Board Thread:General Discussion/@comment-87.102.2.235-20160720090052/@comment-4010415-20170724035535

Arkantos95 wrote: ... I feel like I missed out having 3 be my only experience with the Fable franchise. Especially since, gameplay-wise, 3 is not nearly as good as 2, at least in my opinion.

Fable 1 was fun, I enjoyed Fable 2 more (if only because we had guns and crossbows instead of the damned regular bows), aaaand I quit Fable 3 because meh.

Fable 3 had some neat ideas, but some of them were not executed very well. And for the love of all that is good, no one should ever attempt to make an RPG that has little to no menus or HUD ever again. The pause screen taking you to a little sanctum where you physically walk into rooms to do things like change weapons and outfits was fun and cute, but selling things was a pain in the ass, shops only ever sold like 4-6 things, I hated only having one type of healing item and only being allowed to use it while my HP was critical, etc.

Weapons that transform their appearance based on you meeting certain criteria was cool too, but... don't make one of those criteria be "Defeat X number of Y enemy" and then make a region that consists of almost nothing but Y enemy with a main story quest where you have to defeat wave upon wave of Y enemy. It makes it hard to get any other result on your weapon's transformation, especially when there's a subtype of Y enemy that infinitely spawns more of Y enemy between you and itself (I personally despise enemies that do this).

Also, sometimes the map was inaccurate as fuck, and that kinda pissed me off.

I just... Fable 3 wasn't as fun as it could've been. I didn't even make it half way through the game before I dropped it.