Board Thread:Off Topic/@comment-25396609-20150910235150/@comment-26463535-20150915061804

Alright guys, I'm making my first full team. Starting with the leader



Name: Otineo Seren (Otineo: African for "Born at Night" (Black/Midnight Blue color reference), Seren: Welsh for "Star"(reference to nightime))

Team/occupation: Hunter

Species: Human

Age: 18

Sex: Male

Handedness: Left

Aura/Effects: Midnight Blue/ Stars sparkle around or on him (For semblance, the eyes have stars twinkling in them)

Symbol: A white star caught within a net of gold

Physical traits:

Misc traits: a locket with a picture of him and Rosie from when they were first entering Beacon

2) Appearance:

Height: 5 ft 9 in

Weight: 144 lbs

Eyes: Dark Blue

<p style="font-size:14px;line-height:22px;">Face: Oval, Clean-Shaven

<p style="font-size:14px;line-height:22px;">Skin: Swarthy Caucausin

<p style="font-size:14px;line-height:22px;">Hair: Black, Luke Skywalker style

<p style="font-size:14px;line-height:22px;">Physique: Acrobatic-build

<p style="font-size:14px;line-height:22px;">Combat Outfit: A grey-blue Robin Hood outfit complete with cloak and hat with a black belt (holding the quiver, rope, and bolas) and black boots

<p style="font-size:14px;line-height:22px;">3) Characteristics:

<p style="font-size:14px;line-height:22px;">Background: To Otineo's mother, it was indeed a dark time surrounding his birth. Rosie had been the only bright spot in the whole affair, her white bengal tiger ears showing that she at least had inheirited her mother's blood. But Otineo showed all the signs of his father, the man who had forced himself on her and would probably have done worse if her brothers hadn't shown up. The plan had orignially been to kill the offspring if they showed no faunus signs but though his resemblance was troubling, his mom couldn't bring herself to kill him and convinced her family to let him live as well. But all their life, Rosie was the favorite of the two, being an actual faunus, while Otineo was scorned and shunned by most of the family and the neighborhood for being human. Rosie though was one of the few who didn't shun him. She would defend him when the others ridiculed him, comforted him when the hatred got to him looks out for him, and the two became each other's constant companion.

<p style="font-size:14px;line-height:22px;">Otineo did try to be more welcomed by helping to pay for bills and fighting off, eventually he gives up on that hope and seeks some way to escape the hatred. Finally, he decided that the only becoming a Hunter might earn him at least the respect of his family, but the boy had no idea how to cover the various costs. Then he walked to the rich person's shopping mall and developed his modus operandus, staying perfectly still in a seculded area, wait for the right moment, strike, grab the purse/wallet, and retreat. Otineo though got impatient with how slow the money was gathering and decided to try breaking into one of the rich houses, but it seems that he never heard the idea of an alarm system before and after quite a chase, the police finally caught up and arrested Otineo.

<p style="font-size:14px;line-height:22px;">But then, in his cell, he was approached by a huntsman assigned to the police force, (red-haired with golden highlights, wielding a cane, and constantly trying not to sniff the air) who wondered about the boy's methods and resourcefulness. The man then offered him a deal, where Otineo returns as much of the money as possible (some having been given to his family to help pay dedts or to get something nice for Rosie) and the man pays the boy's way into Signal and Beacon, depending on his grades. Otineo accepts the deal, but then is followed as he sneaks out of his house with the stolen money by Rosie, who wants to stay with him. Otineo steeled himself to offer a sad farewell when the man offers a second scholarship for Rosie on the same terms. Rosie agrees, thinking also that becoming a huntress would help her family.

<p style="font-size:14px;line-height:22px;">Once at Signal, Otineo immeadiatly fell in love with the bow. He liked the preciseness with which the bow could be used by professionals, the varied uses the arrows could be made to do, and the very romance of it itself. He kept fooling around with it while continuing on his studies and finding a passion for the Hunt, a relish in beating Grimm through the mind. But being there also introduced him to the classics. And he would pour what free time he had left to reading of the gallent adventures of chivalrous knights off to fight for God and country as well as save fair ladies. The boy then decided that a huntsman may as well also be a gentleman, so he started doing courtisies for the girls around him. He would always tread lightly with a faunus girl since he had only known one faunus who had accepted him and he wasn't sure if other faunus girls would look at things the right way. But he found himself actually starting to notice girls, and wondered, as he carried his grapple bow to Beacon, what adventures both grimm and maiden would offer to him now.

<p style="font-size:14px;line-height:22px;">And he found a lot did happen in that first year alone. He and Rosie managed, to their relief, to be partnered up and then he ran across a strange pair who introduced themselves as Egbert and Opal. Together, they choose the two pieces of a shield with a black unicorn and a white  unicorn fighting toether. But the most surprising part to Otineo was being made team leader. But it didn't seem to go to affect him too much, he and Egbert figured out together what to do in case he's too close to properly use his bow. Though, some may say that he started being a bit more cocky, especailly when there was someone who he wanted to impress. Yet he has lived through one year. Now to see if he keeps his cockiness up or loses it in some grand disasters.

<p style="font-size:14px;line-height:22px;">Personality: Clever and Show-offish, Otineo usually finished his assignments with a flourish(ex. a cape flourish, a tip of the hat) yet is good enough to have not yet been caught. He's mildly disrespectful of authority, (putting his boots on their desk while sitting down, false bows), but means nothing mean-hearted, usually. He has a weakness for the fairer sex, wooing them as a classic romantic chivalrous gentleman at any oppritunity, even while fighting them.

<p style="font-size:14px;line-height:22px;">Likes: The Thrill of the Hunt, Challenge, Chess(Exercises his mental skills), Showing Off, Fair Maidens

<p style="font-size:14px;line-height:22px;">Dislikes: Prison, Plans running astray, Rosie getting hurt

<p style="font-size:14px;line-height:22px;">4) Combat info:

<p style="font-size:14px;line-height:22px;">Weapon:

<p style="font-size:14px;line-height:22px;">Name: The Fae's Delight

<p style="font-size:14px;line-height:22px;">Maker/Smith: Otineo

<p style="font-size:14px;line-height:22px;">Type: TDGB (Twin Dagger Grapple Bow)

<p style="font-size:14px;line-height:22px;">Weapon Derivation: Hawkeye's Bow, Elemental Arrows of D:OS, Kunchucks, Twin Daggers

<p style="font-size:14px;line-height:22px;">Form 1: A metal bow with grappling hook / quiver is seperate(attached to the belt) and applies Dust to arrows(obviously, he can't fire arrows while the grappling hook is activated, but he finds it is neater than having to have pre-made grappling arrows)

<p style="font-size:14px;line-height:22px;">Form 2: (New Addition)Twin curved daggers connected by grappling cable [Transformation: The bow splits in half with the top part containing the bowstring and pulleys while the bottom contains the grappling hook to balence the weight, the cable is shared between them, while things are getting stored away all but the handle and the middle sections switch their outers and inners, revealing sharp blades]

<p style="font-size:14px;line-height:22px;">Holstered/Sheathed Appearance: Form 1 on his back with quiver on belt

<p style="font-size:14px;line-height:22px;">Features/Capabilities: (Form 1)  The grappling hook launches out through an opened front compartment triggered by its cable (stored in compartments in top and bottom) being pulled back like an arrow and released, with the hook then extending out, a button on the front then stops the cable from extending further and then retracts the cord back and sheaths the hook

<p style="font-size:14px;line-height:22px;">Usage: (Form 1) Uses grapple to travel faster, usually to put range between him and opponents; Uses Dust arrows depending on surrondings to trap or simply add a damage over time effect (ex. If opponet is in a puddle of water, he could use a lighting dust arrow aimed at the water to possible stun the guy), regular arrows simply disable, kill, or wound depending on where they hit; (Form 2)  Mostly his last resort weapon in case enemies get too close; Wields them like daggers for surgical strikes to hamper other's movement or simply assassinate if oppritunity presents itself, Can throw one then use button to pull back; Can also spin them like Kunchucks if intimadation and deadly force is needed or extend the cable and have a spinning blade on either side for a whirlwind of damage; (Either Form) Can also use the cable for a quick tie up but then is weaponless until a better solution is used so really is only aganist one person or if all targets could be tied up at once that way

<p style="font-size:14px;line-height:22px;">Notes: Also carries around stun bolas, made to inject an electric shock into the victim after contact is made (only works if a part of the bola hits bare skin or pierceable clothing); Also has rope for various purposes

<p style="font-size:14px;line-height:22px;">Semblance:

<p style="font-size:14px;line-height:22px;">Name:Twinkle

<p style="font-size:14px;line-height:22px;">Type: Psychic

<p style="font-size:14px;line-height:22px;">General description: A semblance that lets you press the pause button on time...with you in it;

<p style="font-size:14px;line-height:22px;">General limitations: The user can’t move either. Basically everything stops but your brain.

<p style="font-size:14px;line-height:22px;">Visual effect: From the outside perspective, you can see the user’s eyes twinkling with the color of their aura when the semblance activates;

<p style="font-size:14px;line-height:22px;">Active ability: From the user’s perspective, time stops. He cannot move any part of his body, but as long as he continuously exerts aura, he can analyze anything that he sees within his field of vision.

<p style="font-size:14px;line-height:22px;">Fighting style: Tries to keep his distance using the grappel, to have optimal conditions to activate Twinkle and decide which dust arrows would be apropriate from there. If he can't distance himself, he activates his weapon's Form Two. If the enemy is in medium/short range, than he whirls them around, activates Twinkle, and seeks places for precision strikes. If their in hand-to-hand range before he whirls, than he just wields it like two daggers.

<p style="font-size:14px;line-height:22px;">Class: Tactician/ Ranger

<p style="font-size:14px;line-height:22px;">Landing strategy: Pauses time to see if there's something he can grapple in sight. If there is, he'll unpause, grapple it, then figure out the rest of the way down from there. If there's not, he'll unpause, shot some water arrows beneath him, put himself into the proper landing form, strengthen his downward aura, and hopefully all that combined will cushion the fall enough to let him land safely

<p style="font-size:14px;line-height:22px;">5)Stats:

<p style="font-size:14px;line-height:22px;">Strength: 2

<p style="font-size:14px;line-height:22px;">Speed: 3

<p style="font-size:14px;line-height:22px;">Aura reserve: 3

<p style="font-size:14px;line-height:22px;">Aura manipulation: 2

<p style="font-size:14px;line-height:22px;">Dust use: 2

<p style="font-size:14px;line-height:22px;">Weapon Skill: 2 (Just added a new form to his weapon)

<p style="font-size:14px;line-height:22px;">Weapon Skill (General): 2

<p style="font-size:14px;line-height:22px;">5) Trivia:

<p style="font-size:14px;line-height:22px;">Relationships:

<p style="font-size:14px;line-height:22px;">Team OREO: The team he lead at Beacon, his fondest memories will always be from when he was still among them.

<p style="font-size:14px;line-height:22px;">Teamates;

<p style="font-size:14px;line-height:22px;">Rosabela "Rosie" Seren: His twin sister, partner, and team healer, She was always the more fragile of the two as well as the tenderest and sweetest. They love each other dearly and both worry about the other after they get hurt

<p style="font-size:14px;line-height:22px;">Egbert Hammish Blerta: team defender, At first he was disturbed by his Goblin Shark jaw but they have been getting along and actually becoming friends. But now, Otineo is worried about Rosie's growing affection for Egbert and slightly jealous.

<p style="font-size:14px;line-height:22px;">Opal Stirling: team striker + enhancer, To Otineo, Opal will always be the airhead, the ditz who adored clothes, make-up, and kittens. But he does have to admit she does handle herself well in a fight, and doesn't even realize himself that he's growing more and more fond of her.

<p style="font-size:14px;line-height:22px;margin-bottom:0px!important;">Notes: