User blog:Rebinreburst/Random Gadgets

Crossposted on the weapon foundry XXV

Ideas I dismissed for my own OC:

Wingsuits-

Pros: the suit would allow for temporary aerial superiorty while being relatively inexpensive and lightweight.

Cons: Not only requires time to set up flight (due to needing height), but would only hinder the user in CQC

Ideas I was willing to entertain for my own OC:

Active Denial Weapon- uses microwaves to crowd control

Pros: Heats the layer of fat under the skin and basically microwaves you

Cons: Non-lethal,, extremely unlikely to have, not as effective in blinding if opponents have eyewear, can cause cancer, birth defects, blisters, and cornea damage.

Bolas-

Pros: single target crowd control, can be dust infused

Cons: Ineffective against fast or large targets.

Ideas I was willing to use for my own OC:

Sticky foam- A quickly hardening foam used to slow victims. In Remnant, it would be more effective at restraining foes with the inclusion of various dust types.

Pros: Allows for crowd control, non-aura intensive, can be infused with dust to make up for drying time

Cons: Non-lethal, takes time to dry, extremely unlikely to have.

Dust grenades/mines-Imma list variants instead (use dust to activate other dust)

Quicksand, Anti-Gravity, Bounce, Phosphorus, Frag, Gas, Concuss (Grav+wind), Storm (Elec+water), Blizzard (ice used as area denial), Grav well, Acid, Slip'n'slide, etc.

Dazzler- EM waves used to disorient someone

Pros: Works against technology too, causes blindness and maybe nausea and disorientation

Cons: Can be countered with optical filters, nonlethal, extremely unlikely to have.

Pouch of Holding- Gravity dust is used to decrease the weight of objects inside a backpack. Would be entirely electronic and not require aura.

Pros: Allows for long-term storage, costs no aura, maintains stamina

Cons: Does nothing to decrease size, expensive to maintain due to costs, extremely unlikely to have.

Stealth Suit/ disguise kit-

Pros: Harder to detect

Cons: May look weird to wear in everyday life, no effect if user is not a sneaky person, weak to those with sensory semblances or faunus traits.

Lockbuster- expands ice dust to crack doors with force, or lava dust to melt through infrastructure.

Pros: allows for more options when entering a building, fast

Cons: may not work against heavily advanced doors, less subtle than lockpicks

Lockpicks/skeleton keys-

Pros: Extremely subtle

Cons: Take time to pick, won't work against more effective locks

Jail-broken scroll-

Pros: Extremely effective given Remnant's lack of cybersecurity

Cons: Extremely unlikely to have

Applications: Signal jamming, rapid uploads, hacking, point system restores, sandboxes, communication.

Rocket Boots- use wind/gravity dust to amplify speed of leg movements.

Pros: Extreme mobility

Cons: Dust intensive, rare technology.

Kinetic Amplifier-  Uses  impact/grav dust to create a concentrated kinetic burst.

Pros: Extreme mobility

Cons: Dust intensive, rare technology.

Liquid armor- Uses shear-thickening fluids to absorb impacts more effectively than Kevlar would alone.

Pros: Increased defense. Can add lightweight steel, carbon nanotubes for dust ports, graphene, starlite, or nanocellulose.

Cons: Rare technology.

Synthetic Muscle fibers- 

Pros: Increased strength.

Cons: Rare technology.

Floating lights- Gravity dust lantern. Floats in place

Pros: provides visibility

Cons: Dust-intensive, gravity field might be easily disrupted if moved

First aid kit- dust infused bandages, needles, etc. Med-gel (antibiotic with morphine, adrenaline, clotting agent, etc.)

Manipulators- Controlled by sensors that are held like knuckledusters, the multi-segmented limbs allow for reaching things that are far away.

Pros: Flexible, long reach

Cons: Fragile, extremely rare.

Sonic speakers- use high frequency sounds to disorient the enemy Pros: Cause nausea, disorientation, and migranes. Cons: Can be guarded against using sound canceling technology

Hardlight projector- see velvet