Board Thread:Off Topic/@comment-74.101.236.56-20170321065847/@comment-4010415-20170422022606

Terminus99 wrote: About those Aura sparks, I assume that those occur occasionally when your Aura is hit. I also think that when an attack causes your Aura to flicker like that, then maybe the strike or slash that did it could leave behind minor injuries. The problem is that that interpretation would be incredibly inconsistent with what has been shown, and I really hope that that's not the case.


 * Ruby is the first and only time, so far, that we've seen one person's Aura flicker multiple times during a single fight.
 * No one else had their Aura flicker from multiple different attacks while fighting Tyrian. Just Ruby, his target.
 * This didn't even happen while fighting the Geist or the Nuckelavee. Nora and Ren's Aura flickered once while fighting the Nuckelavee and then not again.
 * What we've been shown the rest of the times, it has been "Aura does the shimmery thing = Aura is at 0%, and they can get injured and die now."
 * The times where the Aura shimmer happened and the person got hurt or killed: Mercury, Amber, Pyrrha, Tyrian, and Qrow.
 * The times where the Aura shimmer happened and the person didn't get hurt but we were meant to worry about them (other than Ruby): Nora and Ren.

I think it's incredibly important that they keep the Aura shimmer limited specifically to a visual representation of "Aura has been reduced to 0%". If the shimmer suddenly gets changed to being "Oh, that just happens sometimes when they get hit really hard, and they probably got a minor injury from it", then that takes away from its original purpose of being a warning sign that the character is now in serious danger of getting injured or killed.

It'd also be inconsistent for characters to receive injuries, however minor, when they still have Aura. Aura is supposed to be a passive armor, like the overshield in Halo. CRWBY have actually explicitly compared it to the overshield in Halo more than once. Miles and Kerry's explanation for how Yang lost her arm was specifically that she wasn't at 100% Aura due to fighting off-screen and Adam's attack did enough damage to take her Aura the rest of the way down to 0 with enough damage leftover to cut her arm off. This means that Yang getting injured still required her Aura to hit 0.