User blog comment:ChishioKunrin/How much work would go into a RWBY MMO?/@comment-108.220.55.74-20150915002341/@comment-4010415-20150915085143

I did NOT say that the Humans don't get any perks.

"There'd have to be bonuses that the Human has that the Faunus doesn't, in order to encourage people to play Humans"

"There are probably some other good ways to encourage people to at least think about playing as a Human. Some of those bonuses would need to be useful in combat."

What I was really suggesting is that, playing as a Faunus, you get 1 bonus themed after the animal you chose, and playing as a human, you get more than 1 bonus, at least one of which could stem from Humans benefiting from discrimination toward the Faunus.

I was trying to think of a way that the Faunus could be different from Humans in a way that actually affects something, since I couldn't figure out a way for night vision to be relevant in an MMO.

My mentality was pretty much "There are so many fans who would rather have Faunus OCs and play as a Faunus, blablablah, that if they left the difference between Humans and Faunus just being a purely cosmetic choice, that leaves the risk of too many people playing as Faunus and not enough playing as Humans." But I thought that only giving the Humans perks wouldn't be fair and wouldn't make much sense, since the Faunus have been said to have traits that Humans don't have, such as night vision.