Board Thread:General Discussion/@comment-5023546-20130910031001/@comment-19448006-20130914065735

Nichosorn wrote: Nichosorn wrote: Rudy Rose wrote: Personally, I hate percentile systems.

Roll poorly, and it's like you're chuckles the dipshit, completely unskilled at whatever you're trying to do. Rudy, my system doesn't use it (percentile) like the others. It is merely an effective assist or a horrorable mistake in the chances that happen during things that you do. For example, if you rolled a 10 on a D10 to hit, you roll percentile to see if it is good for you or bad. 51 and above is always yes, 50 and below no. So, you automatically hit the guy you were aiming at, but your sword went throught the target and imbedded into the wall and you still have it in your hand. OR, you hit the target and your sword goes through the wall and hits another bad guy. So basically the player would roll to hit using say a d10 or d20 then determine with a percentile roll any aditionall effects like hole punching. It sounds a little bit amazing to be honest