Board Thread:Off Topic/@comment-27888871-20170404181347/@comment-27425734-20170614051603

New Grimm idea. Another video game inspired one. I probably won't be able to respond till morning, but I would appreciate any feedback. That is, if anyone else is still active on this thread... • Grimm Title: Crystalisk

• Threat Level: B – A

• Animal Basis: Horned regal lizard, Ankylosaurus

• Inspiration: Helmasaur King (Legend of Zelda: A Link to the Past), Gemesaur King (Legend of Zelda: A Link Between Worlds)

• Environment: Deep underground in caves near mineral deposits, or roaming the land surrounding dormant volcanoes and high mountains.

• Appearance: Juveniles resemble horned lizards with leathery black skin and four short, stubby legs ending in small, three-clawed feet. The claws are eggshell-white while the lizard’s head is covered by a curved triangular mask from which its two red eyes are visible. Surrounding the back of its head are several small nubs. It also has conical black spikes that run down its spine and progressively grow smaller along its tail. The mask and armor of the juveniles is decorated with jagged cracks that pulse with red light. The tails of each lizard are longer than their body with a blunt, blocky appendage at the end. Their mouths are lined with two rows of jagged teeth, and their bodies have a few protruding spikes of various minerals poking out of their back and spine.

• Armoring: Their backsides, tail, and legs are covered in thin, plated bone armor. The armor is light enough for juvenile Crystalisks to dart across the ground, unrestricted by it.

• Average size seen: Juveniles range from seven to nine feet in length, and on all fours are about knee-length in height.

• Variants:

- Crystalisk Tyrant

- Appearance: Legs elongate and thicken into pillars of muscular black flesh. The leathery skin has developed into interlocking scales that are incredibly tough while the nubs on its head now form a regal crest of black spikes. The Grimm’s mask is now an elaborate dual crescent design while its mouth holds three rows of curved teeth. The various minerals are now crystallized into iridescent gemstone-like objects that coat its armor and skin like moss on a fallen tree.

- Armoring: Its plate armor is now much thicker and more durable. The appendage at the end of its tail is now covered in thick white armor with a large number of variously sized spikes poking out of it. The armor is quite heavy, and severely limits the Grimm’s movement.

- Average size seen: Tyrants range from forty to sixty feet in length, and tower above humans at twenty to thirty tall.

• Behavior: Crystalisks tend to move in groups of two or three that wander through abandoned mine shafts and caves, digging through the earth and consuming large amounts of minerals. The more minerals they consume, the more growths of the fused material form on their bodies. They do not appear to coordinate their movements as a group as they have been observed to roam an area and move far away from each other. However, they always end up returning to a particular location as a group before moving onto the next area.

• Attacks:

- In battle, juveniles batter their prey into submission with their tails and use their powerful jaws to rend the target apart limb by limb.

- Crystalisk Tyrants are more careful when encountering humans and slowly move towards their target before unleashing a devastatingly powerful blow with their tail or by smashing their head into the target.

- Both variants may launch a charging attack that knocks back the target, or in the Tyrants’ case, throws them into the air.

- However, the most unusual ability of this Grimm is that it can regurgitate the minerals it consumes as congealed balls of hardened rock that it launches from its gaping maw. The juveniles only release boulders, but the Tyrants are able to heat the balls to a molten state and launch masses of boiling hot lava at their foes. - Tyrants are able to call upon other nearby Crystalisks by roaring. Said Crystalisks join the original Tyrant in a guided assault to beat down the foe with a bombardment of boulders and multiple charging attacks.

• Strength: Both variants of this Grimm are ridiculously strong, capable of knocking back even targets with Aura several feet and tearing chunks out of their prey with ease. Tyrants are so strong that a single swing of one’s tail is enough to pulverize an Atlesian Paladin-230. Juveniles are fast enough to overtake the average person for a few seconds at their top speed.

• Weaknesses: Juveniles tire easily, and cannot run for long periods of time. Although Tyrants have more stamina, they are very slow and due to their size, easy to identify and launch a combined attack against. When using their unique ability, these Grimm may run out of minerals which leaves them without ammunition. Also if a long-range attack hits them in the mouth right before they launch a boulder, it will temporarily stun both variants for thirty to sixty seconds, depending on the age and strength of the Grimm.

• Additional Notes: Not sure if the whole mineral ball thing makes sense, but considering that the Sea Dragon can shoot lasers from its mouth, I think it’s conceivable for a Grimm to be capable of eating and spitting out rocks. The gemstone/mineral growth might also be an issue as I'm not sure if that makes much sense.