Board Thread:Off Topic/@comment-25396609-20171116191014/@comment-26397825-20171203011842

Well, I mean, I can....but it's big.

Fresh Graduates should have about 120 points. First years should have about 90 points.

1) Physical stats (1 is poor, 4 is average, 10 is specialised professional) 2) Mental Stats 3) Weapon Stats (1 is beginner, 5 is average, 10 is master)
 * Strength: How strong an unarmed hit is, how much weight they can lift, how well they can block a strike
 * Speed: how fast they can run or swing a weapon
 * Dexterity: how flexible they are, how good their balance is, how much control they have over fine movements
 * Agility: how fast they react to things
 * Stamina: how long they can fight for, how well they can fight on no sleep
 * Aura reserve: how many hits they can take, how many skills they can throw (1 being civilian, 10 being Ozpin against Cinder)
 * Aura defence: how good you are at defending yourself with it (1 being V1 Jaune after unlocking, 4 being small shield, 7 being Amber's full body shield, 10 being Ozpin's shield orb)
 * Aura offence: how well they can attack with it (1 being small blade beams, 5 being exploding palm strike, 10 being master aura user)
 * Semblance skill: how well they can use it (1 being undiscovered but activates randomly, 3 being discovered and can consciously activate it, 10 being a master)
 * Dust skill: how well they can use it (1 being mechanical activation, 3 being with Semblance, 5 being Weiss in the V5 character short, 10 being mastery)
 * Dust usage: how many different states of dust they have in their arsenal (powdered, crystal, bullets, item infusion, body infusion). Number is not from 1-10
 * Number of Forms/Styles: how many different weapons/shields are combined together to make their arsenal. Number is not from 1-10
 * Number of Forms/Styles Mastered: how many of those different weapons/shields they are masters of. Number is not from 1-10
 * Weapon Skill (Unarmed): (martial arts, boxing, kickboxing, brass knuckles, neko-te and Faunus claws go here)
 * Weapon Skill (Extreme Close Combat): (daggers, knives, kukri, katar, tonfa, wolverine claws go here)
 * Weapon Skill (Close Combat): (swords, axes, clubs, hammers)
 * Weapon Skill (Shields): (all shields)
 * Weapon Skill (Mid Range Combat): (polearms, lances and staves)
 * Weapon Skill (Chained Combat): (whips, rope darts, meteor hammers, kusarigama)
 * Weapon Skill (Ranged Combat): (throwing daggers, bows, crossbows, pistols, rifles, machine guns of all kinds, launchers of all kinds)
 * Total: