Board Thread:Off Topic/@comment-26397825-20150712053515/@comment-25555436-20150730160445

Aneurysm.

And not really. The difficulty is completely justified and expected. In Pokemon, Arceus, Pokemon's version of God, creator of pretty much everything, who can even insta-remake the entire universe and it's space-time and does it onscreen, can be easily catched by a fucking Pokeball, and not just the Masterball. You would expect something with such power level to, say, at least be immune to an Insta-Catch by the M-Ball, or at least anything weaker than that.

Meanwhile, in SMT, you are fighting not just God, and his angels including the most badass angels, but also the strongest Demons to ever exist in any religion, plus the most badass gods, and a myriad of other things. If they were easy to defeat like in Pokemon, it would be insulting. They needed to be tough as hell (sometimes literally).

It makes their defeat much more rewarding and pleasant, and making a contract with them much more awesome as their power is now by your side.