Board Thread:Off Topic/@comment-25353464-20141223015814/@comment-24993958-20150107193919

LiveandSound wrote: So a Brawler is both a Tank and a Warrior? No matter the range? Well…it’s not…exactly a defined name…it’s more of a catch 22 for everything that doesn’t fit into a tank or a melee dps…but if I had to give a definition:

A brawler is at its core, a melee dueler, someone that prefers and thrives on 1v1 fights. A brawlers primary skills are designed around starting or forcing a fight, while his secondary skills are designed around damage or spell mitigation. In solo fights they can potentially win against virtually any opponent, but the selfish nature of their skills makes it so they contribute very little in team fights, and are usually used as either split pushers or hard engagers…the latter usually means they are the first to die since although they can mitigate the damage of 1 opponent, they can’t mitigate an entire teams damage like a tank can, while the former requires them to be either fed or in good health otherwise they won’t output enough “threat” to draw in opponents.

Yang is by all accounts a brawler, as her gauntlets give her the mobility to start fights, and her semblance provides her with the survivability to outlast and win duels, but her lack of multy damage options made her have a noticeably hard time against the twins until she separated them.

Am I making sense here?