Thief's Respite

Emerald's Weapons are Emerald's weapons of choice, a pair of convertible pistol-scythes.

Description
Emerald's weapons appear to be a pair of firearms with jungle-green grips, each stored inside their own separate leather casings on a belt wrapped around Emerald's waist. In the Volume 2 Opening, they are shown to be pistols with long, curved blades, presumably with both melee and ranged functions, similar to Crescent Rose.

Breach finally reveals that they are pistol scythes. By default, they are a pair of pistols that fire incredibly fast, enough to clear out hordes of Grimm before any of them can move. She can then deploy scythe blades to fight in melee combat, or instead extend them using chains attached to her respective handles like chained-sickles to fight from mid-range, and her skill allows her to easily dispatch an Ursa Major.

Trivia

 * They bear a resemblance to the falx, a forward-curved sickle sword with the blade on the inside edge that was known to have cut through Roman shields.
 * Emerald's weapons are currently tied with Neptune's Gun, Miló and Akoúo̱ and Gambol Shroud for having the most weapon transformations and forms possible (Three).