Board Thread:Off Topic/@comment-24993958-20151027072937/@comment-24.10.54.81-20151030072458

-Name: Standstill

-User(s): Evra

-Type: Physical

-Purpose: Utility

-Short description: Utilizing a large chunk of the user's aura, the user augments his/her body in order to become so fast they seem to move in between two moments in time. The user's physical and mental capacity drastically increases, to the point where they can move so quickly for one action, even the fastest person alive cannot perceive them. It will be as if they never moved at all to the naked eye, or as if they simply teleported from one location to another (because the actual movement involved was too quick to detect). This effect does not freeze time, although the effect seems similar to the untrained eye.

-Visual effect: The user's aura will appear around their body, and suddenly flare up as if being lit on fire. The next part of the Semblance cannot be seen. Example: in combat, the user's aura would flare to life. In the very next moment, the opponent would be on the ground, their jaw (or other body part) injured/sore, but as far as they are aware, the user never moved. The user simply moved "between" two moments in time so quickly they could not perceive it. Example 2: The user is in bad shape and is utterly outclassed by his/her opponent. Using this Semblance, it would seem to the opponent as if the user suddenly vanished, when in reality he used his Semblance to escape faster than can be detected.

-Range: Personal, but if physical contact is made with an ally, the user can use twice as much aura to use Standstill with them.

-General limitations: No matter what, this Semblance can only last a moment. It also requires a great deal of aura to be expended in order to use it. Three to five uses in a single battle would completely drain the user's aura. If used back-to-back, without waiting for recharge, two uses would leave the user exhausted.

-Dust interaction: Interacting with dust will cause this Semblance to make the user's next attack charged with that dust element, but only for one strike/technique. Example: interacting with fire would cause the next attack to be charged with fire. Interacting with ice would add an ice elemental effect to the user's next attack. But, similar to the effect of the Semblance itself, the effect is fairly short-lived. The elemental effect is only added to the user's next attack. For another elemental effect to be applied, the user will have to Standstill again.