Board Thread:Off Topic/@comment-27082610-20161126183941/@comment-30530552-20161216045739

Okay, so this newest idea of mine is an abomination of sleep-deprival and an idea probably used a million times already, but here goes:

Semblance template :

-Name: Reform

-User(s): N/A

-Type: No idea what to classify it as

-Purpose: Utility (The effect is neutral, neither offensive nor defensive. However, with enough creativity they can be used as such)

-Short description: User can take the loose debris stemming from an attack and [gasp] reform it into makeshift weapons help together by Aura.

-Activation Cue: Pretty noticable when a bunch of broken objects starting coming together to form new weaponry.

<span style="border:0px;font-style:inherit;font-weight:inherit;margin:0px;padding:0px;vertical-align:baseline;font-size:16px;line-height:26px;">-Range: Short to Medium

<p style="border:0px;font-style:inherit;font-weight:normal;margin:1em0px;padding:0px;vertical-align:baseline;font-size:14px;line-height:22px;"><span style="border:0px;font-style:inherit;font-weight:inherit;margin:0px;padding:0px;vertical-align:baseline;font-size:16px;line-height:26px;">-General limitations: User must wait 10 seconds to use debris from a recent attack / break. The makeshift weapons are only as strong as the Aura of the user, and will break in relatively few hits. Living material is not usable [such as a tree branch that just broke...rotting wood works though.]

<p style="border:0px;font-style:inherit;font-weight:normal;margin:1em0px;padding:0px;vertical-align:baseline;font-size:14px;line-height:22px;"><span style="border:0px;font-style:inherit;font-weight:inherit;margin:0px;padding:0px;vertical-align:baseline;font-size:16px;line-height:26px;">-Passive ability(s) (if any): None that I can think of.

<p style="border:0px;font-style:inherit;font-weight:normal;margin:1em0px;padding:0px;vertical-align:baseline;font-size:14px;line-height:22px;"><span style="border:0px;font-style:inherit;font-weight:inherit;margin:0px;padding:0px;vertical-align:baseline;font-size:16px;line-height:26px;">-Active ability: Tier One: Basic short range debris can be brought together to form makeshift weaponry that lasts for a few hits. The bigger the weapon, the less time it lasts.

<p style="border:0px;font-style:inherit;font-weight:normal;margin:1em0px;padding:0px;vertical-align:baseline;font-size:14px;line-height:22px;"><span style="border:0px;font-style:inherit;font-weight:inherit;margin:0px;padding:0px;vertical-align:baseline;font-size:16px;line-height:26px;">-Active ability: Tier Two: Range increases...weapons can survive more or stronger attacks depending on the purpose.

<p style="border:0px;font-style:inherit;font-weight:normal;margin:1em0px;padding:0px;vertical-align:baseline;font-size:14px;line-height:22px;"><span style="border:0px;font-style:inherit;font-weight:inherit;margin:0px;padding:0px;vertical-align:baseline;font-size:16px;">-Dust interaction: Earth Dust solidifies and makes the weapons more durable, while Fire Dust can increase damage output at the cost of less durability.

<p style="border:0px;font-style:inherit;font-weight:normal;margin-top:1em;margin-right:0px;margin-bottom:0px!important;margin-left:0px;padding:0px;vertical-align:baseline;font-size:14px;line-height:22px;"><span style="border:0px;font-style:inherit;font-weight:inherit;margin:0px;padding:0px;vertical-align:baseline;font-size:16px;line-height:26px;">-Notes: Mainly used when disarmed or in a favorable environmet for it.

I'll probably fix this at a later date but right now I'm too tired to care.

Until then, let me know what you think. - Piscean out.