Board Thread:Off Topic/@comment-10380701-20160103164459/@comment-26397825-20160106112758

And now for me! Yay! I apologise in advance for the amount of reading you are about to do.

1) Basic info:

Name Meaning: Terry Cotter (play on the word terracotta, which is reddish clay)

Species: Human

Age: 17

Gender: male

Symbol: A tribal cat’s face in gold

Handedness: Ambidextrous (right dominant)

Physical traits: A cowlick in his fringe above his right eye

Misc traits: A single piercing in his left ear, wears a simple gold stud

Nickname(s): Crazy Cat Kid (by kids at the orphanage)

Team/occupation: Member of team MLCT, First year student at Atlas

2) Appearance:

Aura/Effects: Golden, aura curls in the air like smoke

Height: 5’11” 181cm

Weight: 139lbs 63kg

Eyes: Hazel

Skin color: reddish-brown

Face: oval shaped with a straight nose

Hair: Black, jaw length and messily cut with a jagged fringe, tucked behind his ears to keep it out of his face. His cowlick makes his fringe stick up slightly

Physique: Lithe and flexible, focused on speed

Combat Outfit: Skintight white long sleeved shirt with flexible, reinforced, non-reflective mid-grey armouring attached to the shirt over key parts of his body (the shoulders, the upper torso, the upper back). Black cargo pants with the same armouring attached to the front and sides of his thighs, held up by a clay-red belt. Pants are tucked into dark red hiking boots, and he wears a pair of clay-red gloves.

3) Characteristics:

Background: Terry was born as an only child to the owners of a greenhouse farm on the outskirts of Atlas. The farm was nestled in the shadows of a mountain, utilising the natural barrier as a wall against Grimm so as to ease the amount of protection the Cotter’s had to hire to protect them from attack. His early years were fairly happy, living with his parents, exploring the farm (and sometimes the mountain just beyond, though he never went too far from the safety of his parent’s land) and occasionally spending time with the men stationed around his home to guard against Grimm. When he was nine, however, that all changed.

An avalanche, brought on by the heavy snows winter had left behind on the mountains that Terry called home, swallowed his home. His mother and father had been out inspecting one of the greenhouses when they heard the noise, while Terry had been playing inside the house with his kitten. Terry’s mother called the house, telling Terry to get to the basement, which had been set up for emergencies such as this, and that his parents would join him soon. Terry did as he was told, years of having the routine drilled into his head ‘just in case’ kicking in as he took his kitten with him.

His parents never joined him however, and he spent four days alone in the basement with just his cat to talk to. He was physically safe, warm and well-fed by the supplies and emergency power generators his parents had kept stocked and ready for use, though his emotional state was low due to his loneliness and fear. He was finally dug out by the Atlas Rescue Operators, who had been dispatched as soon as the snow had settled over Terry’s home. His mother and father were lost to the snow, though a few of the hired guards had been rescued as well due to being protected by their work stations and training.

Terry’s inheritance was liquidated, all bills paid and put into a bank account by the Atlas Government, and he was entered into a foster care home in the aftermath. Though the adults were pleasant and tried to do their best for Terry, the children were not so nice. Due to Terry’s own grief and the way he spoke only to his kitten for the first couple of weeks, he was labelled ‘The Crazy Cat Kid’ by most of the other residents and avoided. He soon took to exploring the streets of Atlas instead due to the lack of belonging he felt when surrounded by the other kids, though he always returned at night so as not to worry the adults too much, who he quite liked.

This was his life for the next few years, until he was eleven. Another winter blew in, bringing with it snow and hail. Most days were fine and the snow levels weren’t too high. One afternoon however, a blizzard blew in and quickly enveloped Atlas in white-out conditions. Terry was caught outside in the snow and quickly got lost as he tried to find his way home. He eventually hunkered down in the small amount of shelter he could find in a bus terminal, wrapping both himself and his cat up in his winter jacket to try to stay warm.

He was found only a few hours later not too worse for wear by one of the Huntsmen that had been dispatched to try to help people stuck in the blizzard to find shelter. Bhalu was a bear of a man with a gentle and friendly demeanor, who took him back to an emergency shelter that had been set up nearby. While in the shelter he was fleetingly introduced to many of the Huntsmen who were working with the government to help out with the white-out and found himself enamoured with the strong and capable men and women.

After the storm was over and Terry had been shipped back to the foster care home, he determined he wanted to be a Huntsman. The carers helped him enrol in the closest combat school, where he applied himself to learning how to fight. When he heard about some Huntsmen having animals that were trained to fight alongside him, Terry determined that he would train Katze to do the same so his best friend would always be with him. The training was only made easier with the discovery of his semblance, and he graduated with high grades once the instructors took his skill with training attack animals into consideration. Terry soon entered into Atlas Academy and was placed on Team MLCT.

Personality: Quiet, he has a tendency to go off exploring on his own rather than staying in one place for too long. Introverted and quite happy to sit in silence or talk to his cat rather than speak to people. His social skills with other people his age are lacking due to spending so much time with just his cat, though he can interact with adults who are much older than him just fine. His attention span sometimes slips, especially when he meets a new animal. He sometimes worries that his semblance forces the animals he speaks to to obey him, instead of just being a semblance that allows understanding between himself and the animal.

Likes: animals, exploring

Dislikes: large crowds of people

4) Trivia:

Relationships:

Katze: His cat, his best friend, loves him deeply and trained him to assist Terry in combat

His mother and father: Loved them, misses them dearly

Bhalu Gairika: Very grateful to the man for saving his life and setting him on the way to becoming a Huntsman

Foster Care Home: Not a great fan of the kids due to the nickname they gave him when he first came, but loves the adults running the place like his aunts and uncles.

Notes: Character development is based around two separate natural disasters that happened in his life; an avalanche that swallowed his family and home and a white-out blizzard that introduced him to the concept of Hunstmen.

I)Weapon

Name: Skadi

Wielder: Terry Cotter

Maker/Smith: Zaruciti Foundries

Type: Dust Shot Ice Axe (DSIA)

Weapon Derivation: Ice Axes

Holstered/Sheathed Appearance: Handle telescopes down, clips into holster on each thigh

Form 1: A pair of ice axes. Handle is straight with a pistol grip going off on an angle, 25 inches in total length. Trigger on inside of angle between shaft and grip. Dust is cased in the handle in powder form. Bullets fired charge the head with elemental capabilities.

Form 2: Axe head turns 90 degrees, imitating crossbow arms. Bullets are fired normally. Semi-Automatic fire rate.

Features/Capabilities: Holding down the trigger charges the shot to be more powerful. Uses Fire Dust most often.

Planned/Possible Upgrades: Possibly a grappling hook mechanism using the head f the ice axe.

Notes: Skadi is a Frost Giant and the Goddess of Winter from Norse Mythology.

II) Semblance

Name: Zoolingualism

User(s): Terry Cotter

Type: Psychic

Purpose: Utility

Short description: The user is able to understand animal speech, and be understood by animals, even those untrained.

Visual effect: Glowing aural tattoos focused on his face, imitating whatever animal he is focusing on. In the case of multiple types of animals, it imitates all of them at once, making strange hybrids.

Range: Hearing

General limitations: Does not control the animal’s actions or thoughts, just makes them understand him as though he was speaking their language. Complex concepts cannot be conveyed. Cannot communicate with Grimm.

Passive ability(s) (if any): Can understand the body language of animals

Active ability(s) (if any): He activates his semblance, allowing him to understand the spoken language of whatever animals he is focusing on, and allowing his own speech to be understood by them, even if they are not trained to recognise human speech.

III) Combat info:

Position/Class: Striker/Ranger

Landing strategy: Hook Skadi into his surroundings to slow his fall and redirect his momentum

Fighting style: Fast paced and brutal melee attacks, using the pick to pull enemies or himself around to more advantageous positions, and the adze to cut important body parts or seriously injure enemies. Ranged fighting is used as a distraction, to allow Terry to get in close or to seriously hamper the enemy's movements.

He has a pet cat trained to attack alongside him. Katze focuses on tripping human opponents and distracting Grimm with well placed attacks and sneak attacks that interfere with their vision (mostly by leaping on the Grimm and clawing at it’s eyes for a few seconds before leaping away) and turn their attention away from the human attacking them for a split second.