Board Thread:Off Topic/@comment-25857155-20150111054847/@comment-26018514-20150307194813

TestPilotVGC wrote: 73.Anon.52 wrote:

TestPilotVGC wrote:

73.Anon.52 wrote: how about wisp generation? Wow. I just... This is perfect. A classic 'sorceress'-esque technique with a variety of practical applications, and can be integrated with dust all without being OP.

It even gives me an idea for the name of an alternate costume - Willow. It's a play on words for will-o'-the-wisp, and the water-dwelling willow plant species as Morgan's etymological origin refers to the sea. I kind of thought it was a pretty good one for Morgan, especially as she was manipulative/deceptive and wisps also possess these traits and are relatively harmless yet also often deadly as she is, plus it makes for some really impressive possibilities while not being an OP Semblance, equally possessing potential for good as a hunter(luring grimm en mass from populated areas) and evil(luring humans to grimm and grimm to humans). Alright. I'm more inclined to go with this semblance after an explanation like that. Especially if the team winds up crumbling over their conflicting drama. Besides, I think the shapeshifting bit was only mentioned in that one bit of lore. I've yet to find other sources for it. I was kind of figuring with Arthur/Morgan on the same team you were going to play on the drama, where she might have evil potential but was at least useful enough as a good guy to justify being on the team, as already noted elemental sorcery is generally dust use, so the semblance should also enhance that somewhat, which got me thinking of yang and how her "flames" don't actually do damage, which then got me thinking of morgan's manipulations and how wisps operate in stories.