Board Thread:Off Topic/@comment-24993958-20150706220753/@comment-25555436-20150707004523

Alright, got 1, maybe 2.

1. Wingblade

''Description: The user projects from it's back 6 Aural Swords. Drains Aura every second. The user can manipulate at will each sword and move them in a 2.5m radius around them. Also makes the user lighter, staying afloat in the air for longer while active (though not enough to glide).''

''At any moment the user can destroy any of the swords, reducing the Aura drained and causing a small explosion, for a relatively-small inmediate Aura cost. Destroyed swords can't be restored unless all 6 are gone, in which case if the Semblance is used again all 6 swords return. ''

Type: Aural / Mixed-Offensive

Visual Effect: The shape of the swords, their size and color all depends on the user and one's Aura. A weak Aura would make daggers. A strong Aura could make longswords.

General Limitations: -The swords can be destroyed if another Aura enters in contact with them and gives a strong-enough hit. The swords don't explode if this happens, but the user still loses Aura.

-Requires the user to have a strong Aura to be truly practical and effective.

-Swords are always near the user and make noise when hitting things like any other weapon. In tight spaces this would make it very impractical to use if one wants stealth.

Inspiration: Ventus's (Kingdom Hearts Birth By Sleep) Wingblade Command Style.

2. Fantasia

Description: The user creates multiple orbs which then ''turn into miniature rockets, which then go flying towards the enemy closest to the rocket in a 4m radius. On impact they explode into small fireworks, releasing the Aura used to create them along with the Dust energy if Dust was used with it in a small 1m radius. Requires 5% of current Aura to be created, no more no less. Strength depends on amount of Aura used to create them.''

Type: Aural / Active-Offensive

General Limitations: -Can cause big loss of Aura if spammed mindlessly.

-Lack of range with the explosions makes this Semblance not too useful for wave-clearing.

-Unless they are capable of placing themselves in the desired position constantly, the rockets may not fly towards the intended targets when fighting multiple enemies.

Inspiration: Donald's "Fantasia" Limit Break in Kingdom Heart 2. With a few changes.