User:Sentry 616/Weapons

Weapon Template

 * Name: (include translation if applicable)
 * Wielder:
 * Maker/Smith:
 * Type: (weapon type and four letter abbreviation, such as High Caliber Sniper Scythe or HCSS)
 * Weapon Derivation: (what inspired the weapon)
 * Design: (handle, blade, etc colors, as well as any patterns or decoration)
 * Holstered/Inactive Form: (How it looks when stored)
 * Form 1:
 * Form 2: (if applicable)
 * Form 3: (if applicable)
 * Features: (secondary features or hidden components which do not involve transforming)
 * Dust Capacity: (dust types used/stored. optional)
 * Ammunition: (caliber, rounds per magazine, and element if applicable. optional)
 * Usage: (how the wielder uses it in combat; i.e. summary of fighting style)
 * Planned/Possible Upgrades:
 * Notes: (trivia, name meaning, etc)

Fire
This is actually my second idea, but it's the first one I recorded.
 * Name: Fire
 * Wielder:
 * Maker/Smith:
 * Type: Rocket Assault Drill Pod
 * Weapon Derivation: (what inspired the weapon)
 * Design: painted like a flame
 * Holstered/Inactive Form: N/A
 * Form 1: a Russian rocket pod with a drill head
 * Form 1.5: holes open in the drill head for the rockets to fire
 * Features: homing rockets, high velocity rockets, warheads that utilize a Dust-based variation of thermobaric warheads
 * Dust Capacity: (dust types used/stored. optional)
 * Ammunition: 2.75in.
 * Usage:  fire support, military engineering (making useful holes in the ground and demolitions), executing armored enemies (slow and awkward, melee)
 * Planned/Possible Upgrades: (maybe) beam modules

Brimstone
This was my first original weapon idea. It's had something of a series of many an identity crisis.
 * Name: Brimstone
 * Wielder: I have yet to make an OC, but I'm forming an idea.
 * Maker/Smith: TBD
 * Type: Adjustable Gatling Buzz Saw
 * Weapon Derivation: gatling gun/BFS (Generator Rex)
 * Holstered/Inactive Form: An M61 without the barrels attached to a magnetic plate on the user's back.
 * Form 1: An M61 with a large drum for its ammo belt (basically Coco's hand bag when in gatling gun form) with blades attached to the outsides of the barrels
 * Form 2: The blades rotate outward and lock into place on the part that holds the barrels together at the front, the drive shaft extends into the middle of the front housing, the barrels retract, and the housing rotates so that the blades rotate either verticaly (like a pizza cutter), or horizontally (like a weed whacker.)
 * Dust Capacity: whatever Coco uses
 * Ammunition: 20X102mm
 * Usage: mowing down Grimm with shells and tearing through them with blades
 * Planned/Possible Upgrades: HE ammo
 * Notes:

No Hiding
This was supposed to be special.
 * Name: No Hiding
 * Wielder:
 * Maker/Smith:
 * Type:
 * Weapon Derivation: XM-307\XM-312
 * Holstered/Inactive Form: Stored in a harness on the back.
 * Form 1: (XM-307 - "techy bits") + holographic HUD/interface
 * Form 1.5: same as above but replace 307 with 312.
 * Dust Capacity: a Dust-fueled battery
 * Ammunition: 25x57mm grenades (airburst, "Dustburst", various others)\.50 BMG bullets (AP, API, HEI, APT)
 * Usage:
 * Features: wireless transmission of telemetry to a HUD helmet (to replace the distracting and obvious holograms) and control gauntlet (for remote operation and easy setting adjustment), special airburst rounds for which the fragments are shards of dust crystals
 * Notes: Originally the gun component was an M2 HB, but I wanted it to have more flair. I originally incorporated a jackhammer into this weapon, but no one (myself included) liked it, so bye bye.

Combat Computer Defense Gauntlet
Here's a tool for all the snipers and artillery operators. Available for both righties and lefties.
 * Name: Combat Computer Defense Gauntlet
 * Wielder: Various Atlas stuents and specalists
 * Maker/Smith: Contactor for Atlas
 * Type: Combat Calculator Defense Gauntlet
 * Weapon Derivation: ballistic calculator/Sigma 6 gauntlet/taser\shock glove
 * Holstered/Inactive Form: a bulky gauntlet with an attached full flexibility glove
 * Form 1: Same as inactive
 * Features: electroshock, touchscreen, armor panel to cover the screen
 * Dust Capacity: lightning and whatever powers scrolls (stored in the same way as in scrolls)
 * Usage: The operator uses the computer for calculations associated with extreme range sniping  and artillery strikes. The glove is for defense if the other user's weapons fail to eliminate the enemies at long range.
 * Planned/Possible Upgrades: some kind of ranged feature, voice interface, holograpic display for group briefing, target designation capabilities
 * Notes: incorporates communications equipment for coordination and sensors, calculator is detachable

Blinding Hail
It would work well with this.
 * Name: Blinding Hail
 * Wielder: Ludgar
 * Maker/Smith: TBD
 * Type: Multi Barreled Beam Mortar
 * Weapon Derivation: mortar/beam cannon based on Penny's swords
 * Holstered/Inactive Form: four joined mortars carried on Ludgar's back
 * Form 1: deployed mortar cluster
 * Form 2: the weapon is now horizontal and on a mount
 * Dust Capacity:
 * Ammunition: 60mm
 * Usage: traditional mortar fire support. The user is stationary while operating the cannon. It fires sustained beams for short durations. The weapon works with both sweeping motions and staying aimed in the same direction.
 * Planned/Possible Upgrades:
 * Notes: The beam can be wider than the barrel. The beam cannon module fills the barrel, preventing normal mortar use.

Stage Defender
Here's a good weapon for musicians/sci-fi combatants.
 * Name: Stage Defender
 * Wielder: Rozi Song
 * Maker/Smith: Rozi Song
 * Type: Dual Handled Rail Guitar
 * Weapon Derivation: two-handled guitar fused with rail gun
 * Holstered/Inactive Form: two-handled guitar
 * Form 1: Normal (electric) two-handled guitar
 * Form 1.5: speakers deploy
 * Form 2: The necks slide together, turn 90 (opposite directions), and extend conducting rails. A receiver is revealed. A holographic HUD is projected.
 * Dust Capacity:
 * Ammunition: pointed tungsten slugs that can pass through multiple Grimm, 10 round mags
 * Usage: blasts sound or fires the railgun at point-blank, medium, long, and very long range.
 * Planned/Possible Upgrades: external weaponized amps,, greater muzzle velocity (mach 20 max) and more durable  rounds that can handle the increased strain
 * Notes: Projectiles are currently fired at just over mach 5

Slice and Slash
Something good for CQC
 * Name: Slice and Slash (best I got)
 * Wielder: Kanach Bush
 * Maker/Smith: Kanach Bush
 * Type: Dual Ranged Sickle Tonfas
 * Weapon Derivation: (what inspired the weapon)
 * Design: (handle, blade, etc colors, as well as any patterns or decoration)
 * Holstered/Inactive Form: A pair of tonfas with a trigger and multiple buttons mounted on each one's shaped grips
 * Form 1: same as inactive
 * Form 1.5 : scythe/sickle blades fold out from within the main body at the back side (the end and side opposite the hand)
 * Form 2 : The weapons rotate 180 around the handles.
 * Features: 6 slots for quick insert metal storm ammo tubes that run the length of the weapons and can be inserted either way
 * Dust Capacity: fire, lightning, ice, and the kind used in Gambol Shroud's normal bullets
 * Ammunition: 9mm
 * Usage: standard tonfa use, recoil enhanced slashes, straight-up shooting
 * Planned/Possible Upgrades: electroshock, laser sighting aid, whatever Dust Merc's homing shots use, and the kind of Dust in Crescent Rose's cross clips (for very rare occasions)
 * Notes: usually each weapon has 3 tubes facing in each direction

Noble Hunter
Nothing special here.
 * Name: Noble Hunter
 * Wielder:
 * Maker/Smith:
 * Type: (weapon type and four letter abbreviation, such as High Caliber Sniper Scythe or HCSS)
 * Weapon Derivation: McMillan TAC-50 and Spirit's tomahawk/s from GI Joe Sigma 6
 * Design: (handle, blade, etc colors, as well as any patterns or decoration)
 * Holstered/Inactive Form: a TAC-50
 * Form 1: same as above
 * Features: two titanium hatchets are stored in the butstock
 * Dust Capacity: (dust types used/stored. optional)
 * Ammunition: 12.7mm in 10 round box magazines
 * Usage: (how the wielder uses it in combat; i.e. summary of fighting style)
 * Planned/Possible Upgrades:
 * Notes: unlike the real TAC-50, this is semi-auto

Merciless Winter
Now for something brutal.
 * Name: Merciless Winter
 * Wielder: Nechi Mafirati
 * Maker/Smith: Nechi Mafirati
 * Type: Dual Dust Flail Gauntlets
 * Weapon Derivation: Ice Dust, Flail, Gauntlets
 * Design: silver color with blue highlights
 * Holstered/Inactive Form: Huge armored gauntlets with the flail heads split and pulled back over the forearms.
 * Form 1: The flail heads go over the already armored fists
 * Form 2: each head splits in 5 (each has its own cable now)
 * Features: cables that allow the user to swing the heads around, but the cables can be used on their own, Dust vents
 * Dust Capacity: all Dust types associated with winter storms (Glynda's hail storm trick, generic ice, etc,)
 * Usage: swing the flail heads around, punching, swing cable/s around, flexible use of ice Dust. For example, lining the cables with blades, making elbow spikes, flinging blades of ice everywhere
 * Planned/Possible Upgrades: additional elements, more vents
 * Notes: I felt like built-in spikes were overkill, so it just has blunt surfaces.

Thunderbird
Here it is. My Thunderbird.
 * Name: Thunderbird
 * Wielder: Orianna Welkin
 * Maker/Smith: Orianna Welkin
 * Type: Aerial Dust Attack Wings
 * Weapon Derivation: I love electrical attacks, and I wanted to make weaponized wings that allowed the user to fly and rain down death and destruction.
 * Design: The main body is silver and storm cloud colored, and the feather-shaped arrays glow various shades of blue. The lightning and exhaust are also blue.
 * Holstered/Inactive Form: a large metal backpack
 * Form 1: Huge mechanical wings
 * Features: lightning discharge arrays
 * Dust Capacity: Lightning for offensive purposes, wind and whatever airships use for propulsion and lift
 * Usage: rains branching chain lightning down on enemies. Think electroshock mod in Ratchet and Clank, but better.
 * Planned/Possible Upgrades: all dust types associated with weather for hail, tornadoes, rain, etc.
 * Notes: The namesake is a mighty mythological bird from Native American lore. This weapon could take out the entire pack of Beowolves from the Red trailer in under 30 second at maximum output.

Ricochet
Don't ask me how I came up with this. I have no idea.
 * Name: Ricochet
 * Wielder:
 * Maker/Smith:
 * Type: (weapon type and four letter abbreviation, such as High Caliber Sniper Scythe or HCSS)
 * Weapon Derivation: one-handed SMGs and bladed boomerangs
 * Design: (handle, blade, etc colors, as well as any patterns or decoration)
 * Holstered/Inactive Form: a pair of large specially shaped boomerangs
 * Form 1: dual SMGs built within boomerangs
 * Features: extendable blades, remote fire
 * Dust Capacity: (dust types used/stored. optional)
 * Ammunition: 9mm
 * Usage: dual-wielding SMGs, twin curved knives, boomerangs (blunt or bladed), triggering the SMGs while in flight
 * Planned/Possible Upgrades:
 * Notes:

Spitting Dragon
BURN
 * Name: Spitting Dragon
 * Wielder:
 * Maker/Smith:
 * Type:
 * Weapon Derivation: flamethrower and M-134
 * Design: Heavy use of flame decals
 * Holstered/Inactive Form: an M-134 with an attached tank and nozzles
 * Form 1: an M-134 with an attached tank and nozzles and ammo backpack
 * Features: nozzles for fire and fireballs
 * Dust Capacity: whatever Yang uses, whatever Ooblek uses
 * Ammunition: 7.62 X 51mm with incendiary and HEI effects
 * Usage: fires like a normal minigun, revs barrels to turn the stream of flame from the nozzles into a horizontal vortex of fire, launches fireballs like Ooblek.
 * Planned/Possible Upgrades:
 * Notes: I had this idea a while ago.

Impaler
It's not my best, but it works.
 * Name: Impaler
 * Wielder: Roshu Dracul
 * Maker/Smith: Roshu Dracul
 * Type: Light Lance Machine Gun
 * Weapon Derivation: HK21E, lance, rapier
 * Design: (handle, blade, etc colors, as well as any patterns or decoration)
 * Holstered/Inactive Form: The front 8+ft are from a lance, the back is an HK21E's trigger and everything behind that.
 * Form 1:A lance with a pistol grip, but stock, and a firing mode selector (semi, 3 burst, auto)
 * Form 2: The front segment is detached and the front of the weapon fold back, resulting in an overall length of four feet.
 * Features: The front segment, which is 3ft long, is detachable for use on its own. The tip splits in half for firing.
 * Ammunition: 7.62 X 51mm, belts and 30 round cartridges
 * Usage:Rides like cavalry on his hoverbike, impale followed by burst to dislodge the Grimm, using the front segment at close quarters, suppresing fire, precision fire with burst or semi-auto, mowing down Grimm like an average LMG
 * Planned/Possible Upgrades: long range scope
 * Notes: Good ol' feisty 13. I spent a whole day going back and forth on this.

Sparkling Blur

 * Name: Sparkling Blur
 * Wielder: Morea Itzal
 * Maker/Smith: Morea Itzal
 * Type: High Speed Dust Wings
 * Weapon Derivation: my Thunderbird, fairy wings
 * Design: black, dark greys, and purples, some sections are glossy
 * Holstered/Inactive Form: an elongated upside down angular teardrop shape formed by the wings
 * Form 1: two sets of sleek wings attached to a powerful engine on her back
 * Dust Capacity: widely varied, and includes fire, ice, gravity, wind, ice, lightning, force/barrier, and Dust types to provide power, lift, and propulsion for the weapon
 * Usage: dispenses Dust for immediate use like Mytenaster, but up to four types at a time, does flybys dispensing clouds of Dust that are detonated from a distance (like thermobaric weapons)
 * Planned/Possible Upgrades: higher top speed (mach 1+)
 * Notes: the controls are housed in the matching gloves, each wing can hold up to three Dust types apart from the Dust used for flight. The wings move only to adjust their angles for flight and Dust dispensing. The weapon's sections can be jettisoned in case of emergencies (making room for the parachute.)

TBD

 * Name:
 * Wielder: Chyso Mov
 * Maker: Chryso Mov
 * Type: Double Barrel Machine Sword
 * Weapon Derivation: dual M2/Sage's sword
 * Design: The middle section of the blade is purple, the two other sections of the blade are golden in color, and the handle and handle and gun components are black.
 * Holstered/Sheathed Form: A massive sheathed sword
 * Active Form 1: a 5'6" long sword with proportions like Sage's
 * Active Form 2: The blade splits into three segments horizontally, revealing two .50 caliber barrels and their receivers and ejection ports. The charging handles then extend.
 * Features: Dust vents along the length of the blade with more towards the front of the weapon.
 * Ammunition Type: 12.7X99mm AP
 * Dust Capacity: a .25 liter compartment in both the left and right segments
 * Usage: (Gravity) Dust infused swings, suppressing fire, focused fire, drive-by passes.
 * Planned Upgrades: None
 * Notes: The mount on the chariot was custom built for. The sword is about as big as Sage's.

Snip Snap

 * Name: Snip Snap
 * Wielder: Portokall Rooi
 * Maker/Smith: Maine Rooi
 * Type: Serrated Aquatic Assault Claws
 * Weapon Derivation: crab claws, riot hoses, my past thoughts on crab/lobster claw weapons, those motorized swimming aids
 * Design: smooth orange segments with red joints and claws
 * Holstered/Inactive Form: The Claws ompact for storage on the back.
 * Form 1: Large mechanical crab arms with a barrel between the claws.
 * Features: powerful mechanical systems, Dust/water-fueled riot hoses, propellers, buoyancy control, lights
 * Dust Capacity: Compartments for powder Dust to power the mechanisms and fuel the hose
 * Usage: cutting up Grimm, keeping enemies and opponents suppresed with the hoses, pounding armored enemies and groups with explosives
 * Planned Upgrades (if any): built in sonar, grenade launchers
 * Notes: Maine made the claws partly out of repurposed and reforged salvage