blade called Anthem, which is one of the blades forged with Aura by Grand Smith Akane. Anthem's Psuedo-Semblance is Bloodlust, which increases the blade's power with each hit.

Semblance: Parting Gift

Description: The ability to interact with the Aura of the recently deceased, gaining a few fragments of memories and a slight recharge and/or power boost to her own Aura. The memories are usually few and hard to make out, but rarely provide her with useful information. She does not, I repeat not take or have anything to do with the deceased's Semblance whatsoever. All Aura boosts, though tiny, are permanent. Over a long time, her Aura colour could even change to support this fact.

Tl;dr She gets stronger each time she kills someone.

Activation Cue: Not thought of one. Any ideas?

Reflection of Personality: When you're so stubborn you literally keep someone alive, albeit to such a small extent.

Preferred Range: Mid/Close, because no ranged attack outside of Aura.

Landing Strategy: Grapple to objects. No objects? Crap.

Fighting Style: Sneak attacks until spotted. Quick lashes and grapple slices to render immobile before coup de gras.

Strength: 3

Speed: 4

Agility: 5

Stamina: 3

Aura Reserve: 5, because Parting Gift

Aura Manipulation: 4

Semblance: 2

Dust Manipulation: 1, maybe

Dust Use: Again, maybe 1

Primary Skill: 5 (Kinda has to)

Unarmed Skill: 2

Close Combat: 4

Mid Range: 3

Ranged Combat: 1

Total: 43

Stubbornness: 9001

(Stats are taken from the point where she has her Semblance, but not Anthem)

Please tell me if I need to explain Akane's Aura Weapons.

This only took so long as I had to spell-check. If there's a mistake I'll be triggered.