Board Thread:General Discussion/@comment-74.104.206.83-20130730235710/@comment-20830817-20140104153647

Yeah, the trailers would actually be really good tutorials. Ruby would teach you the basics of combat as you own all them Beowolves, then you'd learn about your semblance power from Weiss and her airstep battle with the giant armor. Blake's area of expertise would be movement and acrobatics--any special moves that might be included in the game such as wallrunning or handsprings. And Yang's tutorial can show you the ropes of multiplayer combat by pitting you againt Miltia and Melanie bots!

Giving each character a different control scheme, though, isn't something that I think would be all that good of a system. For starters, it makes it that much harder to program well, and it almost totally precludes the possibility of multiplayer; the different characters would be very difficult to balance. I agree that each character should have different strengths and abilities, but a more general control system is called for, I think.