Board Thread:Speculation House/@comment-15049228-20131004024906/@comment-15049228-20131101023637

First off, I just wanted to say, Episode 15. @_@ too much revealed. Too much information.

Anyway, this is where I'll be starting off with military strategy, both against the Grimm and other humans/faunas. We know for a fact that there are police/guards in Vale, as evidenced by the latest episode and Ruby's rant about Huntresses in the first episode. They seem to not have weapons of any sort, not even batons or anything. They looked more like office workers than police. Their athletic ability at least seems decent, but the lack of weapons? I question this greatly. This could imply that they either forgot the rest of their equipment, which shows lazyness, undicipline, bad training, etc, or that they don't have any, implying economic issues in Vytal for the armed forces. As to whether this is due to political BS, accidental fund distribution, or idocy of ignoring the armed forces by enjoying the peace too much, I can't say. I'm inclined to lean towards political BS. As for their military, well, nothing is known about the militaries of Vytal. From what I can assume, their military most likely uses the unidentified rifle from Episode 1, used by the gun toting goon. As I said earlier, I assumed it was standard issue, so perhaps the standard Vale Private is eqquiped with that. Obviously, their military would need to be quite large to combat the assumily vast number of Grimm. After all, as elite as Hunter and Huntresses may be, even they can't defeat Grimm armies. Well, maybe some can, but they'd have to be the best on Vytal to accomplish such a feat. That's where the military comes in. With such large forces, armies become manageable/Hunteand Huntresses appear to be Vytal's equivalent of Special Operations Personal. In modern warfare in our world, we have special forces to undertake more dangerous missions, requiring more deft touches and such. On Vytal, Hunters and Huntresses seem to simply be elite soldiers, trained to deal with all unconvetional manners of warfare. Conventionally, we also have other issues. Since we know next to nothing about the militaries of Vytal, I can only assume that they've created armed vechicles, such as Tanks, APCs, Jets, etc. Evidently they already have slow moving airships and hovercraft, and since they were created, it would most likely have been created previously for warfare. That's how the airplane came into existence here on Earth. During WWI, both sides created the plane to drop bombs and such on enemy positions, high in the sky. Later, it was commercially released, and now everyone uses it. Same with the Tank, even though its only use is warfare.

A problem with Hunters and Huntresses is, don't get me wrong I LOVE the Main charecters, is that they just can't defeat large Grimm easily. Well, if an MC can't, then nothing can? Logically here, Tanks, Jets, even mobile artillery. Compare. Unless we have charecters who can use or are trained in the uses of mobile artillery, extreme explosive capacity, no Nora Magnhild isn't considered close enough, incredibly powerful dust and/or Aura useage, etc, then large Grimm will never be simply defeated. Let's take the Nevermore, Deathstalker, and Alpha Ursa. The Alpha Ursa had the power to nearly kill Juane, and it was only due to Juane beheading it that he won. Later on, if the teams need to fight other large Grimm, they'll have to take a lot of time to defeat them unless their weapons also become stronger, like Mark IIs, meaing upgraded, or a similar concept. Also, they can't fight large numbers of Grimm ranging in the hundreds and such. Unless of course, Ruby gets her hands on some Tanks or Jets or something like that. I shiver in fear at what they could do with Ruby's modifcations.

Strategy against the Grimm so far is bash, cut, shoot, etc till it's dead, unless it's a boss. At which point think of some insane plan that really works and is brilliant. Flanking? Stealth? Strategy? Where'd they go? Oh right, out the window. Along with every other strategy thinkable. Well, the team leaders have good anyalitcal eyes, knowing what do do in combat many times. But it's hardly good for plot to use good strategy without having awesome badass scences of kickassness. I'll finish this post later...