Board Thread:Off Topic/@comment-26397825-20181027021942/@comment-35757751-20181202041154

-Name: "Fortune's Favor", "Good Fortune" "Good Luck" either name works

-User: Lucas

-Introduction: Having good luck at random (direct opposite of Qrow's Misfortune semblance)

-Description: The user would have good, positive things happen to him at random that are in his favor; however what's good for him may not be good for another. All instances of the semblance would happen at random, and be uncontrollable. Lucas can affect others with his semblance by shaking their hand firmly. Once physical contact has been initiated by Lucas, the good luck will "rub off" on another person. That person will then have good luck for a duration no longer than 24 hours. Once that person has been affected by Lucas once the 24 hours have been lifted, they cannot be affected again.

-Range: Lucas must be in range to handshake with someone if he wishes to affect them with his semblance. If he's by himself, he doesn't have to do anything since his semblance is uncontrollable.

-Type: Not entirely sure what type it is

-Purpose: Utility, since everything happens at random without any purpose.

-Visual Cue: None I could think of ( will add later)

-Auditive Cue: None I could think of (if I think of something i'll add it)

-Tier N: N? Not sure if luck is truly measured by tier since it happens at random? (correct me if im wrong)

-General Limitations:

1. No control over what good things happen, they just.. happen.

2. What is good for Lucas may not be good for another person.

3. The persons good luck will only work for that individual who has shook hands with Lucas.

4. If aura is depleted, the semblance will deactivate, and Lucas cannot use it. If amplified (e.g. Jaune's semblance), I guess good luck will have a greater affect or more consecutive occurences of good luck? Side note: If another person's aura is depleted, who has shaken hands with Lucas they will be unable to have good luck through their own aura. Once aura is restored, Lucas must shake hands with the same individual again so long as the 24 hour time limit has not expired.

Ex. Lucas shakes Person A's hand = Good luck. Person A (with Good luck semblance) shakes Person B's hand =no good luck.

5. Should Qrow and Lucas be in the same vicinity, their semblances will cancel out each other (this would be interesting but not sure if possible)

6. A person affected with Lucas semblance will only have the good luck semblance for a duration of 24 hours, after that, the good luck semblance fades away from the affected person.

Think of Lucas as a conduit for good luck. He must be the one to initiate the handshake, another person without the semblance cannot influence another person through Lucas' semblance.

-Applications: Could be used in battle, the battles Lucas has could work in his favor.

-Dust Interaction: Not really sure Dust would factor into this semblance.

Side note: I sort of took this idea from Mary Poppins' song "Chim Chim Cheree" listen to the song and you'll understand :)

Any criticisms are welcome! This is my first semblance post.