Board Thread:Off Topic/@comment-25396609-20170201003940/@comment-25936766-20170424015942

Colors are associated with different things. Sometimes, characters have a name, and/or design, that follows or evokes said color. This allows one to either play color tropes straight, or perform interesting subversions of expectations.

For example, a hero, a red knight with red hair and everything and a name that evokes it, and his companion, a blue knight with blue hair and everything and a name that evokes it.

Normally, the red knight would be expected to be hot blooded, emotional, passionate, while the blue knight would be expected to be colder, more calm, more mature. The "Red Oni and Blue Oni", in TvTropes speak.

But, you could make the red knight the "Blue Oni", and vice versa with the blue knight. You subvert expectations by making Red the calm and relaxed one, and making Blue the hot-blooded one.

To follow what Spirit said, and to clarify myself: Each character, by rule, has at least 1 color alluded to in their name. You could try to reflect that color in their design, but you can also try to not do so, or even using a design that reflects a color considered "contrary" to the one in their name. Like naming someone Apple (Stereotypically red), and having them use lots of blue clothing.

It all depends on what kind of imagery you want to achieve, in either design, personality, or both. You can go straight, you can go curve, you can go for irony, it's all up to you, you are not forced to do one thing over the other. Even the Law of the CNR can be avoided with the right justifications.

Now, about the actual OC, I'm not awake enough to read everything so I'll focus on some bits:

1-"He met General Ironwood". Define "met". Watched him give a speech like Ozpin gave in Vol.1? Had a small conversation in person with him once? Besides that, I'm pretty sure that section of his character, "Notable Relationships", could use some fleshing out.

2-His Semblance needs some extra details for me to like it, especially what you mean by "kinetic shields", though the basic effect in itself "create shields", is fine. The fact that he can make as many as he wants, not so much, but since spamming them would be extenuating, it balances itself out somewhat.

3-The story.............it tries to be dramatic, but it falls flat due to how it rushes through everything. Not to mention, the writing is horrible. It's like watching an entire 400 pages-long book be finished in 20 minutes, with all that entails.

First, you say he was "brainwashed by his family" into becoming a Hunter. Unless there was actual brainwashing, a better, more accurate term would've been "raised", "pushed", or at worst "indoctrinated". The fact there's nothing that mentions his feelings about this at all doesn't help.

Second of all, would there be such thing as "Barbie Pink" in Remnant? It's named after Barbie Dolls, which do not exist in Remnant (and will never be because RT doesn't own Barbie), so there's no believable reason for a color named after said doll to exist there. Pretty sure BRBI (or a different combination of those letters) has other things it can be an acronym of.

Third of all, everything was great until he saw his teammates doing something, then next day he's kicked out? That reeks so much of Diabolus Ex Machina it isn't even funny.

Fourth of all, details, details, details. "Doing some shady stuff that was against the rules"? And what the hell was that shady stuff that was apparently so bad they were instantly kicked out, no second chances, including the guy who didn't even know what the rest were doing?

Fith of all, why the freaking hell did his family turn his back on him so badly that he didn't even have a place to live, just because of some completely unspecified thing that he didn't even contribute to?

Sixth of all, "revenge". Okay, he was pissed off and wanted revenge, all right. But then he suddenly met Dewitt, got a new team, and apparently now is going to save the world. That's just bullshit, a Deus Ex Machina dropped so suddenly it has no weight, no impact, nothing. It's just there.