Board Thread:Off Topic/@comment-25396609-20160207042716/@comment-27618538-20160214214244

o.o Kyoka Suigesto.... good lord, why do we have Aizen's zanpakuto involved out of curiosity? >>

And here's the final semblance from me.

Name: Gates

User(s): Nashiko Calder, Nero Calder, Calder Family (exception of those in the family by marriage)

Type: Conjuration

Purpose: Utility

Short description: The projection of rings that affect matter that passes through it; either negatively by crippling it, or positively by enhancing and adding energy and power to it- especially when used with Dust.

Visual effect: Elegant magic circles that form in the air, always with script in the rings themselves.

Range: Personal to Mid-Range

General limitations: Matter must pass through the rings in order to affect them, and without dust crystals- the rings themselves have but two functions: amplify that which passes through them, or hinder/weaken it.

<p class="MsoNormal"><span style="font-family:"Arial",sans-serif">The stronger the ring, the more aura that is required for them- additionally, the drain is multiplied when numerous rings are created.

<p class="MsoNormal"><span style="font-family:"Arial",sans-serif">A ring’s effect does not change to another once it has been created- it can only be amplified or weakened accordingly.

<p class="MsoNormal"><span style="font-family:"Arial",sans-serif">The duration of the ring is dependent on the user’s will and aura- and can be dispelled forcefully by the user being knocked out or stunned.

<p class="MsoNormal"><span style="font-family:"Arial",sans-serif">The gates themselves have limited movement, as to move them, aura is required from the rings themselves.

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<p class="MsoNormal"><span style="font-family:"Arial",sans-serif">Passive ability: Aura Sense – The user is able to sense aura, even trace amounts left from the effects of a Semblance. By concentrating, some are able to tell whose aura it is and the like.

<p class="MsoNormal"><span style="font-family:"Arial",sans-serif">Active ability: Tier One: At the basic level, gates are able to formed, energizing matter and enhancing it as it passes through the gate itself.

<p class="MsoNormal"><span style="font-family:"Arial",sans-serif">Active ability: Tier Two: At this level, multiple gates can be formed at once, and enhanced with dust for new and greater effects. Additionally, the user can affect an entire body of matter as it passes through the gates.

<p class="MsoNormal"><span style="font-family:"Arial",sans-serif">Active ability: Tier Three: At this level, any matter passing through the gates can actually be crippled and weakened with energy, as well as dust that is used to grant the gate an element. Additionally, the gates can be used in an array to greatly magnify matter that passes through them.

<p class="MsoNormal"><span style="font-family:"Arial",sans-serif">Active ability: Tier Four: At this final level, not only can multiple gates be created, but the gates can be moved, at the cost of aura within the gates. Additionally, the gates can be used to amplify dust techniques and "spells".

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<span style="font-family:Arial,sans-serif;">Dust interaction: The true power of the Gates involves the use of dust which grants effects and adds the element of the dust- either for the benefit of matter, or to its detriment.

<p class="MsoNormal"><span style="font-family:"Arial",sans-serif">            Fire Dust – Adds the element of fire to the gates; matter will be covered in flames, making bullets incendiary, and dust of the wind and fire types are enhanced. It can also be used negatively to burn matter as well as incinerate it, and weaken ice dust as well as cripple wind attacks. Water Dust – Adds the element of water to the gates; matter is covered in water, causing arrows and bullets to be covered, and deal splash attacks, while lightning dust is enhanced. It can also be used negatively to slow down matter severely as well as extinguish fire dust attacks. Wind Dust – Adds the element of wind to the gates: matter is amplified with the power of wind, increasing the speed of bullets greatly, and the like, while also adding the wind element to attacks such as razor wind strikes and the like. It can also be used negatively to tear matter apart with razor winds and the like. Earth Dust – Adds the element of earth to the gates: matter is covered in an earth shell, allowing bullets and physical attacks to gain strength, as well as being used to enhance earth dust techniques. It can also be used negatively to crush matter with earth and stone, as well as nullify water attack. Lightning Dust – Adds the element of lightning to the gates: matter is covered in electricity and lightning, and can amplify the power of water techniques. It can also be used negatively to cripple and electrify matter, such as Grimm. Ice Dust – Adds the element of ice to the gates: matter is covered in ice and additionally, can be used to turn some matter into shrapnel bombs, as well as add protection to a point. It can also be used negatively to freeze matter completely, stopping some attacks and targets in their tracks. Notes: The Gates of each Calder are not the same in appearance; Nero himself has chaotic green Gates, with ancient Mantle Script (Roman/Gaul), while his daughter, Nashiko, has ancient Vale script in it (Japanese).